DunDunDunpachi
Patient MembeR
That's the promise that many people were sold on.I want to see sexy gay minorities in games!
"Well, now that you mention it, I would like to see [underrepresented group] in this hobby. Why not? Sounds good to me" has been most people's reaction to these things being included, with fringe groups on either side fighting about it.
However, it is crystal-clear that when these representations are implemented in the game, they are still shredded if they don't toe the "party line" to the absolute letter.
I don't have an example from videogames, but I've definitely seen it in discussions surrounding Hollywood movies, comics, and TV shows. Superheroes, specifically, have undergone a ton of progressive changes and yet there is still critique from the same "fans" (who never end up spending enough money to replace the old fans they chased off) who demanded the changes.
We've seen in criticism of black heroes "not being black enough", female heroes "not being strong enough", or gay characters "still being stereotypical". Most recently (that I'm aware of), it was the issue of a non-trans actor playing a trans role in an upcoming movie. The promise was that the representation of minority groups would continually go up, not only offering more diversity and "representation", but also increasing overall variety which would be a good thing even for the "cis white males". On its face, this seems like a reasonable idea.
But the reality is that these people-groups (they're not individual "people", just fictional amalgamations of tropes and stereotypes of another sort) must be represented according to "their" standards or else it is still anathema.
From my perspective as an outsider (I am not gay and I am neutral on the inclusion of gay content), this follows the same pattern of roping in the "fragile, defenseless minority group", promising representation, and then just pushing the examples of that minority group that agree with your overall agenda. We see this occur all the time in politics.