What ? Not once he talks about Wii sports, or is even comparing any game with it.
That's my point. They take the Wii as an example or a sales target, but they don't talk about Wii Sports role in the Wii early success. And of course they don't because Switch doesn't have a similar game.
Zelda is getting a 100% attach rate and will take a long time to complete. Bomberman is a classic, Fast RMX is a decent enough FZero, Splatoon 2 is having a time limited demo in March, Snipperclips is a surprise puzzle gem. and Mario Kart 8 Deluxe is late April. I don't think anyone wouldn't enjoy this early library.
And yet if you're not interested in Zelda, there is no point to spend $300 (more than that really) until when? Splatoon 2 likely. All the games you listed have their place in the year 1 line-up, but still, I think there's a risk it's not wide enough to maintain momentum after June (if Splatoon doesn't release there).
How the hell is twilight princess's attatch rate "plumeting" as you put it even slightly relevant? It released on a system that sold 100 million, of course its attach rate was going to drop, are you trying to say it should have sold 75 million?
You're taking it the wrong way. That was my point too.
TP already showed that and BotW is on the same track: Zelda fans and gamers interested in Zelda are getting the game and the console at launch if they can afford it.
After a short while Zelda's impact on hardware sales will be minimal.
Not only they seems to forget that, but see my answer to Marco, the variety in the initial line-up is null. Far from Wii's offering.
And yeah I'm forcing my way here because I only consider retail 1st party games when it comes to drive Nintendo hardware sales. But I don't want to drag this any longer for the moment