Bartski
Gold Member
Hey remember that 7 million USD grant CD Projekt received from the Polish government to support the development of the game?
Again, here is the list of features that were not imagined by gamers falling victim to their own self inflated hype but revealed to be present in the game by CD Projekt Red, discussed in pre-release event interviews and news articles
– AMAZING AI that directs enemies during combat/patrol but also citizens and npcs' daily life
"We've greatly enhanced our crowd and community systems to create the most believable city in any open-world game to date"
"The city streets are bustling with crowds of people from all facets of life, all living their lives, with a full day/night cycle."
(Source: Cyberpunk 2077 Gameplay Reveal — 48-minute walkthrough
"According to new CDPR interviews, Cyberpunk 2077's new real-time AI systems will allow for incredible dynamism. Thousands of NPCs will have actual daily routines throughout Night City's six districts, including a ton of robust and varied characters with cyborg implants, unique designs and animations, and day and night cycles."
(Source: https://www.tweaktown.com/news/7304...cs-will-have-unique-daily-routines/index.html)
Also, a wanted system and corrupt police (https://gamerant.com/cyberpunk-2077-wanted-system-corrupt-police/)
The official document shared by the NCBR gives us a decent amount of insight on each proposal. CDPR's four proposals were focused on the following game development goals:
- City Creation
Comprehensive technology for the creation of "live", playable in real-time, cities of great scale based on the principles of artificial intelligence and automation and taking into account the development of innovative processes and tools supporting the creation of high-quality open world games.
- Seamless Multiplayer
Comprehensive technology enables the creation of unique gameplay for many players, taking into account the search of opponents, session management, replication facilities, and support of a variety of game modes along with a unique set of dedicated tools.
- Cinematic Feel
Comprehensive technology for providing a unique, film quality RPG with open world, also taking into account innovative solutions Process and unique set of dedicated tools.
- Animation Excellence
Comprehensive technology enabling a significant increase in quality and production of complex face and body animations for open world RPG games, also taking into account the innovative process solutions and a unique set of dedicated tools.
Again, here is the list of features that were not imagined by gamers falling victim to their own self inflated hype but revealed to be present in the game by CD Projekt Red, discussed in pre-release event interviews and news articles
– AMAZING AI that directs enemies during combat/patrol but also citizens and npcs' daily life
"We've greatly enhanced our crowd and community systems to create the most believable city in any open-world game to date"
"The city streets are bustling with crowds of people from all facets of life, all living their lives, with a full day/night cycle."
(Source: Cyberpunk 2077 Gameplay Reveal — 48-minute walkthrough
"According to new CDPR interviews, Cyberpunk 2077's new real-time AI systems will allow for incredible dynamism. Thousands of NPCs will have actual daily routines throughout Night City's six districts, including a ton of robust and varied characters with cyborg implants, unique designs and animations, and day and night cycles."
(Source: https://www.tweaktown.com/news/7304...cs-will-have-unique-daily-routines/index.html)
Also, a wanted system and corrupt police (https://gamerant.com/cyberpunk-2077-wanted-system-corrupt-police/)