My take on the big news coming tomorrow night -
90% chance -
New Character launching Tuesday(I would love Ibuki but it's probably Balrog) , will still be free because the Zenny Store still isn't ready and won't be for a while. Along with the trailer for the new character though, I think we'll have a trailer for the story mode and that will show up between June 21st and June 30th(they claimed a summer launch so it will still hold true).
70% chance -
Might even announce that the Zenny store WILL be coming in July. A thanks to anyone out there who purchased SFV and extra thanks to everyone that bought a season pass. Due to the continued problems launching the zenny store the season pass' contents will be amended - instead of 6 characters and their "combat" outfits, the contents will be 6 characters, combat outfits and 3 exclusive stages as well as a 250,000 fight money bonus. This will apply until the end of the year. Anyone with a capcom ID as of May 31st will also be gifted an additional 250,000 fight money as compensation for all the issues and as thanks for supporting the game.
<50% chance -
A reaffirmation to fans and current owners that Capcom will keep supporting SFV and it's community with new content such as stages- colors, costumes and characters through multiple seasons. They've also been hearing the complaints about costume grinding and a lack of single player content as well as requests for even more training options and will work towards satisfying the demands of the current players and a potential future audience.
<1% chance -
To that end , a road map will be detailed about the future of content going forward -
June 2016 - Story mode , July 2016 - Zenny Shop(battle costumes for all select-able characters, second new stage), new character 4, August 2016 - new character 5, September 2016 - New character 6 (and third new stage), October 2016 - final season 1 balance patch(for capcom pro tour purposes) February 2017 - SFV 2.0 - arcade mode(complete with barrel/car minigames, replaces "character story") , possible arcade release (japan only) , full proper tutorial (one that explains ALL of the games mechanics at a beginner , intermediate, pro, master levels and combo training that lets you practice in slow motion that highlights what frames to look for to make sure moves connect and then slowly speeds things up until you get the hang of it), engine improvements (cleaner graphics, better load times , zazzier UI, survival mode tweaks (instead of colors, you get more fight money), ALL colors purchasable with fight money, new characters (including a proper boss battle and maybe even a classic hidden fight). March/April/May/June 2017 get 1 new character each and then August,september,october,november 2017 get 1 new character each, game also launches with at least 2 new characters day 1 and 2 new stages. As well, features that looked to be intended for initial release are actually in the game - destructible walls added to some levels and weather / time of day settings available (rain/sun/night).