Joeshabadoo
Member
Six months ended Sept 30, 2015:
Software revenue: 100.46 billion yen, of which digital revenue: 21 billion yen > 20.90% digital share
For comparison:
Six months ended Sept 30, 2014:
Software revenue: 91.21 billion yen of which digital revenue: 10.7 billion yen > 11.73% digital share.
I wish we had breakdown for DLC/digital downloads so we understand better where this growth is coming from.
It's most certainly all thanks to Earthbound Beginnings
still though having 1/5 of your revenue attributed to digital is MASSIVE, especially considering how much cheddar amiibo are bringing in