Warning, negative comments about Psychonauts
What I don't like about some figments for example, is that you have to wait for them to come by most of the time. You have to stay in the same room for minutes just jumping around doing the same thing over and over in order to get them all... that, to me, is annoying.
The bag, the health and fire power ups run away from you. It's no big deal, but it's added "gameplay" for nothing.
What I think is fun in a platformer is exploration (wich means, not stopping by every 10 seconds in order to collect something) and "platforming". And after massive "loading free" games like GTA:SA, GOW, Jak or well hidden like in Ratchet.. frequent loading screens are a bit annoying indeed.
What I don't like about some figments for example, is that you have to wait for them to come by most of the time. You have to stay in the same room for minutes just jumping around doing the same thing over and over in order to get them all... that, to me, is annoying.
The bag, the health and fire power ups run away from you. It's no big deal, but it's added "gameplay" for nothing.
What I think is fun in a platformer is exploration (wich means, not stopping by every 10 seconds in order to collect something) and "platforming". And after massive "loading free" games like GTA:SA, GOW, Jak or well hidden like in Ratchet.. frequent loading screens are a bit annoying indeed.