SocksAndShoes
Banned
Edit: Three vehicles flying in formation. Another bullshit myth squashed.
Yeah I have no idea where that list came from but at least half of it is straight up wrong.
Edit: Three vehicles flying in formation. Another bullshit myth squashed.
Yeah I have no idea where that list came from but at least half of it is straight up wrong.
Screenshot please![]()
Yoshi!
Another streamer found this creature.
Another streamer found this creature.
Another streamer found this creature.
Another streamer found this creature.
It's not hassle-free, though. Think of it this way: You are, for whatever reason, equipped to deal with some of the harshness of space. It makes sense that you'd be able to (somewhat) explore without succumbing to the elements. It's not until you stray further from your homebase (in this case your ship) or encounter some harsh wildlife that things should get difficult.
I don't really like hopping into my ship everytime I want to go a distance. It eats through my launch thruster fuel like crazy and can be a resource strain. Like right now it takes 50% of my thruster's fuel to just take off. I can't always find enough plutonium to refill easily.
Another streamer found this creature.
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I want to imagine it was letting out a little high pitched "eeeeeeeeeeeeeeeeeeeeeeeeeee" scream.
What's up with these choose your own adventure style of story choices? I wish they actually showed those to the player instead of telling them in text...
I actually like the text. Something nicely retro about it.![]()
Hmm. Green Star in the Atlas.
Sentinel walker on tiggles stream.
This list of leaks I came across has me very worried.
Differences between what they've said and shown in trailers, and what has been seen so far:
90/10 life rule. So far 100% of the planets have life.
No real ship classes.
No "weirder planets and creatures closer to the center"
Community working together to discover crafting recipes. Everything now has a blueprint.
No "Epic space battles" Space is rather empty most of the time.
No Element combination.
Portals. No one seen them (perhaps yet) Bullshit!
No ringed planets.
No barren planets.
No leaving messages for players.
No ship naming.
No AI wingmen.
No animals walking in herds, they all walk rather random. Already seen.
Cloaking devices are missing.
Lack of mountain-sized mountains.
Harvesting resources from stars, you can't even get close enough to them.
No Day/night cycles being caused by planetary rotation and planets don't seem to be lit by the sun at all or even orbit. Realistic simulation of astronomical bodies was never promised.
No creature food chains. Full, realistic, complex food chains were never promised. Otherwise, we've seen creatures eating other creatures.
None of those ship formations flying overhead on planet surface either, actually the business you see in the trailers is totally absent. Bullshit.
No sign of creatures affecting trees and fauna (like the rhino in second trailer)
Blasting holes in asteroids, so far I've only seen them blow up. Disproven.
You cannot see as far as the curvature of that planet.
The universe is absent. it seems to be a chain of galaxies you move through and as far as we know now, once you leave a galaxy for the next one, you cannot return. That's not really an infinite universe at all.
No landing on asteroids.
Wingmen, predators and prey, stealth capabilities, ship classes, and the curvature are all things mentioned by Sean or quoted as said in articlesI've bolded the things that were never promised.
This is the danger behind letting yourself get hyped and imagining/speculating. Games cannot currently simulate everything you can imagine, so fantasizing about all these incredible things you want to see in a game will always end poorly.
If you have a good status and affiliation, then you will be able to call on AI wingmen (Using D-pad)
According to Edge Magazine, there are three confirmed types of spaceships in-game: Fighters, Traders, and Explorers. Each have their own unique feature and players will not be bound to that ship type.
Fighters are light and possibly intended for outmaneuvering other ships in combat.Traders are slow but are packed with heavy weapons. Explorers have better hyperdrive and stealth capabilities that allow them to leave aggressors in the dust.
http://www.gameinformer.com/b/features/archive/2014/12/12/70questionsandanswersaboutnomanssky.aspxQ: Can you land on a comet?
A: Yeah, at the moment, you can land on an asteroid.
What is the file size of No Man's Sky?
Also that text from the screenshot of the Vy'keen encounter is hysterical.
Also that text from the screenshot of the Vy'keen encounter is hysterical.
Sean Murray is just beating people to the punch and making No Man's Sky Rule 34 part of the game itself.
I'd imagine it's easier when adding new missions/dlc/etc. Saves them from having to animate characters, voice overs, etc.
Wingmen, predators and prey, stealth capabilities, ship classes, and the curvature are all things mentioned by Sean or quoted as said in articles
Predators and prey are mentioned by Sean here:
http://youtu.be/D-uMFHoF8VA
A lot of it comes from the Edge Magazine preview
https://www.reddit.com/r/NoMansSkyTheGame/comments/2ewhfp/all_confirmed_no_mans_sky_features
Sean talks about seeing the curvature of the planet, as the engine generates the planet in low detail allowing for those huge distances and seeing hazy mountains on the horizon
http://youtu.be/h-kifCYToAU
Landing on asteroids
http://www.gameinformer.com/b/features/archive/2014/12/12/70questionsandanswersaboutnomanssky.aspx