There's trillions of planets. They can show us 20 minutes of gameplay without destroying any mystery and give us an idea of how the game will play before we give them our money.
Sounds excellent.
I dislike the fact that a large part of the community (well, at least GAF) seems to be demanding a Ubisoft-style, 20-minute playthrough that kills the mystery and discovery of the game. Perhaps it's best for Hello Games to capitulate as far as sales go, but I hope they remain steadfast and don't do it -- because I won't resist watching.
I know logistically what it means but damn, I can't wrap my head around it. I'm borderline OCD about exploration in games so that's pretty terrifying.
How do you destroy the mystery of a procedurally generated game?
I still don't understand what sorcery they are using to making this real!
I can see only two things that can happen with this game destiny:
-It will be GLORIOUS, with really giant planets and an infinity of different planets and variations with a huge "replay" value!
-Or it will flop like hell. With many and many of the planets looking almost the same with irrelevant variations, and planets that are in no way near a real sized planet; becoming tedious pretty fast.
I swear that I want the 1st to happen (who wouldnt). But Im finding the 2nd much more believable.
I can see only two things that can happen with this game destiny:
-It will be GLORIOUS, with really giant planets and an infinity of different planets and variations with a huge "replay" value!
-Or it will flop like hell. With many and many of the planets looking almost the same with irrelevant variations, and planets that are in no way near a real sized planet; becoming tedious pretty fast.
I swear that I want the 1st to happen (who wouldnt). But Im finding the 2nd much more believable.
My reaction when reading that everyone has the same universe and that players can run into each other.
I can see only two things that can happen with this game destiny:
-It will be GLORIOUS, with really giant planets and an infinity of different planets and variations with a huge "replay" value!
-Or it will flop like hell. With many and many of the planets looking almost the same with irrelevant variations, and planets that are in no way near a real sized planet; becoming tedious pretty fast.
I swear that I want the 1st to happen (who wouldnt). But Im finding the 2nd much more believable.
Yep, since they are usung a base model to generate ship, plants ,animals , etc variations . It looks like a bigger Spore. Hope this game does not bombs as Fable and its promises.
If the final game lives up to all of that then I will be set for years. Just sounds like I won't ever need another game.
My reaction when reading that everyone has the same universe and that players can run into each other.
90% not having any life on them? Thats sounds boring
Only significant events are shared between people. So for example, killing a single animal wont be shared. Itll always be dead for you though. But if you wipe out an entire species, then that would be shared with everyone else
Hopefully most of these confirmed feature don't get cut.
Fun is put above scientific accuracy. Flying between planets wont be long and monotonous, and neither will flying out of an atmosphere
If the universe is as large as they say it is, that won't be a problem.thats what I dont like. I dont see why if someone wipes a species everyone lose it.
I know theres offline mode too, but I still dont get why they do this in the online mode. Its ruining the game for the late newcomers.
Read that entire list of "gameplay" and I still dont know what the core gameplay mechanics of the game are about.
Good question. Map size bigger than Red Dead Redemption I hope... but that would be too good.
thats what I dont like. I dont see why if someone wipes a species everyone lose it.
I know theres offline mode too, but I still dont get why they do this in the online mode. Its ruining the game for the late newcomers.
So, basically with a universe so big as they say, all a lot of people will see are barren planets (90% of them). Cool...
If the universe is as large as they say it is, that won't be a problem.
What does that mean?
thats what I dont like. I dont see why if someone wipes a species everyone lose it.
I know theres offline mode too, but I still dont get why they do this in the online mode. Its ruining the game for the late newcomers.
thats what I dont like. I dont see why if someone wipes a species everyone lose it.
I know theres offline mode too, but I still dont get why they do this in the online mode. Its ruining the game for the late newcomers.
Read that entire list of "gameplay" and I still dont know what the core gameplay mechanics of the game are about.
There's trillions of planets. They can show us 20 minutes of gameplay without destroying any mystery and give us an idea of how the game will play before we give them our money.
You will eventually get bored of resource gathering and upgrading and defending yourself from computer generated enemies. There has to be more to it.
If the universe is as large as they say it is, that won't be a problem.
I read the whole OPs post, and I want this game now even more.....
Implication that planets are as big as real world planets.
Only one major resource per planet
"In every solar system there is one core thing that you can do which is of great significance to that solar system. And that is shared among everyone, and fundamentally changes that solar system, and people can choose whether or not to do that. And there are a number of mechanisms like that, which create emergent gameplay."
That's a pretty small planet right there and not even an entire continent.
Yea, or when I get it on the PC and after playing for something like 10 hours without seeing one I'll just stop caring. Yes, there are a lot of planets with boring life, but there are a lot more without any life at all. Either their numbers are bullshit or I'll be losing interest in this.Which will make discovering a lush planet full of life that more special. It wouldn't be an "event" at all if half of all planets were like that. And if these "interesting" planets are somewhat evenly distributed you shouldn't have to look all that long before you find one anyway.