AbsoluteZero
Banned
Hobbun said:I guess the Wii VC is dead.
Fuck, there are still games I want to see.
They'll continue onto the Wii U, I'm sure.
Hobbun said:I guess the Wii VC is dead.
Fuck, there are still games I want to see.
AbsoluteZero said:They'll continue onto the Wii U, I'm sure.
I'm pretty sure that I noticed the 'Monsters Vs Aliens' short was up this morning.ghostmind said:Not sure if this counts as a download, but my son enjoyed the Shrek "Three Little Pigs" Halloween short on the 3DS Video Channel. Apparently there is supposed to be a Monsters vs Aliens short coming soon.
You forgot Ferrari GT Evolution. £7.20 on eShop, 69p on iPhone.lunchwithyuzo said:Well, let's take a look at the two only real world examples so far....
That's kind of lame that they gimped the Wiimote + Nunchuk controls, since I don't have a balance board.GameE said:
Cave Story is on iOS?! When did that happen?!Javier said:Cave Story is also worth $10 on both iOS and DSi Store/eShop.
Javier said:Oregon Trail has been ESRB rated for both 3DS and Wii.
Guess that's why you can't transfer the DSiWare version, they seem to be making a separate entry for 3DS.
You'd be surprised.nincompoop said:Who in their right fucking mind would buy a retail version of Oregon Trail.
Javier said:Oregon Trail has been ESRB rated for both 3DS and Wii.
Guess that's why you can't transfer the DSiWare version, they seem to be making a separate entry for 3DS.
Tyrant_Onion said:Now you can die of dysentery in 3D!
Cave Story is on the appstore?Javier said:Cave Story is also worth $10 on both iOS and DSi Store/eShop.
Dash Kappei said:Cave Story is on the appstore?
SmokyDave said:You forgot Ferrari GT Evolution. £7.20 on eShop, 69p on iPhone.
Right, not iOS thenNuclear Muffin said:It's on the Mac app store, not the iOS one.
Dash Kappei said:Right, not iOS then
Btw, Cave Story DSiWare PAL's date is this November or in February 2012? Can't remember which but I'm positive we had an official date finally, right?
Furry Legends DSiWare is coming this week and it looks cool.Futureman said:Is there anything on the horizon for this week?
Bought SML2 and did not remember it being so short. Activity Log says 3 hours for me... and I'm sure most of you guys blew thru it in less. Oh well, it was worth it for Wario's Castle and the music on the Star Maze level.
Brazil said:Furry Legends DSiWare is coming this week and it looks cool.
His response would be something like "The Virtual Console has hundreds of other classic titles available for you to choose from. Yoshi's Island will soon be available on the 3DS via our ambassador program. Pilotwings Resort on the 3DS provides the classic Pilotwings experience that fans of the series have come to love, but in glasses-less stereoscopic 3D. Keep an eye out for more great titles headed to your Nintendo Wii, Nintendo DSi, and Nintendo 3DS systems!"ElectricBlanketFire said:Has any gaming journalist specifically asked Reggie or someone at Nintendo why games like Yoshi's Island and Pilot Wings 64 have yet to be released?
It baffles me.
nincompoop said:His response would be something like "The Virtual Console has hundreds of other classic titles available for you to choose from. Yoshi's Island will soon be available on the 3DS via our ambassador program. Pilotwings Resort on the 3DS provides the classic Pilotwings experience that fans of the series have come to love, but in glasses-less stereoscopic 3D. Keep an eye out for more great titles headed to your Nintendo Wii, Nintendo DSi, and Nintendo 3DS systems!"
ElectricBlanketFire said:Has any gaming journalist specifically asked Reggie or someone at Nintendo why games like Yoshi's Island and Pilot Wings 64 have yet to be released?
It baffles me.
SmokyDave said:You forgot Ferrari GT Evolution. £7.20 on eShop, 69p on iPhone.
GeekyDad said:And Cut the Rope - $0.99 on iPhone, $5 on eShop.
AbsoluteZero said:Need to have something left for the Wii U launch.
In your dreams.Nuclear Muffin said:Yeah, I think it's safe to say that we aren't going to be getting any more Wii VC games. They're going to save them all for the Wii U (where they'll add GCN, Dreamcast and Saturn games and still manage to only drip out 1 game a week)
Roto13 said:In your dreams.
Futureman said:aren't there Saturn/DC era games already on PSN/XBLA? Why not on Wii U download service which, presumably, will have less restrictions as to file size and what not?
lunchwithyuzo said:Gametap had emulated Saturn and Dreamcast games on it's service, and Sega licensed out a Saturn emulator to Atlus for Devil Summoner and Princess Crown on PSP. I don't think the prospect of getting Saturn/DC games on Wii U Virtual Console is as far as some think.
If it happens though, releases will probably be few and far between. Like N64 on Wii VC.
That's pretty much all I'd expect, the tentpole or celebrated titles. Stuff like Panzer, Nights, JSR, Sonic, Clockwork Knight, SC5, Dragon Force, Guardian Heroes, Chu Chu Rocket, Sega Rally, VF, PSO, Rez, etc. Like what you found reissued in Sega Ages or remade on XBLA, and maybe not any 3rd party games either.AbsoluteZero said:It'd be nice for the standout titles at least. I'd love to replay the original Nights and the Panzer Dragoon series.
lunchwithyuzo said:These aren't 3DS games, they're DSiWare and thus shackled to Nintendo's old store standards. Yes, you can buy them on the eShop, but it's not the same thing. The examples I listed are so far all we've got.
We've been told that shop rules have changed, I don't see the issue? Was 360's online store gauged by what little was sold on Xbox 1?GeekyDad said:That's really the basis for your argument...really?
Even were I to stipulate the distinction, what has Nintendo done thus far to suggest their pricing strategy is or will be any different for eShop-exclusive content?
Bottom line, you can dice the shit up any way you like. Nintendo seems to be (currently, at least) still pushing their agenda of maintaining a certain value on downloadable content so far as it concerns their online marketplace(s). This is irrespective of the extreme polarity in pricing on other platforms for the same exact content -- in some instances, content that has been abbreviated on Nintendo platforms -- again, Cut the Rope as a case in point.
VideoMan said:Jett Rocket sequel coming to the 3DS eShop according to Nintendo-Online.de (German site).
http://3ds.nintendo-online.de/news/9159/jett-rocket-erobert-den-eshop/
Jett Rocket should look really good in 3D. Plus the bigger size limits for eShop games should help as well.
Good news, the first one was a fun game for $10. I'm sad it's not coming to Wiiware though, my eyes nearly melted at the visual splendor of playing the first game in Dolphin at 1080p.VideoMan said:Jett Rocket sequel coming to the 3DS eShop according to Nintendo-Online.de (German site).
http://3ds.nintendo-online.de/news/9159/jett-rocket-erobert-den-eshop/
Jett Rocket should look really good in 3D. Plus the bigger size limits for eShop games should help as well.
F U. Nanostray 2, FAST and Art of Balance were all top notch.@MUWANdo said:Man, I really want to like Shin'en but they make their games are the very definition of beige. Beautiful, technically-impressive beige whizzing by at a million miles an hour, but beige nonetheless.
nincompoop said:F U. Nanostray 2, FAST and Art of Balance were all top notch.
nincompoop said:Good news, the first one was a fun game for $10. I'm sad it's not coming to Wiiware though, my eyes nearly melted at the visual splendor of playing the first game in Dolphin at 1080p.
F U. Nanostray 2, FAST and Art of Balance were all top notch.
You thought FAST was shallow? Granted the track design may not have been insane as something like F-Zero, but the polarity switching mechanic added a ton of depth to the gameplay by forcing you to plan ahead and manage your boost pickups (not to mention drive accurately enough to pick them up.) It was the very antithesis of shallow. Nanostray 1 was mediocre but the sequel was a huge improvement.OnPoint said:No way. Nanostray 2 was pretty mediocre and FAST was shallow. Gorgeous but empty. Art of Balance was pretty cool though, I'll give them that.
nincompoop said:You thought FAST was shallow? Granted the track design may not have been insane as something like F-Zero, but the polarity switching mechanic added a ton of depth to the gameplay by forcing you to plan ahead and manage your boost pickups (not to mention drive accurately enough to pick them up.) It was the very antithesis of shallow. Nanostray 1 was mediocre but the sequel was a huge improvement.