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Ninja Gaiden Black still the best action game

I'm playing the PS Vita Ninja Gaiden Sigma version right now and it's still as great as it was on the original Xbox. Game held up extremely well.
 
Ninja Gaiden games have a larger move set than DMC games. People just abuse the bread and butter moves which every action game have.

In terms of moveset, yes. Was more trying to say, in terms of utility, DMC does a lot more (i.e. slash, shoot, teleport, clone, devil trigger, royal guard, weapon switch midcombo etc).
 
I think more than anything the thing I love about NGB is that the main character feels genuinely lightning fast, of all the action heroes out there I think I like playing as Ryu more than any other. The game just feels so polished as well, I have never had a problem with the camera either. The movement and the flow of the battles in that game are just fantastic, the intensity is just unlike anything else.

Bayonetta probably has the best combat of any action game I've ever played, fundamentally it is an absolute joy to play and just so smooth but it is also the most obnoxious, annoying game I have ever played in terms of its horrendous presentation. I'm not even exaggerating when I say that the game was an affront to my senses, it must have the most grating characters, story, graphics, music I have ever experienced. The combat of Bayonetta is a diamond buried under a giant pile of manure. That's not to say NGB's presentation is good, it's awful, but Bayonetta takes bad taste to levels that I wouldn't have believed possible.
 
Im playing Ninja Gaiden Sigma on my vita as well

I remember trying to play through the original Ninja Gaiden on xbox (launch day, not later Black release) and never made it past the underground caverns with some huge bone dragon boss or something

game was hard

Now im in the level before that, controlling Rachel in Tairon (which must be new to Sigma because i dont remember playing as her before) and having lots of fun, even if people think the FPS (30) and camera suck, i dont notice... im not a hardcore fan of this genre, but this game is just so much fun. Music is amazing, love the level and enemy design.. some enemies are so devious i just love the flow of combat

you really feel like a true badass in this game
 
It's a part of the Holy Trinity of action games:

- NGB
- DMC3
- Bayonetta

The order is irrelevant, and changes depending on what day of the week it is.
 
Combo focused combat almost killed this genre for me.

I dont get any satisfaction pulling off big combos. Action games should be about reflex, memorizing enemy patterns, knowing when to attack, prioritizing targets over others, relentless AI that is not just combo fodder etc...

More moves doesnt automatically means the game is better.


This. This is why I'm not very fond of the DMC series and why I think NGB is pretty much the GOD of action games, followed by Bayonetta.

Bayonetta and DMC have so many useless moves. The only reason they are there is to style.

Ninja Gaiden Black really didn't have that many moves. There was a main combo string that was cancellable, a fancier version of it at lvl 3 that does more damage, a guard breaker, a fancier guard breaker, an air combo, a fancier air combo (Izuna drop) and two counter attacks.

That was it. Other weapons pretty much followed this pattern, but had special uses.

It rewarded you for playing efficiently rather than SWAG SWAG SWAG or whatever the fuck DMC does. Enemies weren't cabbages.
 
Stellar game for sure, that water level was atrocious though. What were they thinking putting in a level where you can't use the game's core strength, the combat system, at all?
 
I still think it is, Bayonetta would be if it didn't have a bunch of terrible shit in it.

I agree with this. Bayonetta got so many things right and is the high bar for action games this gen but the QTEs and a couple other missteps drag it below NGB.

My only experience with the DMC series is DMC4, and I know fans of that series point to DMC3SE as the series' peak, but from what I've played, duckroll summed my feelings up on why I don't think it measures up to NGB (though maybe a bit hyperbolic):

Devil May Cry games are for people who like practicing combos on training mannequins placed all over empty levels.

Ninja Gaiden Black is for people who like to actually play games.

#realtalk #hardtruths #justthefacts

I feel that NG strikes a better balance between offense and defense.

This thread reminds me that I need to go back and replay NG2 some day.
 
I thought we already settled this?
Like a few several times already.

Bayonetta/DMC3/NGB
That's the holy trinity for me - they are on the same level of awesomeness
This is the good, honest, answer.
There's really no point trying to rank those three, as they complement each others so nicely, each one of them with its own philosophy.
 
It really says something that NGB can have that terrible story, awful characters, uninteresting world/lore, and yet still be the best character action game. Imagine if all those other parts had actually been good?
 
There are moments in Ninja Gaiden 2 that could easily crown it as the best action game, but unfortunately the amount of unfinished shite drops it below NGB.
 
For me the holy trinity is:

  1. Devil May Cry1
  2. Ninja Gaiden
  3. REVENGEANCE

MGR has replaced the original God of War. Why did I have an action game that lacks depth compared to the other two? Well because it's different and I don't care for games that play similar. But anyway MGR is in its place and plays like nothing else. Blade mode all day errrday.
 
no

sxth8DP.jpg



Try Enslaved. It's got one of the deepest, most intricate combat systems in the genre. There are some really impressive videos out there with some insane combos. The only downside is that the platforming can be very, very tricky at times.

Dear God no.

I really like Enslaved - that's already not a very common opinion -, but this is too much. The combat's easily the worst part of the game.
 
Combo focused combat almost killed this genre for me.

I dont get any satisfaction pulling off big combos. Action games should be about reflex, memorizing enemy patterns, knowing when to attack, prioritizing targets over others, relentless AI that is not just combo fodder etc...

More moves doesnt automatically means the game is better.

This is why Rising is fantastic.
 
You spelled Devil May Cry 3: Special Edition wrong, but I forgive you. Bayonetta is also an acceptable answer. There's no shame in being third place among that company, though.

I agree with this. Bayonetta got so many things right and is the high bar for action games this gen but the QTEs and a couple other missteps drag it below NGB.

My only experience with the DMC series is DMC4, and I know fans of that series point to DMC3SE as the series' peak, but from what I've played, duckroll summed my feelings up on why I don't think it measures up to NGB (though maybe a bit hyperbolic):



I feel that NG strikes a better balance between offense and defense.

This thread reminds me that I need to go back and replay NG2 some day.
The QTEs are so infrequent that they barely count against the game. And they're terribly easy when you know what to expect. If you miss one after the first couple times you've seen it, there's really no excuse. Also: chapters are individually selectable and cutscenes can be skipped, so that takes care of the other two complaints people obnoxiously exaggerate all the time.

Lulz. Fuck no

Ninja gaiden is awesome fast ninja action yet to be topped

I love this game, I only got the. Xbox version but want the vita one too
Bayonetta wins for the controls alone. They're probably the most responsive and intuitive of any third-person game, period. Memory can't do justice to how good they are. You really have to keep playing the game to remind yourself that it controls so well.
 
The QTEs are so infrequent that they barely count against the game. And they're terribly easy when you know what to expect. If you miss one after the first couple times you've seen it, there's really no excuse. Also: chapters are individually selectable and cutscenes can be skipped, so that takes care of the other two complaints people obnoxiously exaggerate all the time.

Too bad about that shitty Space Harrier stage you have to play through to get to Jeanne
 
Too bad about that shitty Space Harrier stage you have to play through to get to Jeanne
You've highlighted literally the only moderately significant flaw in the game: the fact that one of its best boss battles is locked behind a substandard vehicle sequence. A bit like complaining that your diamond ring has a smudge on it, I think. Look at the bigger picture here.
 
I know, I know. It's a very nice big picture.

A bit inferior when you put it right alongside that Ryu Hayabusa one, but taken on it's own, it's quite impressive.
 
For me the holy trinity is:

  1. Devil May Cry1
  2. Ninja Gaiden
  3. REVENGEANCE

MGR has replaced the original God of War. Why did I have an action game that lacks depth compared to the other two? Well because it's different and I don't care for games that play similar. But anyway MGR is in its place and plays like nothing else. Blade mode all day errrday.
Can't see mgr lacking depth. It's just a different approach. It also got dodge offset from Bayo, which already places it above everything else in the mid section of the genre. And parrying is great. If the sequel gets a proper dev time, it will be outstanding.
 
Can't see mgr lacking depth. It's just a different approach. It also got dodge offset from Bayo, which already places it above everything else in the mid section of the genre. And parrying is great. If the sequel gets a proper dev time, it will be outstanding.

I was actually talking about GOW with lack of depth. MGR definitely has lot of nuances to its combat that takes time to get the hang of. A sequel would do wonders next gen.
 
Agreed, based on A.I and less reliance on style.

Not a big fan of style and combo based combat systems ala DMC.

I actually enjoyed NG2 harder difficulty modes. The game is more about "how can I kill everything in the room without standing still for more than a second max", I think the pace started to become tiresome for some people, but I had a blast with it.
 
Where do the 2d action games fit in here. "Best action game" oh cool. Hey wait why is everyone only mentioning 3d games. Where is mah Mega Man and my personal fav Viewtiful Joe.
 
NGB > Bayonetta > DMC3

DMC3 can't be number one just because of that god awful nu-metal that plays during every battle. It's really bad.
 
Does anyone else here ever play NGB on Master Ninja with your hands behind your back?

It's really more of a novelty and doesn't add much challenge at all but it's a cool feeling especially with some of the faster ninja and cat enemies.

Not stealth bragging, just bragging.
 
you should play Ninja Gaiden 2.
Listen to this guy. He knows what he's talking about.

My fast gut ranking of many of the big games in the genre would be like this:

NG2 (I think)
NGB
MGR
DMC
God Hand (the wildcard)
Bayonetta
DMC4
DmC
DMC3

But I need to revisit some of these.
This list reminds me that I want to drop everything I'm doing one of these days to play MGR. Other games on that list I haven't played in a long time (God Hand, DMC3) and I've also yet to play DmC. NG2 and Bayonetta are among my favorite games, period.

---

While I'd trust a handful of other members of this forum who are more skilled at action games and have good taste, I'm still most partial to Bayonetta. It can be played on Very Easy by a beginner with no action game experience or at Non-Stop Climax with an expert level of play. It caters to the widest berth of player skill than any other action game I've played. The tutorials are extremely helpful in building a player up from noob to competent - Witch Time being an obvious example that teaches the player how to dodge before taking the ability away in N-SC.

Holistically, Bayonetta is solid. Certainly not perfect, but solid. The combat is fast-paced like NG2 with a solid emphasis on intelligent offense and the game looks amazing. I'm not a fan of Bayonetta herself but everything goes together perfectly from beginning to end, whereas the NG series has a melting pot of enemy and environmental design that screams "let's just use every idea our team comes up with." I like that to some extent, but having a cohesive design throughout improves the game's aesthetic dramatically.

Also, in any other action game Grace and Glory would be a boss fight and nothing more. In Bayonetta they are repeated and relentless throughout.

350px-GRACEandGLORY.png
 
Did anyone else think that Rising and Ninja Gaiden had the same camera? I did, and I had zero problems with both of those games.

It makes me sad that we're not talking more about God Hand and Vanquish, in this thread.
So what if they don't have swords.
 
I missed out on the NG games back in the day but got Sigma Plus over PlayStation... Plus. Im about halfway through it and I really love it. The art design is kind of kitschy and its a dopey game but the combat is so much fun. I really can't slack for a second or I die, and I need to adjust tactics every time a new group of enemies come at me.

I'm probably gonna check out NG2 next.
 
NGB > Bayonetta > DMC3

DMC3 can't be number one just because of that god awful nu-metal that plays during every battle. It's really bad.

I don't mind DMC3's music because it's not so annoying and intrusive as DMC4 or DmC's music. It's lower volume and isn't so distracting. Plus DMC3 has pretty awesome boss themes that aren't nu-metal at all.

By the way - How well does disc-based NGB run an Xbox 360?
 
Did anyone else think that Rising and Ninja Gaiden had the same camera? I did, and I had zero problems with both of those games.

It makes me sad that we're not talking more about God Hand and Vanquish, in this thread.
So what if they don't have swords.

yeah, but in ninja gaiden you can fix it with RT. In rising, you have no fast way to do that, in the middle of combat.
 
I don't mind DMC3's music because it's not so annoying and intrusive as DMC4 or DmC's music. It's lower volume and isn't so distracting. Plus DMC3 has pretty awesome boss themes that aren't nu-metal at all.

I don't remember much in DMC3's soundtrack except for the main theme which I thought was great.

DMC1 still has the best soundtrack in the series in my opinion.
 
I don't remember much in DMC3's soundtrack except for the main theme which I thought was great.

DMC1 still has the best soundtrack in the series in my opinion.

DMC1 has the most distinctive soundtrack of the series, definitely. Some of the tunes in that game wear my nerves a bit though. I'm a bit partial to 3 because its a good mix of a few different things.
 
Yeah, since Sigma is pretty much an upgraded version of Black it was pretty fucking fun. Hopefully Team Ninja can go back to it's roots.
 
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