It appears the Sega team have took notice of this campaign. Not much, but recognition none the less.
The SEGA PC branding is still used...in Japan...Don't think I don't remember this branding, Sega.
Lest we forget that SEGA has been in the PC porting business for quite a while, I have on my 64bit Windows 7 system an ancient ass installation of Virtua Cop 2 (Windows 95 version) which still works natively without any Compatibility options that have to be set in the executable.
The only thing you have to do is to launch the main executable (ppj2dd.exe) directly, instead of the VC2.exe file (which won't work under 64bit Windows since it's a 16bit application).
Freshly taken screenshots using the D3D renderer (lol):-
So yes, while we're demanding PC Ports from them right now, do recall that they have a history of doing this in the past, even while they were still making their own console hardware in the 90s (The Saturn, Genesis era). This is not unprecedented, and I'd say they're definitely more receptive to the idea as say compared to Nintendo which to this day still has a total of 0 official PC Ports.
I have composed a mission statement for a petition and am prepared to take it live with the support of SEGABits and other SEGA fansite community members, I don't want to steal any thunder though and the initial push was fostered by Grief.
Statement can be read here, please give corrections if you see them. I wrote it late and quickly, I need to wake up for a meeting at work tomorrow, will read responses tomorrow afternoon.
Do you mind, Grief?
It's mentioned at the bottom as a game we want ported, but not in the initial wave, because we're targeting the low-hanging fruit at the start.No Valkyria Chronicles?
It's mentioned at the bottom as a game we want ported, but not in the initial wave, because we're targeting the low-hanging fruit at the start.
No Valkyria Chronicles?
It's mentioned at the bottom as a game we want ported, but not in the initial wave, because we're targeting the low-hanging fruit at the start.
ah I didn't read all the way to the end I guess, I still think that VC should be part of the initial batch. As I said asking for two Platinum games in the first batch doesn't make a whole lot of sense IMO.
Looks good to me.
I would prefer VC obviously as that title will have more sales success on the PC side, despite being a more difficult path to porting.
Looks good to me.
I would prefer VC obviously as that title will have more sales success on the PC side, despite being a more difficult path to porting.
Strategy games are a pretty big historical pillar of PC gaming, so Valkyria Chronicles would have a lot easier time of getting accepted by PC gamers. Also, the pickings for 3D TBS games are pretty damn slim, so there's not a lot of competition in its subset of the genre.Would it though? I feel like Bayonetta would actually sell the most to the PC crowd.
Would it though? I feel like Bayonetta would actually sell the most to the PC crowd.
No f'n way. Bayonetta is antithetical to what PC oriented folks like. I mean, there's a crowd there, but most PC gamers I know hate linear games, and hate QTE's even more.Would it though? I feel like Bayonetta would actually sell the most to the PC crowd.
There has been demand for this since the game was released. Nothing ever came of it though, seemingly because the producer didn't want to. Unlike the CANVAS engine there's far less excuse, given that the MT Engine is natively a PC-based engine.Now.. when will the Port demand for DRAGON's DOGMA (Capcom) start?
Yeah, being able to play that at 120fps on a 120Hz monitor would make it a day one purchase for me. Same goes for Vanquish.Now.. when will the Port demand for DRAGON's DOGMA (Capcom) start?
I hear you, I really do but you also acknowledge the difficulty we'd have in staging an argument for it alongside these three where we can point out aspects that might expedite porting.
With that said I appreciate your consent, and now that I have it, we'll begin crafting the final draft.
Once more thanks everybody, gtg but should be back in a few hours to respond to any new replies and begin making alterations for the final.
What QTEs? Bayonetta has like two in the whole game. Also most games being asked for here are linear.No f'n way. Bayonetta is antithetical to what PC oriented folks like. I mean, there's a crowd there, but most PC gamers I know hate linear games, and hate QTE's even more.
Wasn't SEGA the publisher of Condemned 2? That's top on my list.
Its not that old, the first Condemned is on PC, most other Monolith games are too and the game had to be censored/toned down to get an M-Rating for consoles.
Releasing Condemned 2 HD Uncensored Director's Cut for PC would be just perfect
No f'n way. Bayonetta is antithetical to what PC oriented folks like. I mean, there's a crowd there, but most PC gamers I know hate linear games, and hate QTE's even more.
I had this pretty successful article on BitMob awhile back. To summarize, I missed out entirely on most console experiences from N64-PS2 days. Valkyria Chronicles and Demon Souls were two of my most favorite games of the last generation, and VC has a lot of what PC gamers love. This is very thing that PC-exclusive players are missing out on.
I know I'd double dip for sure.
No f'n way. Bayonetta is antithetical to what PC oriented folks like. I mean, there's a crowd there, but most PC gamers I know hate linear games, and hate QTE's even more.
I have composed a mission statement for a petition and am prepared to take it live with the support of SEGABits and other SEGA fansite community members, I don't want to steal any thunder though and the initial push was fostered by Grief.
Statement can be read here, please give corrections if you see them. I wrote it late and quickly, I need to wake up for a meeting at work tomorrow, will read responses tomorrow afternoon.
Do you mind, Grief?
No f'n way. Bayonetta is antithetical to what PC oriented folks like. I mean, there's a crowd there, but most PC gamers I know hate linear games, and hate QTE's even more.
Talking about folks that aren't in this thread.Metal Gear Rising was on the top 10 Steam for a good period of time. It's linear and it has QTEs.
And i loved it.
I'm actually incline to agree with him.Probably more accurate to say a lot of PC gamers don't have much experience with character action games.
This is probably very true, though.VC is more similar to a traditional PC game in style, but I'm pretty sure Bayonetta is generally more well-known.
That's not saying much. Most new releases that aren't garbage tend to top the Steam Sales Chart at least for a while, and good/famous games stick there a little more.Metal Gear Rising was on the top 10 Steam for a good period of time. It's linear and it has QTEs.
Nothing says they would port them eventually if they think there's no demand for them.Why demand ports? Sega has been pretty good at supporting PC even when they had their own consoles out. Sure there are some games that aren't on PC from them, but not counting games that may be tied up in legal tape (certain console exclusives, Disney/marvel stuff etc) it's only a matter of time before we get them now.
Or even Dark Souls.That's not saying much. Most new releases that aren't garbage tend to top the Steam Sales Chart at least for a while, and good/famous games stick there a little more.
Titles that "resonate with the PC audience", on the other hand, tend to dominate it for weeks. Like Skyrim or DayZ.
That's not saying much. Most new releases that aren't garbage tend to top the Steam Sales Chart at least for a while, and good/famous games stick there a little more.
Titles that "resonate with the PC audience", on the other hand, tend to dominate it for weeks. Like Skyrim or DayZ.
This is a good point that I hadn't considered.Underestimating how many PC gamers are console gamers as well or came from console gaming is a bad idea.
There's a handful of games that actually do that. Civilization/Xcom, Skyrim, Arma, Random Valve Game, Indie Game of the Month, and Latest Game On Sale. There's zero reason why any of the consistently proposed game wouldn't do well on PC; we've yet to hear about a publisher being dissatisfied with PC sales of a game. Trying to narrow it by saying 'PC gamers wouldn't touch X, Y, or Z!' isn't very good reasoning at all when the sales numbers we get from every port we've gotten seem to defy expectations. Vanquish and Bayonetta? Look at what Metal Gear Rising just pulled. Valkyria Chronicles? Can anybody say Dark Souls-lite level word of mouth?
Besides, PC gaming's growth seems to have been at the expense of console audiences; I know that I only recently began gaming on PC, and I used to be console-only due to a lack of knowledge. I came to GAF, and then that changed. Underestimating how many PC gamers are console gamers as well or came from console gaming is a bad idea.
Add me for some Valkyrie Chronicles greatness.
I'm actually incline to agree with him.
Linear games, short games, games that focus on presentation more than on player agency are all things that historically don't draw too much attention from PC gamers.
And no, it's not because they don't know what they are missing, it's that in most cases they actually don't care too much.
I never argued about them "not doing well". In fact I'm arguing about the exact opposite since this thread started and even before.There's zero reason why any of the consistently proposed game wouldn't do well on PC
Well, I don't.Nah, I think a big part of it actually is that they don't know what they're missing.
Well, I don't.
now if only Grief could use this influence to get me Yakuza 5 localized
Just do a multi-choice petition instead of this exclusionary single-game endeavour.
With that said, I'll look into altering Valkyria Chronicles position in the transition to the next draft. I probably won't feature it as prominently as the other three as I cannot effectively argue for it, in the sense that the other suggestions have expedited pathways to a finished PC product and Valkyria simply does not. As has been stated, by McQueen, myself and some others it is best to argue for the lowest risk products as a testbed, because that's an easier argument for us to stage. It isn't that I disagree that valkyria could be successful on PC, it's that such a port would almost undoubtedly require more effort and risk on SEGA's part. I'll attempt to emphasize Valkyria Chronicles as a future suggestion, versus leaving it in a list of other popular requests. I'll probably allocate it its own paragraph. That should emphasize its popularity, I hope detractors find this an agreeable compromise.