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It's not a graphics issue at all, though a MH with Lost Planet visuals would have been awesome, the visuals in the game have always been more about the art direction. So I don't care what it looks like but I already know exactly what it's going to play like. The games have always been very old school type skill based action games, that require tons of fast and direct input and quick reflexes to complete whatever quest you're on. The fun of the game is derived from the skill based play being extended over hundreds and hundreds of hours grinding to get better gear, that's thousands of quests with each quest requiring hundreds of individual button inputs to string combos together and perform defensive/evasive actions.
It's just one of those things, that even I thought of when I first got the Wii, man it'd be fun swinging the weapons around to do attacks, but the whole thing breaks apart when you really visualize how it would play out. There's only two possible scenarios, it's either going to be Monster Hunter with waggle and be terrible, or it's going to 'not MH' (lock on, completely different damage system, short quests and no grinding in order to make physically playing it not be a complete chore) in which case it's not Monster Hunter so I don't care.
As far as the blowing things out of proportion, what do you expect? The complete obscurity of this series does make my lone rantings seem bitchy but this is like the next and only installment of Virtua Fighter, Tekken, Devil May Cry, Ninja Gaiden, Street Fighter or Soul Calibur being announced as a waggle fest. People would be pissed and rightly so.