that's downright some futuristic Matrix VR
but you know what will really make mainstream audiences take headsets seriously, don't you? When Apple enters the market with an AR/VR headset and has Pokemon Go lined up for launch: step into the real augmented world with CGI Pokemons hiding every point-cloud-scanned corner and be prepared to be challenged into fights by taking a virtual pokeball in your hands, throwing it and issuing voice commands for attacks and watching a CGI battle show unfold in mundane places