Galactic Fork
A little fluff between the ears never did any harm...
I'm still hoping for holograms. Screw eyetrick 3d.
Three words:RagnarokX said:The marketing problem with 3D is that you can't really advertise the actual effects on most televisions and monitors. It sounds like Nintendo has been toying with this idea for a while, and the recent popularity of movies like Avatar in 3D is a good foot in the door for them. Maybe Nintendo will buy advertising time for the 3DS during the previews at blockbuster 3D movies.
Showing parallax barrier 3D whose biggest raison d'etre is that it doesn't require glasses in a setting where everyone wears polarised glasses? Oh the irony. :lolRagnarokX said:The marketing problem with 3D is that you can't really advertise the actual effects on most televisions and monitors. It sounds like Nintendo has been toying with this idea for a while, and the recent popularity of movies like Avatar in 3D is a good foot in the door for them. Maybe Nintendo will buy advertising time for the 3DS during the previews at blockbuster 3D movies.
Just taking a jab at shooters.Pimpbaa said:Why would any type of games have no place on a handheld?
That's a dangerous slope. Sony learned the hard way that having specs parity with consoles doesn't mean you should flood your handheld with console games.Pimpbaa said:The DS maybe (some 3rd parties did try to replicate console games). But with the 3DS and it's supposed gamecube level graphics and 3D on top of that, you are going to see a lot more interest from western developers and they are going to want to bring their franchises to it. Hell I'm hoping for the rockstar to maybe make a proper GTA for it (San Andreas Stories!)
Because developers have been so limited by only having a single d-pad for the last several years on the DS.Billychu said:I can't imagine that working very well.
Nintendo handhelds have symmetrical designs. If there's room for a stick on one side, there should be room for a second on the other. And it doesn't have to be used! But it should still be there so developers aren't limited.
Pimpbaa said:The DS maybe (some 3rd parties did try to replicate console games). But with the 3DS and it's supposed gamecube level graphics and 3D on top of that, you are going to see a lot more interest from western developers and they are going to want to bring their franchises to it. Hell I'm hoping for the rockstar to maybe make a proper GTA for it (San Andreas Stories!)
Ah, but even then they'd probably have to re-render any sort of game video to show during the commercial anyway, since I don't think the technology of a Glasses-needed 3-D cinema is the same as direct feed from a glassesless 3DS. It doesn't really make advertising that much easier or harder than not using the theaters.RagnarokX said:The marketing problem with 3D is that you can't really advertise the actual effects on most televisions and monitors. It sounds like Nintendo has been toying with this idea for a while, and the recent popularity of movies like Avatar in 3D is a good foot in the door for them. Maybe Nintendo will buy advertising time for the 3DS during the previews at blockbuster 3D movies.
Again, it's a matter of Nintendo's list of priorities. To them, which is more important, providing developers with as many options as possible, or presenting a system to the average consumer that doesn't look complicated and intimidating? Nintendo is looking for simplicity, which is why I don't see even having both a d-pad and analog stick. It'll either be one to replace the pad, or none at all and some other 3-D control solution.Billychu said:I can't imagine that working very well.
Nintendo handhelds have symmetrical designs. If there's room for a stick on one side, there should be room for a second on the other. And it doesn't have to be used! But it should still be there so developers aren't limited.
RagnarokX said:The marketing problem with 3D is that you can't really advertise the actual effects on most televisions and monitors. It sounds like Nintendo has been toying with this idea for a while, and the recent popularity of movies like Avatar in 3D is a good foot in the door for them. Maybe Nintendo will buy advertising time for the 3DS during the previews at blockbuster 3D movies.
Fuck yeah, this is a great idea.AniHawk said:Harry Potter and the Deadly Hallows Part One sounds like a good candidate if it meets its November release date.
HAL_Laboratory said:Because developers have been so limited by only having a single d-pad for the last several years on the DS.
If it only has a stick and no d-pad it makes sense. But if they pull a PSP, I'll be angry. I guess I was assuming we'd get d-pad and analog support. Just having an analog stick is starting to make sense to me now.Again, it's a matter of Nintendo's list of priorities. To them, which is more important, providing developers with as many options as possible, or presenting a system to the average consumer that doesn't look complicated and intimidating? Nintendo is looking for simplicity, which is why I don't see even having both a d-pad and analog stick. It'll either be one to replace the pad, or none at all and some other 3-D control solution.
Well, I imagine it sucks to be a lefty, but surely there will be some way of solving this. Maybe they will make the left and right panels transferable/modular so you can set it up for left/right handed individuals upon purchase?Galactic Fork said:actually the face buttons doubled as a dpad for lefties when the game was dpad+stylus. It'd suck for lefties to not have an anolog stick on such games.
Equally possible, and more practical.M3d10n said:...or maybe they'll make the d-pad and the face buttons pressure-sensitive, so you can input analog directions with them? The games would then decide whether to read analog or digital input values depending on the situation (menu navigation versus gameplay).
AniHawk said:Harry Potter and the Deadly Hallows Part One sounds like a good candidate if it meets its November release date.
Dedication Through Light said:THey could also advertise during all those 3D tv shows and games premiering on the late summer and fall window. But how will they advertise in stores, more robust game kiosks?WalMart TV will have to be in 3D
AniHawk said:Harry Potter and the Deadly Hallows Part One sounds like a good candidate if it meets its November release date.
Shiggy is left-handed (although he said he got used to "normal" controls) If they can do something about it without cluttering the system, I think they'll fo it.HAL_Laboratory said:Well, I imagine it sucks to be a lefty, but surely there will be some way of solving this.
Look at yourself, now back to me. Now at yourself, now back to me. Sadly you look ridiculous, unlike me. But with Nintendo's 3DS game system, you could look like me. Look away, look back. Where are we? We're in the park with those games you love. Look again! The games are now are in 3D! Non ridiculous 3D is possible with the Nintendo 3DS. I'm on a Yoshi.RagnarokX said:"Coming in 2011... You will be able to play games that look like this... without those stupid glasses you are wearing right now!"
Billychu said:Look at yourself, now back to me. Now at yourself, now back to me. Sadly you look ridiculous, unlike me. But with Nintendo's 3DS game system, you could look like me. Look away, look back. Where are we? We're in the park with those games you love. Look again! The games are now are in 3D! Non ridiculous 3D is possible with the Nintendo 3DS. I'm on a Yoshi.
Fourth Storm said:I've been wondering how powerful this puppy is actually going to have to be to render Gamecube graphics level graphics in 3D. If the total screen resolution is 480x640 (two screens at 480x320) and in order to make the image 3d, it needs to render each image twice, then it's going to have to be quite a bit MORE powerful than a Gamecube...
plank said:What about full blown holograms are there any feasible tech that can be refined enough to be used in a portable device?
curls said:
No.plank said:I'm not saying that's what Nintendo is doing. I just wonder is it possible.
Technically, yeah, it could be done. Holograms are very much a reality in this day and age. Now price...well, that is an entirely different problem...plank said:What about full blown holograms are there any feasible tech that can be refined enough to be used in a portable device?
Well, I dont think anyone would consider them to invent it, but it is safe to say that they would be the first to incorporate it in a gaming device. Given their history, we would really have no choice but to bet on them to do it first.Medalion said:Portable holodeck, of course it would come from Nintendo first, a video game company.
RagnarokX said:The marketing problem with 3D is that you can't really advertise the actual effects on most televisions and monitors. It sounds like Nintendo has been toying with this idea for a while, and the recent popularity of movies like Avatar in 3D is a good foot in the door for them. Maybe Nintendo will buy advertising time for the 3DS during the previews at blockbuster 3D movies.
This is some deep shit.Billychu said:Look at yourself, now back to me. Now at yourself, now back to me. Sadly you look ridiculous, unlike me. But with Nintendo's 3DS game system, you could look like me. Look away, look back. Where are we? We're in the park with those games you love. Look again! The games are now are in 3D! Non ridiculous 3D is possible with the Nintendo 3DS. I'm on a Yoshi.
On a handheld? Link please. The only devices I know of (which are all still a long way from being marketable) are far too big and power hungry to be even remotely considered for such a use.abstract alien said:Technically, yeah, it could be done. Holograms are very much a reality in this day and age.
They can just release them as .jpsEmCeeGramr said:All screenshots and videos to be released in cross-eyed format confirmed.
Billychu said:Look at yourself, now back to me. Now at yourself, now back to me. Sadly you look ridiculous, unlike me. But with Nintendo's 3DS game system, you could look like me. Look away, look back. Where are we? We're in the park with those games you love. Look again! The games are now are in 3D! Non ridiculous 3D is possible with the Nintendo 3DS. I'm on a Yoshi.
Opticians around the country rejoice!EmCeeGramr said:All screenshots and videos to be released in cross-eyed format confirmed.
:lolBillychu said:Look at yourself, now back to me. Now at yourself, now back to me. Sadly you look ridiculous, unlike me. But with Nintendo's 3DS game system, you could look like me. Look away, look back. Where are we? We're in the park with those games you love. Look again! The games are now are in 3D! Non ridiculous 3D is possible with the Nintendo 3DS. I'm on a Yoshi.
Well, I'm not saying we could get Zelda running in full color, high def, holographic 3D. I'm just saying that we could(once again, if money wasnt an issue at all) get a very, very simple projection up. The battery life would be abysmal, and it wouldn't be able to have any sort of interaction, but I think we could get a crude, primary version of one. It would suck terribly, but he was just asking if the concept was remotely possible. It isn't feasible at all though, which I completely agree with.Durante said:On a handheld? Link please. The only devices I know of (which are all still a long way from being marketable) are far too big and power hungry to be even remotely considered for such a use.
And that's disregarding the entire problem of actually rendering a holographic game.
They can just release them as .jps
Now this is taking a turn to the crazy. They were rumoured to be involved with holographic storage. That's a completely different beast than holographic displays, which, AFAIK don't exist.abstract alien said:Technically, yeah, it could be done. Holograms are very much a reality in this day and age. Now price...well, that is an entirely different problem...
There was that rumor that nintendo was working with hologram tech though, and the father of mario did say one of his goals was to have gaming encompass an entire room, bypassing television altogether, so at least we know they have a desire to actually pursue it if given the opportunity.
This is not completely true.M3d10n said:Now this is taking a turn to the crazy. They were rumoured to be involved with holographic storage. That's a completely different beast than holographic displays, which, AFAIK don't exist.
That's holographic storage, not holographic displayhandofg0d said:It's not without reason - there were patents uncovered that suggest it.
Wiki Link
And I don't think this qualify as holography (which reproduce actual light structure), especially since the effect only work in horizontal direction (they use the same idea as the DSiWare game for vertical motion) but that's indeed a really nice example of volumetric display.Durante said:This is not completely true.
http://www.youtube.com/watch?v=FF1vFTQOWN4
(It's obviously not remotely handheld ready )
Whatever the total resolution of the two screens is, each half of the 3D image will only use half of the horizontal resolution. Assuming it uses the Sharp tech.Fourth Storm said:I've been wondering how powerful this puppy is actually going to have to be to render Gamecube graphics level graphics in 3D. If the total screen resolution is 480x640 (two screens at 480x320) and in order to make the image 3d, it needs to render each image twice, then it's going to have to be quite a bit MORE powerful than a Gamecube...
So where exactly does volumetric end and true holography begin? Is it when a display uses only light to display something?Koren said:And I don't think this qualify as holography (which reproduce actual light structure), especially since the effect only work in horizontal direction (they use the same idea as the DSiWare game for vertical motion) but that's indeed a really nice example of volumetric display.
abstract alien said:So where exactly does volumetric end and true holography begin? Is it when a display uses light to display something?
Gotcha. I was under the impression that volumetric was indeed a basic version of actual holography, so that is my ignorance showing.Galactic Fork said:I'd say it's when it uses light with no added physical media. Those mist holograms are cool, but they are just projecting displays on a cloud (plus I don't think they do real 3d).
I do like the spinning spiral 3d displays though. Don't see much use for them for the public. I want to reach inside and interact.
Billychu said:Look at yourself, now back to me. Now at yourself, now back to me. Sadly you look ridiculous, unlike me. But with Nintendo's 3DS game system, you could look like me. Look away, look back. Where are we? We're in the park with those games you love. Look again! The games are now are in 3D! Non ridiculous 3D is possible with the Nintendo 3DS. I'm on a Yoshi.