I have such a bad feeling about this game and it breaks my heart. I'm really hoping Platinum can pull it together because we're long overdue for a good star fox game.
This thread, on the other hand, is simply obnoxious. Motion control haters are so tiresome. Look at Splatoon: when that game first dropped, many were declaring--most with no basis other than a half-hearted attempt in the introductory section of the game--that motion was terrible and that sticks were the clearly superior option (sans aim-assist, no less).
Flash forward to today, and most skilled players use motion. Yet, you still get incredulous people saying "well, that's impossible," as if their personal preference were some immutable law of nature.
The hate is so bad, many people who have tried and liked the Splatoon motion controls don't even call a spade a spade--even though you literally move the pad to control the cursor (in concert with the sticks granted). No, they're "gyro controls" instead. Totally different. Ditto for VR controls. Give me a break.
What's frustrating is that if Star Fox turns out to be bad, folks will blame the motion controls without ever inquiring whether their actual implementation was good or bad. It'll just be another case of "lol motion controls." And that would be a shame, because if Zero controlled like Splatoon, people (including the dev team, apparently) wouldn't be freaking out so much over this right now.
If the game sucks, my money is on the whole cockpit conceit mucking things up. Splitting your attention between two screens in a fast-paced space shooter just seems like a clumsy idea.