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Persona 5 Famitsu details

Interested in picking this up if it makes it to NA next summer, but I'm curious about whether or not there's a waifu simulator aspect to it and, if so, is that something that you've traditionally been able to skip over?
 
It kinda maybe looks like that could be a negotiation shot (though the X/Triangle prompt makes me think of all-out attack)...

Instead of having S. Links improve the level when creating from the Velvet jail (or in addition to doing so), they could be useful for either giving the same boost to acquired field personas (making them feel less gimped in comparison), or help make negotiations easier/less random.

Honestly a bit surprised that we're getting as much as we are given the new delay, but I suppose Atlus figured a good way to head off the 2015 issue would be with the increasing the information drip rate.

if so, is that something that you've traditionally been able to skip over?

Kind of. If you want the best rewards you need high S. Ranks, which usually involve females, but you can choose to not go out with any of them.
 
Interested in picking this up if it makes it to NA next summer, but I'm curious about whether or not there's a waifu simulator aspect to it and, if so, is that something that you've traditionally been able to skip over?
This time around it might be different. We don't know the full details yet.
 
It kinda maybe looks like that could be a negotiation shot (though the X/Triangle prompt makes me think of all-out attack)...

Instead of having S. Links improve the level when creating from the Velvet jail (or in addition to doing so), they could be useful for either giving the same boost to acquired field personas (making them feel less gimped in comparison), or help make negotiations easier/less random.

Honestly a bit surprised that we're getting as much as we are given the new delay, but I suppose Atlus figured a good way to head off the 2015 issue would be with the increasing the information drip rate.



Kind of. If you want the best rewards you need high S. Ranks, which usually involve females, but you can choose to not go out with any of them.

I don't think we will be getting any news for a long while after this. Not until next year at least. Though I would love a surprise announcement at PSX but that's just wishful thinking
 
I don't think we will be getting any news for a long while after this. Not until next year at least. Though I would love a surprise announcement at PSX but that's just wishful thinking

Agreed. I wouldn't be entirely surprised if this would have been the same information (minus the interview, obv.) that would have premeditated the winter 2015 push for Japan.

We'll have to wait and find out though, lol. Strongly doubting PSX though, unless that delay reaction/backlash REALLY lit a fire in Hashino.
 
Interested in picking this up if it makes it to NA next summer, but I'm curious about whether or not there's a waifu simulator aspect to it and, if so, is that something that you've traditionally been able to skip over?

Talking with people and discovering their stories is interesting in its own right, there are many great ones in there but they are all optional. Sure they give you some Exp. Bonus when you fuse together Personas and having a higher Social Link rank with party members (male and female) will have them help you better in battle. However as others have noted you can choose to be friends if you want, you don't need to romance any.

Also, Persona 5 seems to heavily change the general formula Persona 3 and Persona 4 have (even though there were differences between those two as well).
 
Via Dengeki:

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Interested in picking this up if it makes it to NA next summer, but I'm curious about whether or not there's a waifu simulator aspect to it and, if so, is that something that you've traditionally been able to skip over?

No idea of how it's going to go down in 5, but in 3 and 4 actually declaring that a girl (or guy, in p3p) was your lover was entirely optional. For all the talk about it, it's an incredibly frivolous and trivial aspect of both 3 and 4. Actually having a relationship did nothing other than get you a special item and scene at a certain point in the game and it's never really brought up in game.

Ironically, I'd say 4 even lessened the impact, all of your party members had relationship building, not just the ones of the opposite gender like in P3.

Put another way, I'd say the Mass Effect series was more of a "waifu simulator" than the persona series.
 
From the looks of it, I don't think it's gonna be Catherine's text system where you can choose what you type, but just dialogue options in text form
 
Look forward to seeing them announce more of the party members. One of my favorite things about the Persona games is how well they manage to flesh out a large cast of characters.
I'm a bit conflicted on this since I went into Persona 3 and 4 completely blind as to who the party members would be.
I enjoyed learning about them from scratch from the game itself but at the same time I want to learn as much about Persona 5 as possible.
 
I'll laugh if the battle system has actual depth this time and people complain about it

Given how there's a sizable fanbase for Persona 3/4 that refuses to play the other Shin Megami Tensei games, I'll get a real kick out of Persona 5 if the game has actual dungeons this time around.
 
man i bet Arsene gonna end up just like Izanagi

cool looking but weak af

You're not really meant to keep your initial Persona in 3 or 4.
Orpheus and Izanagi get outclassed really early on and you're expected to have used them to fuse something better by then.

P3P and Golden changed this up, though, but giving you really simple ways to increase an individual Persona's stats and to impart new abilities to them without going through the roulette that can be Fusion.

The balance actually swings kind of heavily in the other direction because of these changes. In Golden, it's actually really easy to pretty much *just* use Izanagi the entire game, as long as you make good use of Skill Cards and Shuffle Time.

I actually just started a re-play of P4 Golden a few days ago on Hard, and you almost have to consciously try not to let Izanagi get away from you too quickly.
The Shuffle Times in the first dungeon spit out so many Endurance Up and Luck Up bonuses that when you get to the first real boss it's mildly amusing how she can't manage to do more than a scratch to the main character while Yosuke keeps getting knocked on his ass.
 
hmm.some interesting things in dem screenshots.

battling personas? demon negotiation? also psudo-dungeons ala Persona 3? i,e map locations turned into dungeons.

saw some platforming in the city, cool!
 
man i bet Arsene gonna end up just like Izanagi

cool looking but weak af

Sounds like persona to me. Fuse that shit right away.

That said, go talk to CorvoSol. He used Izanagi the whole way through. Dude can get broken if you level him up.
 
With much of the engine work done it should be a quicker turnaround but they're long to develop simply by their nature of being so wide and varied and always taking more time to polish everything up. So it shouldn't take 8 years for Persona 6 but it also should take more than 2 I feel. 3-4 years sounds about right.

In the meantime there'll likely be a lot of Persona games but not the mainline RPG kind, more like the titles that happened in between P4 and P5: P3P for PSP (which was P3 but with a female main character route added and a lot of work to make it run on PSP), P4 Golden (which added a lot of extra content and gameplay improvements), P4 Dancing All Night and supervising the two fighting games (P4 Arena) and Persona Q (the Etrian Odyssey-like dungeon crawler). P-Studio also developed Catherine during those 8 years. So they did a lot, just not a mainline RPG.
word, that sounds fine to me. so maybe 1 more persona game that'll be Ps4 and not crossgen. P5's gonna be my first exposure to the franchise.
 
For that exact reason, actually.

The protagonist and Ryuji are the first to discover Palace, as seen in PV03, and that's when Morgana jumps in to help them. That doesn't mean that additional party members will be acquired by saving them as if this was Persona 4.
 
Given how there's a sizable fanbase for Persona 3/4 that refuses to play the other Shin Megami Tensei games, I'll get a real kick out of Persona 5 if the game has actual dungeons this time around.

I hope the game has actual difficulty. No point in all these cool looking dungeons if the combat is still P4 ez mode.
 
Why? Just because she isn't in the party?

I dunno, it seems fairly likely, along with the whole stalker issue.

Then there's the shot in PV03 of her being held captive with a cross-bar in her civilian clothes, and suddenly, her persona mask forms.

While that may not necessarily indicate that she wasn't/isn't already a persona-user before that point, it doesn't seem...unlikely, just because it's somewhat similar to a P4 cast acquisition.

There's also a tangentially related issue in that you don't 'start' the game with a full party in either P3 or P4.

Besides, wasn't there a blurb about Yusuke being involved in the 'stealing hearts' aspect of the game?
 
I dunno, it seems fairly likely, along with the whole stalker issue.

Then there's the shot in PV03 of her being held captive with a cross-bar in her civilian clothes, and suddenly, her persona mask forms.

Aside from the point about the dates I posted above, each character is shown freaking out before they awake to their Persona (and I don't mean tearing off their masks). You can see the protagonist himself being held captive in PV02 and having an epiphany before he awakes to Arsene, just like Ann does to Carmen.

While that may not necessarily indicate that she wasn't/isn't already a persona-user before that point, it doesn't seem...unlikely, just because it's somewhat similar to a P4 cast acquisition.

Comparing party member acquisition to P4 is what seems fallacious.

Besides, wasn't there a blurb about Yusuke being involved in the 'stealing hearts' aspect of the game?

He has particular ties to the story and its omnibus structure, potentially tied to the keys he has and the lock around Goemon's neck.
 
Aside from the point about the dates I posted above, each character is shown freaking out before they awake to their Persona (and I don't mean tearing off their masks). You can see the protagonist himself being held captive in PV02 and having an epiphany before he awakes to Arsene, just like Ann does to Carmen.

If by having seen each character 'freak out' you mean only the protagonist? Seems a bit presumptive to assume each cast member is necessarily going to freak out as such, even with the overarching theme of 'fighting against their fate', and the realization therein.

Ann's 'freakout' is just her raising her head in determination...along with the possibly-related 'after' shot of her standing with Carmen behind her.

But if we're calling the scenes in PV03 as her awakening Carmen, it appears to be in the Palace, and we 'know' that Morgana only encounters the two boys on their first visit, so it's either a latter visit in which they bring her along, or she falls into the Palace on her own. (which could tie into the motif that different people form 'pockets'/dungeons in the Palace, unless I'm misremembering that bit of info wrong)

The tying of the 'civilian clothes' to being unawoken in terms of her persona is a guess, but not necessarily _that_ out there, given previous titles. Though I will admit that it's more used as to form a team-bond, which the protag., Ann, and Ryuuji are already purported to have, so it's uncertain.

And all we see of Ryuuji is the 'after-effect' of him marveling at Kidd's power.

Comparing party member acquisition to P4 is what seems fallacious.

Not that I'm expecting it to be the same by any means, but party acquisition, while more varied than P4 in comparison, did involve 'saving' people in P3 also via Fuuka. Doesn't strike me as out of the question.

He has particular ties to the story and its omnibus structure, potentially tied to the keys he has and the lock around Goemon's neck.

The quote also says he's tied into the idea of 'world reformation', which, to me, implies that he's involved in the aspect as a potential enemy (either a la Strega, or just to the players, not necessarily 'evil' in the sense of Nyarly).

Haven't see anything about the 'keys' he has, where is that from?


In any case, too soon to know for sure, and it's not like we can expect PV04 anytime soon :(
 
If by having seen each character 'freak out' you mean only the protagonist? Seems a bit presumptive to assume each cast member is necessarily going to freak out as such, even with the overarching theme of 'fighting against their fate', and the realization therein.

Ann's 'freakout' is just her raising her head in determination...along with the possibly-related 'after' shot of her standing with Carmen behind her.

The protagonist also has a "moment of determination" as he raises his head before Arsene awakens behind him, right after his "freak out."
The quote also says he's tied into the idea of 'world reformation', which, to me, implies that he's involved in the aspect as a potential enemy (either a la Strega, or just to the players, not necessarily 'evil' in the sense of Nyarly).

Haven't see anything about the 'keys' he has, where is that from?

I know, I'm the one who wrote that quote. I'm the one who wrote the article. That's not the implication I took from it.

You can see Yusuke's keys in the OP. You can see Goemon's lock in scans.

There are too many assumptions going around, especially ones pivoting around what happened in Persona 4. What I'm saying is to not act as if they're fact based on so little information.
 
Ah, did forget about the Ryuuji flash in PV03, though technically, we don't know if it's related to Kidd appearing (it likely is, ofc)

I know, I'm the one who wrote that quote. I'm the one who wrote the article. That's not the implication I took from it.

You can see Yusuke's keys in the OP. You can see Goemon's lock in scans.

There are too many assumptions going around, especially ones pivoting around what happened in Persona 4. What I'm saying is to not act as if they're fact based on so little information.

Eh...interpretation's going to differ, but I dunno about a party member's persona appearance implicitly equaling story connotations outside of the 'I'm a seeing-eye'/'I'm a a radar dish'...though it is fair that given the stronger 'theme' surrounding the rest of the known P5 cast and their personas, it's possible, as is the possible relationship of the paintings being entered, and Yusuke's apprenticeship (thought that could also be the current party going through his area of the palace if there is an associated dungeon)

Though I understand the not wanting assumptions to be purely based on P4 specifically, there are underlying themes that go beyond it into past games, which wouldn't be out of the ordinary to take at face value.

...The delay is making the speculation more fervent, perhaps.
 
God this game is looking to be shaping up great. All of the character and persona designs are super on point, there isn't one that I don't like.

I have to give them props for Ryuji's persona, Captain Kidd though (I can't not think of One Piece when I read this), it's disgustingly cool. I would include a screenshot, but I don't know if it's allowed since it's from the famitsu scans I think.

As others have mentioned, I'm a little worried that the episodic nature of the villains will be to the detriment of an overarching story, but Atlus hasn't failed me in the past, so I will remain hyped as fuck.

edit: is there word on whether or not there will only be 5 party members? I don't think I would be too upset if there were. I wouldn't feel guilty about not using some of them haha.
 
This is probably Atlus most ambitious game since SMT3, they are being extremely cautious with this. R&D1/P-Studio has an amazing track record, the delay sucks but these guys have more than earned our patience.

I was thinking that all the development and resources of Persona 5 maybe will come back in future games. Persona 6 is likely to come in 3 or 4 years, but it would be so great see more games using this same engine. Like how Nocturne engine was in all PS2 Megaten games :P
 
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