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PAL Charts - Week 46, 2011

Was a little worried about Zelda's sales beforehand considering how dead the Wii has been for the last year, hopefully it still manages to keep up a normal level of sales for the series.
 
Zelda debuted at <100k? I think this is a pretty good indicator that starving your diehard fanbase for a year is detrimental to retaining customers.
 
Well, according to this FIFA 12 is at 55K:


FIFA 12 is 5th in the All Formats chart and Skyward Swords is 7th, so that would imply it is below 55K.

Eh. As said by BKK, Twilight Princess did 65k, and that was GC + Wii IIRC... or was it only counting the Wii version?
However, for Zelda, I would wait till the end of the Holidays, since it will be helped by Christmas and much more massive advertising (weren't people saying that Zelda saw an increase in advertising AFTER the release? )

About Mario, do we have some even sparse info about what the two Galaxy did?
 
Eh. As said by BKK, Twilight Princess did 65k, and that was GC + Wii IIRC... or was it only counting the Wii version?
However, for Zelda, I would wait till the end of the Holidays, since it will be helped by Christmas and much more massive advertising (weren't people saying that Zelda saw an increase in advertising AFTER the release? )

About Mario, do we have some even sparse info about what the two Galaxy did?

That would be Wii only. The GCN version was only sold online and so, would not be counted (but it's sales were nothing more than statistical noise in comparison anyway)

Also, pretty much every Nintendo game gets the majority of their advertising after release, so an increase in sales isn't unlikely.
 
That would be Wii only. The GCN version was only sold online and so, would not be counted (but it's sales were nothing more than statistical noise in comparison anyway)
It was online only in the sense retail had all abandoned Gamecube at that point (you could say that was 2003 actually...) though my local GAME got a few copies and had a special offer around Christmas of the game and a Gamecube for £50 (getting rid of their used Gamecubes really).

But the real reason the 65k figure doesn't include any Gamecube sales is the that was Wii launch weekend and the Gamecube version wasn't released until a weeks after that.

Edit: Japan the GCN version was online only and direct from nintendo at that.
 
Well, according to this FIFA 12 is at 55K:


FIFA 12 is 5th in the All Formats chart and Skyward Swords is 7th, so that would imply it is below 55K.

Owch. That has to be one of the worst debuts for a Zelda ever! Legs or not, that's is a major bomb. And Mario did even worse. Nintendo must have really lost mindshare in Europe, big time.

Well, that or it got seriously overshadowed. Either way, Zelda has fallen.
 
Ok, in the report from ChartTrack I found that Super Mario Galaxy, at the time, overdid Zelda becoming the fastest selling Wii game ever (2007)

Nintendo occupy the next two spots in the All Formats Chart as new entry ‘Super Mario Galaxy’ beats Zelda to become the fastest selling Wii game, debuting at No5 ahead of ‘Dr Kawaskima’s Brain Training’ which is a non-mover at No6 despite a healthy 62% rise in sales.

http://www.chart-track.co.uk/?i=499&s=1111

Nothing about Galaxy 2.
 
Owch. That has to be one of the worst debuts for a Zelda ever! Legs or not, that's is a major bomb. And Mario did even worse. Nintendo must have really lost mindshare in Europe, big time.

Well, that or it got seriously overshadowed. Either way, Zelda has fallen.

"Aaaaaah, classic BurntPork"
 
"Aaaaaah, classic BurntPork"

Who are you quoting? Tell me so I can kill him/her.

And there's no way to spin Zelda debuting that low into something good. That's less than half of what TP debuted at, despite having 10x the userbase. It bombed.
 
That would be Wii only. The GCN version was only sold online and so, would not be counted (but it's sales were nothing more than statistical noise in comparison anyway)

Also, pretty much every Nintendo game gets the majority of their advertising after release, so an increase in sales isn't unlikely.

I remember walking into GAME day 1 and buying GC TP.

I think when all is over, SS will sell around the same amount as WW.
 
Who are you quoting? Tell me so I can kill him/her.

And there's no way to spin Zelda debuting that low into something good. That's less than half of what TP debuted at, despite having 10x the userbase. It bombed.

How do you know it did less than half of what TP did?!? O_O
 
It was online only in the sense retail had all abandoned Gamecube at that point (you could say that was 2003 actually...) though my local GAME got a few copies and had a special offer around Christmas of the game and a Gamecube for £50 (getting rid of their used Gamecubes really).

Oh really? It had such little presence at retail that I thought that they went ahead and made it online only like in Japan!

The GCN situation really was quite sad. It was so bad that GCN's were being sold at cheaper prices than the games themselves! (and sales got so bad that Argos actually dropped it all together!)

It's funny how Nintendo have never really been able to wrangle a decent presence at retail. Even in the Wii, DS, GBA and the GCN's hey day, Nintendo's consoles would always get pushed to the back of retail stores (especially in GAME) and given tiny shelves with poor game availability (it was impossible to find a copy of Fire Emblem Shadow Dragon on day one! - had to end up importing the US version!)
 
I wonder if the requirement for MotionPlus hurt Zelda any? I would expect many owners of older systems still have no MP (I know I don't!)
 
France:
Week 45, 2011

01 (__) [PS3] Call of Duty: Modern Warfare 3 (Activision Blizzard)
02 (__) [360] Call of Duty: Modern Warfare 3 (Activision Blizzard)
03 (__) [360] The Elder Scrolls V: Skyrim (Bethesda)
04 (__) [PS3] The Elder Scrolls V: Skyrim (Bethesda)
05 (__) [PS3] Call of Duty: Modern Warfare 3 - Edition Collector (Activision Blizzard)
 
Releasing Zelda on Wii is as dumb as releasing TP on GameCube only would have been. Motionplus or not, they should have ported it to Wii U as a launcher.
 
2ziy2o3.png

Italy:
1) Call of Duty: Modern Warfare 3 (PS3)
2) Call of Duty: Modern Warfare 3 (X360)
3) The Elder Scrolls V: Skyrim (PS3)
4) The Elder Scrolls V: Skyrim (X360)
5) Uncharted 3 - L'Inganno di Drake (PS3)
6) FIFA 12 (PS3)
7) Pro Evolution Soccer 2012 (PS3)
8) Battlefield 3 (PS3)
9) Pro Evolution Soccer 2012 (PS2)
10) Just Dance 3 (Wii)

http://multiplayer.it/notizie/95904-le-classifiche-italiane-dal-7-al-13-novembre-2011.html
 
Releasing Zelda on Wii is as dumb as releasing TP on GameCube only would have been. Motionplus or not, they should have ported it to Wii U as a launcher.

You know the Wii line-up for this year would've ended up as:
Kirby Wii

if they did that, don't you?

Nintendo was probably thinking about moving SS to Wii U but they don't have any third party games to carry the system either.
 
[Nintex];32857006 said:
You know the Wii line-up for this year would've ended up as:
Kirby Wii

if they did that, don't you?

Nintendo was probably thinking about moving SS to Wii U but they don't have any third party games to carry the system either.

I doubt Zelda is going to move many consoles, so who cares?
 
I doubt Zelda is going to move many consoles, so who cares?
So... instead of trying to do what they can to change that/salvage what's left of the Wii by releasing titles like Skyward Sword on it, they should instead just completely abandon it and essentially have no active console at all until sometime after June, when they're able to launch the Wii U? Not to mention the added cost of having to go back and rework Skyward Sword so that it would be compatible with the tablet controller (meaning pretty much taking out the MotionPlus stuff), in order for it to actually be able to function properly as a Wii U launch title. No, the Wii might not be in the best of shape right now, but letting it go without any sort of big holiday title and moving any similar titles in the next 7+ months to the Wii U definitely wouldn't have been a good move. It's still too long until the Wii U's expected launch for Nintendo to have been able to get away with something like that.
 
I doubt Zelda is going to move many consoles, so who cares?

The Nintendo fans who Nintendo felt had lost trust in them after the 3DS pricedrop. In Europe we had Xenoblade and such so we would've survived. NA's last big Wii game would've been Donkey Kong Country: Returns. Running on the same fumes for 2 years is outrageous, even for Nintendo. If they had third party support they might've reconsidered.

They needed 'something' big this november. Now you could argue that it might've been a better idea to keep Pikmin on Wii for holiday 2011 and Zelda for Wii U in 2012. But on the other hand, the game was build around the Motion Plus and they already flip flopped twice during the development(change of art style, change of control scheme(removing motion plus only to put it back in again)).
 
Zelda and Mario were only out two days for this one, right? That's probably why. Really hope they didn't bomb...

I'm happy with SR3, though.

99% of new entries in the UK chart are for 2 days of sales. Barring literally a handful of games, everything is released on a Friday.
 
[Nintex];32857883 said:
The Nintendo fans who Nintendo felt had lost trust in them after the 3DS pricedrop. In Europe we had Xenoblade and such so we would've survived. NA's last big Wii game would've been Donkey Kong Country: Returns. Running on the same fumes for 2 years is outrageous, even for Nintendo. If they had third party support they might've reconsidered.

They needed 'something' big this november. Now you could argue that it might've been a better idea to keep Pikmin on Wii for holiday 2011 and Zelda for Wii U in 2012. But on the other hand, the game was build around the Motion Plus and they already flip flopped twice during the development(change of art style, change of control scheme(removing motion plus only to put it back in again)).

Plus they don't really have any gameplay related reason to move Skyward Sword over. It is built to showcase the Wiimote plus, so it has nothing to gain from the Wii U tablet.

The amount of work needed to bring the game up to Wii U spec as well would be enormous! Much moreso than for Pikmin 3 (which is no doubt smaller in scope and uses real photographs for textures, making it easier to port/redesign)

Leaving the Wii for dead for a year in the US/kind of dead in the EU is one thing, doing it for 2 years with them only releasing Rhythm Heaven Fever, Fortune Street, Kirby's Return to Dreamland, Mario Party 9 and Wii Play Motion is another entirely!

Twilight Princess getting ported over was easy to do and an obvious decision to make. Skyward Sword being held back for Wii U would be disastrous to Nintendo's mindshare (and considering that we're potentially looking at a launch period lineup that includes New Super Mario Bros Mii, Wii Sports U, Wii Fit U, Wii Play U, Dragon Quest X and Pikmin 3 amongst potential others, I think that adding Skyward Sword would be overkill)
 
So... instead of trying to do what they can to change that/salvage what's left of the Wii by releasing titles like Skyward Sword on it, they should instead just completely abandon it and essentially have no active console at all until sometime after June.

Yes, after 5 years of a trickle of good games most people have moved on, Z:SS looks great and I have a Wii in the house but I am not going to set it all up just for one game.
A lot of Nintendo's internal dev's left Wii for 3DS years ago and that should have been the end of it, they should have OG Xboxed it.
 
I dont think that Nintendo would have justified the extra development cost on moving Skyward Sword to the WiiU. Skyward Sword was in developement already in 2008, so they had gotten pretty far on the game. I'm not sure that Nintendo would just have upscaled it to 720p/1080p resolution and released it on the WiiU. This was probably concidered more ok with Twilight Princess for Gamecube/Wii because the jump between those consoles in terms of hardware power inst THAT big compared to how it is between Wii and WiiU.

So if Nintendo would release Skyward Sword for the WiiU, i think that they had to do much extra developement.
 
I dont think that Nintendo would have justified the extra development cost on moving Skyward Sword to the WiiU. Skyward Sword was in developement already in 2008, so they had gotten pretty far on the game. I'm not sure that Nintendo would just have upscaled it to 720p/1080p resolution and released it on the WiiU.

That's a valid point but then the question is should they have started development knowing how long it would take.
Looking forward I really hope Bioshock Infinite doesn't have the same problems but being on PC will probably negate a lot of issues.
 
I never tracked Nintendo numbers but is it the weakest Zelda start? It has sold like a niche game (and at the moment it is probably).
 
Someone send an emai to Guardian, since their top20 for the week is still not up yet >_>
 
France:
Week 45, 2011

01 (__) [PS3] Call of Duty: Modern Warfare 3 (Activision Blizzard)
02 (__) [360] Call of Duty: Modern Warfare 3 (Activision Blizzard)
03 (__) [360] The Elder Scrolls V: Skyrim (Bethesda)
04 (__) [PS3] The Elder Scrolls V: Skyrim (Bethesda)
05 (__) [PS3] Call of Duty: Modern Warfare 3 - Edition Collector (Activision Blizzard)

It's not very often you see a 360 sku selling more in France.
 
Consoleblivion is the kind of game you'd only love if you had nothing else to play at the time.

This can't be about tech. ORPOPS4 to this day looks better on PS3 (720p versus 600p). If that were the tipping point for the sequel, things would have gone the other way.
 
I like how some of you guys will find any circumstancial excuse to justify Skyward Sword's first week sales but will never entertain the notion that maybe the game just isn't that appealing to most people.

At any rate we'll have to see how it performs in the coming weeks and in other regions.
 
I wonder if the requirement for MotionPlus hurt Zelda any? I would expect many owners of older systems still have no MP (I know I don't!)

It certainly made me think twice as although there were some last minute deals, price was the determining factor. You're typically looking at a price of £50 with WM+ and £35 without (whereas premium games like, say, SMG / SMG2 were both typically £30).

I eventually just bought the game for £31.50 from Sendit with a dicount code. I "borrowed" the WM+ from somewhere else.
 
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