Angry Fork said:Is it possible to rent games through the service? And if you buy it do you own it forever or only until your subscription with OnLive runs out?
They should be hitting the UK this fall.CTID said:When will this be hitting europe, especially UK & Ireland?
You can rent for 3 or 5 days I think. You can purchase a game and be able to pay it as long as it is on their servers (legally guaranteed for three years). The third option is the monthly pass for $10 for access to 70+ games with more added weekly. You don't pay a subscription to just use the service for rentals, demos, or purchases.Angry Fork said:Is it possible to rent games through the service? And if you buy it do you own it forever or only until your subscription with OnLive runs out?
thehillissilent said:They should be hitting the UK this fall.
Better, but not perfect. Why don't you try it out? The download is only a few MB.sajj316 said:Any news on improvements to stream quality? Anything over 5 mbps would be nice for those that have connections to support it!
Bboy AJ said:Better, but not perfect. Why don't you try it out? The download is only a few MB.
I probably wouldn't buy it outright, just wait for a deal that has a free console thrown in. Usually they do this with preorders.wormstrangler said:I've been unable to game for 7months (overseas, don't have my own laptop or desktop). But I just fired up a game of FEAR3 for the first time on the service using my housemates laptop.
Colour me impressed. I didn't actually play for more than 2 minutes because I don't even have a proper mouse, but I could see myself playing games this way in the future.
Actually, I'd probably buy the micro-console right now except we have a rear-projection TV. It's big, but pretty old school, non-HD.
Not the one currently with the console, no. It uses some proprietary wireless thing to decrease input lag. I think there's a universal controller coming out that you should be able to use.remnant said:Can you hook the controller up to a PC?
thehillissilent said:http://onlivefans.com/news/onlives-...o-work-with-2-mbps-connections-on-hdtvs/1137/
It seems that OnLive is working on a 2Mbps stream to HDTV so the requirement will be from 2mbps-5mbps for HDTVs. This will further help people with slower connections to access the service, not to mention the .5mbps requirement for Smartphones/tablets.
http://www.computerandvideogames.com/309130/news/onlive-invites-sony-and-ms-to-adopt-tech-on-ps3-360
Also, it seems that OnLive is in talks with Sony and Microsoft with enabling the OnLive tech on their consoles. This will prove to be very interesting because in additional to a "Netflix-like add-on", this can lead to exclusive streaming content on each individual console and it will expand OnLive's userbase. It seems like OnLive really wants to be Netflix for games and be accessible by everybody. Also, it would help users transistion to the next-generation of systems.
I guess the advantage for console makers would be to license the tech and integrate it into their future hardware. Sony and MS can build custom OnLive enabled server versions of their consoles to be in a datacentre which can stream games in addition to their local consoles which can play games locally. It would really help these companies to transition to the cloud. MS is trying to move to the cloud with other products already.Bboy AJ said:I don't see that happening. It's different because people may transition to OnLive, leaving less Xbox and PS gamers.
Maastricht said:I'm in the Netherlands but I've tried this a few times already over the last six months or so, and last time doing a trial of Lego: Harry Potter 1-4 it actually worked quite well. It's getting close to being unbeatable for trying a game effortlessly, which is probably why Eurogamer.net is integrating with Gaikai to link demos to games they review or preview on their site that should enable you to streamplay them with a single click. Pretty nifty!
Sounds like a great deal. $10 and I could have Duke? Worth it.JesseZao said:Another 7/4 sale for the monthly pass subscribers: You get to pick a free game Tuesday. Works
if you sign up before 12:00 PST July 4th. So basically, at minimum you spend $10 and get a
month of the pass and any released game.
sajj316 said:This will be interesting. The model currently works for streaming movies. I don't see why games have to be different.
Hi everyone,
As Steve mentioned in his interview, the latest update was a major one, but now we have a huge number of servers and it takes a while to roll it out, and after that, we are cautious in turning on new features, and even after we do, bear in mind that some of the new features support stuff behind the scenes, like prepping for new games that are about to be released, or support for next-gen servers and new data centers.
I love the fact that everyone in this forum is on the leading edge of OnLive technology, and we know you want to be on top of every new feature. But, please understand that our first priority is making sure OnLive is reliable. One of the great advantages of cloud gaming is that if there is a hiccup with a new feature, it is easy for us to quickly disable it, fix the bug, and roll it out again. This happens very rarely, but the OnLive system is 100s of millions of lines of code deployed globally not only on servers, but to custom hardware, and to a wide range of local devices, all working in real-time with precision often measured in microseconds, and we're human. So, we want to be sure something is solid with many hours of use throughout the world on all devices before we declare it as released. We realize that's not the way most product updates work, but few products are as complex as OnLive, especially products targeted to a mass-market audience that won't understand technical problems.
So, yes, I can confirm that OnLive will now allow connections to PC, Mac and MicroConsoles down to 2Mbps, and that update is complete and solid worldwide. Because we've been steadily improving the compression algorithms (there are different ones used for different situations), on a small screen (say a netbook) 2Mbps will be okay. We recommend 2.5 to 3 Mbps for a laptop screen, and recommend 3 Mbps and up for monitors and TVs. The bigger the screen and the closer you are to it, the higher speed we recommend. For example, while 2Mbps looks great on a netbook or tablet, it will not look good on a TV or monitor.
Also, note that bandwidth is just one factor. When Internet connections (especially wireless ones) have impairments (e.g. packet loss, jitter, congestion, etc.), it can impact video quality. Also, if we can't get enough processing power from your computer (e.g. if it is in power save mode, or if other processes are bogging it down), that can also impact video quality. Lastly, be sure you adjust the Brightness and Contrast using Settings:Video in the OnLive Dashboard. You'd be amazed how much that can improve the video quality.
You will continue to see OnLive video quality get better, but it will be gradual, and sometimes the improvements we make only affect certain types of connections or certain game video sequences, so some people will be blown away by the change, and others won't see it. So, don't be surprised if some people wake up one morning and see a big change, but you don't see any difference. The people that usually are surprised the most are ones who haven't used OnLive for a few months and then try it again.
We expect that lowering the minimum bandwidth to 2 Mbps will open the door for a lot more people to try OnLive, and in a pinch, it will allow you to play in more places, like hotels and public Wi-Fi hotspots. But bear in mind that we still recommend higher bandwidth for larger screens or monitors you are sitting up close to.
(Note also, that the OnLive Viewer and Player on tablets will run down to 1 Mbps, although we recommend 2 Mbps.)
Yes, there are other features in this release that are not yet visible to users. We have a lot of stuff rolling out through the summer, so please hang tight!
Finally, I'll reveal the answer to one OnLive's deepest mysteries that has been also pondered by this forum: why is Steve Perlman always demoing Virtua Tennis? Well, the reason is he usually has very limited demo time and it launches through the title screen and into gameplay very quickly, it's rated E for "Everyone" and won't offend anyone in the audience or require an age gate if posted as a video, and it's very easy to play in case he hands it to someone who wants to try it. When there is a particularly feature to demonstrate, he'll use other games, like the touch features in "From Dust".
I know this is a long post, but I hope this helps shed some light onto your questions!
-OnLive MJ
thehillissilent said:You can play more than 60 games in the Playpack for 99 cent for the first month and $9.99 a month afterwards. The offer ends July 31st. They just added the orginal Deus Ex Game of the Year edition to it. Enjoy.
wormstrangler said:Pre-Order Saints Row 3 by the 3rd August and you get a free game or a free Onlive Game System: http://www.onlive.com/go/sr3?
From the OP: OnLive will officially launch in the fall in the UK and servers will also be located in Luxemborg for access throughout Europe.syko de4d said:when it comes out in Europe? I want to test it ^^
Bboy AJ said:Try it out for yourself. No one can really say how well it will run for you.
I doubt it will. Should run pretty well on 10 mbps.TheNatural said:I have tried it, just wondering if anyone with it has noticed any improvements since like last year or so. I played a little Just Cause 2 with it, it seemed slow though. I don't know if the experience improves with more bandwidth either - I already have 10 mbps. Even so, I may jump on again just to get Saints Row The Third, even if it's a laggy mess. I don't want to spend money on a console or a processor/mobo/GC upgrade to get it to play decently. I can upgrade my connection to 20 MBps for another $10, but I don't know if that would necessarily improve anything.
Bboy AJ said:I doubt it will. Should run pretty well on 10 mbps.
19Kilo said:Looks like playpack subscribers now get 30% off everything, including hardware, pre-orders and new releases for as long as they're subscribed. The 30% works in conjunction with any other discounts too. Not bad!
Yeah, they need it. Now, they need to keep cranking out some more games.Bboy AJ said:They're really pushing the Play Pack lately. Wonder why.
edit: It's probably because it's a subscription model. They have income continually coming in.