Disable the game v-sync if you already haven't, it causes bad fps drops for some reasonwhat on earth do i need to do to get this game to run at a solid 60fps on PC? i lowered settings to high and turned down the AA but still get huge drops. my PC is well beyond the specs (6700k/16gb/1070).
It always looked nice, but 1.3 Atlas Rises took it to another levelBruh...
This game is gorgeous. Was it always like this?
Looks like you got one so that's great.No, I don't. Should I get one? To be honest, I had started my game back when the Pathfinder update was released. I played a bit, moved a couple of systems forward, and then dropped the game when other stuff started to come out. When I came back to the game with this update, the main quest was a few systems behind, so I didn't even bother with it. I can now go back to my starting point and pick it up again. Why is the Atlas Pass v1 so important?
Oh. I'll check out some freighters then!
Well, I went back to where the main quest was and got myself a v1 Pass. I'll see what it unlocks for me
The Galaxy Map is straight trash. I spent an hour thinking I missed some requirement to make the first jump because the "closest" system had some kind of anomaly preventing warp. Eventually I just get pressing Next and found one. I still have no idea how to navigate using that thing. The button prompts don't seem to match up either. It's just awful.
You most likely do have to progress the exocraft missions. Though if you do have a mission for the scientist or anyone else in your log, try selecting that?I don't seem to have the blueprints for the automated mining unit and atmosphere collectors - I swear someone (maybe the scientist?) mentioned them but I haven't seen them since. I've now got to the point where the scientist ignores me after giving them a convergence cube. Do I need to progress the exocraft missions? I haven't really bothered with that one as I built all the craft before the update and the current quest seems bugged.
You most likely do have to progress the exocraft missions. Though if you do have a mission for the scientist or anyone else in your log, try selecting that?
So uhm, the story TL;DR?
There's too many text, sometimes I just skip them.
So uh... Yeah. Freighter Hyperdrives are legit.
https://www.reddit.com/r/NoMansSkyT..._not_expect_freighter_hyperdrive_capacity_to/
Looks like you got one so that's great.
The AtlasPass v1 can unlock the red cylindrical canisters on the ground near almost every outpost on planets. These have hyperdrive-related components in them up to and including, though rare, Warp Cells outright (so, anything from Suspension Fluid to Warp Cell). Hitting them up as you make your way around the surface collecting Thamium will cut down considerably on the total amount of work you need to do for your current goal.
edit: Ah, but yes, captains in Freighters are always worth checking out.
Just got my first plant harvested after starting over. Farming is a lot more difficult now! The trays need fuel, growth times are longer, you need far bigger amount of some ingredients. Making money is even harder now than before and I think it was bad enough before this update.
heyyy he doesn't get credit for all those! he collects themYou sure know how to take a good picture.
heyyy he doesn't get credit for all those! he collects them
Omg you need a v1 asap. Someone might've explained it but v1 lets you unlock the big red tubes out in nature and at trading stations. They contain FREE antimatter, suspension fluids and vapor at random. No need for Thamium to the same extent if you abuse that.No, I don't. Should I get one? To be honest, I had started my game back when the Pathfinder update was released. I played a bit, moved a couple of systems forward, and then dropped the game when other stuff started to come out. When I came back to the game with this update, the main quest was a few systems behind, so I didn't even bother with it. I can now go back to my starting point and pick it up again. Why is the Atlas Pass v1 so important?
Inventory management is just trash -.- cant transfer from my normal suit slot in cargo slots, cant transfer from vehicle in suit etc. its a nightmare
SWeet! Do hit up those canisters on planets from time to time- will save you some time and cashNow I'm making a lot of Th9 in freighters! Traders have around 120-150 units, and around 5 or 6 come into the freighter before they stop spawning. When I'm done, I go out, hit a few Th9 containers and move to the next system
You can also press triangle on an empty slot (i.e. a Cargo slot) and choose what to transfer.You can actually transfer from normal slots to the new cargo slots, select an item from a normal slot, select the cargo icon to switch to the cargo slots, select an empty slot and it'll place it there. Not ideal, but it's there. Spent a lot of time transferring from general slots to ship, then from ship to exosuit cargo, until someone here pointed it out to me.
But yeah, inventory management is very finicky and frustrating.
Is there an option to rearrange all my multi-tool technologies? I don't think that i've blueprints for any of the standard technology yet just so that i could dismantle them and do the same as you. Maybe I can buy them somewhere?Now that you have best level multi-tool.
Consider checking this out.
http://www.neogaf.com/forum/showpost.php?p=213666642&postcount=17538
I want to do this, do you have a guide or something?Build domes. No fuel for those. I have 7 set up to grow the stuff for living glass. Clearing almost 5 mil per crop. Takes around 20 mins for it all to grow back.
Looks like you got one so that's great.
The AtlasPass v1 can unlock the red cylindrical canisters on the ground near almost every outpost on planets. These have hyperdrive-related components in them up to and including, though rare, Warp Cells outright (so, anything from Suspension Fluid to Warp Cell). Hitting them up as you make your way around the surface collecting Thamium will cut down considerably on the total amount of work you need to do for your current goal.
edit: Ah, but yes, captains in Freighters are always worth checking out.
I have a good eye for other people's pictures you mean.You sure know how to take a good picture.
You can actually transfer from normal slots to the new cargo slots, select an item from a normal slot, select the cargo icon to switch to the cargo slots, select an empty slot and it'll place it there. Not ideal, but it's there. Spent a lot of time transferring from general slots to ship, then from ship to exosuit cargo, until someone here pointed it out to me.
But yeah, inventory management is very finicky and frustrating.
You need to craft it, that's how it used to be at least. It's also a bit weird, v3 can open v3 and v2 doors, but not v1 I believe, while v2 can only open v2 doors but not v1 boxes. For some reason. V1 is the only truly worthwhile one though right now.So I ended up getting an Atlaspass from using the uh, the 'upload a sector' beacon. It doesn't show up in your inventory and you can't craft it, right? You just *have* it?
You need to craft it, that's how it used to be at least. It's also a bit weird, v3 can open v3 and v2 doors, but not v1 I believe, while v2 can only open v2 doors but not v1 boxes. For some reason. V1 is the only truly worthwhile one though right now.
And you're checking the craft menu in your main exosuit inventory, and have flipped through all pages in there?weird. I'm sure I got it, but I can't craft it.
The game lied to me
SWeet! Do hit up those canisters on planets from time to time- will save you some time and cash
You can also press triangle on an empty slot (i.e. a Cargo slot) and choose what to transfer.
And you're checking the craft menu in your main exosuit inventory, and have flipped through all pages in there?
But as far as I know, you can't choose exactly where you're transferring to or from. If you press triangle (I'm assuming that's X on PC) on an empty cargo slot, you can only transfer items from your ship to your cargo slot, you can't transfer from the general inventory slots to a cargo slot with that procedure. Same way for the general slots, transfer from ship, or the ship slots, only transfer from general slots.
Bruh...
This game is gorgeous. Was it always like this?
It always looked nice, but 1.3 Atlas Rises took it to another level
oh you're right, sorry.But as far as I know, you can't choose exactly where you're transferring to or from. If you press triangle (I'm assuming that's X on PC) on an empty cargo slot, you can only transfer items from your ship to your cargo slot, you can't transfer from the general inventory slots to a cargo slot with that procedure. Same way for the general slots, transfer from ship, or the ship slots, only transfer from general slots.
well. you can do that in the original way he specified.Ya exactly, I haven't found a way to do it either, and it's annoying not being able to add things to it unless you are in ship range
You can actually transfer from normal slots to the new cargo slots, select an item from a normal slot, select the cargo icon to switch to the cargo slots, select an empty slot and it'll place it there. Not ideal, but it's there. Spent a lot of time transferring from general slots to ship, then from ship to exosuit cargo, until someone here pointed it out to me.
But yeah, inventory management is very finicky and frustrating.
I want to do this, do you have a guide or something?
just a bug, sorry I don't like them either.Anyone on PC know how to deal with the circular waypoint things that keep getting stuck everywhere on a planet's surface after I've visited a point of interest?
These things:
I really, really want these things gone.
Just in case you don't know, those show up if you "scan" buildings. It's very, very easy to do accidentally.Anyone on PC know how to deal with the circular waypoint things that keep getting stuck everywhere on a planet's surface after I've visited a point of interest?
These things:
I really, really want these things gone.
oh you're right, sorry.
You can transfer to ship, then hit Triangle on a cargo slot (I dunno, i use a 360 controller so it's Y), you can pull it from your ship.
This is useful because you can "stack" materials by transferring to ship, then to cargo
oh you're right, sorry.
You can transfer to ship, then hit Triangle on a cargo slot (I dunno, i use a 360 controller so it's Y), you can pull it from your ship.
This is useful because you can "stack" materials by transferring to ship, then to cargo
I think at some point they'll have to revamp the inventory system because they keep adding new cargo sources and it's all getting a bit out of hand.
Yeah, they need to revamp the inventory system asap. Moving things around is extremely annoying, you don't even have the option to move stuff from your exocraft directly into your exosuit (unless I just didn't figure it out yet). I've tried the triangle method but it doesn't show all items from all inventories.Yeah, I mean, I'm used to the inventory management at this point, but the ideal scenario would probably be to have a button that switches where you want to transfer it to/from. So you press Y/Triangle and then maybe LB/RB (disable the sections swapping while a slot is selected) to swap between sources/destinations. This should solve being able to easily transfer from/to the freighter, vehicles or the containers as well, but that's a whole other point.
I think at some point they'll have to revamp the inventory system because they keep adding new cargo sources and it's all getting a bit out of hand.
well. you can do that in the original way he specified.
edit: damnit sorry
And you grow what in there to get money? The liquid explosive stuff or something else?start growing frostwort, gamma weed & coprite. That'll let you make the glass and living glass to build your 1st dome. Build the dome on top of another room and get in with a ladder so you dont waste any space with doors. Then in each dome plant 5 frostwort, 8 gamma weed and 2 corpite plus whatever you want in the last spot. 1 dome per living glass and 1 extra glass from the frostwort to help you expand as it grows 2 times as fast as the rest.
I'd also like it if they looked at the HUD as well, specifically the ability to hide or show marker icons bar the (?) points.Yeah, HG totally should prioritize inventory stuff for the next QoL update.