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NGP @ GDC (Liveblog Over, Slides Up)

So the NGP will have pressure sensitive touch screen and backtouch, that is pretty cool. So you can't do actions by accident with he backtouch. This also allows more gameplay possibilities, I am guessing the pressure of a touch decides how big a hill will be on Little Deviants game
 
Nuclear Muffin said:
NGP cards = 2-4GB. I knew they'd be smaller than the 3DS. They had to cut the size in order to keep costs down (since the cards have a large portion of rewritable memory for DLC as well)


Its been said alot, but launch capacities arent to important. They will grow.
 
Yeah it did say

Game cards (not memory sticks) will be 2-4GB average for launch titles.

I could see it growing if needed. Kind of like some games using the dual layer Blu Ray (not much).
 
Cipherr said:
Its been said alot, but launch capacities arent to important. They will grow.

Many 360 games I install onto the hardrive are about 4GB anyway, so 4GB for launch is ok. I think it is good that they are giving a 2GB option for developers, so for developers who are not making huge games like Uncharted, but making smaller games like LittleDeviants then they can cut costs by using 2GB carts. Hopefully their will be 8GB cards in the future when costs go down for flash memory.
 
plainr_ said:
SNZJM.jpg


Does this mean at least 512mb of ram?
The typo's and the awkward verbiage of this slide makes me believe it was information sent from Sony Japan, and translated by SCEA without much alteration to the syntax. I may be wrong, but it just reads almost like a Google translation of some Japanese info.
 
gbovo said:
The typo's and the awkward verbiage of this slide makes me believe it was information sent from Sony Japan, and translated by SCEA without much alteration to the syntax. I may be wrong, but it just reads almost like a Google translation of some Japanese info.
After rereading that slide, I think you might be right. The first and third bullet points just sound weird.
A little OT but if we believe this is being released in N.A. in March 2012 why would Sony release price details at E3? Japanese pricing at TGS and N.A., Europe pricing in January. Call me a pessimist but that's what I'm expecting from Sony.
 
pharmboy044 said:
After rereading that slide, I think you might be right. The first and third bullet points just sound weird.
A little OT but if we believe this is being released in N.A. in March 2012 why would Sony release price details at E3? Japanese pricing at TGS and N.A., Europe pricing in January. Call me a pessimist but that's what I'm expecting from Sony.

Who is We?! I thought it was announced for Holiday 2011, not early 2012.
 
Dedication Through Light said:
Who is We?! I thought it was announced for Holiday 2011, not early 2012.

They said they would launch in at least one area this year so it leaves the possibility of pushing of the US/Europe launch for 2012
 
pharmboy044 said:
After rereading that slide, I think you might be right. The first and third bullet points just sound weird.
A little OT but if we believe this is being released in N.A. in March 2012 why would Sony release price details at E3? Japanese pricing at TGS and N.A., Europe pricing in January. Call me a pessimist but that's what I'm expecting from Sony.
Yeah, I get the feeling NGP specs (RAM/Storage) haven't been finalized yet, and only Sony Japan knows what the projected final specs will be. So SCEA just got some vague information from SCEJ and translated it verbatim, so as to 'preserve' the authenticity of the info, and not get called out on it if things get changed in the future. I would wait for final specs to be announced before jumping to conclusions about how much memory NGP will have.
 
H_Prestige said:
I just love how the third bullet point is spaced further out for no reason at all.

The space is to show how big of a problem it is putting games into RAM, as you can see, it isn't very big.
 
The Faceless Master said:
sounds like it'll have 384-480 instad of 512
That sounds right according to the slide.. but seems like a bad area to skimp to me, esp since alot of portable machines are coming out with 512-1gb this year
 
stalker said:
I see tons of slides every week from all kinds of people (from low-level grad students and MBA studens to PhD and research guys and to high-level corporate managers). Some are very good, some are good, most are ok, a lot of them are just bad.

But nothing like that slide from Sony. I've saved it for the future, will be useful in lessons and other work.

I'm in the same boat, just moments ago I finished watching Iwata's conference and I was pleasantly surprised by the slides, most of them were pretty good, and then I see the ones in this thread and I felt disappointed, how can you give a conference of some sort and appear with those things? that's less than amateurish at best, seriously, I've seen better slides from high school graduates.

Anyway, I don't think I'll buy any next-gen portable the first year.
 
Hey.

HEY!

Shut the fuck up about that slide. That was for devs and us ass clowns get to peek in on things and now we're liveblogging and tweeting and taking pics of the most mundane bullshit because that gets HITS, yo.

Seriously, that slide was for people who are making games for the PSP2. It, like ALL OF GDC, is not for the public to view.

There was a time where I could go to sessions and just listen to the guys who make games talk about making their game or how much they like someone else's game and now it's a bunch of assholes snapping pictures constantly and you guys screaming for new shit.

STOP IT.

Seriously.

Obviously, the box is open. There's no going back from here, but there can be mitigation and framing of what GDC actually is, which is just a bunch of guys who make games talking to other guys who make games about making games. This is exactly why devs obsess over the smallest little thing because people might snap that moment in time and turn it into an indication of the overall experience.

I'm sorry, guys. I'm not trying to be a dick or white knighting anything or even some kind of "I know what's going on and you people don't" kind of thing. I just want to hopefully provide a little perspective on things. This wasn't a press conference. It was literally a dude telling other dudes that will hopefully use the hardware dudes at this dude's place of employ how things work. Duuuuuude.

And now I'll shut up and go back to lurking your reactions from stuff we're talking about from the show.
 
golem said:
That sounds right according to the slide.. but seems like a bad area to skimp to me, esp since alot of portable machines are coming out with 512-1gb this year

Yeah, even with the PSP, they put 32 in only to put an extra 32 in a couple years later when the 2000 came out.

It probably would have be a lot more useful if they put 64 in at start...
 
All I see you post is bitching about bitching about GDC.

Don't want people to treat it like a press event, don't attend. Publishers release information there because the press are there.
 
I'm still upset over the convex analog nubs.

I hate that shit on the Playstation controllers and I know I'm going to hate it here.

Fuck.
 
SamBishop said:
Hey.

HEY!

Shut the fuck up about that slide. That was for devs and us ass clowns get to peek in on things and now we're liveblogging and tweeting and taking pics of the most mundane bullshit because that gets HITS, yo.

Seriously, that slide was for people who are making games for the PSP2. It, like ALL OF GDC, is not for the public to view.

There was a time where I could go to sessions and just listen to the guys who make games talk about making their game or how much they like someone else's game and now it's a bunch of assholes snapping pictures constantly and you guys screaming for new shit.

STOP IT.

Seriously.

Obviously, the box is open. There's no going back from here, but there can be mitigation and framing of what GDC actually is, which is just a bunch of guys who make games talking to other guys who make games about making games. This is exactly why devs obsess over the smallest little thing because people might snap that moment in time and turn it into an indication of the overall experience.

I'm sorry, guys. I'm not trying to be a dick or white knighting anything or even some kind of "I know what's going on and you people don't" kind of thing. I just want to hopefully provide a little perspective on things. This wasn't a press conference. It was literally a dude telling other dudes that will hopefully use the hardware dudes at this dude's place of employ how things work. Duuuuuude.

And now I'll shut up and go back to lurking your reactions from stuff we're talking about from the show.
gg_cliff%20bleszinski.JPG
 
jcm said:

Bill Of Materials is not at all the same as the back-to-front cost to produce a finished, shippable manufactured unit. The NGP also differs notably from the iPhone 4 in quite a few places -- it'll have (apparently) more and (definitely) much fancier RAM, a more expensive screen, chips that are likely to start at noticeably higher prices (no one else is featuring either their CPU or GPU in a quad-core design in 2011), etc. $300 price point for the lower-priced SKU, sold at a slight loss at launch (that quickly improves to a profit after being on sale for X months) is where I'd bet.
 
Izayoi said:
I'm still upset over the convex analog nubs.

I hate that shit on the Playstation controllers and I know I'm going to hate it here.

Fuck.
I think the original Sony dual analog controller had concave ones. I wonder why they switched to convex when they made the dual shock.
 
SamBishop said:
Hey.

HEY!

Shut the fuck up about that slide. That was for devs and us ass clowns get to peek in on things and now we're liveblogging and tweeting and taking pics of the most mundane bullshit because that gets HITS, yo.

Seriously, that slide was for people who are making games for the PSP2. It, like ALL OF GDC, is not for the public to view.

There was a time where I could go to sessions and just listen to the guys who make games talk about making their game or how much they like someone else's game and now it's a bunch of assholes snapping pictures constantly and you guys screaming for new shit.

STOP IT.

Seriously.

Obviously, the box is open. There's no going back from here, but there can be mitigation and framing of what GDC actually is, which is just a bunch of guys who make games talking to other guys who make games about making games. This is exactly why devs obsess over the smallest little thing because people might snap that moment in time and turn it into an indication of the overall experience.

I'm sorry, guys. I'm not trying to be a dick or white knighting anything or even some kind of "I know what's going on and you people don't" kind of thing. I just want to hopefully provide a little perspective on things. This wasn't a press conference. It was literally a dude telling other dudes that will hopefully use the hardware dudes at this dude's place of employ how things work. Duuuuuude.

And now I'll shut up and go back to lurking your reactions from stuff we're talking about from the show.


141nql3.jpg
 
H_Prestige said:
I just love how the third bullet point is spaced further out for no reason at all.

Poorly formatted slides at a conference? Now I've seen it all...
again
 
charlequin said:
Bill Of Materials is not at all the same as the back-to-front cost to produce a finished, shippable manufactured unit. The NGP also differs notably from the iPhone 4 in quite a few places -- it'll have (apparently) more and (definitely) much fancier RAM, a more expensive screen, chips that are likely to start at noticeably higher prices (no one else is featuring either their CPU or GPU in a quad-core design in 2011), etc. $300 price point for the lower-priced SKU, sold at a slight loss at launch (that quickly improves to a profit after being on sale for X months) is where I'd bet.

i'm thinking the same. they'll have to be careful with pricing the higher tiered model, because JUST GPS/3G isn't quite enough to sell people on it being a whole $100 more than the base model. especially considering lately everyone has been "oh........ data plan costs..." when devices talk about 3G. (see: new tablets and devices requiring 1 month of service or no wifi)

T-Matt said:
I think the original Sony dual analog controller had concave ones. I wonder why they switched to convex when they made the dual shock.

dual shock was their first dual analog controller, afaik. O__O
 
stalker said:
I see tons of slides every week from all kinds of people (from low-level grad students and MBA studens to PhD and research guys and to high-level corporate managers). Some are very good, some are good, most are ok, a lot of them are just bad.

But nothing like that slide from Sony. I've saved it for the future, will be useful in lessons and other work.
Not to go on about it, but you've obviously never seen somone photocopy a photocopy of their scientific paper onto acetate, and put it on an overhead projector. And it wasn't that long ago, everyone else at the conference was using powerpoint....
 
Luckyman said:
One core used by the system

God sony is great at software

I'm sure it doesn't use he whole core, but to maintain multiple open applications at once, they go ahead and dedicate one core to the processing of these things.
 
Either this is a typo, or Sony have significantly downgraded the NGP since it's unveiling.

gdc11-ngp-preso-15.jpg


For those who don't see it note the CPU.
 
Luigiv said:
Either this is a typo, or Sony have significantly downgraded the NGP since it's unveiling.

http://www.blogcdn.com/www.joystiq.com/media/2011/03/gdc11-ngp-preso-15.jpg[IMG]

For those who don't see it note the CPU.[/QUOTE]

What was it supposed to be before?
 
Features some Augmented Reality Game/Quick Response bar code scanner that can bring characters from a video game cover to life.

Something so useless, but cool at the same time.
 
I was surprised to learn that the 360 and PS3 do not have branch prediction. If the PSP2 does, is that a sign that future home consoles likely will as well?

This isn't really relevant to anything. I'm just curious.
 
Vic said:
It's probably a typo.
IonicSnake said:
Then I'm sure it's a typo.
Gravijah said:
Yeah, safe to say that it's a typo.

I know, it was a rhetorical question. But yeah, terrible slide preparation. If the aim of the conference was to build developer interest in the system then a significant typo like that is not the way to do it.
 
Slavik81 said:
I was surprised to learn that the 360 and PS3 do not have branch prediction. If the PSP2 does, is that a sign that future home consoles likely will as well?

This isn't really relevant to anything. I'm just curious.
You're assuming we're actually getting future home consoles.
 
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