The hell does this have to do with anything?
Might not bother getting it then. Be as well waiting for Steam Xmas sale.
The switch uses cartridges? So all the games have instant loading like games in the 90s? that's awesome
How big is this game on other consoles?Will not buy this. This is inexcuseable for a game this old.
Just a warning. The PC version is terrible and not being updated.
Will not buy this. This is inexcuseable for a game this old.
I've not got a switch (had a go on my brother's though) and it seems that skimping on the onboard memory seems to be the one glaring hardware misstep Nintendo made.
Why isnt there the same level of outrage for the billion gig daybone patches that are required for all AAA games released on PS4 and XBOX?
I don't understand how people can blame Rockstar for this. It's Nintendo that deserves flack for 32 GB in a console released in 2017. THAT's inexcusable.
Well, that's still on Nintendo for releasing their consoles the way they do. I would imagine Publishers will just not even bother with higher end games on the switch, like they did with the N64, GCN, Wii and Wii U. There may be a pattern here.Rockstar could just get a bigger cartridge? Even if Switch had 10 TB of memory, it would still be shit to have a physical game that does not work out of the box - it's hell for preservation.
That's the issue. Somebody's pocketing something. There's no way a 16GB cartridge vs 8GB justifies a price tag $10 higher. It's almost certainly less than $5 difference in terms of actual manufacturing cost.
Who is pocketing the difference? The manufacturer? Nintendo? The publisher? Some combination thereof?
Really Nintendo should be eating the cost in order to drive up 3rd party sales and make it up on volume while also increasing the viability of their platform.
I don't understand how people can blame Rockstar for this. It's Nintendo that deserves flack for 32 GB in a console released in 2017. THAT's inexcusable.
How big is this game on other consoles?
Nintendo is the manufacturer. All cartridges have to be made in Japan, just like the good old days. Blu-ray Discs have local factories. Sony presses most NA product in California, Germany in Europe, and so on. So thats why I hit on $3-4. $3 more for the card, and probably the same in additional distribution costs assuming theyre tossing it on a boat, which they seem to be given the delays.
While Nintendos manufacturing team has a small likelyhood of being unbelievably incompetent, mysteriously causing shortages on all their products for the last thirty years, I feel their experience with thr DS should have had them well prepared for sourcing components, even in the (and I emphasize how small the likelyhood is theyre not deliberately shorting hardware). Companies like Nintendo will typically reserve components months or years in advance. I would give educated speculation that Nintendo simply looked at their games and said meh, 16gb will work, as all they were doing is porting WiiU games, and didnt bother to order bigger cards, and they wont get orders of them in probably until after the first of the year. And even when they do, id count on a lot of companies using the smaller cards anyway to save money.
Nintendo has little motivation mind you, as theyd prefer you buy digital to keep games out of the used market and to give them much bigger pieces of the pie. First party games are 90% instead of 50-60, and third party close to $20 instead of $7-10 on a cart (before gouge, could they be looking to close that gap? Maybe, but seems more complex than they usually go for)
The bigger question no one is addressing is this: can the Switch even use cards bigger than 32GB? The 360 cant, and there are a lot of parallels between them
Since when did the 360 use cards?
That's some feedback.
How is this Nintendos fault?
Theybreleased a 2007 console with an incomplete set 2007 features. Are you really that surprised?
FAT32 has a 32GB partition size limit, and the WiiU was designed to basically ape it for ease of porting. The Switch was designed, st least right now for easy WiiU porting so they could recycle as much tech as possible. Both systems (so Im told on Switch, havent verified myself, though existing evidence supports it) partition the volume into 32GB chunks and read them as a single volume.
Microsoft did patch it a year or so ago so tha USB volumes are treated the same as the internal drives.
Nintendo likely would not have done something similar
This is a hot ass take. The first iPhone came out in 2007 with 128MB of memory and 4GB of storage for like $600 with a 2 year phone contract.
The switch is several orders of magnitude better device than anything available in 2007.
Its maybe 20-30% faster than an Xbox 360. A 2005 console. And please dont cite the teraflop BS. That is on the full powered X1 chip, the Switch is downclocked, using FP16 operations (Switch games are made with FP32, which is twice the work), and under extremely ideal and hyper cooled circumstances.
And an iPhone is a completely different beast with vastly different design goals. It was designed to be a smart phone. Not a game console, especially in the early models when Jobs was still in charge. He hated games. Nintendo considers it a console, not a handheld and so its judged as one.
That's the issue. Somebody's pocketing something. There's no way a 16GB cartridge vs 8GB justifies a price tag $10 higher. It's almost certainly less than $5 difference in terms of actual manufacturing cost.
Who is pocketing the difference? The manufacturer? Nintendo? The publisher? Some combination thereof?
Really Nintendo should be eating the cost in order to drive up 3rd party sales and make it up on volume while also increasing the viability of their platform.
By the looks of it, there's still plenty of those entitled gamers whom stayed here on GAF. I sometimes wonder if they just bitch about everything in life and nothing is ever good enough for them.The only 2 games I currently have on my Switch is Zelda and Mario, so I've got plenty of storage for LA Noire. Remember when people threw a fit that the Vita had proprietary storage? Then Nintendo tries to dodge a bullet and announces SD storage on Switch... and people still throw a fit. You just can't win with entitled gamers.
I don't understand how people can blame Rockstar for this. It's Nintendo that deserves flack for 32 GB in a console released in 2017. THAT's inexcusable.
By all accounts the game is bad. And like, 6 years old now?
Download size and price is the least of the problems here. The game itself is flat-out undesirable given the competition it will be facing this xmas.
Especially when Rockstar are sat on the last-gen version of GTAV ready for porting.
huh, just got my retail copy in and it seems that LA noire doesn't need 14gb of free space but just 7gb according to the game box
(its dutch so if you want to know what all the text means)
huh, just got my retail copy in and it seems that LA noire doesn't need 14gb of free space but just 7gb according to the game box
(its dutch so if you want to know what all the text means)
at least 7 GB. A microSD card is recommended (available separately). The storage requirements can be changed. For more information go to rockstargames.com/lanoire/storage Important. We recommend using a microSD card with a minimum read speed of 60 MB / sec. In order to be able to use online services, you need wireless internet and you must agree to the network-related terms and conditions and privacy policy. You may also need to create or link a Nintendo account. Some online services may not be available in all countries.
I used google translate on your picture.
But they warn you they can change storage requirements
So this is shit.
FAT32 has a 32GB partition size limit
The only 2 games I currently have on my Switch is Zelda and Mario, so I've got plenty of storage for LA Noire. Remember when people threw a fit that the Vita had proprietary storage? Then Nintendo tries to dodge a bullet and announces SD storage on Switch... and people still throw a fit. You just can't win with entitled gamers.
By the looks of it, there's still plenty of those entitled gamers whom stayed here on GAF. I sometimes wonder if they just bitch about everything in life and nothing is ever good enough for them.
huh, just got my retail copy in and it seems that LA noire doesn't need 14gb of free space but just 7gb according to the game box
(its dutch so if you want to know what all the text means)
Why even buy physical if you can't play physical? Might as well just download the whole thing, right?
thisthe 32GB chips are probably expensive. Till chip prices reduce I expect this to be the standard. Publishers don't want to cut into their margins and probably Nintendo does not have much leeway to reduce prices on their side.
I think Nintendo probably sales them as close to purchase price as they can as I don't think they want the bad press every time a game is over 16GB. Also you would think Nintendo would be bending backwards to keep Rockster and Bethesda happy.
this
Would any of you be fine with paying a $20 premium on Switch cartridge games?
this
Would any of you be fine with paying a $20 premium on Switch cartridge games?