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I think each level is about ten minutes long.staticneuron said:Ok.... I don't really get the 10 minute part. What is he really saying there?
I think each level is about ten minutes long.staticneuron said:Ok.... I don't really get the 10 minute part. What is he really saying there?
Opiate said:Whoa whoa whoa, hold on now. I've been a strong advocate of people liking-whatever-they-like since I joined GAF: as I have highly unorthodox tastes by GAF standards (I don't like casual or dudebro or cinematic games), I'd hardly last a day here otherwise.
What is not okay, however, is liking games for made up reasons. Here's an example outside of gaming to give you an idea of what I mean. Do I object if you enjoy 300? Not at all. Go nuts. Some people just like to see cool stuff explode / get cut in half on screen, and if that's your thing, that's fine.
What I object to, however, is if you like 300 so much that you begin to try to make arguments that it's totally deep cinema, that it's highly emotional and intellectually sophisticated, or that it's a heartbreaking work of staggering genius. You can't just decide that the stuff you like is incredibly important and intellectual just because you like it and/or you don't want to admit to yourself that you prefer violent pap.
Similarly, it's fine if you like Kinect, and most relevant to this thread, Child of Eden: my problem is when people try to insist that such games somehow represent a complex, intellectual experience. It doesn't. Such light-show-eye-candy style games can certainly be fun, but let's not go overboard here and start describing Rez as some deep, emotional experience.
Arnie said:It's disturbing that a forum filled with people supposedly enthusiastic about videogames can't as a whole appreciate an opinion that suggests a particular experience offers superior gratifications using a new control method, and instead must ridicule the writer as drugged up or mentally unstable.
I don't own a Kinect, mostly because of space and cost issues but I can identify that despite the clear hyperbole, this writer had a greater experience playing this game with a new method of interaction over our current one. That's great, and makes me envious that I can't accomodate a Kinect at this current time.
And I think people need to make distinctions within the content video game press produce. Yes the news and reports content can be journalistic, but the bulk of it is highly opinionated criticism and nothing more. This writer had an experience that he found difficult to translate into words without sounding untrustworthy, which should say at least as much about Child of Eden with Kinect as it does about the writer.
Arnie said:It's disturbing that a forum filled with people supposedly enthusiastic about videogames can't as a whole appreciate an opinion that suggests a particular experience offers superior gratifications using a new control method, and instead must ridicule the writer as drugged up or mentally unstable.
I don't own a Kinect, mostly because of space and cost issues but I can identify that despite the clear hyperbole, this writer had a greater experience playing this game with a new method of interaction over our current one. That's great, and makes me envious that I can't accomodate a Kinect at this current time.
And I think people need to make distinctions within the content video game press produce. Yes the news and reports content can be journalistic, but the bulk of it is highly opinionated criticism and nothing more. This writer had an experience that he found difficult to translate into words without sounding untrustworthy, which should say at least as much about Child of Eden with Kinect as it does about the writer.
If we could establish that Ryan Davis cries through his perspiratory glands, we'd finally have proof that he's always been the sentimental element at Giant Bomb.shadyspace said:Ryan Davis did a QL of Child of Eden. I guess you could argue sweating and crying are related?
http://www.giantbomb.com/quick-look-road-show-child-of-eden/17-3906/
Arnie said:It's disturbing that a forum filled with people supposedly enthusiastic about videogames can't as a whole appreciate an opinion that suggests a particular experience offers superior gratifications using a new control method, and instead must ridicule the writer as drugged up or mentally unstable.
Arnie said:It's disturbing that a forum filled with people supposedly enthusiastic about videogames can't as a whole appreciate an opinion that suggests a particular experience offers superior gratifications using a new control method, and instead must ridicule the writer as drugged up or mentally unstable.
I don't own a Kinect, mostly because of space and cost issues but I can identify that despite the clear hyperbole, this writer had a greater experience playing this game with a new method of interaction over our current one. That's great, and makes me envious that I can't accomodate a Kinect at this current time.
And I think people need to make distinctions within the content video game press produce. Yes the news and reports content can be journalistic, but the bulk of it is highly opinionated criticism and nothing more. This writer had an experience that he found difficult to translate into words without sounding untrustworthy, which should say at least as much about Child of Eden with Kinect as it does about the writer.
To clarify, I'm not saying the writers choice of words wasn't ridiculous, it clearly was and yes there is going to be a reaction to that, but his words also clearly indicate to me that he had an exceptional experience with the device and the game, and his unorthodox style didn't detract from that.
As someone who enjoyed Rez for it's swanky visuals and fresh gameplay, I'm really intrigued to try out Child of Eden.
Amir0x said:I love Rez and can't wait for Children of Eden. I just think if you're a game journalist and your writing devolves into a sort of mushy, barely coherent spiritual awakening, it deserves to be criticized. After all if you're not going to criticize the writing of game journalists, what else should we be calling out?
Amir0x said:spiritual awakening
Kafel said:But what is this game about? I don't think this guy sounds more ridiculous than players who say they've cried for some JRPG character's death or those who can't calm down about some new pedo or high-tech game announced.
Kafel said:You'd rather have him talk about this game after he filled a grid "well for the graphics I ticked 3 boxes out of 5, and I've given a 4 for music ..."
Kafel said:The guy uses well-known examples with Star Wars and Matrix to describe the gesture and the feeling that the game creates in you. You only appreciated the storyline in these movies or do you acknowledge some moments seemed powerful?
Amir0x said:And this is coming from someone who can't wait for Children of Eden.
Kafel said:But what is this game about? I don't think this guy sounds more ridiculous than players who say they've cried for some JRPG character's death or those who can't calm down about some new pedo or high-tech game announced.
Y2Kev said:This is so ridiculous. Tell me more about this similarity between those that are looking forward to icecream games and those that have spiritual awakenings playing video games.
This, so much this. That whole article just sounded like a bunch of pretentious crap.nckillthegrimace said:It really says more about the writer that he has to resort to unbelievable hyperbole to get his point across. Why couldn't he write about his great experience without sounding like he's a bit off? Presenting the fun time he had with the immersion provided by a new form of controlling a game as an emotional, semi-religious epiphany seems more untrustworthy and dishonest than simply talking how much he likes the game. Surely there's a way to sing the praises of a Kinect controlled Child of Eden without resorting to hyperbole?
Arnie said:It's disturbing that a forum filled with people supposedly enthusiastic about videogames can't as a whole appreciate an opinion that suggests a particular experience offers superior gratifications using a new control method, and instead must ridicule the writer as drugged up or mentally unstable.
I don't own a Kinect, mostly because of space and cost issues but I can identify that despite the clear hyperbole, this writer had a greater experience playing this game with a new method of interaction over our current one. That's great, and makes me envious that I can't accomodate a Kinect at this current time.
And I think people need to make distinctions within the content video game press produce. Yes the news and reports content can be journalistic, but the bulk of it is highly opinionated criticism and nothing more. This writer had an experience that he found difficult to translate into words without sounding untrustworthy, which should say at least as much about Child of Eden with Kinect as it does about the writer.
To clarify, I'm not saying the writers choice of words wasn't ridiculous, it clearly was and yes there is going to be a reaction to that, but his words also clearly indicate to me that he had an exceptional experience with the device and the game, and his unorthodox style didn't detract from that.
As someone who enjoyed Rez for it's swanky visuals and fresh gameplay, I'm really intrigued to try out Child of Eden.
venne said:Watching the Giant Bomb video tempts me to drop money on release day (very rare for me).
This looks like the best use of Kinect to date.
Amir0x said:The game is about shooting colorful shit to beats. It's not some transcendent, magical gaming experience that becomes something more than a videogame when you put down the controller and start flailing your arms about to the music.
Corto said:Now this just upped the ante to the guy that will write the Move preview for Child of Eden. He will have to come while playing it... and write about it. The game is on!
shadyspace said:Already been done for a Miz game.
Corto said:hehehe Exactly what crossed my mind when I posted that.
piratepwnsninja said:For you, sure. But why does what you say the game is have to be what it is for everyone else?
I mean, I get it, you are traditionalist and don't like the Kinect or motion controls. And that's fine. I've yet to be totally sold yet that its the future of gaming at all. However, telling someone that their feelings for something, whatever it may be (movie, game, music), are wrong doesn't just make it so. For this guy, hyperbole and all, maybe it was a, "transcendent, magical gaming experience that becomes something more than a videogame when you put down the controller and start flailing your arms about to the music." For you, it won't ever be, and that's OK too.
Everyone is able to take something different away from an experience, and experiences are what games are all about.
It's disturbing that any adult, who is videogame-savvy enough to be on GAF, takes this sort of hyperbole from the enthusiast press at face value. Plenty of us are familiar with Kinect and Rez - these aren't unknown quantities, by any means - yet somehow they've magically combined to form ambrosia?Arnie said:It's disturbing that a forum filled with people supposedly enthusiastic about videogames can't as a whole appreciate an opinion that suggests a particular experience offers superior gratifications using a new control method, and instead must ridicule the writer as drugged up or mentally unstable.
Kafel said:Enthusiasm that can seem irrational for others?
Amir0x >> I'm not talking about the stories, I'm talking about what the journalist refers to to explain what it feels like to control the game with Kinect gestures. The use of the force in SW and the "rebirth" of Neo in Matrix, how powerful these things were translated in the movies.
It's depressing to read that every (or not, maybe it depends if Kinect is involved) enthusiastic previews are now written by PR monkeys.
Kafel said:Anyway, have fun pressing buttons in rythm. I'm done.
JoDark said:A bit extreme, yup. But I want to play this version of Rez using the force. I have been interested, now I am more interested. Preview success.
Another perspective, hyperbole and all the clearly excessive prose sure has brought attention to this article. Isn't that this guys job?
Kafel said:Enthusiasm that can seem irrational for others?
Anyway, have fun pressing buttons in rythm. I'm done.
Y2Kev said:Why is this about irrational exuberance? It's about writing.
I like pressing buttons in rhythm. I've done it since I started playing video games!
Arnie said:It's disturbing that a forum filled with people supposedly enthusiastic about videogames can't as a whole appreciate an opinion that suggests a particular experience offers superior gratifications using a new control method, and instead must ridicule the writer as drugged up or mentally unstable.
I don't own a Kinect, mostly because of space and cost issues but I can identify that despite the clear hyperbole, this writer had a greater experience playing this game with a new method of interaction over our current one. That's great, and makes me envious that I can't accomodate a Kinect at this current time.
And I think people need to make distinctions within the content video game press produce. Yes the news and reports content can be journalistic, but the bulk of it is highly opinionated criticism and nothing more. This writer had an experience that he found difficult to translate into words without sounding untrustworthy, which should say at least as much about Child of Eden with Kinect as it does about the writer.
To clarify, I'm not saying the writers choice of words wasn't ridiculous, it clearly was and yes there is going to be a reaction to that, but his words also clearly indicate to me that he had an exceptional experience with the device and the game, and his unorthodox style didn't detract from that.
As someone who enjoyed Rez for it's swanky visuals and fresh gameplay, I'm really intrigued to try out Child of Eden.
CorkyFromLifeGoesOn said:I've never been high, but I think I might try to get some recreational drugs for this game.
I'm not trying to defend the article but a lot of what you're saying makes you seem daft. Surely you'll admit that the experience of standing up and dancing to a piece of music is different than sitting down and tapping your toes. I don't see how this is much different.Amir0x said:The game is about shooting colorful shit to beats. It's not some transcendent, magical gaming experience that becomes something more than a videogame when you put down the controller and start flailing your arms about to the music.
v0yce said:I'm not trying to defend the article but a lot of what you're saying makes you seem daft. Surely you'll admit that the experience of standing up and dancing to a piece of music is different than sitting down and tapping your toes. I don't see how this is much different.
And I haven't followed too closely, but what's with all lag talk you keep mentioning? Most CoE kinect impressions ive seen seem strong, so I'm curious about this lag issue.
v0yce said:I'm not trying to defend the article but a lot of what you're saying makes you seem daft. Surely you'll admit that the experience of standing up and dancing to a piece of music is different than sitting down and tapping your toes. I don't see how this is much different.
v0yce said:And I haven't followed too closely, but what's with all lag talk you keep mentioning? Most CoE kinect impressions ive seen seem strong, so I'm curious about this lag issue.
[url=http://kotaku.com/#!5769951/child-of-eden-has-a-beauty-unlike-rez-and-a-vibrating-belt]Link[/url] said:There was noticeable lag while playing Child of Eden with Kinect, most likely a product of the hardware, not the software. I lost sight of my targets more than once and likely would have failed an attempt or two if "game over" conditions were built into the TGS demo. But playing the game with Kinect was my preferred method, if only for the sensation that it brought me closer to the game, making me feel like an interactive part of the experience.
[url=http://kotaku.com/#!5641548/preview-finding-happiness-with-child-of-eden]Link[/url] said:Child of Eden now plays better than it had before at Tokyo Game Show 2010, with Kinect controls showing less lag, making it easier to target and shoot objects and enemies on screen.
Amir0x said:Rez was definitely extra special on your intoxicating substance of choice. I suspect Child of Eden will get a similarly 'definitive version' feel on, er, certain things
Ickman3400 said:It's impossible to take this guy seriously though because he couldn't even do a basic fishing mission in a game. Someone who gets paid to play and write about games could not do a basic game function that most 8 year olds could do, and then wrote a very nasty mini review about the game because of HIS failures.
I keep bringing this up but it's too ridiculous not to. Then he tries to tell me that waving around like a fool is somehow more immersive and life changing then just "playing a videogame".
Amir0x said:Rez was definitely extra special on your intoxicating substance of choice. I suspect Child of Eden will get a similarly 'definitive version' feel on, er, certain things
bender said:I dunno about that. It sounds like they've added complexities (rhythm shots, multiple weapons that are only effective against certain color enemies) and ramped up the difficulty in Child of Eden that might not mix so will with an imbibed state. Rez was straight forward and not exactly challenging. I guess there is always the no fail mode.
Amir0x said:Hm, I doubt Child of Eden will get particularly complex. But I can assure you when you're intoxicated it doesn't matter how complex something is, it will still be hilarious and/or fun. Something like this, with pulsing music and insane light shows, will be the LSD/Ecstasy fans dream.
The music was swelling to a crescendo and I was literally doing everything I could physically to save a girl that, for the moment, was the only other person in the universe. And then, just for a second, right there in my living room, I teared up.