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Platinum explains why Bayonetta 2 is a Wii U exclusive

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My comparison wasn't a 3rd party vs 3rd party one. I think Wii U will have Sega and Capcom and that's it, for the rest of its life, if it's lucky (miraculous turnaround in fortunes notwithstanding). I'm talking solely about ignoring the games Wii U currently has, because it's a poor 'future investment' when stacked against the purported sure things that are PS4 and XBone.

But let's look at what Nintendo really currently has for Wii U.

Yet another NSMB, which didn't set most people's world on fire. A NSLB, which is better but still in the same general mascot platform direction. We have Nintendoland which is yet another in a long line of Nintendo mini-game collections, we have Lego City, we have Pikmin 3, Wonderful 101 and Super Mario 3D World - along with yet more mini-gamey stuff like the NES Style things which again is not exactly mass market appeal, and things like Game & Wario which were terribly received. We just received Donkey Kong, which many people love. And of course we have the Wii Sports Club, Wii Party U aand Wii Fit U stuff, the type of casual packages meant to appeal to the mainstream (but they ignored it anyway), and which members of this community traditionally aren't heads over heels for in the first place.

Now let's look at the meat of these offerings, to illustrate how comparatively poor Nintendo's strategy was. First of all, think of how many of these games already are 'colorful mascot' titles, or platformers. Already you're focusing on one minor segment of the market which such a narrow direction, no matter how varied the genres actually are (and in fact on Wii U, it's not actually that varied compared to Nintendo's past efforts). Think of how predictable this list looks to the average consumer, and how dreadfully dull it would be to be stuck on a system with this limited range currently (and a dark future). Rehashes of Wii ideas. Rehashes of Mario ideas. Endless colorful mascot platformers. They've just become so predictable.

And yet, this is just my unique perspective. I do not claim it is a majority, but the sales demonstrate the Wii U is not setting the world on fire and one of those reasons must by definition be poor mainstream software appeal, or at least it is compared to its competitors.

My point, though, is again not that people are supposed to 'reject' the good stuff Wii U has because PS4 and Xbox One are more appealing. It's perfectly reasonable a consumer such as myself thinks Wii U has some good games (I do), but also thinks that those good games are simply not even close to enough to compete with what PS4 and Xbox One is going to offer as an investment. Just in the games announced one can easily draw that conclusion. And that's before you consider what all the extra features of PS4 and Xbox One allow you to actually do in those games being developed.

So I go back to my original point here. You may say "I want a Wii U for game X, Y and Z, but I'll wait for it to be $149.99 because I am investing in a PS4 currently which is $399.99. The PS4 is a better value, therefore I will not get a Wii U for most of its life because I have to be selective with my finances."

If you can see, this is not a rejection of those games being good or even Wii U's library having appealing stuff. It is simply an assessment that one product is better than the other, and if you need to invest in only one over the long term, one is clearly superior for most people.

Naturally the new consoles will get more 3rd party support. But when will this tidal wave arrive? Will the games be good? You can play great games on Wii U right now, which is why it's an admittedly historically logical, but as yet baseless justification for picking one over the other, and it's a common one.

You keep focusing on the 3rd party support. But again, Sony and Microsoft don't just have good 3rd party games. Both Sony and Microsoft it must be said (putting aside sheer quality for the moment, since we still cannot gauge how most of these games will end up) are clearly putting out a more varied and widely appealing collection of first year titles, and without a doubt packing their future with more variety with the combination of 1st and 3rd party games. Nintendo's first party games in another words aren't even that big of an advantage this go around because they've been so predictable.

It really does baffle me the types of games Nintendo chose to develop for the first year. Ignoring meaningful gamepad integration for most titles, continually just emphasizing the same core strengths over and over, lack of bold ideas and unique identity. It's as if Nintendo has turned into a factory line in which people can expect reasonable quality in each individual packaged product, but it gets kind of old after a while to eat the same few types of cookies.

Some great points in general


But I also feel even if somehow Wii U managed to be equal to the other platforms In its shortcomings, people would still hate the fact this game is exclusive on a Nintendo system.

Which is fine, but it's just on a different level with this game.

Certainly I could be wrong, as we'll never know what-if since the Wii u is what it is currently, and it's completely understandable why it's an undesirable product for many people or not worth the investment for just one game (if Bayo 2 is all that caters to a potential buyers's tastes)

But there is something to be said about that senseless side to the criticisms of Bayo 2 being exclusive.

I don't disagree with what you said, mind you. Just my own addition to the conversation.

I mean of course it's impossible to disagree with this. There will always be fanboys out there. But I would say it's a largely meaningless point to make because the same is true of all the systems. Some people won't buy Sony systems because of the Sony name, some people won't buy Microsoft systems because of their name (and after the DRM fiasco and the endless deceptions so far this gen, who could blame them?). It's the way of the world.

But most people do not assign such silly reasons to real world money investments as significant as a few hundred dollars. Most people just interpret value a certain way.
 
Because that's simply a poor characterization of the situation for most people. You're simply describing your own belief system about the platforms, not the one in which most people perceive to be true.

We already know for a fact PS4 and Xbox One are going to dominate the Wii U in third party support. This is a fact. There's literally a zero percent chance Wii U will ever come remotely close. When you buy a system, as much as we hate to say it sometimes, we are buying for the future. It's at least a five year investment. When you look into Wii U's future, what do you see? A system that is a veritable wasteland outside of a few core Nintendo titles, a system with basically no future.

Similarly, there are many exclusives on PS4 and Xbox One that get people excited. That you are not is clearly a function of your minority status. Which is fine! I'm the minority on scores of subjects! But one must acknowledge it as it stands.

I'm also not sure what you mean by your Quantum Break point. One, some gamers have said they wish it was on PS4, it's just not widespread because nobody can currently say if it'll end up decent. It's not a known quantity yet, unlike Bayonetta. Similarly, there's tons of exclusives Xbox One has in its first year that excite me, and I don't even intend to start considering the system until it's $299.99.

I am interested in Quantum Break, but also Halo 2 Anniversary, Forza Horizon 2, Sunset Overdrive. Others might want Below or D4, others still excited about the new Gears of War or Halo 5 or Titanfall. Not to mention, of course, that these exclusives are merely first party. Again, a consumer buying a PS4 or Xbox One knows they get to add a wealth of endless quality third party titles to the mix.

So, no, I don't think you've characterized the situation particularly accurately for anyone other than your own personal limited sphere of opinion. It's perfectly fine to believe the situations are the same, but one must acknowledge it is unlikely to be an opinion shared by most because there's a wealth of shit on these platforms coming out - unlike Wii U. And we can actually quantify it with numbers.



Again, this is an opinion that is very personal obviously, but I enjoy the Wii U enough and can list a billion things that would make it a poor value for most people on the gaming market. Nintendo simply put together a package that is not very attractive in the face of two strong competitor systems. And one has to understand as always Nintendo does not exist in a vacuum. Even if you don't consider its comically inferior power/tech level as a flaw, it certainly becomes one when you stack it up against the fact there are two other systems who don't have that problem and all developers will be focusing their development toward those due to it, excluding Wii U. Even if you don't consider the painful comparatively feature-limited OS a flaw (which despite improvements is still slow), many people on the market have demonstrated they do want more and they can get more if they want it. Even if you don't consider the prohibitively expensive and low grade screen quality of the Gamepad a problem (especially when you finally join the HD gen but your off TV feature must be sub-HD due to it), it certainly becomes one when nobody makes a single game that defines why people need it.

So, I think it's just the sort of thing we need to come to terms with. Nintendo Wii U is an extremely flawed product for most on the market, or at least appears to be one when you have two competitor platforms that dwarf it in virtually every conceivable way.

I agree with you, but does that really justify the endless bitching, port begging and death threats to Platinum/Nintendo?
Its true that Nintendo made a lot of mistakes with the Wii U, but funding Bayonetta 2 and Wonderful 101 are not one of them, the game is getting made for the Wii U, and fans at least have a chance of playing it, especially now that the system its getting price cuts on many stores.
 
I agree with you, but does that really justify the endless bitching, port begging and death threats to Platinum/Nintendo?
Its true that Nintendo made a lot of mistakes with the Wii U, but funding Bayonetta 2 and Wonderful 101 are not one of them, the game is getting made for the Wii U, and fans at least have a chance of playing it, especially now that the system its getting price cuts on many stores.

Absolutely not! I hope my point isn't being interpreted that way!

I am constantly playfully ribbing the people who won't stop port begging, and in fact made the exact point yet again in this very topic. This specific round of conversation started when someone suggested people here are simply bitter fanboys who won't buy things with Nintendo logos. That was what I was responding to.
 
I guess I'll just make up reasons to not want thing and post them on NeoGAF.

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Thank you, I thought I was going crazy for a minute. The market has decided that quality doesn't matter? A whole year of tremendous first party games is less telling than a few months of mediocre first part games and third party ports looking marginally better but playing exactly the same? What do they think MS and PS have planned that will blow them away so entirely? What makes them think that Nintendo games will be any less spectacular than they have been for twenty years? They're betting on two companies that have barely sustained their gaming divisions and have had very little luck appealing to anyone outside a core of young, broke, uninformed gamers. I hope they didn't sell their last-gen system because they are going to be even more angry after a few months of the bullshit games they're getting. It's so fun being an ignorant asshole!
 
I am glad this thread is here some good discussion. Some might not like the shit posts but they don't not invaldate the good ones. Anyway it's not a surprise that there would be some salt people see the wiiu as a bad bet and since the game is on it they are missing something. Nothing is a simple as 'buy all consoles' for everybody there can be a multitude of situations for that. However it's bad to just port beg. Rather look to what new games they have on the horizon. Also push others to pick up some platinum joints I know you guys can ask whoever you feel would be best to work in decent numbers to show a market exists.
 
Tarsier is a Sony second party studio now. Maybe it will get completed as a Vita title. :)

Oh they got snapped up? Fantastic. Hopefully they can get it out one day.

Thats a good example of what big platform holders should be doing. Support the little guys and reap the benefits if creativity.
 
Thank you, I thought I was going crazy for a minute. The market has decided that quality doesn't matter? A whole year of tremendous first party games is less telling than a few months of mediocre first part games and third party ports looking marginally better but playing exactly the same? What do they think MS and PS have planned that will blow them away so entirely? What makes them think that Nintendo games will be any less spectacular than they have been for twenty years? They're betting on two companies that have barely sustained their gaming divisions and have had very little luck appealing to anyone outside a core of young, broke, uninformed gamers. I hope they didn't sell their last-gen system because they are going to be even more angry after a few months of the bullshit games they're getting. It's so fun being an ignorant asshole!

This post pretty much suggests you are going crazy, and it's incredibly insulting to both insinuate people are "making up" reasons to not want a Wii U (despite plenty of people explaining why at depth) and to then say they're ignorant assholes (or that, for example, these systems have very little luck appealing to young, "broke", uninformed gamers - first of all they're far more expensive than Wii U, and second of all the hardcore base that predominately elevated these systems far beyond Wii U's sales are known to be more informed than the curve, not less). The post is really ridiculous, so I hope you're being sarcastic.

If you have trouble dealing with the fact people do not like the Wii U or its offerings, or think Nintendo's first party support for the platform has been less than special, then there's better ways of saying it.
 
This post pretty much suggests you are going crazy, and it's incredibly insulting to both insinuate people are "making up" reasons to not want a Wii U (despite plenty of people explaining why at depth) and to then say they're ignorant assholes (or that, for example, these systems have very little luck appealing to young, "broke", uninformed gamers - first of all they're far more expensive than Wii U, and second of all the hardcore base that predominately elevated these systems far beyond Wii U's sales are known to be more informed than the curve, not less). The post is really ridiculous, so I hope you're being sarcastic.

If you have trouble dealing with the fact people do not like the Wii U or its offerings, or think Nintendo's first party support for the platform has been less than special, then there's better ways of saying it.

I'm using extreme language to underline how ridiculous you sound when you vehemently declare that the Wii u is dead and all the other assertions you made using similar language. Yes there are better ways to make a point, I suggest you take your own advice.
 
I'm using extreme language to underline how ridiculous you sound when you vehemently declare that the Wii u is dead and all the other assertions you made using similar language. Yes there are better ways to make a point, I suggest you take your own advice.

Not only have you continually demonstrated a chronic inability to actually respond to points being made (and a clear inability to understand them when they are), but to try to deny the Wii U is in anything but a catatonic state is truly remarkable. Wii U's performance is nearly unprecedented for a major console release. Let that sink in what that means. By the end of this year, it will have virtually no third party support out side of the rare errant family title and lego game (think of it: it'll be the worst Nintendo system for third party support ever).

It is still on the market, if that is what your definition of "alive" is, and Nintendo obviously is not going to cancel any of the games it has in development. But if this system is not dead, it's only a technicality - by the definitions of the market, it is completely irrelevant. I'm not sure why this is difficult for you to deal with, nor is the language extreme. It's a fact of life: the only system less relevant is the Vita.

In fact I'm being generous with my language, that's how severe Wii U's situation is. There is no way to overstate how serious it is.

Also, your 'extreme language' excuse is quaint, but it does not explain away the insults. That does not fit your neat 'point' here, if I am to take it at face value you actually had a point.
 
Absolutely not! I hope my point isn't being interpreted that way!

I am constantly playfully ribbing the people who won't stop port begging, and in fact made the exact point yet again in this very topic. This specific round of conversation started when someone suggested people here are simply bitter fanboys who won't buy things with Nintendo logos. That was what I was responding to.

haha, thats alright, i just got a little confused when i got back after a few hours and found some strange allegories of cake and steak, and other post detailing the life and mistakes of the Wii U
 
Anyone saying they don't "like" the Wii U's offerings apparently don't like a lot of the best games out there.

NSMB U is the best 2D Mario ever made. If you enjoyed SMW as a kid, you'll probably really enjoy this one. And the expansion pack NSLU is some of the more difficult Nintendo content we've seen in recent memory.
Bayonetta 2 looks silky smooth in 60fps, and I'm definitely going to be enjoying that game. I'm not as much of a Wonderful 101 fanatic as some people, but it is another action game to add to the list.
Mario Kart 8 looks gorgeous, is again 60fps, and looks to be the best Kart Racer since Sonic Transformed. Some of the track design is extremely creative.
X looks pretty good. I'm not totally blown away just yet, but it's definitely going to be a giant world if you're exploring it with vehicles constantly. Certainly getting that on day 1.
DKC: TF is literally one of the best platformers ever made. 10/10, again 60 fps.
Mario 3D World is not one of my favorite 3D Mario games, but it's still a masterpiece of a game. Hard to imagine someone actually not enjoying their time with it. Again, 60 fps.
Zelda U is going to be very impressive I'm sure. Retro is making another Wii U game now too.
Sonic Boom looks awesome if you're into any of the 64 era adventure /platformers. Sonic Lost World was decent.
Zombi U is definitely one of the most pure survival horror games in recent memory. I wouldn't say it's a system seller, but if you have a Wii U, it's crazy to not get this. It really uses the gamepad in interesting ways and I mean, I got it new for $15.
Haven't even gotten Pikmin 3 yet, and I hear it's pretty awesome. Certainly looks impressive graphically.
Then there's a handful of other fun games that aren't really system sellers, but I enjoy having. Nintendoland, Nintendo Remix, going to get Nintendo Remix 2, Dr. Luigi was okay but kind of barebones really.
Miyamoto working on a new IP. Yoshi's Yarn coming this year as well. SMT x FE probably shown at E3, hopefully. I'm not expecting Hyrule Warriors to redefine action games, but damn if I'm not buying that to play it anyway.
I'm going to have over 20 games for this thing, easily. Haven't started counting ports that do particularly well on Wii U, like Deus Ex, or Wind Waker HD.

Nothing about the system is dead for me. I get that it's not going well in sales, which is undeniable. But it really is like Dreamcast for me. Sales are tanking, but I can't imagine passing up this system, or all it's games.

Basically saying you don't like the Wii U's offerings, is saying you don't like several of the best action games, platformers, Kart Racers, or adventure games, one of the best survival horror games, and a pair of promising RPGs. It's fine if you want to pass those up, and it's totally your right. But for me, it's worth it because I couldn't imagine not playing stuff like DKC and pretending other platformers out there are as good when they're just not.

When I look at successful systems I've owned in the past and count how many games I owned, it helps put it in perspective.

DS: 44
PSP: 28
3DS: 13
PS3: 56
Wii: 28
PS4: 3

Currently for Wii U, I plan on owning: 23? And that's just after year 2 is over. And if Retro just got approved for another project, then there's going to be at least a few unknowns on the way.

If Wii U dies and I own, estimating ... 25-30 games for it, I'm totally satisfied with it. It's like Dreamcast. It "failed," but for me, it was still one of my favorite systems and I wouldn't dream of not owning one.
 
Well it certainly didn't cost forty million, like Star Citizen.

Regardless, Platinum doesn't own the IP, it's not theirs to fund.

Star Citizen did not start with Kickstarter. Kickstarter was only a supplement after they found out that there was more demand to the project than initially thought.

Also, I think it's not a stretch to say that space sim fans far outweigh Bayonetta fans when it comes to supporting a crowd funding for their respective games. Space Sim fans are generally older people with far more disposable income than teens/early twenty-something gamers. These are people who primarily game on PCs back in the early 90s. A proposed space sim project from Chris Roberts is already guaranteed support. I know that's why I did.
 
-snip-

If Wii U dies and I own, estimating ... 25-30 games for it, I'm totally satisfied with it. It's like Dreamcast. It "failed," but for me, it was still one of my favorite systems and I wouldn't dream of not owning one.

I've had my Wii U for less than a year, and I think I own 10 games for it? I'm incredibly satisfied with that, and I love the system for what it is. And every 1st Party Nintendo release is something to look forward to. Seriously, I love NSLU, Nintendoland, Pikmin 3, W101, SM3DW, WWHD. To think that I'll be getting more, and more is fantastic! If I even end up with just 20 high-guality games on my Wii U, then I'd consider it a success. I've already gotten so much enjoyment out of it
 
Anyone saying they don't "like" the Wii U's offerings apparently don't like a lot of the best games out there.

not everyone's going to share the same tastes. it's cool that people don't like what you do. i personally have about a dozen games for the wii u and should be up to 20 or so by the end of the year. i had an xbox one and ps4 and got rid of them because there's nothing on them that interests me until maybe 2016 at the rate things are going (also over $300 for a games console, ew). i don't think i'm close-minded for not liking what's available on those platforms- i am just very in tune with what i do like. many other people who are enthusiastic about games are the same way.

when it comes to bayonetta 2, if they don't want to buy a wii u to play it, there really isn't a problem there.
 
I like bayonetta, but I don't like the wiiU.
what an interesting dilemma.

unfortunately, I don't like bayonetta enough to buy a whole console.

come on DMC5. save us.
 
This is extremely simple the way I see it, and its unfortunate anyone actually gets upset about it.

If you want Bayo 2, as it stands you'll need a Wii U. I'm perfectly happy with buying a system for one game, I've done it before. Maybe I'll find other stuff on Wii U that I want to play as well, maybe not! We all have our chance to make that evaluation. In the end as a huuuge fan of Bayonetta I'm just glad the game is being made at all.

Sure, it'd be nice if it was going to come out on other consoles, and I'd like a PC port too. In point of fact I'd actually prefer if publishers would kindly make every game available for my PC. Platform dependence is currently the nature of the business though, and its a bit unfair that one game out of so many ends up getting so much crap for it.
 
If you want Bayo 2, as it stands you'll need a Wii U. I'm perfectly happy with buying a system for one game, I've done it before. Maybe I'll find other stuff on Wii U that I want to play as well, maybe not!

If you are a bayonetta fan you have at least 2 games to play on WiiU
 
I wonder why mainstream companies don't use kickstarter or crowdfunding for these games.

An indy developer raised 40 million to make Star Citizen through crowdsourcing alone.
http://techland.time.com/2014/01/22...unded-project-in-history-just-hit-37-million/


That game is probably lesser known than Bayonetta, to console gamers at least.

Chris Roberts. Space sim. If you don't know why that is significant, then I guess you don't know much about PC gaming and the nigh-dead space simulation genre which was among the best and popular genres in PC gaming in the 90s - a genre which Star Citizen is trying to revitalize.

Also, see my post above about my take on this.
 
I wonder why mainstream companies don't use kickstarter or crowdfunding for these games.

An indy developer raised 40 million to make Star Citizen through crowdsourcing alone.
http://techland.time.com/2014/01/22...unded-project-in-history-just-hit-37-million/


That game is probably lesser known than Bayonetta, to console gamers at least.

That sounds like a terrible idea to me, im not sure Bayonetta would have gotten that much money, or that Platinum games would risk developing the game that way, also i heard japanese companies have more trouble with Kickstarter or something.
 
I wonder why mainstream companies don't use kickstarter or crowdfunding for these games.

An indy developer raised 40 million to make Star Citizen through crowdsourcing alone.
http://techland.time.com/2014/01/22...unded-project-in-history-just-hit-37-million/


That game is probably lesser known than Bayonetta, to console gamers at least.

And there in lies your biggest problem.
Star Citizen is an outlier, not the norm. And it's appeal is far wider because it's a classic type of game on PC, a much more dedicated fanbase than the 1 million that bought the original Bayonetta (most at a price of $20 or less).
There is no way Bayonetta would raise even half of what Star Citizen did. And that wouldn't be enough for what they want.
Plus you have to take in licensing fees and the fact that Platinum is a much larger studio than Crazy Town and that it will have far larger production values and (if they were going multiplatform) they would need to get discs printed and do multiple engine rewrites and bug testing.
It's simply not logical. Not in the least.
This was a much easier, quicker, and safer route to go. Get over it.
 
Bayonetta never sold well, and it won't sell on Wii U either. Nintendo is literally just funding it out of the goodness of their hearts to build up a compelling library, and Platinum was happy just to be able to make the game and keep their paychecks going.

It's for the small group of Bayonetta 1 fans. It wouldn't do well on Kickstarter.
 
Bayonetta never sold well, and it won't sell on Wii U either. Nintendo is literally just funding it out of the goodness of their hearts to build up a compelling library, and Platinum was happy just to be able to make the game and keep their paychecks going.

It's for the small group of Bayonetta 1 fans. It wouldn't do well on Kickstarter.

And even if it did do "well" (let's assume around a million best case scenario for such a niche game), it would still be a paltry sum compared to what Nintendo probably shelled out (I would guess 10 to 25 million depending on how much they has done before Nintendo came along, how much development costs rose from the Wii to Wii U, and how long it's been in development) to Platinum to basically make a game they know will crash and burn. Nintendo really was Platinum's best and only bet to make the Bayonetta 2 they wanted to make.
 
What a weird game to be funded by Ninty. Out of all the shelved franchises that they could have revived/funded, they pick Bayo2? I don't see it making any financial sense.
 
Same here. In fact, I just sold 101 to a friend an hour ago. Great charm but...something about the gameplay . I dont know.

Bayo 1 is one of handful of games I 1000/1000'D on x360.

i find kamiya to be a lot better whenever he's only got one job. his stuff like okami and w101 where he tries to do everything generally results in a charming mess.
 
... but to try to deny the Wii U is in anything but a catatonic state is truly remarkable. Wii U's performance is nearly unprecedented for a major console release. Let that sink in what that means. By the end of this year, it will have virtually no third party support out side of the rare errant family title and lego game (think of it: it'll be the worst Nintendo system for third party support ever).

It is still on the market, if that is what your definition of "alive" is, and Nintendo obviously is not going to cancel any of the games it has in development. But if this system is not dead, it's only a technicality - by the definitions of the market, it is completely irrelevant.

You speak of sales and third partys.

Other speak of great games. And the Wii U has already many great games. The Wii U will not be a "sales monster"or a third party darling. But it IS already a console with many great games. And the sales ... they will rise.
 
What a weird game to be funded by Ninty. Out of all the shelved franchises that they could have revived/funded, they pick Bayo2? I don't see it making any financial sense.

It's definitely managed to get the core console gaming community talking (arguing) about it around the world.

It probably won't make too much financial sense. Deep down it's a single player hardcore action game which is expected to be fairly difficult and fairly technical.

Just like Bayonetta 1, Ninja Gaiden, Devil May Cry, MGS Revengeance - these won't be picked up by the general mainstream and casual gamer. This is appealing to the hardcore action gaming crowd.
 
i find kamiya to be a lot better whenever he's only got one job. his stuff like okami and w101 where he tries to do everything generally results in a charming mess.

Now see, this is how I view Beyond Good and Evil's weird combination of exploration-stealth-combat-platforming-collectathon-minigames but doesn't do any of them particularly well. But it tries, damnit.
 
"But if you were going to sell a game on a Nintendo platform, what publisher would you choose? Right, Nintendo. Right? So if you're going to sell a game on a Nintendo platform, the publisher that you want to be with is Nintendo because they know how best to service their audience and they're going to do the best job of explaining your game to that platform."

nintendo marketing games

thats a fucking good one
 
What a weird game to be funded by Ninty. Out of all the shelved franchises that they could have revived/funded, they pick Bayo2? I don't see it making any financial sense.

I guess its because they were already working with Platinum on W101 and saw an oportunity to fund a game that was very well recieved by the "hardcore "crowd( some, at least) served to diversify their lineup a little and it was a game already in development so it probably didnt cost much, whatever, im glad they did.
 
To anyone that has posted in this thread about not wanting to have to buy a Wii U in order to play Bayonetta 2 (or if you haven't said it but agree with it), I have a question that I would like you to answer. If you received a Wii U as a gift (i.e. you meow have a Wii U at no cost to you), would you purchase Bayonetta 2 on Day 1? (or ASAP upon receiving your Wii U if Bayonetta 2 is already released?)

If your answer is yes, then you know what to ask as a present for your birthday/Christmas/graduation/whatever that's worth celebrating. Problem solved.

If your answer is no, get out of the thread. There is no possible justification for you to post here. IT'S BEEN NEARLY 18 MONTHS SINCE WE FIRST KNEW ABOUT THE GAME'S WII U EXCLUSIVITY! Go play the multitude of amazing games on your PS4/XB1 and GET OVER IT!

CAN THE BITCHING FINALLY END, PLEASE?!
 
So what happens if Bayonetta 2 sells poorly because the Wii U is third in the console war? Who are they going to blame?

Doesn't matter. Nintendo know what kind of game Bayonetta 2 is and so will have their sales analysts prepare the sales forecasts accordingly.

The whole point is that Nintendo is allowing the game to exist in the first place.
 
So what happens if Bayonetta 2 sells poorly because the Wii U is third in the console war? Who are they going to blame?

Who is they?

It didn't sell so hot on ps3/360 with a much larger userbase. I'm sure expectations within Nintendo and Platinum are quite tempered.
 
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