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Official Virtua Fighter 5 Battle Arena Version C Thread

How well does the Hori 360 arcade stick work for this? Is it that major a step up? I don't have too many issues with the gamepad, but the analog stick/dpad sometimes aren't as accurate as I'd like. Overall, though, it's acceptable.

I see the arcade stick has 6 buttons (with the two triggers at the bottom), while the two bumpers are higher up in what seems like an awkward position. Since both triggers and bumpers serve as shortcut buttons for the game, does this become a problem?

I'm not a hardcore fighter game fan. Would the arcade stick really be worth the relatively high price? (esp. since I'd think about getting two of them)

EDIT:

2 completely unrelated questions:
1) How's the lag online? Does it cause any problems?
2) Can you switch voice-acting language? It'd be nice to play this in Japanese.
 
I've been playing a fair bit with Kage online recently and going alright.

I've settled on an effective tactic, while I often fight close up as well I'll often dash away from my opponent to create some space then quickly dash forward and either rush sweep them or hit them with Kage's flying double screw kick move. Now if I constantly do this in a match is this considered being cheap on my part? Because it feels like it. A lot of the less experienced players can't deal with this; they often don't block low to defend the sweep and I'm able to do it over and over or if they do I can mix things up with the flying double kick (which I think is a mid attack move).

The good players are the ones that give me no space and don't let me get any distance. They force me to fight close and cause all sorts of problems. Like the all the psycho pai chan players on the internet. Or this brutal Akira I couldn't do shit against.

I've also pretty much given up on the 360 d-pad, it's diabolical. I find the analogue stick easier to use if you can believe it.

Also, does this game have online leaderboards? Where are they? I haven't played any ranked matches but I went into the menu and couldn't see anything.

Finally how does the netcode in this game do it? I'm playing people in Japan (I'm in Australia) and I just don't notice any lag at all. Is it the same for the other guy? I'd hate to think I have some sort of advantage but it just seems to good to be true.
 
Jimmy Stav said:
What's your gamertag?
Jirotrom

xabre said:
Finally how does the netcode in this game do it? I'm playing people in Japan (I'm in Australia) and I just don't notice any lag at all. Is it the same for the other guy? I'd hate to think I have some sort of advantage but it just seems to good to be true.
there is a slight lag, but not very noticeable unless you are playing someone very far away. I notice the lag when trying to do throw escapes and defensive movement. You have to side step early in order for the defensive move to be timed right, so you cant actually watch for the opponents attack, you have to anticipate more when you play online.
 
Jirotrom said:
there is a slight lag, but not very noticeable unless you are playing someone very far away. I notice the lag when trying to do throw escapes and defensive movement. You have to side step early in order for the defensive move to be timed right, so you cant actually watch for the opponents attack, you have to anticipate more when you play online.

I see. Well it's great netcode nonetheless.
 
xabre said:
I've been playing a fair bit with Kage online recently and going alright.

I've settled on an effective tactic, while I often fight close up as well I'll often dash away from my opponent to create some space then quickly dash forward and either rush sweep them or hit them with Kage's flying double screw kick move. Now if I constantly do this in a match is this considered being cheap on my part? Because it feels like it. A lot of the less experienced players can't deal with this; they often don't block low to defend the sweep and I'm able to do it over and over or if they do I can mix things up with the flying double kick (which I think is a mid attack move).

I don't think it's necessarily cheap, but I think it's annoying when you play someone who clearly just wants to mash out the same moves over and over.... I've played a lot of people who have one effective strategy they just use again and again. It usually wins them a round, maybe two... but once you counter it, it becomes pretty clear that's all they've got. It is bloody annoying to lose a match to someone ho just does something over and over..
 
SickBoy said:
I don't think it's necessarily cheap, but I think it's annoying when you play someone who clearly just wants to mash out the same moves over and over.... I've played a lot of people who have one effective strategy they just use again and again. It usually wins them a round, maybe two... but once you counter it, it becomes pretty clear that's all they've got. It is bloody annoying to lose a match to someone ho just does something over and over..
If they are doing the same thing over and over again its usually fairly easy to figure it out. The great players aren't going to do that unless they see you fall for it over and over again. I got in this match with this guy and I beat him, I ended up finding him again and he started cussing me out saying he was being easy on me because I was a new player. So I spammed PPP a whole round and beat him with an excellent to piss him off.
 
SickBoy said:
I don't think it's necessarily cheap, but I think it's annoying when you play someone who clearly just wants to mash out the same moves over and over.... I've played a lot of people who have one effective strategy they just use again and again.

I suppose I felt somewhat bad that I was able to repeatedly get away with rushing in and sweeping some players over and over and over and never do they crouch down and block. So is it their fault for not figuring out a basic game mechanic or mine for taking repeatedly taking advantage of their inexperience in the same way?

I think I'll have to check out some Kage Maru videos on Youtube. I like to keep a good amount of distance between myself and my opponent which as I've noted allows me to play a hit and run game of running sweep attacks (low) or flying double kick (mid). Add a few other moves in like some standard combos and it works well enough. I don't know if this is the way I'm supposed to be playing him or not but I'm not the best up close so getting in a few attacks, moving back and attacking again at my leisure allows me to set the pace.
 
xabre said:
I suppose I felt somewhat bad that I was able to repeatedly get away with rushing in and sweeping some players over and over and over and never do they crouch down and block. So is it their fault for not figuring out a basic game mechanic or mine for taking repeatedly taking advantage of their inexperience in the same way?

Don't feel bad about it. If they can't figure out your patterns, it's their fault for not recognizing what you're doing. It happens to me all the time when I play in the arcades, and it's a lot more cutthroat there since you're basically playing for money. Outside of game-freezing glitches, imo anything is fair game...
 
Well I made 4th dan in online ranked so I guess I must be doing something right. It can be really addictive though, I hadn't played the game in three weeks due to Mass Effect and Mario Galaxy and in the last few days I've spent hours and hours online with it.

I ordered the Hori EX2 arcade stick as well.
 
karasu said:
So it bombed even with Online play, eh?
I'm pretty sure it did. Japan too, less surprisingly.

It released at a weird time to track; it's first two days were in October NPD. VFDC states the game only sold 54k it's first two weeks. I feel bad for Sega; VF4 was such a success on consoles, yet the multiplat release of VF5 sells poorly on both platforms.
 
LiveFromKyoto said:
Totally behind the curve here - I played the arcade ver. C for the first time today - HOLY SHIT THIS GAME IS SO GOOD! I have ver. B for PS3, but really, this is an amazing update. It feels so fluid and there's so much movement, it really puts Tekken 6 to shame in my eyes; that game really feels 2d compared to this. Me & my Aoi can't beat anyone, but really it's the best arcade fighter going at the moment, imo.

Same here. I've been going and playing Tekken 6 at the arcade once or twice a week, but when I go home and load up VF5 Live Arena on 360, I'm much more impressed with the game play in comparison. I'm finally learning VF5 after having neglected the arcade version all this time; getting my ass kicked all over online by Japanese players, but it's so worth it. The game just feels so much more rewarding compared to Tekken, even if it does lack the greatest character in 3D fighting game history, Bob. Been using Sarah and am probably going to go and ditch my old El Blaze card and make a new Sarah card for the arcades.
 
I had a Virtua Fighter 5 battle night last Saturday (titled: 2007nen Seiki no Taiketsu - Kenshirou Ari-na) and it was great!! Had some brilliant challenges and recorded some awesome match up! Everyone that attended had a brilliant time: 2 set up, lots of food, great people!

I'll put up the matches on Youtube and, for those that attended, I'll put everything on a DVD so you can watch the matches!!

I may set up another one within the next 2 weeks but let's see how things go.
 
Lyte Edge said:
Same here. I've been going and playing Tekken 6 at the arcade once or twice a week, but when I go home and load up VF5 Live Arena on 360, I'm much more impressed with the game play in comparison. I'm finally learning VF5 after having neglected the arcade version all this time; getting my ass kicked all over online by Japanese players, but it's so worth it. The game just feels so much more rewarding compared to Tekken, even if it does lack the greatest character in 3D fighting game history, Bob. Been using Sarah and am probably going to go and ditch my old El Blaze card and make a new Sarah card for the arcades.


Seriously? Is that how you really feel about Tekken 6 and you're not talking from lack of knowledge or being a VF-head?

The best thing about all of this is that we are not even talking about VF5 Evolution yet!
 
arcade-in-a-box-xbox-360-fighting-stick-20071218052344205.jpg



IGN Arcade in a Box Xbox 360 Arcade Stick Review


http://gear.ign.com/articles/842/842386p1.html



arcade-in-a-box-xbox-360-fighting-stick-20071218052358720.jpg
 
I'm having a bit of difficulty with the blocking and evading.

For blocking, is it better to hold the button, or tap it quickly repeatedly? For countering blocks, is it simply a matter of using throws/low attack vs high/mid attack vs low?

Is there another way to quickly sidestep aside from the offensive/defensive moves? For some reason, I'm having a lot of problem making those with a quick up or down move of the analog stick (which may be the culprit).

Any tips from the pros? I'm really not blocking and evading as much as I should.
 
_dementia said:
I'm pretty sure it did. Japan too, less surprisingly.

It released at a weird time to track; it's first two days were in October NPD. VFDC states the game only sold 54k it's first two weeks. I feel bad for Sega; VF4 was such a success on consoles, yet the multiplat release of VF5 sells poorly on both platforms.

I feel especially bad since Evo was really well received as well and we are talking about a series of games that's pretty ace and sells poorly nonetheless. Even with online. ONLINE like how many people were complaining about it last year?
 
Pachael said:
I feel especially bad since Evo was really well received as well and we are talking about a series of games that's pretty ace and sells poorly nonetheless. Even with online. ONLINE like how many people were complaining about it last year?

It is a real shame. I wonder though - didn't Sega actually bother to perform some real advertising, in print at least, for VF4 in the US? I also wonder how much of VF4's sales might have been a result of dissatisfaction over Tekken 4. A sort of "the king is dead - let's find another game" scenario.

Personally, I have to wonder if VF5's 360 sales are due in part to it being launched during Christmas Holocaust 2007; there's just way too many big named, uber-hyped titles out this season. It's especially puzzling since DoA4 did sell pretty decently, and since then there's been no major fighting game releases on the 360, leaving a major vacuum for VF5 to fill...
 
I usually have quite a dislike for fighting game, but I'm having a ton of fun with this game. The technicality of it all is pretty refreshing. The online is surprisingly great, and mostly lag-free. My ratio is even approaching 50% now! Anyway, I've ordered the arcade stick, since this game seems to be worth it.
 
Latest batch of videos from arcade version C. Got some new items and some awesome intros so they're all worth a watch. Been playing a lot because I'm gonna be in Toronto for the holidays and I won't have access to all the awesome players/items while I'm on vacation.

Me vs. Akira (Tacchan) - Akira has an awesome costume setup and intro
http://uk.youtube.com/watch?v=cBhHYnR2vyY

Me vs. Sarah (Anaguma) - Bought the Mantis head! Woot!
http://uk.youtube.com/watch?v=tTLkIcOvUP4

Me vs. Sarah (Kamonegi Paradise) - Sabaki Looooove. Awesome finish with Sabaki into sabaki lol
http://uk.youtube.com/watch?v=j0NCTakf7lA
 
Pachael said:
I feel especially bad since Evo was really well received as well and we are talking about a series of games that's pretty ace and sells poorly nonetheless. Even with online. ONLINE like how many people were complaining about it last year?

You'll noticed lately that there are a lot of things people complain about in a particular game, saying they'd buy it if the feature were added, but they never do. MGS3S fixed the camera people didn't like, but I don't think it sold all that much. VF now has online and people who criticized it for not having before aren't buying it anyway. It's like developers are adding and fixing stuff based on forum war arguments from people that don't intend to buy half the shit they argue about to begin with. But yeah, I had guessed before that VF4 on PS2 would end up with higher sales than both versions of VF5 combined. The games do not seem to exist in what is left of U.S. Arcades. Gameworks in Vegas did not have a VF4 Evo machine, the first time I saw one was at a Casino in Conn. over the summer. Never seen a VF5 arcade unit, doubt I ever will. Namco does a way better job with this. I see Tekken 4, Tekken 5, and Soul Calibur II units in every mall.

I also wonder how much of VF4's sales might have been a result of dissatisfaction over Tekken 4. A sort of "the king is dead - let's find another game" scenario.

Well VF4 came out on PS2 before Tekken 4 did, and they both sold pretty well. I think it benefitted from good timing. A lot of great games came out on PS2 in fall 2001, but none of them were 3D fighters. If they had released it at the same time as a lot of those games I don't think it would have done as well, people only have so much time.

Anyway, as for the game - how long does it take to get the last 2.5% of items? I've bought everything you can buy for Kage, but for most fights I keep getting awarded with gold that I can't spend, and a lot of the tournments are for gold as well. I also wish there were fewer fights against rivals you had already beaten, it took me forever to complete Sega Arena North, it will probably be even more time consuming in the tougher arcades.
 
Just for the hell of it, I downloaded both item packs. It appears to me that the items in the pack can't be unlocked through Quest mode- the ones that are unlocked through the pack have a "DOWNLOADED ITEM" blurb on them when it comes to changing up your costume. I don't think that they affect the "collect all items for one character" achievement, though, so I wouldn't worry about that...
Kaijima said:
It is a real shame. I wonder though - didn't Sega actually bother to perform some real advertising, in print at least, for VF4 in the US? I also wonder how much of VF4's sales might have been a result of dissatisfaction over Tekken 4. A sort of "the king is dead - let's find another game" scenario.

Personally, I have to wonder if VF5's 360 sales are due in part to it being launched during Christmas Holocaust 2007; there's just way too many big named, uber-hyped titles out this season. It's especially puzzling since DoA4 did sell pretty decently, and since then there's been no major fighting game releases on the 360, leaving a major vacuum for VF5 to fill...
Well, OXM had the demo in their demo disc a few issues ago, and there are plenty of print ads, so I don't think that's the problem. It had to be the Christmas Holocaust...
 
I can't figure out how to turn on Japanese voices for the 360 version. I see it mentioned that it's available, but I've done a quick google search and no one specifies how.
 
Llyranor said:
I can't figure out how to turn on Japanese voices for the 360 version. I see it mentioned that it's available, but I've done a quick google search and no one specifies how.

I think you have to set your console's language or location to Japanese/Japan, I don't know if it works for sure, though.
 
Reno said:
Couple of new Version C (arcade) vids for you guys. You can check out a sick Lei-Fei and Aoi here, against my lame Lion. :lol :lol


Me vs. Lei-Fei (Kazu-kun) - This player is Kazu-kun (he's featured in the Black Book DVD on the Junior team, using Kage I think). He's 13 or 14. He owned me. :(
http://youtube.com/watch?v=PiBgUh59k9E

If Lei players want a good Lei to copy, Kazu-kun is as good as any. His ability to nail that stupid ass d/f, d/f+PP launcher is uncanny. >_<
I've been trying to figure out what lei fei does in that final round for a while now. I know he does d/f d/f+P+G for the throw, but the little punch I don't know what it is that he launches you with, he then quickly shifts to bf+P+K then bd/f+P+K for a mid attack before you land on the ground. Its pretty hard to pull off and he pulls it off flawlessly.:(
 
Trojan X said:
Ok, here's my one from a tournament that I was involved with:

http://www.youtube.com/watch?v=yP2w8GhSn28 - Lei Fei (Me) vs Lion (Ek)


I think nerves got the best of me so I had to play safe.

Enjoy!
Hey man... good stuff... you have an awesome change-up game. Quick question. In the final match you did that same grab that that other guy did in the vid that I posted above. after you did the grab you tried to do the punch and connect it into that other move for a slight juggle. How do you do it? Its at the 2 minute 47 second mark.
 
Ok. Everyone, here's the rest of the videos completing the "best out of 3" match. I've put them all here in correct order:

http://www.youtube.com/watch?v=yP2w8GhSn28 - Lei Fei (Me) vs Lion (Ek) [Semi Finals Pt 1]

http://www.youtube.com/watch?v=24qWbmuZjM4 - Lei Fei (Me) vs Lion (Ek) [Semi Finals Pt 2]

http://www.youtube.com/watch?v=IgfS9taFOJs - Lei Fei (Me) vs Lion (Ek) [Semi Finals Pt 3]


Fighting in tournaments is not easy. There were many moment I felt I lost control of my own character due to pressure. You got to admire all those guys and girls that can perform well under this kind of pressure.


Jirotrom @ Thanks! I'm still trying to gain more experience to make myself stronger in the game.

To perform the combo that you described, you have to time the execution of the D+G+P+K, P, P+K very quickly after the D/F, D/F+P+G throw. Try to avoid delaying the move after initiating the throw, because the idea of performing that combination is ensure that your opponent is at the optimum height so the P+K can connect.
 
Trojan X said:
Ok. Everyone, here's the rest of the videos completing the "best out of 3" match. I've put them all here in correct order:

http://www.youtube.com/watch?v=yP2w8GhSn28 - Lei Fei (Me) vs Lion (Ek) [Semi Finals Pt 1]

http://www.youtube.com/watch?v=24qWbmuZjM4 - Lei Fei (Me) vs Lion (Ek) [Semi Finals Pt 2]

http://www.youtube.com/watch?v=IgfS9taFOJs - Lei Fei (Me) vs Lion (Ek) [Semi Finals Pt 3]


Fighting in tournaments is NOT easy. There were many moment where I felt I almost lost control of my own character due to pressure. I tried my best to prevail...


Jirotrom @ Thanks! I'm still trying to gain more experience to make myself stronger in the game.

To perform the combo that you described, you have to time the execution of the D+G+P+K, P, P+K very quickly after the D/F, D/F+P+G throw. Try to avoid delaying the move after initiating the throw, because the idea of performing that combination is ensure that your opponent is at the optimum height so the P+K can connect.
Check out Reno's vid I posted... and watch the Lei Fei in that in the final round... he basically spams that combo but it looks like he finishes it off with b,f/d+P+K after words. Its very fast and I can't quite pick up on it.

On your play... i'm really trying to start to play alot more like you are playing now, throwing in tons of change ups. Your strategy changed quite often which is great as you have a lot of variety. I mentally get stuck at times in the same little ruts:/

EDIT: Holy crap at your last match that was awesome in the final round man. Especially the final move with your back turned... I didn't see you use that once in any of the matches and that was a great bait setup for the finisher.
 
Jirotrom said:
Check out Reno's vid I posted... and watch the Lei Fei in that in the final round... he basically spams that combo but it looks like he finishes it off with b,f/d+P+K after words. Its very fast and I can't quite pick up on it.

On your play... i'm really trying to start to play alot more like you are playing now, throwing in tons of change ups. Your strategy changed quite often which is great as you have a lot of variety. I mentally get stuck at times in the same little ruts:/

EDIT: Holy crap at your last match that was awesome in the final round man. Especially the final move with your back turned... I didn't see you use that once in any of the matches and that was a great bait setup for the finisher.


Yah. You can also end the combo with a D/F+P, P. This ender is very useful and also give you some good practice to gain more control over Lei Fei as the combo flow is very different from his usual combo. Of course, don't bother with this entire combo against heavy characters.

I'm glad you like the video for I like that one too. I didn't plan to use such a move originally, but it just came to me as the right move to perform at the time. I have to admit, the feeling of pulling that set up and hearing everyone's applause was great.

Oh, here's a pre-tournament fight that I had against this guy's Goh:

http://www.youtube.com/watch?v=DNpNHCIxH10 - Akira (Me) vs Goh (Leon) [pre-tournament warm up fight]
 
Trojan X said:
Ok. Everyone, here's the rest of the videos completing the "best out of 3" match. I've put them all here in correct order:

http://www.youtube.com/watch?v=yP2w8GhSn28 - Lei Fei (Me) vs Lion (Ek) [Semi Finals Pt 1]

http://www.youtube.com/watch?v=24qWbmuZjM4 - Lei Fei (Me) vs Lion (Ek) [Semi Finals Pt 2]

http://www.youtube.com/watch?v=IgfS9taFOJs - Lei Fei (Me) vs Lion (Ek) [Semi Finals Pt 3]


Fighting in tournaments is not easy. There were many moment I felt I lost control of my own character due to pressure. You got to admire all those guys and girls that can perform well under this kind of pressure.


Jirotrom @ Thanks! I'm still trying to gain more experience to make myself stronger in the game.

To perform the combo that you described, you have to time the execution of the D+G+P+K, P, P+K very quickly after the D/F, D/F+P+G throw. Try to avoid delaying the move after initiating the throw, because the idea of performing that combination is ensure that your opponent is at the optimum height so the P+K can connect.

Great matches. As a Lei-Fei player (amateur) myself, that was very cool. I'm still learning the basics of the game and waiting for the arcade stick to finally arrive.

That last round and the finishing move were tons of awesome.
 
Man...

A local chain store is shutting down one of its branches here, so all of the games are going for 25% off - which is a huge deal in expensive ol' Europe - thus, I can get either The Orange Box (65 Euros to 48.75 or so) or VF5 (60 Euros to 45) - I really don't have the time to play through all of The Orange Box, so I was already swayed a bit to VF5, but watching those vids from Reno and Trojan have me heavily swayed to VF5 now... oh boy!

I'm even going as far as thinking about getting both - money isn't really a problem, it's just the idea of spending all that cash on games... ugh...

Still, together I save over 30 Euros, and no other online store is that cheap for either game, even before shipping costs... and atleast I know in The Orange Box's case, they won't be dropping the price anytime some...

So I think thanks to this topic I'm going to get either VF5 alone, or both - nice vids you guys, seriously!
 
Skilotonn said:
Man...

A local chain store is shutting down one of its branches here, so all of the games are going for 25% off - which is a huge deal in expensive ol' Europe - thus, I can get either The Orange Box (65 Euros to 48.75 or so) or VF5 (60 Euros to 45) - I really don't have the time to play through all of The Orange Box, so I was already swayed a bit to VF5, but watching those vids from Reno and Trojan have me heavily swayed to VF5 now... oh boy!

I'm even going as far as thinking about getting both - money isn't really a problem, it's just the idea of spending all that cash on games... ugh...

Still, together I save over 30 Euros, and no other online store is that cheap for either game, even before shipping costs... and atleast I know in The Orange Box's case, they won't be dropping the price anytime some...

So I think thanks to this topic I'm going to get either VF5 alone, or both - nice vids you guys, seriously!
Get both. You can't go wrong with either Orange Box or Virtua Fighter 5 and both of them have plenty of replay value.
 
MicVlaD said:
Get both. You can't go wrong with either Orange Box or Virtua Fighter 5 and both of them have plenty of replay value.

Yeah, I'm really looking at getting both right now - it's just the idea of spending so much on more games when I know I still got some to finish...

EDIT: Was looking around for some YouTube vids of El Blaze and Wolf in Version C, being a wrestling/grapple fighter fan and all, and this vid clinched it for me to start of with El Blaze... these are the sickest combos I've seen from him yet - check out that wall combo near the end of Round 3 - my goodness... Round 4 had a sick combo to win the round as well too!

http://youtube.com/watch?v=E7eMZDIGjxw&feature=related
 
More amazing fights from "Seiki no Taikeitsu 2007nen: Kenshirou Ari-na":

http://www.youtube.com/watch?v=gjiIha5YWIc - Akira (Light) vs Akira (Karnage) [Round Robin]

http://www.youtube.com/watch?v=E7vvdYdmedc - Aoi (YuanYuan) vs Aoi (Yayoi) [Round Robin -- Chinese and Japanese girl fight]

http://www.youtube.com/watch?v=3fLVAk8zCrs - Kage (Nic) vs Wolf (Tenshi) [Round Robin]

http://www.youtube.com/watch?v=YQ0dwg3PHIk - Kage (Nic) vs Lion (Choi) [Round Robin]

http://www.youtube.com/watch?v=KnLoAKepho4 - Wolf (Ike) vs Eileen (Hatim) [Semi Finals]



Those girls using Aoi were shocking! Heh, I'm so glad that more girls are learning to play VF. Also, the Akira fight was awesome too... It looks like Karnage was out-skilled, out-played, out-matched in everyway.
 
That guy is pretty good with Kage. Shows how mediocre I am.

I can't seem to do the TFT + knee lift and it's pissing me off a bit.
 
xabre said:
That guy is pretty good with Kage. Shows how mediocre I am.

I can't seem to do the TFT + knee lift and it's pissing me off a bit.

You need to get your "buffering" nailed down. Learning to buffer is the key. To help you further, try inserting D/F,D/F while you're in animation of another move and before you insert D,F+K to pull off the knee. D/F, D/F is a very important buffer move to use as it would help you pull of other moves (e.g. Akira's Byako) and help your shifting.

Watch this fight to see the best example of buffering. Take special note of 1:10secs, 1:31secs and the shifting on the entire last round:

http://www.youtube.com/watch?v=DNpNHCIxH10 - Akira (Me) vs Goh (Leon) [pre-tournament warm up fight]


Oh, btw, in case you're not using it already, I strongly advise you to use a stick to perform all of this to that speed.
 
Trojan X said:
Seriously? Is that how you really feel about Tekken 6 and you're not talking from lack of knowledge or being a VF-head?

The best thing about all of this is that we are not even talking about VF5 Evolution yet!

Late reply, but yes, I really do feel that VF5 is a much more rewarding game. Where I live, I've also noticed that Tekken 6 hasn't really caught on and people are continuing to play VF5 instead. I went to the game center last night around midnight, which is when a lot of the hardcore players show up. Tekken 6 had one guy sitting there, waiting for someone to play, and VF5 had a bunch of people playing. One guy (Wolf player) had 6000+ wins and 9000+ losses on his card. O_o

I played against a a Vanessa player and did so badly that the guy let me win two rounds before ending it. :lol
 
Trojan X said:
Oh, btw, in case you're not using it already, I strongly advise you to use a stick to perform all of this to that speed.

Would you say playing with a stick would be benificial even if I'm good with pad?

I was actually considering getting one, but I thought I would struggle too much since I'm used to playing with it.
 
PowerSmell said:
Would you say playing with a stick would be benificial even if I'm good with pad?

I was actually considering getting one, but I thought I would struggle too much since I'm used to playing with it.

Copy what I did. Keep playing with the pad until you feel that you cannot move any faster, or better than you are. After that, then move over to the stick (Get Hori, avoid those XArcade ones). When you first get the stick you need to make sure that you re-think the way you handle it: think about its sensitivity; get yourself back to basics. ONce you've spent your time to figure out how to handle the stick then, typically after 2-4 days, you'll start unleashing the beast inside you.

So... Since you're stuck in "i'm good with the pad" mode, exhurst the pad first before moving over. It's better this way...
 
Trojan X said:
When you first get the stick you need to make sure that you re-think the way you handle it: think about its sensitivity; get yourself back to basics.

Well that's my situation, I've just got the stick and I'm trying to get used to the thing.

I have another question as well, what do you do about low punch spamming?
 
xabre said:
Well that's my situation, I've just got the stick and I'm trying to get used to the thing.

I have another question as well, what do you do about low punch spamming?

Depends on which character you're using. I wouldn't calling "low punch spamming" for those low attacks are used for the following:

- Throw the opponent off rhythm
- Make it harder for the opponent to predict the next move


Depending on the character, here are the ways you can avoid getting hit by a low punch or at least retaliate to your advantage:

- Routine: analyse your opponents quickly within the first 2 rounds as they have a routine (pattern).
- Side step then follow with a P, K or P+K move.
- Step back immediately after the first hit or block. That would make your opponent either become confused or perform a long range move. That would be your opponent to either dunk the move or side step with an attack of your own.
- Reverse the low punch (based on routine)
- Prepare a throw escape (based on routine) as the next move is likely to be a throw
- Step back then immediately use a mid-kick to stagger your opponent
 
The repeated low punching seems to trip up a lot of lesser skilled players. I've used it effectively myself a few times. The trouble arises when you're close to your opponent and if they start punching low you have to duck and guard to defend and it becomes difficult to get any distance to counter it.
 
xabre said:
The repeated low punching seems to trip up a lot of lesser skilled players. I've used it effectively myself a few times. The trouble arises when you're close to your opponent and if they start punching low you have to duck and guard to defend and it becomes difficult to get any distance to counter it.

If those are your options, then it sounds to me that you need to start speeding yourself up a little and learn a little art of "prediction". This is so you can anticpate your opponents low attacks so you can perform dodging attacks or back-dash in retaliation.

To show you what I mean, check out 1:24secs from the video below:

Tougeki 2007 Tournament: http://www.youtube.com/watch?v=hhuQrzqzJzE - Akira (Anija) vs Lion (Suguru)


So... Ultimately, everything comes down to your skills but, to help, it also comes down to what character you're using because some characters have an advantage over others.
 
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