• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

No More Heroes: Desperate Struggle screenshots

Dascu said:
You may have misunderstood. You can send your own T-shirt designs to Grasshopper Manufacture and they might put it in the game.

Someone should send them a design for a NeoGAF T-shirt.
I'd hate to be the guy that has to filter out all the penis submissions.
 

zoukka

Member
Rez said:
I didn't play much of the first game, but I watched a whole lot of it as a friend played, and it looked intriguing if nothing else.

I've never played a Suda game before (I want to, don't get me wrong, Killer 7 and NMH are two games I really have to track down), but I know enough about the sort of games he makes to be at the very least interested in anything he leaves his fingerprints on.

So you just want to get into the hypetrain don't you :lol
 
That trailer was so damn good. When the music first kicked in...

And it was totally cheesy, but I loved the delivery of the "This isn't a battle, it's a mother-fuckin' war!" line.
 

Sadist

Member
Sending in T-shirt designs huh? Hope Suda/Grasshopper will accept Western shirts :D

Here's hoping for another Holland themed shirt. Not with the Dutch translation of NMH though :lol

"Geen Helden Meer"
 
Somehow I missed seeing this trailer till today. I now see some awesome gifs came from it. Wish I had jumped on some of them first, but oh well. I'm playing through the first game right now, not bad at all. I am a little annoyed by the voice actor for the main character, but its not too bad.
 
I'd be really cool if we could get GAFfers to come up with some cool shirt designs, if you look at the ad thread we know there are some pretty talented photoshoppers out there and artists, IT'd be a nice chance to see some users more creative side. Can someone translate the contest information?
 

GDGF

Soothsayer
2998025887_f8c3aff50f_m.jpg


Put a pair of shades on that and it'll be a great Travis avatar.
 

thefro

Member
yeah, I agree with this... with as talented as some of the folks are here GAF could get like 5-10 shirts in the game.
 

Jiguryo

Aryan mech phallus gun
Sadist said:
Sending in T-shirt designs huh? Hope Suda/Grasshopper will accept Western shirts :D

Here's hoping for another Holland themed shirt. Not with the Dutch translation of NMH though :lol

"Geen Helden Meer"

Now that would also open way for a Portuguese translation as well, since there is that "Brasil" shirt on NMH1. Something along the lines of "Heróis Nunca Mais" (even if, literally, that'd be "Heroes Never Again" - "Sem Mais Heróis" sounds kinda broken here)
 

Dash Kappei

Not actually that important
Ysiadmihi said:
I don't think so.

I don't see it improving NMH anyway. They didn't go overboard with the motion in the first game and it felt a lot better when you did use it as a result.

Suda wanted to use M+ though, he just didn't have the chance to (it seems) and it said he'd look into it.
He stated that in the presentation for NMH2 last October.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Dash Kappei said:
He stated that in the presentation for NMH2 last October.

I thought he said that he hadn't had a chance to see it properly and that Nintendo had not contacted him about devkits, and thus couldn't yes/no any interest in using it.

Anyway, why are there no No More Heroes figurines? I've never bought a game figurine in my life, and didn't even have any interest in the Big Daddy pre-order figurine, but I'd love to have a Travis Touchdown sitting on my shelf alongside a Sylvia Saint.

MAKE IT HAPPEN SUDA.
 
Kulock said:
That trailer was so damn good. When the music first kicked in...

And it was totally cheesy, but I loved the delivery of the "This isn't a battle, it's a mother-fuckin' war!" line.

So awesome. I laugh at Travis's reaction to Syliva's kiss every time.
 

NotWii

Banned
I'm surprised this thread got to nine pages, didn't think there were many people of taste (NMH fans) in GAF

Let the bloodshed begin!
 

Dascu

Member
EscapingJail said:
I can't wait for this game. I loved the first game so much. This might be a good time for a second runthough.
Please, wait another few weeks.

I want to organize a GAF Plays: No More Heroes thread once my exams are finished.
 

D-X

Member
Dascu said:
Interesting theory, D-X, however, this one point:


This doesn't look like a flashback. The Famitsu scans show part of this scene (in a box titled "Next Assassin!?"), and they clearly show Travis talking with the girl and sitting next to her. It's also the "current day" Travis, considering how he's wearing his updated jacket and the belt/holster carrying multiple beam katanas.

In that case:

Can we assume that the games takes place 10 years after the first and that girl is Sylvia's daughter? Which would make the whole 'preggers' comment a new kind of wrong
 
D-X said:
In that case:

Can we assume that the games takes place 10 years after the first and that girl is Sylvia's daughter? Which would make the whole 'preggers' comment a new kind of wrong
I think it takes place 3 years later.
 

Dascu

Member
D-X said:
In that case:

Can we assume that the games takes place 10 years after the first and that girl is Sylvia's daughter? Which would make the whole 'preggers' comment a new kind of wrong
It's set 3 years after NMH.

Edit: Beaten like Letz Shake.
 

hellclerk

Everything is tsundere to me
Jaded Alyx said:
I think it takes place 3 years later.
to build on that, i think she's supposed to mirror the "British screaming fangirl" ala Beatles.

also note that her beam katana is in fact a recorder, which is kind of stereotyped in Japanese pop culture as the "schoolkid base instrument" and thus has been fetishized as a sex toy in some Japanese porn (DON'T ASK ME WHY I KNOW THIS), following in line with classic Grasshopper design. the first apparent boss, the boombox guy who throws hoes :)lol), i do have questions as to what his method of attack is about.
 
doomed1 said:
to build on that, i think she's supposed to mirror the "British screaming fangirl" ala Beatles.

also note that her beam katana is in fact a recorder, which is kind of stereotyped in Japanese pop culture as the "schoolkid base instrument" and thus has been fetishized as a sex toy in some Japanese porn (DON'T ASK ME WHY I KNOW THIS), following in line with classic Grasshopper design. the first apparent boss, the boombox guy who throws hoes :)lol), i do have questions as to what his method of attack is about.


Seems he can turn his boombox into cybernetic arms that can shoot missiles.

Also, is the girl MOE?
 

hellclerk

Everything is tsundere to me
AceBandage said:
Seems he can turn his boombox into cybernetic arms that can shoot missiles.
yes, i can see that, the question i'm asking is "why?" every boss's weapon had relevance to the overall concept of the game in the original,
that every boss had a phallic weapon, except the end boss. which in many ways displayed Jeane's literary castration in the plot, and how she has to fight for her "penis power" and yet never really is comfortable with it, so she fights with her fist.
needless to say that the way Suda chose to tell the story is very intriguing. i did see missiles shooting out of the boombox, which themselves were phallic, but i can't say it quite fits. i'll have to see it in the larger context of the game to make any real judgements, but it looks like, speaking in terms of the literary, that this game is quite different from the original.

Also, is the girl MOE?
not really. her appearance and behavior seem to indicate she's more like a yandere yaoi fangirl than anything else, and that above all things scares me. i am intrigued as to where here character is going.

oh wait, has this game got me decoding it already? good God Suda's good :lol
 
doomed1 said:
yes, i can see that, the question i'm asking is "why?" every boss's weapon had relevance to the overall concept of the game in the original,
that every boss had a phallic weapon, except the end boss. which in many ways displayed Jeane's literary castration in the plot, and how she has to fight for her "penis power" and yet never really is comfortable with it, so she fights with her fist.
needless to say that the way Suda chose to tell the story is very intriguing. i did see missiles shooting out of the boombox, which themselves were phallic, but i can't say it quite fits. i'll have to see it in the larger context of the game to make any real judgements, but it looks like, speaking in terms of the literary, that this game is quite different from the original.


not really. her appearance and behavior seem to indicate she's more like a yandere yaoi fangirl than anything else, and that above all things scares me. i am intrigued as to where here character is going.

oh wait, has this game got me decoding it already? good God Suda's good :lol

Well, obviously the weapons aren't going to hold the same meaning as they did in the original, Seems that now, they are more based on the characters own personality or trait. Weapons made from ordinary objects that they use all the time.
 

hellclerk

Everything is tsundere to me
AceBandage said:
Well, obviously the weapons aren't going to hold the same meaning as they did in the original, Seems that now, they are more based on the characters own personality or trait. Weapons made from ordinary objects that they use all the time.
it's the same for the original though. the weapons were all different objects that reflected the person wielding them, but the fact that they were phallic displayed their power.

to be honest, there's really no way to tell how the game will approach themes compared to it's original, so i'm just stating my curiosities. there's really no answer i was trying to get out, simply some musing out loud.
 

BorkBork

The Legend of BorkBork: BorkBorkity Borking
Buckethead said:
Can someone explain to me NMH1? This game looks awesome.
I remember the first looking "meh" to me.

Details, kids, details.

Play it for yourself. It's cheap now too.
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
Buckethead said:
Can someone explain to me NMH1? This game looks awesome.
I remember the first looking "meh" to me.

Details, kids, details.

It's an action game with a little bit of sandbox stuff. Boss characters were the highlight of the previous game.
 

EDarkness

Member
Welp, I guess I'll jump in and say the trailer looks awesome as hell. I've watched it too many times already. Throwing hoes across the room? Too awesome for words. :D
 
Buckethead said:
Can someone explain to me NMH1? This game looks awesome.
I remember the first looking "meh" to me.

Details, kids, details.
The only thing that is "meh" is playing any other game after it.
 
EDarkness said:
Welp, I guess I'll jump in and say the trailer looks awesome as hell. I've watched it too many times already. Throwing hoes across the room? Too awesome for words. :D
It was my entire Friday.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Buckethead said:
Can someone explain to me NMH1? This game looks awesome.
I remember the first looking "meh" to me.

Details, kids, details.

Shitty overworld mechanics that you'll every like or hate, largely due to technical problems (inconsistent framerate, shitty hit-boxes, not much to do, etc), countered by more style than you can handle and fun as fuck fights.

It's basically a stylised beat-em-up. Balls-to-the-walls story and characters, awesome art direction, fast satisfying combat, etc. The overworld is usually the killer. You might have a city and a bike, but it's not GTA.

It's not a sandbox game and it's not trying to be one, so don't expect it to be. The overworld is basically like a HUB, much like Mario64's castle or something like that; it gets you from A to B and points you in the direction of missions and other crucial stuff. Very little 'dynamic' action goes on in the overworld, outside of checking dumpsters for money and t-shirts, buying clothes, and hunting for balls.

It's cheap now and worth a playthrough.
 

pakkit

Banned
BrodiemanTTR said:
Can't society let me enjoy anything without imposing Freud and Lacan onto it? Ugh.
Your anger leads me to believe you were mistreated as a child and have push this negative energy into your overall demeanor. I prescribe 3 playthroughs of NMH posthaste, within the week. I only pray that there is enough time to reverse the unreversable.
 

tabsina

Member
Just playing NMH1 now for the first time in anticipation of the NMH2 which looks completely badass, my only criticisms so far:

- Hub world should be completely scrapped, wonky controls, framerate, collision detection.. and the style the map is drawn in makes you need to squint or stop and really examine it to figure out where the place you are trying to get to is at.. in fact.. i wouldn't mind the overworld that much if the map was just a tad easier to read/follow
- Some of the minigames has non-responsive controls, or i wasn't doing them right.. eg, weights in the gym - sometimes had to the same hand 3 or 4 times for it to recognise
- No 'restart level' for side-jobs/missions.. you have to go all the way back to K-Entertainment or the job building

other than that, amazing game, badass fights and even-worse-ass boss fights (just beat the third -
shinobu
).. story is interesting enough, and the collecting aspect is done well to give small breaks between fights
 

pakkit

Banned
I remember hating those one-hit side missions with a fiery passion. I eventually just ignored them and went for the much more awesome "100 man kill" missions.
 

Sadist

Member
pakkit said:
I remember hating those one-hit side missions with a fiery passion. I eventually just ignored them and went for the much more awesome "100 man kill" missions.
Same. With the most powerfull sword it's so great :D
 

RevenantKioku

PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS oh god i am drowning in them
AceBandage said:
Seems he can turn his boombox into cybernetic arms that can shoot missiles.

Also, is the girl MOE?
mohe.png
 
Top Bottom