WrenchNinja
Member
Based on the demo, they failed there thenso game run good
Based on the demo, they failed there thenso game run good
3D may be negligible, but the overall speed and framerate of the game should be vastly improved between the two devices. On XY/ORAS that wasn't the case.Others already mentioned it. The hardware is not powerful enough/Gamefreak does not have the technical chops.
Mini-rant:
3D will always go down as one of the most useless features in a Nintendo system, and 3DS was almost killed because of it. The loss of 3D for Sun & Moon is negligible for the vast majority of people.
Because the 3DS can't handle it. The models for the Pokémon are really detailed (namely for future-proofing), & the 3DS can only handle so much.
It shouldn't run like shit on the New 3DS. There should be notable improvements over the older consoles that are just not present. (At least in the demo)This is the answer. They future-proofed all the Pokémon models for HD and the squish them down to run on the 3DS. Their engine currently runs like shit with 3D turned on, so they just said fuck it and removed 3D. And nothing of value was lost.
But GAF gonna GAF and this non-issue will turn into a multi page thread...
Having a lack of 3D in a 3DS game is a net positive IMO.
Maybe it was patched in, but when I was playing ORAS when it launched the stable 3D (including the light) was not working.
.
I just booted up ORAS, the 3D is awful. No noticeable difference between the old 3DS and new. It might seem to be working, but the 3D is not "Super Stable". I get double vision no matter what angle I play. This is the only game this happens with, on multiple consoles.It's automatically there. It's a system feature, not a game-specific feature. Maybe you had it deactivated in system settings or just imagined things on the original 3DS were better than they really were.
I just booted up ORAS, the 3D is awful. No noticeable difference between the old 3DS and new. It might seem to be working, but the 3D is not "Super Stable". I get double vision no matter what angle I play. This is the only game this happens with, on multiple consoles.
My money is on no. They are in full on the-new-3ds-doesn't-exist mode. No Amiibo. No c-stick. No shoulder buttons. Just nothingWhy would they care? 3D, no 3D, terrible frame-rate... It will sell millions anyway.
They are just bad developers. The latest Pokémon games suck and I as a Wailord, keep buying them...
Does anybody know if the full game will support the c-stick? Those camera angles in the demo are horrible.
Maybe your 3DS is broken then. Works for me as long as the framerate is OK. When the framerate is shit (during battles), it's not working well.
Some people obviously want it, on GAF or otherwise.But GAF gonna GAF and this non-issue will turn into a multi page thread...
Maybe your 3DS is broken. The Super Stable 3D does not need to be enabled by a game, it's enabled on a system-wide level and while it's enabled it's used for everything that's in stereoscopic 3D.
Right. It would run exactly how it runs on an OLD 3DS as it does on a NEW 3DS. That's the problem. My question is why?
Why do they ignore new hardware improvements? Laziness?
With how long it took XY to come to 3DS, I wouldn't be surprised if there was one more 3D-less 3DS game long before Pokémon Switch is released.But why put so much effort for a system that will pretty much be abandoned by the end of next year (unless they go full dumb again and put Sun2/Moon2 on 3ds instead of switch).
Is it laziness? Idk, sure.
But I'd also call it a waste of resources for features that won't change the return on investment.
You must not have used the New 3DS super stable 3D. It works fantastically.I only turn 3D on for a second to remind myself why I don't use it. You can't play games with that thing, it'll fuck with your eyes. I can't even watch a cut scene with it on.
That's not how proper game development works.Because the 3DS can't handle it. The models for the Pokémon are really detailed (namely for future-proofing), & the 3DS can only handle so much.
Hopefully that was just the growing pains of them having to remake all the character models into 3D.With how long it took XY to come to 3DS, I wouldn't be surprised if there was one more 3D-less 3DS game long before Pokémon Switch is released.
If the demo is indicative of the full game's performance, then this, with a lot of drops.it probably already runs at 20fps as it is
The unlocked cpu speed in a modded n3DS proves that literally any game with an unlocked framerate gets you better performance/more stable framerate.But why put so much effort for a system that will pretty much be abandoned by the end of next year (unless they go full dumb again and put Sun2/Moon2 on 3ds instead of switch).
Is it laziness? Idk, sure.
But I'd also call it a waste of resources for features that won't change the return on investment.
I mean if this has been tested on xy battles with 3D on as well then ok, sure, shame on game freak.The unlocked cpu speed in a modded n3DS proves that literally any game with an unlocked framerate gets you better performance/more stable framerate.
So it is just as easy as flipping a switch.
And before anyone comes up with "game breaking glitches" (not that any happened in all the games i tested) and stuff - this would be no hack, but a legit release, like many other games on the system that support the revision console. Think Hyrule Warriors (yeah, yeah - not first party).
FFS imagine Sony giving the middle finger to the PS4pro users with their future first party games...
3. Sun and Moon is genuinely one of the better looking games on the system and it probably already runs at 20fps as it is
Both X and OR i played had more stable framerates during battles. Better without the 3D of course. The top of the fps didn't raise a lot, but the bottom sure wasn't as low and frequent.I mean if this has been tested on xy battles with 3D on as well then ok, sure, shame on game freak.
Then shame on game freak.Both X and OR i played had more stable framerates during battles. Better without the 3D of course. The top of the fps didn't raise a lot, but the bottom sure wasn't as low and frequent.
And that was achieved without any work from GF.
Gamefreak is great at game design, but they aren't so great at making games.
It really isn't. It's got an okay artstyle and its the first mainline Pokémon to do 3D environments like we've been used to in other games for the last 18 years affecting people's perception. 3DS launch games put it to shame for crimany's sake.
Game Freak, Niantic... Somebody wants Pokémon to die, but it just won't.Because Game Freak is a technically incompetent developer and, for some reason, Nintendo refuses to hold them to a higher standard for their headlining portable series.
They have a habit of just barely getting halfway familiar with the hardware they're developing for in its last year of life when the successor is on the horizon.
Happened on the GBA, happened on the DS, now it's the 3DS's turn.
They're not THAT detailed.
I don't think trainers and pokemon are ever on the battle screen at the same time.Oh, wait until you get to multi battles.
4 Pokémon + 4 trainer models on the screen at the same time.
It will be very funny.
I don't think trainers and pokemon are ever on the battle screen at the same time.