When I have the option, I choose 60fps nowadays - just feels so much smoother. It's not a rule though, there have been games where either the 60fps wasn't that stable or the graphical compromises were too noticeable to make the jump worth it. Cyberpunk 2077 comes to mind, where they straight-up disabled the floor's reflection and made assets worse, and I honestly could not take that option. Similarly, half of Watch_Dogs: Legion's greatness comes from the stunning futuristic London they created, with raytracing even on console, beautiful particles and whatnot. The 60fps trade takes too much away, so I stuck to 30. But those are the exceptions for me.
On the other hand, I'd never shame people for playing at 30fps when given the option of 60fps. I know someone in real life who prefers the "slower" 30fps and I get why that happens. It's a fair take, and people should be allowed to play as they please.