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Official Virtua Fighter 5 Battle Arena Version C Thread

Segata Sanshiro said:
With you being new to the series, I can safely say that not only will you not regret it, the experience may be slightly transcendental for you.

This game is going to fuck your perceptions of the fighting genre forever.

Cannot wait, I only fear I may end up buying the HORI stick.
 
Opus Angelorum said:
Cannot wait, I only fear I may end up buying the HORI stick.

Im playing with it now, cant imagine playing any other way, well worth the money and should come in hand for XBLA and the other fighters (Soul Cal etc).
 
Opus Angelorum said:
My only concern is the somewhat daunting command list, is it easy enough to pink up simple combinations?

yeah im a noob and did the whol character thing, learnt a few handy moves and mashed the rest of my way through it learning new stuff as the game gets harder. Works really well for me.
 
Opus Angelorum said:
My only concern is the somewhat daunting command list, is it easy enough to pink up simple combinations?
One of my favourite things about the VF series is the diversity of moves each character has. You can and will see people playing the same character in very different ways.

Most likely you'll pick up some moves and combos that you'll find are effective and use them most of the time, but it's good to know that if you run into a wall you can always go into your "toolbox" to grab another "tool".
 
Segata Sanshiro said:
One of my favourite things about the VF series is the diversity of moves each character has. You can and will see people playing the same character in very different ways.

Most likely you'll pick up some moves and combos that you'll find are effective and use them most of the time, but it's good to know that if you run into a wall you can always go into your "toolbox" to grab another "tool".

I tend to be a defensive fighter in other franchises, waiting for the opponent to attack then counter. I understand you can counter a throw, is this achieved by a specific combination?
 
had my first laggy game eailer along with some other probs with Private match.

Playing with Jube3 and it was a jerk fest when it would connect, maybe my laptop was on the sly download. Narto ran silky with his yesterday (dont know it till you've tryed it :D ).
 
Opus Angelorum said:
I tend to be a defensive fighter in other franchises, waiting for the opponent to attack then counter. I understand you can counter a throw, is this achieved by a specific combination?
It's a bit more work than say, Dead or Alive, but you can counter virtually every throw in VF if you know how the throw you're countering is inputted.

If you're a defensive player, you might want to try Pai to start off with. She has lots of great counters, is fast, and is a very fun character to learn first. Later on you'll probably want to move onto Akira.
 
Segata Sanshiro said:
It's a bit more work than say, Dead or Alive, but you can counter virtually every throw in VF if you know how the throw you're countering is inputted.

If you're a defensive player, you might want to try Pai to start off with. She has lots of great counters, is fast, and is a very fun character to learn first. Later on you'll probably want to move onto Akira.

Thanks.

Is there only one throw for each position? Front, side and behind.
 
Opus Angelorum said:
Thanks.

Is there only one throw for each position? Front, side and behind.
The variety of throws depends greatly on who you are using, but every character has at least 3 or 4 throws they can do from the front. Side and behind tend to be more limited unless you are using a grappling character like Jeffry, Goh, or El Lobo.
 
Segata Sanshiro said:
The variety of throws depends greatly on who you are using, but every character has at least 3 or 4 throws they can do from the front. Side and behind tend to be more limited unless you are using a grappling character like Jeffry, Goh, or El Lobo.

Awesome, I really can't wait to play it the demo is such a tease!

One more question, in the demo the moves in the command list are in Japanese(? ) is this the actual names or have they been translated to English for retail?
 
On behalf of myself, and other fellow VF noobs, I am calling on someone to post a beginner's "guide" to all things VF.

What are the best characters to start with?

What are good strategies with these characters?

What are some good websites that have a lot of info about VF?

If someone can make something like this, I would be very grateful.
 
snack said:
On behalf of myself, and other fellow VF noobs, I am calling on someone to post a beginner's "guide" to all things VF.

What are the best characters to start with?

What are good strategies with these characters?

What are some good websites that have a lot of info about VF?

If someone can make something like this, I would be very grateful.

.
 
Opus Angelorum said:
Awesome, I really can't wait to play it the demo is such a tease!

One more question, in the demo the moves in the command list are in Japanese(? ) is this the actual names or have they been translated to English for retail?
If the character is using an asian martial art, their moves will mostly be in Japanese. Characters like Wolf and Jeffry will have their moves in English.
 
Segata Sanshiro said:
If the character is using an asian martial art, their moves will mostly be in Japanese. Characters like Wolf and Jeffry will have their moves in English.

That makes perfect sense, I do Muay Thai myself so a game that remains authentic to the various disciplines is awesome!
 
Well I must be crazy, but I'm playing with the regular 360 controller and I'm all the way up to 7th Dan already, anyways.

Based on my experience, which may be very different than the rest, hers how I catalog the characters (keep in mind that you can kick ass with any of these once you know what youre doing, even Jeffry and SPECIALLY Akira)

Good characters to start with:
-Pai -real fast, really nice combos, little of everything
-Lau -simple combos, hits HARD
-Eileen -same as Pai
-Jacky -Hard hitting blows, real fast
-Lei-Fei -to a point, hes really hard to master, good for button mashing)
-Lion -similar to Pai and Eileen

The really OMG dont even bother touching these until you know what youre doing:
-Aoi -her style is all counters, if you cant counter, dont bother
-Goh -similar to Akira, hard to pull of good moves
-Kage -very unorthodox fighting, hard moves to pull off
-Vanessa -shes a mix between Pai, Aoi and Jaky, plus she has different stances
-Wolf -a little slow and very grab dependant
-Jeffry -extremely slow, very powerful though. Almost a joke character, but Ive gotten my ass handed to me by more experienced players, so yeah
And of course
-AKIRA -maybe the most powerful character in the game, but holeeee crap its gonna cost you time and patience to get to that point

I would put the rest:
-El Blaze -quick flashy grabs and good moves, once you get the grabs down try him out
-Sarah -very, VERY fast kicks, not as easy to start with as Jacky though
-Brad -his style is based on a lot of strafing and dodging. Cool but not the best for a noob
-Shun-Di - His style can ve as complex as Lei-Fei, but is also not as button mashy as his

Into the "characters that you can play once you have a little bit of practice" but its really up to anybodies tastes. Virtua Fighter 4 was cool cause they had a "beginner" "medium" or "expert" tag next to the characters, so you would know who would be hard to play with beforehand

Now I basically play with Pai exclusively. Played her to death in VF4 and I can be instantly successful with her most of the time. In order to have fun though I'm playing with El Blaze now, REAL fun character and Ive also messed with Vanessa and Wolf in the past.

Opus Angelorum said:
That makes perfect sense, I do Muay Thai myself so a game that remains authentic to the various disciplines is awesome!


You should try playing with Brad then, the moves will be easier to remember for you. I was practicing a lot of Capoeira when Tekken 3 came out, so picking Eddy Gordo was a really good decision since I managed to learn his moves very quickly (yes, actually learning them and not just button mashing like every Eddy user does)
 
Dina said:
Anyway, time to fire up Aoi in Dojo mode. Vanessa is a good girl but I feel like she's lacking something.
Maybe you should play online more often and see how other Vanessa players fight. I've met a couple that utterly devistated me when I wasn't paying attention for a brief second, though I'm not exactly a good player.

GeoNeo said:
How is Wolf online? I heard people say it was a lot harder for a grapple heavy character online due to some changes, is this true?

Also, does this have the best netcode of any online fighter to date?
Good Wolf players don't seem to have any problems tossing me around like a ragdoll, so... :<

Concerning the netcode: it's in the same league as Capcom's Xbox games and the Mortal Kombat games, but if I had to rank all the online beat 'em ups I played... Street Fighter: Anniversary Collection > Virtua Fighter 5 = Capcom vs SNK 2 EO > Mortal Kombat's >>> Dead or Alive 4 > Street Fighter: Hyper Fighting = Dead or Alive: Ultimate >>>> Guilty Gear X2.

Also worth mentioning: I have very little lag in the first three fighters I mentioned when playing against Americans or the Japanese, and I live in Europe.

U K Narayan said:
I'm a bit more experienced than the average player, but -- man. The lag was really screwing me up, when I played online, last night.

I would say that Dead or Alive 4 has better net code. I've only played both DOA4 and VF5 online, so, I can only speak in regard to both of those games.
Yeah, either something's wrong with your connection or you kept running into bad hosts.

Opus Angelorum said:
Is there enough substance/depth offline? I usually get bored of most fighters within a few days as I've completed the Arcade modes really quickly.
Quest Mode will keep you busy for a loooong time, and it's pretty addictive (partially thanks to the amount of customization items you can unlock). VF5 might seem easy early on, but it gets noticeably harder when you start fighting Dan's.

Opus Angelorum said:
I tend to be a defensive fighter in other franchises, waiting for the opponent to attack then counter. I understand you can counter a throw, is this achieved by a specific combination?
If you want to play as a defensive fighter: try Goh or Aoi (but be warned, they're complicated if you're new to the series). Vanessa could also fit your description. Pai isn't one of those as far as I know, since every Pai player I've fought up until now were very aggressive (and some 'n00bs' just kept button bashing).
 
snack said:
On behalf of myself, and other fellow VF noobs, I am calling on someone to post a beginner's "guide" to all things VF.

What are the best characters to start with?

What are good strategies with these characters?

What are some good websites that have a lot of info about VF?

If someone can make something like this, I would be very grateful.
I'll do a quick kick at the can. I'm sure someone else will come along and do a better job.

What are the best characters to start with?

There are a lot of right answers to this question, and only a few wrong ones. Virtually every character has beginner strategies you can use. I find new players tend to gravitate towards Pai, Jacky, and Sarah. These are fast characters, and in the case of Jacky, quite strong, too. Their movelists are somewhat less intimidating than say, Akira (who by the way I feel is the worst possible choice for a new player).

The best answer here is to just pick the different characters and see how they "feel" to you before you even learn their movelists. See how they work for you speed-wise, power-wise, etc. There's a lot to learn in this game, so the first step of your journey isn't as important as you may think it will be.

What are some good strategies to use with these characters?

Hit the dojo. VF5 has a very robust training mode and you'll want to use it. The more experience you get with VF, the better you'll be. More than most other fighting games, your skill in VF is going to depend not just on your familiarity with your own moves, but also on your familiarity with your opponent's moves. Learn to recognize them so that you can counter them.

Hit the dojo, learn your moves, go play against some opponents, learn some of their moves and the strategies they use against you, then hit the dojo again and consider which of your moves can combat those.

Please learn to tech roll and do defensive/offensive moves. You won't need them for a long time vs the computer, but they are critical for human opponents. They aren't hard if you learn them as you learn the game. It's actually been harder for us old time VFers to incorporate them than for you new guys, so enjoy the advantage!

What are some good websites for VF?
Virtuafighter.com is a great site. Gamefaqs also has some well-written guides.

Segata's Important Piece of Advice

Virtua Fighter is a very deep game with a lot of layers of complexity to it. At times it is going to feel overwhelming and to be honest you'll probably never be anywhere near as good as some of the players out there, but don't let it get to you. Just have fun and focus on improving yourself little by little. There are always going to be VF players around your skill level. :D
 
I have the PS3 version, and my friend brought over the 360 version today.

I have an Enforcer Akira on the PS3 version, but the 360 controller makes me sad and I can't do crap :-( Dragon Lance Combo was like playing russian roulette. Characters that don't rely so heavily on tons of directional inputs fared a lot better with me, namely Jacky. The PS3 version seems faster because of the controller, but I'm sure if I had sticks the 360 version would be better.

I couldn't believe that you get to start with 50,000 gold after so much work it took to get even 1,000 in the PS3 version. The fact that I could load up a new Jacky and have a light plate before my first fight made me really sad...

I didn't get to play enough to notice any real differences and I didn't get to play online, but it seems like a better game, if I could just get sticks...
 
MicVlaD said:
Maybe you should play online more often and see how other Vanessa players fight. I've met a couple that utterly devistated me when I wasn't paying attention for a brief second, though I'm not exactly a good player.

It's not that Vanessa isn't good, but I went for looks instead of playing someone who feels right.

6/10 online atm though, didn't play a lot online since I wanted to focus on Quest Mode first. The thing that devestates me atm are heavy attacking players of people who abuse me not tech-rolling away. I also need to try to mix dodges into my play.

Aoi seems like a good character, a bit unorthodox and I hardly see Aoi players (or Vanessa players, btw) online. It's all Pai/Brad/Jacky/Akira. Still, gonna do a lot of questmode with her before I take her online. Online play isn't all that appealing to me for some weird reason.
 
Barkley's Justice said:
oh, does anyone feel when they are fighting blaze as an opponent, he shrinks? he always looks mad small right after the fight commences??

Its a Mexican thing
 
This game just became much more fun and manageable now that I can consistently sidestep. I can even *gasp* grab people now! :o

Shame AM2 didn't have enough time to go 'all the way' with online though, because a dedicated website à la Bungie.net would've been very sweet, especially if there was a stats page with your character's portrait. Other than that, still satisfied with the netcode after 70 matches and only 5 of them had very little lag.

Dina said:
It's not that Vanessa isn't good, but I went for looks instead of playing someone who feels right.

6/10 online atm though, didn't play a lot online since I wanted to focus on Quest Mode first. The thing that devestates me atm are heavy attacking players of people who abuse me not tech-rolling away. I also need to try to mix dodges into my play.

Aoi seems like a good character, a bit unorthodox and I hardly see Aoi players (or Vanessa players, btw) online. It's all Pai/Brad/Jacky/Akira. Still, gonna do a lot of questmode with her before I take her online. Online play isn't all that appealing to me for some weird reason.
I've seen a fair share of Aoi and Vanessa players at night, starting from 8 PM. Wolf players too, but Goh's and Jeffrey's are still a rarity. The characters you mentioned do show up often, but I'm pleasantly surprised that I've fought against every character already. The community isn't as monotonous as in Dead or Alive (barrage of the ninja's) or Street Fighter: Third Strike (Ryu / Ken almost every single time).

Dodges will definitely improve your play btw, if you meant the Defensive / Offensive Moves.
 
I just played a "bebpoJP" online...is that the same one that posts here? We had a nice Akira vs. Akira match

Also, Segata...just added you to my list
 
soul creator said:
I just played a "bebpoJP" online...is that the same one that posts here? We had a nice Akira vs. Akira match

Also, Segata...just added you to my list
Yeah that's almost definitely our beppo. I'll accept the add in a bit soul, my buddy's playing Quest mode ATM. :)
 
The 360 (d) pad is not cutting it, and I can't decide between:

41EXG1KZ8IL._AA280_.jpg


or

HX3-04.jpg


Help me make my decision, NeoGAF. I've always played VF with a pad, but the arcade stick looks pretty good and fun. Will I have a hard time getting used to playing VF with an arcade stick?
 
I picked up the X360 version because of the CC sale.

Pros:
+Can finally play against other people instead of just my local circle of VF players

Cons:
-Loading is longer
-Can't carry over my all item characters with hundreds of hours logged from PS3 version >_<
-In ranked mode you can't see the opponent's character name or statement? I only see their gamertag
-In player matches, aka, where you can play against your friends for multiple matches in a row, you don't have W/L records, which kinda takes out some of the fun to have a better win % than the friend you are playing against by getting wins and giving him losses.
-Lag takes getting used to

Questions:
-Can you have item matches in online player matches?
-Why can I never join a game? I had to create a room everytime.


It's definitely enjoyable and I'll probably be playing it a lot online, though when local friends come over for some VF we'll just pop in the PS3 version and up our wins/losses with no loading while getting items. Makes me glad I own both personally.

Those who say the game has no lag either have T1s and are playing other T1s or haven't put in hundreds of hours into the arcade or PS3 version. Is it a hell of a lot more playable than DoA4, which was an online disaster? Yes, very much so. Is it playable? Yes. Does it take adjusting and would I want to play a tournament for money or something online? Yes and No respectively. Most of the time for me it feels like a 30fps response time. This is most noticable when trying to do juggles that require precise timing. Combos I do without thinking on the PS3 are the same combos I'm missing online because my 2nd hit whiffs a 1/2 second late. The other place I notice it is in response to blocked attacks. If someone does a rising low-kick and you block it and you want to quickly respond during your advantage frames, it's a lot tougher online as there's more of a delay from when you block to when you attack, which gives the opponent time to recover. Mind games like standing and then ducking and blocking at the last millisecond can also result in getting sweeped because your response lagged.

Still those are just small issues from someone whose played waaaay too much VF5 all year. I do appreciate playing these vast amount of players with unique playing styles and it makes the online worth it IMO.
 
Bebpo said:
Questions:
-Can you have item matches in online player matches?
-Why can I never join a game? I had to create a room everytime.
- No, you can't. Not even in Ranked Matches, sadly.
- Either you have Strict / Moderate NAT, or someone else joined the room before you did.

And this is my connection (which I think isn't as good as a T1):



I admit I haven't played the Arcade or the PS3 version, but I haven't noticed any big differences online, as long as the host has a light green connection icon.
 
Wait, you can't even get item matches from ranked games online?

So if I'm only planning on playing online with the X360 version (cleared quest mode on PS3. No interest in doing it again), I can't deck out my character and will just be the standard boring character for all my online matches?

WTF SEGA. Online is supposed to equal playing in the arcade. In the arcade you get item matches!
 
Bebpo said:
Wait, you can't even get item matches from ranked games online?

So if I'm only planning on playing online with the X360 version (cleared quest mode on PS3. No interest in doing it again), I can't deck out my character and will just be the standard boring character for all my online matches?

WTF SEGA. Online is supposed to equal playing in the arcade. In the arcade you get item matches!

I don't plan on dressing up my Sarah when I get online, anyway. I want to make other people think I'm too obsessed with inflicting pain to ever sign off and acquire items.
 
Between the $30 price tag with the CC deal and the 1up Show footage, I'm sold. I'll be picking this up later this week. Loved VF4:Evo, so hopefully I'll be able to jump right back in.
 
Bebpo said:
Wait, you can't even get item matches from ranked games online?

So if I'm only planning on playing online with the X360 version (cleared quest mode on PS3. No interest in doing it again), I can't deck out my character and will just be the standard boring character for all my online matches?

WTF SEGA. Online is supposed to equal playing in the arcade. In the arcade you get item matches!

That sucks. :( I wish they had made online mode as close to VF.net as possible.
 
MarkMan said:
Virtua Fighter 5 Ver. C
Character Ranking
Arcadia Magazine - Dec. 2007
Thanks to Reno for helping translate!

S+ - Lei Fei, Kage, Vanessa, Eileen

A - Lau, Shun, Pai, Wolf, Brad, Akira

B - Goh, Aoi, Jeff, Jacky, Blaze

C - Lion, Sarah


Credit for scan = SDTEKKEN.... YES TEKKEN... We don't hate... ^_^

http://farm3.static.flickr.com/2097/1854696604_cc70f90936_o.jpg
thats funny... Leifei Kage and vanessa are my favorite characters to use. I kid you not my buddy and I played for a few hours last night and came to the conclusion that Vanessa is just sick lei fei will forever be a favorite and surprisingly Kage was awesome.
 
traveler said:
Between the $30 price tag with the CC deal and the 1up Show footage, I'm sold. I'll be picking this up later this week. Loved VF4:Evo, so hopefully I'll be able to jump right back in.
You may want to do that sooner than later. By noon on Day 1 of the $39.99 sale it was sold out at a few locations already. My local chain told me they had no idea when they'd have more in stock. Pretty sure this game was ordered in relatively low quantities by most of the various retail outlets (CC, BB, TRU, GS/EB, etc.).
 
MicVlaD said:
Yeah, either something's wrong with your connection or you kept running into bad hosts.
Probably a bit of both. It was quite laggy. I'm just not used to it in a game like this.
Reno said:
omg beat me to the punch! :(

WTF happened to my Lion. :( He was like B tier in version B, now he gets dropped to C tier :(

At least Wolf is still A tier!
Dude, I wouldn't even worry about the tier organization. As long as you're competent with combining efficient combos and techniques, you'll be fine. It's all about your skill level, and not necessarily your fighter's capabilities.
 
Bebpo said:
Wait, you can't even get item matches from ranked games online?

So if I'm only planning on playing online with the X360 version (cleared quest mode on PS3. No interest in doing it again), I can't deck out my character and will just be the standard boring character for all my online matches?

WTF SEGA. Online is supposed to equal playing in the arcade. In the arcade you get item matches!
Indeed.

There are only two ways to unlock items: either (re)play Quest Mode or play local Versus Matches. Exactly the same as the PS3 version if I recall correctly.

Jimmy Stav said:
How do you access the leaderboards? Or are there any?
I haven't looked around for them, but I wouldn't be surprised if those were missing too.
 
This game would be exponentially better with a Bungie.net-esque system.

I want to be able to show my character to people without having to play them!
 
snack said:
On behalf of myself, and other fellow VF noobs, I am calling on someone to post a beginner's "guide" to all things VF.

What are the best characters to start with?

What are good strategies with these characters?

What are some good websites that have a lot of info about VF?

If someone can make something like this, I would be very grateful.

Best characters for beginners: Jacky, Lau, Wolf, Jeffry. The first two are obvious choices, the last two more people will disagree with me, but then again, I'm pretty confident in my observations. :P Wolf and Jeffry lack speed but for beginners what they offer is the ability to cover up your mistakes a lot, especially with Jeffry. The dude has an absolutely retarded 50% combo that anyone can hit after 5 minutes of practice. If you can land two knees in one round, you've already won. The other advantage with Wolf and Jeffry is that they have very manageable movelists for the beginner. They both have stances/special movement but it's not integral to their gameplan like it is for Lei and Kage.

Good strategies
Mind you I don't play any of these characters other than Wolf, but I know enough about the game to know what makes them good for beginning players.

Jacky:
Learn how to hit check f+P, K. This is your BEST god damn move with Jacky. This move plus d/b+P, K will win you so many damn matches it ain't funny. f+P, K causes knockdown on hit and takes off a stupid amount of damage, but you have to make sure that the f+P hits before hitting the K. Same thing with d/b+P... you'll want to confirm that it hits on counter before hitting the K button. Hit confirming is essential in VF so Jacky will help you build this habit. Other than that he has some great throws and decent combos too...

Lau:
Stupid good elbow (f+P) with a good, damaging followup on hit (hit P again). Lau also has an insanely good jumping kick with u+K, K... if you find that someone is being a bitch with low punches or kicks, screw them over with u+K because it crushes low attacks. Best part about this move is that if you hit an opponent with the follow up kick they'll be staggered and are forced to struggle out. From there you can either launch them or throw them, your choice. other than the PPPx combos which probably work REALLY well online, he also has a great knockdown move with b, f+P which you can use if you block a move that leaves someone at a big disadvantage.

Wolf:
Screwhook (hcb+P) SCREWS people over so much, so abuse that! If someone is trying to evade use it, if they're ducking, use it... if they're tech rolling, USE IT. The followup is great if you can hit confirm (see jacky) too. Low lariat (d/f+P+K) is a great ducking move for people who want to abuse PPP series with Lau, Pai and Aoi.... K+G is a new move with Wolf and it is INSANELY good despite being slow. If someone is trying to evade you, throw this move out and it will OWN them. It turns them sideways, and you can either use PPP (which knocks down in version C/360) or throw them or shoulder them. Finally, f, f+P+K is his charging shoulder and it is so damn good at mid-range. This thing comes out like a damn shotgun and hits hard and fast. It's not safe if someone blocks it but the speed at which it comes out means that someone not familiar with Wolf is gonna eat this a lot. Wolf has a knee that you can use but IMO it's not as good as Jeff's knee because it doesn't launch. Yes, it's safer on block but it doesn't give you a 50% combo. :P

Other moves to use with Wolf are
- b+K: good damage and range, staggers on crouching opponents
- b+P: See strategy with Jeff's rising hammer for a good setup
- u/f+P+K: jumps over low attacks, can be used in bounce combos and wall combos for monkey damage.
- f+P, P: ... I guess a decent poking move. I only use it in guaranteed situations though.
- d/b, f+PPP: This is GREAT after you block a move with a lot of recovery. I think after a blocked rising attack all three attacks are guaranteed but I forget.

Jeff:
KNEE.:lol If someone tries to evade and fails, screw them over with a knee! KNEE KNEE KNEE. Er other than that he also has a move similar to Wolf's K+G so apply the same strategies. f, f+P is a good move since it's delayable and can really frustrate someone. Jeff's splash mountain (d/f, d/f throw) and his new HCB throw are his most damaging throws so use them whenever possible. Oh yea, abuse the hell out of his rising hammer (b, d/f+P, P). This is like, the one move I wish Wolf had because it's so god damn good. A common strategy with this string is to use it after one of your moves that has little recovery is blocked. So like, if you throw out a low punch and it's blocked, back dash by tapping b, b and then throw out the rising hammer. If people try to low punch you back they'll eat it, and hell, if they try anything other than evading they'll eat it.:lol

What are some good websites that have a lot of info about VF?
There is only one good website for english speakers and that's virtuafighter.com ... go to this thread (http://www.neogaf.com/forum/showthread.php?t=203452) for some decent advice but be warned that there is some absolutely stupid advice in here too. :lol

Good Youtube users to look for are highkickradio and shinbashi jeff (absolutely sick Jeffry players), jinkagevf5 (great kage player) and siropai (great pai player). I wish some of the better Jacky/lau players had youtube accounts but I haven't found any recently.

U K Narayan said:
Dude, I wouldn't even worry about the tier organization. As long as you're competent with combining efficient combos and techniques, you'll be fine. It's all about your skill level, and not necessarily your fighter's capabilities.

Oh hooray GAF fighting game fans.:lol
 
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