• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Pachter: "I don't know why Iwata is still employed"; should bring old games to mobile

Status
Not open for further replies.
Yes, I don't know why the man who took over nintendo and made the Wii the financial winner of last generation is employed either.

It's only been one year. Calm down.
 
Why does Nintendo need to release GBA or DS games on phones anyway? I think they would be better served releasing new content tailor-made specifically for iOS and Android devices that use their existing IP.

But obviously this is Nintendo, so it would still be something more substantial than "Temple Run with Zelda" or "Angry Birds with Mario."
 
27_2l.jpg


Well, Nintendo will probably generate around 176.778.000 $ to 216.062.000 $ with it's own eShop this year.

If people spend around 1 $ for their apps, they need 176.778.000 to 216.062.000 downloads per year to get to the same amount.. and I'm just talking about their eShop.

And they probably get 5 to 10 slots on the main-page for their best selling apps (there are >150.000 other games in the App Store).

I won't start with the other disadvantages.


Edit: And 30% of the 1 $ goes to Apple.

This is basically what I was going to say. Nintendo's games on mobile simply wouldn't make enough money, even if they sold as much as Angry Birds.
 
How much money do you think mobile gaming makes a year? And how much money does Nintendo make even it bad years like 2012? Google is your friend - the answers will probably surprise you. And I'd suggest Pachter and other analysts should use Google every once in a while, too...

Profitable enough to create shifting focuses at traditional gaming companies and provide revenue for newer ones.

Yes Nintendo makes money, but a move like this is about creating additional streams of revenue from old content. Move like this aren't because youre not making money at all. It's about making more and possibly covering losses in other risky endeavors.

Than why would you make a claim that only somebody would if they just skimmed the thread?

I made the claim some are simply offended at the very idea of old Nintendo games on mobile platforms and I don't understand why. I believe some are and they aren't explaining themselves.

Even on the first page there are plenty of critiques and posts agreeing with pachter. You made a post that was simply ignorant of the threads content.

I wasn't ignorant of those, my post simply wasn't directed towards them. I should have been much clearer.

Thus you can conclude one of the three things I did. This stuff doesn't in the least offend me, so there's no need to project. It's all about the actions you brought with your post.

Can you tell me more about these actions?
 
I love the ebb of flow of Nintendo at GAF.

Last Week: "Why Wii U is your best Holiday bet." "Why You Shouldn't Overlook the Wii U."
This Week: "The fuck, Nintendo? Why U do so bad?" "Off with Iwata's head!"
 
Please World, let unique things remain unique, not everybody needs to follow the trends.

Money is important but is not the drive of life. I think Nintendo is trying to do what makes them happy, while earning as much money as they can while doing it.
 
Putting old games on iOS and Android isn't just about the money you would make from those sales, but reaching a wider audience and making them Nintendo fans again. Nintendo's catalog of classics would basically be one big advertisement for everything they're doing now.
 
You know what Nintendo needs to do? Release a gameboy micro type device that plays NES, gb, GBA, and SNES games.
No cartridges, all the games are downloadable on a special fork of the eshop. NES and gb games are 2.99.
SNES and GBA are 4.99.

It would be amazing.
 
Please World, let unique things remain unique, not everybody needs to follow the trends.

Money is important but is not the drive of life. I think Nintendo is trying to do what makes them happy, while earning as much money as they can while doing it.

I would swear that you think Nintendo is a single person, with human emotions.
 
I agree Nintendo should leverage mobile but as a marketing channel/funnel not as profit stream. Focus on freebies to generate more brand/product awareness and somehow connect the mobile releases to the wiiu/3ds and miiverse.
 
Maybe you should have been more descriptive instead of drive-by posting? But of course I'm projecting.

This isn't aimed at you, but I have noticed a lot of times people throw around "drive-by posting." The thing, this is a forum on the internet. While some people can post all day long, others have limited access. Maybe people have said their piece and will come back later, while the forum and thread are still there, and reply more. I just think it's lame to essentially criticize people for not using threads as chat rooms.

Anyway, back on topic, LOL Pachter, this means now that Nintendo will NOT give away GBA games for free, am I right?!
 
I like his idea of better using old games and titles to build more brand popularity through the quantity over quality (meaning, lots of very low profit entries rather than fewer higher profit entries) in order to also build brand and character momentum for its primary console. I'm not sure the specifics of payment models, but I think it's a strong case to say that there could be correlation between growing mobile popularity as momentum to grow console popularity.

And that's it possible do so without devaluing the brand. Why is mobile so blasphemous? So, having Mario promotions with Pepsi and McDonalds, Mario choose-your-own-adventure books, a Mario movie, etc are OK? I mean, some of that was crap, but if you think of when Mario was at its peak? Around the time The Wizard movie came out... about Super Mario 3 and Super Mario World period. Maybe not in sales but in pop culture, Mario was everywhere and people loved it. But now somehow Mario anywhere that's not a Nintendo platform is a risk? I applaud some of their stubbornness and not 'selling out'... but there's a fine between brave about your fundamentals, and being stubborn about a failing strategy.
 
"A classic is back! Pokemon Red/Blue has been ported to the iOS. For free, you can play Pokemon Red, with a few minor changes.


I mean that honestly wouldn't be toooo bad, your theoretical price ideas would let you go through the whole game only having to pay 8 or 9 dollars, which is probably what a game like pokemon would cost on the appstore.

Although you'd never be able to get all 151 pokemon unless you spent 50 bucks on porygon hahahaha
 
You know what Nintendo needs to do? Release a gameboy micro type device that plays NES, gb, GBA, and SNES games.
No cartridges, all the games are downloadable on a special fork of the eshop. NES and gb games are 2.99.
SNES and GBA are 4.99.

It would be amazing.

2DS/3DS. The rest is software. That device already exists.
 
I'm not going to say anything about whether Iwata should be employed. Cause I really don't know. But agree that Nintendo should be more aggressive about getting classic titles into the various eShops. The 3DS is not so bad, but on the Wii U, it's just depressing.
The trickle makes sense though. If everything would be available on day one, customers would cherry pick the five games they really want and never buy anything else. The trickle makes customers buy things they kinda want, but wouldn't buy if what they really wanted was available. And it's exceptionally slow on Wii U because the installed base is tiny and growing so slowly.
 
Putting old games on iOS and Android isn't just about the money you would make from those sales, but reaching a wider audience and making them Nintendo fans again. Nintendo's catalog of classics would basically be one big advertisement for everything they're doing now.

Again. How do you figure? To those customers, there is a much bigger chance that they will take it as "Finally, Nintendo games on mobile. I don't have to buy their hardware anymore."

Now what?
 
Putting old games on iOS and Android isn't just about the money you would make from those sales, but reaching a wider audience and making them Nintendo fans again. Nintendo's catalog of classics would basically be one big advertisement for everything they're doing now.

Ideally, but there's nothing to suggest that these same people won't be conditioned to simply expect more of that on their actual devices which takes away from Nintendo's own business as a hardware manufacturer. This is the risk that such a move poses for Nintendo. Their brand has maintained value over the years partly because they are tied to their own hardware. I think companion apps would be okay for serving that role, but not full experiences.
 
SEGA is selling old game ROMs, Sony is developing some games specifically for iOS/Android, Square-Enix and everyone else is doing it as well.

Sega doesn't have a handheld system, and sony does more than just make video games.

Nintendo literally ONLY has video games (i guess merch, too). To put their own stuff on hardware that isn't their own devalues their own hardware at the price of a quick cash grab. The short term cash grab could potentially damage their long term console business. There's no real way to prove it, but I honestly believe the damage to their branding would be greater than the couple million they'd make from selling old games on phones.
 
I would swear that you think Nintendo is a single person, with human emotions.

The personification of Nintendo has always been impressive. It becomes the true stalwart supporter of true gaming against the evils of the base industry as we know it. It knows better than any who would dare criticize it, and when it fails, it is because the unwashed masses simply didn't understand its true glory.
 
I love the ebb of flow of Nintendo at GAF.

Last Week: "Why Wii U is your best Holiday bet." "Why You Shouldn't Overlook the Wii U."
This Week: "The fuck, Nintendo? Why U do so bad?" "Off with Iwata's head!"

Gaming-journalism schizophrenia. Or the budget for corporate shills got extended for another month- Who knows.
 
Before Nintendo puts anything on mobile they really, really need to start release A LOT of their NES, SNES, N64, GB, GBC, GBA, and even Game Cube games on their VC.
 
I mean that honestly wouldn't be toooo bad, your theoretical price ideas would let you go through the whole game only having to pay 8 or 9 dollars, which is probably what a game like pokemon would cost on the appstore.

Although you'd never be able to get all 151 pokemon unless you spent 50 bucks on porygon hahahaha
"Oh don't worry. Pokemon Red is the gateway drug! Pokemon Silver and its DLC Kanto region will be the real money maker."
 
I made the claim some are simply offended at the very idea of old Nintendo games on mobile platforms and I don't understand why. I believe some are.


Originally Posted by Mudcrab

I have no idea why the idea of releasing ancient Gameboy/GBA/DS games on mobile platforms is so offensive. Does it really hurt anyone if Advance Wars or Mimish Cap is on Android?

Originally Posted by Mudcrab

"lol Patcher" and "I hate mobile gaming" isn't really a critique. Gimme some reasoning at least.

These were your first quotes in this thread. The second is wrong, as you yourself noted that you should have been descriptive, and the first contradicts you to a degree. You didn't claim "some" or any number of people. You just said does it hurt anyone? Which is an ok question, but as I said later that there has been critique in this thread that you might have glazed by.


I wasn't ignorant of those, my post simply wasn't directed towards them. I should have been much clearer.
Can you tell me more about these actions?

Your second post about there not being any critique or reasoning. It is ignorance of the threads content. You were called out, and you rectified it by admitting you should have been more descriptive.
 
2DS/3DS. The rest is software. That device already exists.

Not really. SNES GBA ... Sleek gameboy micro type device...
NES, GB $2.99
SNES GBA 4.99

I don't see the similarity

I'm talking about a dedicated legacy platform, with a ton of games available every week, not dropped out one at a time once a month.
 
Yes, I don't know why the man who took over nintendo and made the Wii the financial winner of last generation is employed either.

It's only been one year. Calm down.

They've been losing marketshare for longer than a year. The last few years of the Wii's life were fading hard after their explosive start which they failed to capitalize and grow from. It's been pretty substandard for a while now.
 
Have people ever considered that consumers might be willing to spend more than a dollar on a mobile game if it was actually more valuable than the majority of the low cost quick cash in games in mobile marketplaces?

If you all had good, portable controllers for your mobile phones, would you not pay $20 (at least) for Super Mario 3D Land? When you paid $40 on 3DS?

There isn't much reason behind believing that a market of higher quality, more expensive games cannot exist on mobile platforms. Square Enix has been leading the way with this, and so far have had no complaints about their performance in the mobile market.

If everyone who makes games for 3DS/Vita switched their focus to mobile+gamepad support that market would immediately be a very real thing. Unfortunately that transition will take time but I think it is inevitable.

The super computers in our pockets are going to end up replacing many devices in our lives, handheld gaming consoles included.
 
I like his idea of better using old games and titles to build more brand popularity through the quantity over quality (meaning, lots of very low profit entries rather than fewer higher profit entries) in order to also build brand and character momentum for its primary console. I'm not sure the specifics of payment models, but I think it's a strong case to say that there could be correlation between growing mobile popularity as momentum to grow console popularity.

And that's it possible do so without devaluing the brand. Why is mobile so blasphemous? So, having Mario promotions with Pepsi and McDonalds, Mario choose-your-own-adventure books, a Mario movie, etc are OK? I mean, some of that was crap, but if you think of when Mario was at its peak? Around the time The Wizard movie came out... about Super Mario 3 and Super Mario World period. Maybe not in sales but in pop culture, Mario was everywhere and people loved it. But now somehow Mario anywhere that's not a Nintendo platform is a risk? I applaud some of their stubbornness and not 'selling out'... but there's a fine between brave about your fundamentals, and being stubborn about a failing strategy.
Nintendo, Sony, and Microsoft hardware are slowly becoming alternatives to Google and Apple products.

It's one thing to merchandise your IPs, and another to contribute to what is possibly a competing platform.
 
I love the ebb of flow of Nintendo at GAF.

Last Week: "Why Wii U is your best Holiday bet." "Why You Shouldn't Overlook the Wii U."
This Week: "The fuck, Nintendo? Why U do so bad?" "Off with Iwata's head!"

NeoGaf has many heads though, they all speak at once and sometimes one of them is louder than the others...
 
give gba games away for free???? lol they'd sell for 8.99 a pop and stay at the top of the app store paid apps list. hahahahahaha free.....give me a break. Still, not happening any time soon.
 
Profitable enough to create shifting focuses at traditional gaming companies and provide revenue for newer ones.
It's profitable for companies like EA, companies that never made much money on dedicated handhelds. For Nintendo, it's a fart in the wind.
 
GAF > Pachter > GAF

Pachter reads too much GAF!... or not enough?

Mobile platform games make their money on sucking cash out of players with skinner box timers with a 99c 'speed up' option. Have you seen how other games have been made for mobile? Have you seen Final Fantasy iOS? Absolute garbage tier stuff.

Nintendo is allowed to make an underselling console with amazing games and everyone else can complain about how they can't play the new Mario on their Xbox. It's the same thing we've seen since 2001.

Can you imagine other businesses selling their products through others competitors? Like imagine if Kroger sold it's products in Wal-Mart because people complained that they didn't want to have to visit two different supermarkets? What if Apple sold it's apps on the Android store because people didn't want to deal with Apples UI? It's crazy talk, crazy!

Businesses thrive on unique assets that consumers value. I'm going to go out and say that multiplatform games are almost always worse than monoplatform games. Developers have always commented about this, especially vocal during the previous generation saying that the 360 was much easier to work with compared to the PS3 and the games showed that frustration with PS3 releases often being buggy, choppy or otherwise handicapped compared to other releases (visa versa as well).

Remember how before Pachter was saying 'Shut up Nintendo fanboy, buy a WiiU'? This is a weird sentiment for Pachter to have suddenly, I can't help but think that he's just trending with popular opinion.

I love the ebb of flow of Nintendo at GAF.

Last Week: "Why Wii U is your best Holiday bet." "Why You Shouldn't Overlook the Wii U."
This Week: "The fuck, Nintendo? Why U do so bad?" "Off with Iwata's head!"

Following Week: "PS4 and Xbone confirmed the only next gen" "Nintendwho?"
 
Sega doesn't have a handheld system, and sony does more than just make video games.

Nintendo literally ONLY has video games (i guess merch, too). To put their own stuff on hardware that isn't their own devalues their own hardware at the price of a quick cash grab. The short term cash grab could potentially damage their long term console business. There's no real way to prove it, but I honestly believe the damage to their branding would be greater than the couple million they'd make from selling old games on phones.

Releasing Super Mario Bros 1 on the App Store would do damage to their branding? Come on now.

Their brand is fucking damaged. It's too late. It is already irrelevant in the console space and is clinging on to a disappearing market on the handheld side. It is selling the 3DS very well but how many more generations can they have a successful handheld?
 
Again. How do you figure? To those customers, there is a much bigger chance that they will take it as "Finally, Nintendo games on mobile. I don't have to buy their hardware anymore."

Now what?

Sony, Microsoft and Nintendo should be putting their legacy titles on every single device in existence. People don't buy a Nintendo system to play the first Super Mario Bros. Putting legacy titles on to other platforms does nothing to dilute or hurt the brand and can only help as these titles would be generating revenue that wouldn't exist otherwise.
 
I have been saying it for a while now, Iwata, Miyamoto, Takeda, and Reggie all need to go.

Glad to see the mainstream is starting to catch up.
 
Those measures might be good for short-term profit but I wouldn't bet on "free" brands like Angry Birds, Candy Crush or Fruit Ninja being popular or relevant 20 years from now. I want to think Nintendo is smart enough to realize that.

Is Final Fantasy, for example, more popular now that the old games are available for cellphones?
 
Sega doesn't have a handheld system, and sony does more than just make video games.

Nintendo literally ONLY has video games (i guess merch, too). To put their own stuff on hardware that isn't their own devalues their own hardware at the price of a quick cash grab. The short term cash grab could potentially damage their long term console business. There's no real way to prove it, but I honestly believe the damage to their branding would be greater than the couple million they'd make from selling old games on phones.

So what about companies like Square-Enix, EA, and other successful publishers that go on mobile? Has having Madden NFL 13 on mobile hurt sales of the main game, is THAT what is causing EA to go down the drain?

Generally speaking when Nintendo has steadfastly decided to go against the march of progress is has failed. Wii took a risk, and it was an amazing victory for them. But systems like the N64, GC, and now the WiiU? Not forward thinking enough on the important stuff, and up their own ass for just about everything else. None of these were BAD systems, but they ignored clear signs of where the market was going, and thought they knew better than everyone else.
 
give gba games away for free???? lol they'd sell for 8.99 a pop and stay at the top of the app store paid apps list. hahahahahaha free.....give me a break. Still, not happening any time soon.

no man, a financial analyst said that free games would be a good source of revenue. how can you not see that?!?!






/s obviously
 
It's profitable for companies like EA, companies that never made much money on dedicated handhelds. For Nintendo, it's a fart in the wind.

Its not a "fart in the wind" if you are reaching a large audience that isn't playing games on your handheld or even any dedicated gaming device. You would effectively be marketing and making money by selling already produced content.


Your second post about there not being any critique or reasoning. It is ignorance of the threads content. You were called out, and you rectified it by admitting you should have been more descriptive.

It's not ignorance at the thread contents if the people I'm directing my words at actually exist in said thread.

I was called out because I was misunderstood which I'll admit I could have avoided.
 
To be fair Iwata's miraculous holding on to his job is a fairly common sentiment in the industry. The word "Teflon" gets thrown around a lot.
 
I have been saying it for a while now, Iwata, Miyamoto, Takeda, and Reggie all need to go.

Glad to see the mainstream is starting to catch up.

I want Iwata gone, I'd prefer to see Miyamoto in a more refined role where he's only really in charge of making games as opposed to just shafted out. Don't know who Takeda is and from what I understood Reggie in his current role could never really do anything so I'd like to see a structure change where the NA head would be afforded more freedom.

I definitely feel Nintendo need new leadership but I also don't want them to lose what makes them Nintendo so when the time comes that Iwata bows out whenever that is, it'll be interesting for me to see which way the company goes.
 
Sony, Microsoft and Nintendo should be putting their legacy titles on every single device in existence. People don't buy a Nintendo system to play the first Super Mario Bros. Putting legacy titles on to other platforms does nothing to dilute or hurt the brand and can only help as these titles would be generating revenue that wouldn't exist otherwise.

Sony is putting their legacy titles on every single... really? Please tell me where I can find Wipeout, Crash Bandicoot (oh wait), Colony Wars, the first Warhawk...etc on my Android. I can't find them.

If you say PlayStation Mobile, I'm going to laugh.
 
I love the ebb of flow of Nintendo at GAF.

Last Week: "Why Wii U is your best Holiday bet." "Why You Shouldn't Overlook the Wii U."
This Week: "The fuck, Nintendo? Why U do so bad?" "Off with Iwata's head!"
Well the Wii U does have appealing games now and in the future, but that doesn't take away that the Wii U is a commercial failure(for now at least).
 
Sony, Microsoft and Nintendo should be putting their legacy titles on every single device in existence. People don't buy a Nintendo system to play the first Super Mario Bros. Putting legacy titles on to other platforms does nothing to dilute or hurt the brand and can only help as these titles would be generating revenue that wouldn't exist otherwise.
Do you understand why Disney's classics are not running once a month on free to air television? For the same reason Super Mario Bros. isn't on iOS.
 
Apple is loosing a lot of marketshare in europe lately. Android is just climbed above 70%. I have no idea how Mr Cook is still employed. Why do they still refuse to port iOS and iTunes on some cheap 50 Dollar phones? They could extend they brand by hundrets of millions of devices! Sure it would be sluggish as hell and it would hurt their nimbus of an outstanding and snappy OS to an extend i can´t even imagine... but hey! They would make sooo much money for at last one or two years! What´s wrong with you Apple! Just give me your OS on my device! Hnnnnghh
 
Status
Not open for further replies.
Top Bottom