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No Man's Sky Spoiler Thread

If you choose to believe this guy, fair enough. I'm not and neither did Tiggles (or whatever his name was). He actually said he'd not encountered most of the problems this guy has.

He demonstrated the issue with the upgrade on video. Twice. The second time, specifically going through each step slowly so that everyone watching the stream could see the buggy/unexpected behavior. It's not a matter of "choosing to believe" some guy.

You are suggesting that, although all other upgrades to the tool work exactly as they are described just by attaching them in the normal upgrade slots, this one particular upgrade type not only doesn't work but actually has the reverse effect that it states unless it's . . what? Placed in a particular Tetris shape?

Why are you so convinced that this pre-release game (that just had a major patch finished) couldn't possibly have a very common coding error where a + is placed where a - should be?
 
Watched some of the stream last night, don't feel spoiled at all really - just a more indepth look at what I'd seen before. I'm still clueless about the menu's and what is what, but I'm sure that'l all come to me when I have controller in hand next week.

One thing I have a question about, on the stream the guy was saying you can't fly your ship around the planet? You have to walk, and then reach beacons that call it to you? I saw him do this and his ship got stuck under water actually - a very lol moment. So is this true or did I get the wrong end of the stick?
 
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And moreover, "believing" is for things that haven't been demonstrated multiple times. It's happening. How widespread? No way to tell at this point but it's a reproducibly buggy behavior. It's not a big deal but it is happening.

Like I said, if you choose to believe it, great. I don't because this guy has made so many mistakes and put it down to the game. I'm not going to assume this is an exception to the rule, I'm going to believe someone who's also played the game and said he hasn't encountered most of the problems this guy has.

I think there's more to upgrading stuff than meets the eye. If Tiggles is wrong and I'm wrong then that's fair enough too, but until I've thoroughly examined the game myself I'm not putting any stock in what this guy says.
 
Gotta be honest, the two streams have tempted me to get the game, even if just for my GFs birthday because she absolutely loves games where you just run around and look at stuff
 
damn that kind of sucks

Some of the planets probably do have no atmosphere but your suit provides all the atmos you'll need, partly why you have to keep refilling it.

It also compensates for gravity, or at least thats what they said as a reason they didn't want to code in different gravity types :D
 
Like I said, if you choose to believe it, great. I don't because this guy has made so many mistakes and put it down to the game. I'm not going to assume this is an exception to the rule, I'm going to believe someone who's also played the game and said he hasn't encountered most of the problems this guy has.

Ok, man. I can see how much it means to you that this game not have a single bug.
 
I think Gribble really needs to just calm a bit about this game.
Like this is not a life changing event or anything man, it's just a video game with some big planets.

Be calm bro, just enjoy :)
 
According to my calculations. The sample size is like 3 people and so far 1 is having issues. I guess if its that bad then about 33.3% of people should have issues at release. 🤓🤓🤓

I dont think it's at all unreasonable to assume that a player's experience is intended to be procedural and not random, and that each player is supposed to experience the same broad average of planet types; and several players experiences might then be somewhat representative. If you expect the planets in your game to generally be dramatically different than those the dozen or so early players have seen, you might be setting yourself up for dissapointment.




Some of the planets probably do have no atmosphere but your suit provides all the atmos you'll need, partly why you have to keep refilling it.

It also compensates for gravity, or at least thats what they said as a reason they didn't want to code in different gravity types :D
Breathable (or not) atmosphere is not a gameplay mechanic. In NMS, atmosphere is only aesthetic. And every planet explored so far has an atmosphere visible from space and from the surface.
 
Stellardrone is the perfect soundtrack for this game.
Can't wait to play it!
Need a little more patience tough, next week i will be far away from home..
 
I dont think it's at all unreasonable to assume that a player's experience is intended to be procedural and not random, and that each player is supposed to experience the same broad average of planet types; and several players experiences might then be somewhat representative. If you expect the planets in your game to generally be dramatically different than those the dozen or so early players have seen, you might be setting yourself up for dissapointment.

Oh yeah. I dont expect the planets to be too wildy different from what we have seen. I mean, some of the creatures I expect to be wildly different because we have seen quite an insane variety.

There is only so much you can do to spice things up geographically. But I do see a difference enough just in the terrain to expect them to be at least somewhat unique even if its a little similar.

The floating mountains and stuff add a bit there I think.

I was just kidding around with my horrible math skills.
 
Stellardrone is the perfect soundtrack for this game.
Can't wait to play it!
Need a little more patience tough, next week i will be far away from home..
Oh my god dude. I fucking LOVE Stellardrone.

Im listening to the Light Years album as we speak.

Definitely going to be blasting this when I play NMS. No offense to 65days. I love them too and will enjoy the shit out of the in game music but the Light Years album is too goo not to have on while flying around in space. Everyone needs to check out that album.
 
Some of the planets probably do have no atmosphere but your suit provides all the atmos you'll need, partly why you have to keep refilling it.

It also compensates for gravity, or at least thats what they said as a reason they didn't want to code in different gravity types :D

Well no atmosphere would be cool in that you can see an incredibly (hopefully) starry sky while running around.
 
Do we have any further information on the progression between galaxies?

All Daymeeuhn has said about the next galaxy is that it appeared to have the same nature to it as the first one, with no obvious changes. He admitted that he spent very little time there before reloading his save and continuing on in the original galaxy, though.

The one thing I'm slightly curious about is the naming of the galaxies. The starting galaxy is named Euclid and the second is called Hilbert. This famous mathematician naming scheme may just be for fun, though it could potentially point to something more.

Predetermined names for the galaxies implies a finite number, though it could just be a large list of names that eventually repeats if the game is truly "infinite." I kinda wish he had OMG PLAYED THE GAME WRONG RUSHED TO THE CENTER a second time in the Hilbert galaxy to see what the next name is. I guess there are still plenty of questions left to answer when the game goes live. =)
 
Oh yeah. I dont expect the planets to be too wildy different from what we have seen. I mean, some of the creatures I expect to be wildly different because we have seen quite an insane variety.

There is only so much you can do to spice things up geographically. But I do see a difference enough just in the terrain to expect them to be at least somewhat unique even if its a little similar.

The floating mountains and stuff add a bit there I think.

I was just kidding around with my horrible math skills.
Yeah, the procedural terrain generation appears to have worked out well. And we haven't yet seen in-game stranger terrains like those featured in trailers (like the ribbon hills). After watching the streams, the only concern I have about variety is that of PoIs, which were very, very samey in the streams. There are other, differnt structures in old footage, though, and I hope they're part of the current seed.
 
Like I said, if you choose to believe it, great. I don't because this guy has made so many mistakes and put it down to the game. I'm not going to assume this is an exception to the rule, I'm going to believe someone who's also played the game and said he hasn't encountered most of the problems this guy has.

I think there's more to upgrading stuff than meets the eye. If Tiggles is wrong and I'm wrong then that's fair enough too, but until I've thoroughly examined the game myself I'm not putting any stock in what this guy says.

But it's not a case of you 'believing' whether it's a bug or not. It's a pretty well documented, reproducible bug. We can hope it has been fixed in the first update, but for that scenario it is a bug. It's true whether you believe it or not.

edit: oops didn't see grib was already banned
 
All Daymeeuhn has said about the next galaxy is that it appeared to have the same nature to it as the first one, with no obvious changes. He admitted that he spent very little time there before reloading his save and continuing on in the original galaxy, though.

The one thing I'm slightly curious about is the naming of the galaxies. The starting galaxy is named Euclid and the second is called Hilbert. This famous mathematician naming scheme may just be for fun, though it could potentially point to something more.

Predetermined names for the galaxies implies a finite number, though it could just be a large list of names that eventually repeats if the game is truly "infinite." I kinda wish he had OMG PLAYED THE GAME WRONG RUSHED TO THE CENTER a second time in the Hilbert galaxy to see what the next name is. I guess there are still plenty of questions left to answer when the game goes live. =)

I am still amazed that, at least for me, something as fundamental to the gameplay experience as what happens after the first galaxy is still unknown.

It's completely possible that "the game" is just contained in a single galaxy and further galaxies are just filler, although that doesn't appear to be very logical.

That said, it might be for reasons of balance, what if they couldn't balance the progress curve enough to warrant multiple galaxies?, what if it was possible to become completely overpowered on galaxy 1, which rendered further galaxies moot?

Do we start galaxy 2 with everything intact?, or does everything reset?, is there any progression at all between galaxies at all, or is each galaxy just a game in it's own right?.

Man, still so much is unknown!
 
I am still amazed that, at least for me, something as fundamental to the gameplay experience as what happens after the first galaxy is still unknown.

It's completely possible that "the game" is just contained in a single galaxy and further galaxies are just filler, although that doesn't appear to be very logical.

That said, it might be for reasons of balance, what if they couldn't balance the progress curve enough to warrant multiple galaxies?, what if it was possible to become completely overpowered on galaxy 1, which rendered further galaxies moot?

Do we start galaxy 2 with everything intact?, or does everything reset?, is there any progression at all between galaxies at all, or is each galaxy just a game in it's own right?.

Man, still so much is unknown!

Actually he said a couple of times that you keep all your stuff etc, I think he was painting it as essentially an NG+ scenario, with a different galaxy name. I imagine there are different planets in each galaxy though? We shall see!
 
Actually he said a couple of times that you keep all your stuff etc, I think he was painting it as essentially an NG+ scenario, with a different galaxy name. I imagine there are different planets in each galaxy though? We shall see!
Im assuming each galaxy has its own seed. It would be cool if after a few galaxies in, things start getting a little crazy.
 
I am still amazed that, at least for me, something as fundamental to the gameplay experience as what happens after the first galaxy is still unknown.

It's completely possible that "the game" is just contained in a single galaxy and further galaxies are just filler, although that doesn't appear to be very logical.

That said, it might be for reasons of balance, what if they couldn't balance the progress curve enough to warrant multiple galaxies?, what if it was possible to become completely overpowered on galaxy 1, which rendered further galaxies moot?

Do we start galaxy 2 with everything intact?, or does everything reset?, is there any progression at all between galaxies at all, or is each galaxy just a game in it's own right?.

Man, still so much is unknown!
You have to wonder what motivation a player will have to explore a new galaxy when there is so much space in Euclid. There is the theory that HG's comments about the planet generation's progressive weirdness apllies to the player's progress though the galaxies, but I kind of hope this isn't the case. I'll most likely take my time with the first one, maybe 60-100 hrs. If the first necessarily has a more limited seed, I wouldn't want to miss out on the game's variety because of a massive time investment.
 
I'll most likely take my time with the first one and, if the first necessarily has a more limited seed, I wouldn't want to miss out on the game's variety because of a massive time investment.

Exactly, I will want to spend as much time as possible with the first one, but I guess it will depend on the diversity of the flora and fauna, if I see the same things a lot I could end up striving for pastures new.

Glad to hear that each galaxy is treated as an NG+ though, I assume the enemies scale with each subsequent galaxy?.
 
I am going to guess that while it feels like new game plus (and essentially functions like that for the majority of players), it's just progression toward the end of a greater universe (that isn't shown in game until you get there).

I don't think everyone that starts in Euclid will start in the same second galaxy though.

All the galaxies will be part of the same seed and I reckon they get more insane each time you jump (might be very gradual).

I would imagine you get to a point where you can traverse galaxies much easier, there could even be a mechanic for that in later galaxies.

That's my hope anyway, even if I likely stop at the centre of the first galaxy.
 
Im assuming each galaxy has its own seed. It would be cool if after a few galaxies in, things start getting a little crazy.

Nope. The entirety of the game's "universe" (even if it never uses the word) is a single seed. The starting galaxy is presumably but a small part of the extremely vast (but no, not infinite) play area the game provides.

The thing I'm most curious about is whether that second, third, etc galaxy is static (such that everyone goes Euclid -> Hilbert -> and so on) or random (everyone starts in Euclid, but galaxy 2 is a random selection from however many total named galaxies exist).
 
WTF happened to Gribble?

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And moreover, "believing" is for things that haven't been demonstrated multiple times. It's happening. How widespread? No way to tell at this point but it's a reproducibly buggy behavior. It's not a big deal but it is happening.

It's a tough one - say there have been four streamers so far.

One of them, the first streamer, had huge issues with it and had upgrades 'delevelling' his gear. As he streamed more and people messaged him, he gradually got the hang of it and learnt about placing modules in different places.

But AFAIK no other streamer had this issue. Which means there's 2 or 3 against 1 right now in terms of this being an actual problem. That first streamer was notorious for also not paying attention to in-game tutorials or messages, for instance he kept dropping/scrapping all his loot when right there on his screen for hours on end was a message saying "Press Triangle to teleport your loot to your ship". He just straight-up didn't read it. He barely seemed to read anything the game told him.
 
Wait, so we already know whats in the center of the galaxy?

A portal to another galaxy?

With the amount of planets in one galaxy, what changes in the second?
 
So there is only a galaxy, and once you reach the center you get to a new one ?

Our only currently available first-hand information suggests that is the case, yes. What significance, if any, each subsequent galaxy has over the preceding one(s), or how many galaxies there are in total remains to be seen.
 
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