SSfox
Member
Logic. Shouldn't even surprise anybody at this point considering what we know about both consoles and what they will offer.
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upscaled to 4K I believeWasn't the UE5 demo 1440 native?
Posted?
Then why not just mention ' Xbox Series'?Going forward, you'll just see Series X in these mentions. Series S runs "all" software supported by Series X, as already stated by MS. No need for a mention in promotional material.
ok, I really laughed with this
I'd be more worried about the lack of native 1440p output on the PS5, or was this confirmed? I expect only 1080 and 4k. Speaking as someone that used a PS4pro on a 1440p display and switched it to a 4k one, the difference is very noticeable.
PS5 will scale by default to 4k instead 1440p, same solution with PS4 PRO.i don't think PS5 has confirmed native 1440p support yet. I'm quite concerned.
THE POWER CABLE!! OMFG!!!! O:ASUDGH:KASUGF:KAYSDGAL:SIETAPIWDFUGHWUGY!!!!!!
If people stop feeding the troll and just hit the ignore button, he'll starve.Is the moderation going to allow the great white dude to continue derailing threads? It's obvious there's no discussion to be had here, dude just recycles the same discord script and keeps in going around in circles. I've been silenced for less. Jesus Christ.
Then why not just mention ' Xbox Series'?
i think he means you cant select 1440p in picture settingsWasn't the UE5 demo 1440 native?
Still funny that Geoff thought he should show it. Ergo the sarcasm.The second image doofus lol
For people who will play PS5 on monitor 1440P like me, don't worry about 2.1 HDM.
here is a chart to explain the capability.
Can't tell if there are vents in the bottom
Can't tell if there are vents in the bottom
Did AMD stock drop too?AMD denies any type of problem in the manufacture of its SoC for the PlayStation 5
After Sony officially ruled and denied that console production was cut from 15 million to 11 million due to agadgetcrutches.com
Agreed, XSX's GPU L1 cache having to feed 40% more CU's per array while having 20% less bandwidth is something serious to consider. The situation is similar for the L2 cache. PS5 has clearly a stronger cache subsystem.
Now just gimme Bully 2 with these graphics!! FfsHogwarts Legacy screenshots, this game feels like current gen on ultra and sometimes at lower, it's pretty rough at some points. 60fps sometimes, and even as low as 20fps in some parts. Looks like very early build that they rushed it out. It's a multiplat so far, running on PS5 dev-kit.
That's all the best we have for now sadly
Up:
Here you have only 4 videos uncompressed it seems:
988.14 MB folder on MEGA
mega.nz
Yes!! one of my all time favourites! such a great game!Now just gimme Bully 2 with these graphics!! Ffs
Yes!! one of my all time favourites! such a great game!
2160p vs 2000p judging only by that.
I did not know about this, very interesting. Thanks for your input.Many games this generation figured out a way to do huge fields of grass, and the "trick" was in using the caches more effectively. You did not see that technique used early in the PS4 generation, and I think it was Horizon Zero Dawn that was one of the first games to use this.
Expect this technique to be used even more the next generation. The faster you render all the vegetation in a scene, the more time you have to render all the other stuff.
The caches are larger, so more detail can be held in localized memory, and the more objects. This also saves on power, as going to memory is very power expensive.
Wasn't the UE5 demo 1440 native?
I don't think so. I thought the XSX was the only console supporting Dolby Atmos and more importantly Dolby Vision. For now at least.
I don't know if it says Atmos though.
I don't think so. I thought the XSX was the only console supporting Dolby Atmos and more importantly Dolby Vision. For now at least.
PS4pro can output via HDMI 1080 or 4k. Not 1440p. Doesn't matter what the internal resolution of the game is. If the pro is set to 4K output, it scales 1440p -> 4K. If your display is only 1440p compatible, the display rescales the 4k signal to 1440p and it looks blurry as a result.
If the PS4pro could output a native 1440p signal, it would be sharper on a 1440p display.
I don't think so. I thought the XSX was the only console supporting Dolby Atmos and more importantly Dolby Vision. For now at least.
PS4pro can output via HDMI 1080 or 4k. Not 1440p. Doesn't matter what the internal resolution of the game is. If the pro is set to 4K output, it scales 1440p -> 4K. If your display is only 1440p compatible, the display rescales the 4k signal to 1440p and it looks blurry as a result.
If the PS4pro could output a native 1440p signal, it would be sharper on a 1440p display.
Could also be Dolby Digital.It's a Dolby Digital logo so it does have something from Dolby. It looks similar to these logos BTW.
Pretty sure the first line says Dolby.
Lol. I waited until 40 to have my kid. My gaming is limited to Friday and Saturday 9pm to 11:30pm. Although with new releases I just skip sleep altogether.My bad. Tend to forget people have kids lol
Spider-Man with all DLC and patches is 69 GB on my PS4. The PS5 remaster of Spider-Man is how big exactly? Because that includes all DLC.Demon's Souls install is 66 GB. Miles Morales is 50 GB. Miles Morales plus Spider-Man PS5 is 105 GB.
Source: bottom of each store page. Pages for Sackboy and Destruction AllStars are also up, but no sizes listed there.
Buy Demon's Souls - PS5™ Disc Game | PlayStation® (US)
Become the slayer of demons as you venture to the northern kingdom of Boletaria – a once prosperous land of knights, now beset with unspeakable evil on PS5.direct.playstation.comBuy Marvel's Spider-Man: Miles Morales Launch Edition - PS5
Buy Marvel's Spider-Man: Miles Morales on PS5 and experience the rise of Miles Morales as the new hero masters incredible, explosive new powers to become his own Spider-Man.direct.playstation.comBuy Marvel's Spider-Man: Miles Morales Ultimate Edition - PS5 Game
Buy Marvel's Spider-Man: Miles Morales Ultimate Edition and experience the rise of Miles Morales as the new hero masters incredible, explosive powers to become his own Spider-Man on PS5direct.playstation.com
EDIT: looks like games might be a bit larger than last gen as a general rule, but there is no huge jump. Spider-Man went from 45 GB to 55 GB, probably they increased texture resolution but cut out all the duplicates.
The Dolby support is for the 4K Blu-ray movies. It is games where Sony are doing their own thing.