Dwayne said:
It's already been answered for sure, but can someone give me the word on Unleashed for each of the platforms it's on? I remember reading PS2/Wii was different from PS3/360. Cheers!
I've played both. I prefer the 360 version post-play (because you can go back and replay the levels) but the PS2 version is easier to plow through, definitely.
Probably the most basic difference is that the gameplay mechanics are different. In the Wii version, Sonic's boost is limited to a couple bars that will increase after you've collected a certain amount of rings, and you can't continuously boost. The levels are also entirely different to accommodate for the use of motion controls to turn.
Rooftop Run
(Wii version)
http://www.youtube.com/watch?v=v-rOep3m46g
(360 version)
http://www.youtube.com/watch?v=4qNqOc-7bU4
Same with the Werehog. It's not as different, but the Werehog has less moves in the Wii version, and the level layouts are changed.
Speaking of Werehog, in the Wii version, in most continents, there are three Werehog levels and only one daytime level. I say most continents because in some, there are 4-5 Werehog levels. You will be spending the majority of your time playing as Werehog. In the HD version, it's about 60/40 in favor of Sonic's daytime levels. You're only required to play one day and one night level in each continent, but you can find various extra acts in the hub world, and download more levels as DLC.
Another big component in the HD version that's not as prominent in the Wii version is medal collecting. It's still there, but while you're automatically given medals in the Wii version just for finishing a level (1 for B rank, 2 for A rank, 3 for S rank), and you don't need them to progress in the game, only to unlock extra levels. In the HD version, you have to get a certain number in order to get through the game (120 sun medals, 120 moon medals is required at the end of the game - there are 200 of each total), and they're all hidden throughout the various hub worlds and levels. The medals in the Sonic day levels are actually pretty well hidden, but you can find most of them in the night levels.
There are also hub worlds (replaced by point & click menus in the Wii version) and a couple of shoot-em-up levels in Tails' plane (they're not fun. they're just giant QTEs. it sucks).
The HD version has a lot of added crap, but where it actually is good, it's better than in the Wii version, I feel.