While that's mostly true now, Game Freak did go GBC-only for Crystal.If this was something Pokemon Co./GameFreak/Nintendo wanted to do, they'd have already done it in previous generations.
While that's mostly true now, Game Freak did go GBC-only for Crystal.If this was something Pokemon Co./GameFreak/Nintendo wanted to do, they'd have already done it in previous generations.
http://www.vandal.net/noticia/1350683037/level5-ni-no-kuni-ii-no-sera-un-simple-rpg/
The original source for the interview is more precise (if you speak spanish, that is). Hino said that they have the "intention" of putting games on Switch. They aren't in a "wait and see" approch, they will support the Switch. But not at launch.
Mark my words down (of course they will also show some brand new first party game, but the launch will be a Zelda moment from what I know )
I've been thinking about it and I've come to the conclusion that I don't want a Mario Maker port for Switch. I want nothing less than a full blown sequel. Something that blows the original out of the water. Doesn't have to come in the first year. If they can get it out in the first year, cool. If not no worries. 2018 is fine. But I want a full blown Super Mario Maker 2.
I want slopes. I want way more level themes to choose from. I want lots more enemy types. I want way more powerups. I want proper key exits mario world style and just secret exits/multiple goals in a level in general. I want lots more objects to play with. I want the ability to tweak things like the timing of moving platforms and patterns. I want more depth to the creation tools. I want the ability to put text boxes in your level. I want the ability to have pipes lead to another pipe in the same area. I want pipes that propel you. I want the ability to set objectives in your level other than get to the goal such as beat the timer, don't touch the floor get x amount of coins etc. I want the ability to put hidden special coins in your level. I want red coins too and the ability to assign a powerup to them. I want more verticality. I want the ability to create vertical scrolling levels. I want completely revamped level searching in game complete with tags and whatnot. I want the ability to put in a description when I upload my level. I want the ability to view replays of people who have played my level complete with all their failures so I can see where people are struggling. I want to be able to create a set of levels to upload for people to go though one after the other, like a mini world. I want to be able to place water in a non water stage.
I want I want I want. No port. Only full sequel. Thanks Nintendo. I know you can do it.
You lummox.
Maybe you're right but it definitely sounds like they're waiting.
What is a lummox and can you eat it?
I'm at least certain this game is coming to the Switch.
https://www.youtube.com/watch?v=YOcKwgNO0o4
Do you magically expect everyone to be there at laiunch? Calm down already.Maybe you're right but it definitely sounds like they're waiting.
I've been thinking about it and I've come to the conclusion that I don't want a Mario Maker port for Switch. I want nothing less than a full blown sequel. Something that blows the original out of the water. Doesn't have to come in the first year. If they can get it out in the first year, cool. If not no worries. 2018 is fine. But I want a full blown Super Mario Maker 2.
I want slopes. I want way more level themes to choose from. I want lots more enemy types. I want way more powerups. I want proper key exits mario world style and just secret exits/multiple goals in a level in general. I want lots more objects to play with. I want the ability to tweak things like the timing of moving platforms and patterns. I want more depth to the creation tools. I want the ability to put text boxes in your level. I want the ability to have pipes lead to another pipe in the same area. I want pipes that propel you. I want the ability to set objectives in your level other than get to the goal such as beat the timer, don't touch the floor get x amount of coins etc. I want the ability to put hidden special coins in your level. I want red coins too and the ability to assign a powerup to them. I want more verticality. I want the ability to create vertical scrolling levels. I want completely revamped level searching in game complete with tags and whatnot. I want the ability to put in a description when I upload my level. I want the ability to view replays of people who have played my level complete with all their failures so I can see where people are struggling. I want to be able to create a set of levels to upload for people to go though one after the other, like a mini world. I want to be able to place water in a non water stage.
I want I want I want. No port. Only full sequel. Thanks Nintendo. I know you can do it.
Because those are enhanced ports with new features and content. I don't see how an enhanced port of MK8 with new tracks, new characters and new game mechanics is that much different from a hypothetical MK9. Let them get those ports out and develop something new.
If you want my opinion, I think there are a ton of games from Level-5 that are coming. They would be insane to bet on 3DS in mid/late 2017.
Inazuma Eleven Ares still hasn't a definite plateform. It's a more teen-focused reboot, it would be perfect for the Switch. Megaton Musashi won't be out until at the very least late 2017/early 2018, and Hino said that he wanted it to be also playable on a big screen.
The Snack World is supposed to be a huge crossmedia IP (even though I seriously doubt its appeal), it will release on mobile and 3DS, and since the Switch will likely have mobile-connection, it could also be a perfect fit (and the game uses NFC as fuck, we already know the Switch is NFC-compatible).
Do you magically expect everyone to be there at laiunch? Calm down already.
Things have to spread out. The way it looks that new Monster Hunter game could be coming to Switch in March also.
You should read more in my posts
You know that
It has been said by me prior to the preview that they would have positioned the console for the core gamers at first
We all saw that I was right and you know that it isnt a cohincidence
They will target it with a moderately high price, primarly as a home console, more focused on the west first
There will be wiiu ports, some western third party multiplatform games (but way less than the wiiu launch ) and very few examples of a possible actual merge in the home side of the usual strenghts of a Nintendo portable
Mark my words down (of course they will also show some brand new first party game, but the launch will be a Zelda moment from what I know )
No one is confirmed for launch yet but Level 5 was one the big guns at 3DS launch
I guess i'll put my early list before we get leaks lol, lets see how many I get right
Metroid Prime - Retro
Mario Maker Switch
3D Mario
Zelda BotW
Splatoon Remix
Mario Kart Remix
Smash Bros Switch all DLC plus new stages and characters (Ice Climbers, Wolf, Snake, Squid Kid Girl or Boy, Rayman, Shovel Knight)
Hyrule Warriors 2 staring Linkle
Xeno something
New IP
3rd Party
Skyrim
Fifa
NBA 2K17
Beyond Good and Evil 2
For Honor
Ghost Recon Wildlands
Watch Dogs 2
PES
Star Wars Battlefront with all DLC
Just Dance
Lego Dimension
Platinum Games new IP
From Software new IP they were hinting at
Sonic (both games)
COD MWR
RE7
The Walking Dead Season 3
No More Heros 3
Indie reel
Do not forget that they also killed almost all their IPs at the 3DS launch. Layton was dead after two episodes on 3DS, and Inazuma Eleven didn't lasted long too. Now they're planning to reboot their series, but are most likely to be careful this time. Especially with Inazuma Eleven.
Do not forget that they also killed almost all their IPs at the 3DS launch. Layton was dead after two episodes on 3DS, and Inazuma Eleven didn't lasted long too. Now they're planning to reboot their series, but are most likely to be careful this time. Especially with Inazuma Eleven.
Which is nothing. You legitimately know nothing. The launch line up announcement isn't until January 12th. You lummox.
Ok, Aostia, I know that you can have some infos, but I also know you tend to jump to conclusions way too easily, especially when they there's a negative conclusion as a possibility. Not the first time you do it, not the last one. Yes, the first trailer may have a focus on core gamers and they're trying to sell it as a home console that can be used on the go as well, but starting from there and saying that the first period will only have "useless Western games", "Wii U port" (so, basically, you seem to exclude Japanese support to be there) is the extreme jump to negative conclusions I was talking about. Unless you heard something more than just what you've heard for the preview trailer and the launch being a "Zelda moment", of course.
P.S. I would read your posts with a bigger pleasure if they didn't sound so doom-tastic. And by that I don't mean you can't say negative stuff on the matter, I'm just referring to the way you express it.
I thought things got better after Miracle Mask.
I thought things got better after Miracle Mask.
And Yo-kai is pretty much milked to death.
Still not a good sign that a typical handheld developer is not fully committed. That was supposed to be one of the advantages of a hybrid.
Miracle Mask was only the second lowest debut in the serie in Japan, because the lowest was...Azran Legacy, the second (and last) 3DS game.
http://nintendoeverything.com/azran...econd-lowest-professor-layton-debut-in-japan/
Not having something for launch != not being fully committed. I mean (hypotetical scenario): if they release The Snack World, Inazuma Eleven Ares, Megaton Musashi and the next iteration of Yokai Watch in the 12 months after the launch, would you still call them not being fully committed despite not being present at the console's launch?
Did I say anything about launch?
That statement is not a statement of a developer who is fully committed.
Or I don't know the definition of the word "committed".
I haven't seen the Gamexplain video but why do they think Wave Race is coming back?
Like it's one thing to be skeptical when you look at a trailer focusing on the newness of the console and not entirely new games as "What if third parties aren't commited beyond ports?" Which is totally fine, a valid concern.
But when a company like Level-5, which has been a partner for Nintendo for a long time with 3 long standing series based on handhelds, still says they're supporting the Switch, but have no games for it at launch? YOU ALL LOSE YOUR FUCKING COMMON SENSE AND GO DOOMSAYER ON US.
That's a record. It's astounding. I literally expected more from you guys when it comes to criticizing this thing.
As posted by LordKano, the original article states Hino said they have the intention to put games on Switch, not a wait-and-see approach. Still, you know that they can't go too much in detail about their support before the event, right? If you see GameReactor's interview with Brian from Image&Form in August (well before Switch's reveal), you'll see how it's possible to play with words to hide your full commitment even if you're already developing for it.
I guess i'll put my early list before we get leaks lol, lets see how many I get right
Metroid Prime - Retro
Mario Maker Switch
3D Mario
Zelda BotW
Splatoon Remix
Mario Kart Remix
Smash Bros Switch all DLC plus new stages and characters (Ice Climbers, Wolf, Snake, Squid Kid Girl or Boy, Rayman, Shovel Knight)
Hyrule Warriors 2 staring Linkle
Xeno something
New IP
3rd Party
Skyrim
Fifa
NBA 2K17
Beyond Good and Evil 2
For Honor
Ghost Recon Wildlands
Watch Dogs 2
PES
Star Wars Battlefront with all DLC
Just Dance
Lego Dimension
Platinum Games new IP
From Software new IP they were hinting at
Sonic (both games)
COD MWR
RE7
The Walking Dead Season 3
No More Heros 3
Indie reel
I think the big screen comment was in relation to PS4 considering they released screens with the PS button overlays.
No one is confirmed for launch yet but Level 5 was one the big guns at 3DS launch.
As to the bolded they've not given any indication of that so far. Duckroll broke it down why it might makes to be 3DS exclusive. I disagreed with him but he might be right.
Did you read the article? Because I did. And there isn't much difference. It's the same bullshit PR in Spanish too. You don't need to find that something magic about it to make games for a console. It's a cold business decision. And they will start working on something when that decision will be taken. This is not commitment. EA can do better commitments than this.
edit: I'm not going full Capitan. I said nothing about Switch being doomed or anything. Just that it's not exactly a good sign.
Right due to the fact it's mostly PR-ese, then, you should know better that it's not like the only possibility is that they're not already working on the platform. If you want to go the extra mile and say the "planning" / "having intentions" is part of the PR speech, fine: their presence on the partners slide already shows they're on board, and I say there are good possibilities they are already working on stuff for the platform, just that it won't be ready for launch, given the great relationship between the two companies and the kind of platform we're dealing with (a "portable" home console). I mentioned Image&Form in August already, but see the Bethesda thread in September as well as another example of trying to be as prudent as possible with wording doesn't necessairly translates into "not working on it right now".
Did anyone say Wave Race?
Jesus Christ, I think that's similar to what he said about Wii U. Not a good sign.
This is going the extra mile compared to Bethesda's PR. Bethesda had nothing to announce now, but they will announce later their plans. That's a pretty straight forward PR.
Level 5 hasn't found the magic development sauce yet, but when they will find it, oh boy!
It's basically a wait and see approach, they're trying to find out what demographic if any the switch will appeal to and willthus create games to cater to that if it succeeds. They won't be trying to actively court such and such demographic onto the console however which is far more important for the consoles chance at success
It's basically a wait and see approach, they're trying to find out what demographic if any the switch will appeal to and willthus create games to cater to that if it succeeds. They won't be trying to actively court such and such demographic onto the console however which is far more important for the consoles chance at success
As for the next generation of hardware, Hino expressed interest in developing game for the platform, if the console can "bring Level-5 games to as many kids as possible." If the company determines that to be the case, Hino told us "it wouldn’t be impossible" to see Level-5 developing games for it.
Hino told us that if Level-5 has a title that would be served well as a Wii U game, "I would definitely want to proactively consider it."
I'll give my expectations about what will be in the 13th January event. First, since it's a huge event with two days of hands-on, and a 1h30-2h long conference, I expect it to be quite filled and especially with Third-Party games (I don't see why they would hold a press conference if it's not because some third party don't want a Direct).
First-party games :
- Zelda Breath of the Wild (launch)
- Super Mario 3D Switch (holiday 2017)
- Splatoon port (launch)
- Mario Kart 8 port (launch)
- Smash Bros port (summer)
- Pikmin 4 (summer)
- Retro Studios game(s) (I expect a new IP) (holiday 2017)
- Fire Emblem Warriors (from Koei Tecmo) (fall 2017)
- New Kirby game (late spring)
- A new "party" game from the Wario Ware/Rhythm Tengoku team (holiday 2017)
Third party games :
- Skyrim Special Edition (launch)
- NBA 2K17 (launch)
- Just Dance 2017 (launch)
- Tom's Clancy Ghost Recon: Wildlands (launch)
- Batman: Return to Arkham (launch)
- Dragon Quest XI (when the fuck Square Enix want)
- Dragon Quest X (summer, in Japan)
- Tekken 7 (launch, if the game actually releases in Q1 2017)
- Monster Hunter Double Cross (launch, in Japan)
- I Am Setsuna port (late spring)
Indie games :
- Terraria (launch)
- Oceanhorn (launch)
- Steamworld Quest (when it's ready, summer maybe ?)
- Undertale (launch)
- Dungeon of Zaar (mid-year, that's the current release date)
At the Jan 12th showing, I'm also aiming we get a peak a games releasing summer they holiday 2017. I would think that is where we see the first true Sonic trailer for fall 2017 release.
I haven't seen the Gamexplain video but why do they think Wave Race is coming back?
I'll give my expectations about what will be in the 13th January event. First, since it's a huge event with two days of hands-on, and a 1h30-2h long conference, I expect it to be quite filled and especially with Third-Party games (I don't see why they would hold a press conference if it's not because some third party don't want a Direct).
First-party games :
- Zelda Breath of the Wild (launch)
- Super Mario 3D Switch (holiday 2017)
- Splatoon port (launch)
- Mario Kart 8 port (launch)
- Smash Bros port (summer)
- Pikmin 4 (summer)
- Retro Studios game(s) (I expect a new IP) (holiday 2017)
- Fire Emblem Warriors (from Koei Tecmo) (fall 2017)
- New Kirby game (late spring)
- A new "party" game from the Wario Ware/Rhythm Tengoku team (holiday 2017)
Third party games :
- Skyrim Special Edition (launch)
- NBA 2K17 (launch)
- Just Dance 2017 (launch)
- Tom's Clancy Ghost Recon: Wildlands (launch)
- Batman: Return to Arkham (launch)
- Dragon Quest XI (when the fuck Square Enix want)
- Dragon Quest X (summer, in Japan)
- Tekken 7 (launch, if the game actually releases in Q1 2017)
- Monster Hunter Double Cross (launch, in Japan)
- I Am Setsuna port (late spring)
Indie games :
- Terraria (launch)
- Oceanhorn (launch)
- Steamworld Quest (when it's ready, summer maybe ?)
- Undertale (launch)
- Dungeon of Zaar (mid-year, that's the current release date)
Those statements are a bit different from the recent one. "Not ready at launch" and "Planning games for the system" shouldn't be compared to those dismissal statements from the past.Exactly. And it fits this older statement:
Notice also this statement that sounds familiar:
http://www.ign.com/articles/2015/11/24/yo-kai-watch-developer-open-to-bringing-franchise-to-wii-u-nx
I don't see how they don't launch with a Fifa.
What if Level-5 just doesn't have games ready for launch