KingGhidorah
Banned
Physical >>>>> Digital ......most of the time
digital is reserved for small indie games
digital is reserved for small indie games
The good thing about digital is you're maximally supporting devs, ie the people making a living and being most directly responsible for the games you're playing.
Zhuge already debunked this report. Tons of data missing. This is misinformation.
I'm taking it this Zhuge doesn't want to come here and back this up himself?
Like he debunked his own over 8 million Series sold?
The data is actually correct… it is missing downloaded only titles that makes no sense to be included for that comparison.
BTW Sony own 70ish% digital is heavy weighted in digital only titles.
Yep.
-GSD doesn't get all the digital data.
-GSD ignores PS4 and all non-PS5-SKU games
-digital is king even on Playstation, with around 60-70% of total software sales
You can also buy PSN games from non Sony sources like cd key stores, or in cards they have in retail stores. You can also buy cheaper PSN credit (I frequently do it) on cd key stores:Isn't it true that Sony remains the only seller for digital PS5 games? If you are forced to pay whatever price they charge you'd get your games physical. I get my physical games from ebay on PS5 and get great savings and it's always less than what Sony charges for a digital copy. Here is a story about how Sony handles digital.
https://arstechnica.com/gaming/2021...ed-monopoly-pricing-of-playstation-downloads/
Part of the reason digital is more popular on Xbox platforms is that you can buy digital games from non Microsoft sources like CDKeys. In some cases you can get digital games for less than physical on that platform. Sony seems to be the reason physical is selling more on PlayStation.
Let's be real here, the ones benefit the most from digital format are not the developers who put up 12-15 hours a day during crunch time, the ones benefit the most are the rich share holders, the board directors, the executives, the CEOs, the Bobby Kotick, the Phil Spencer, etc. Developers wages barely increase over the years, while game publishers revenue hit new record every year
For me as a physical collector, the biggest worry for me is the day one patch thing. Imaging in the future when all of our games became retro and all the current gen servers are down, we would have to count on our hard drive that stores the patch file to be functional. Or else we are left with a incomplete version of the game.
France, Italy, Benelux, Iberia, Nordics and Oceania is not exactly a representative sample of PS5 gamers. Unless I missed the Micronesia boxed charts thread or something. GSD may be cool but the article that started this thread is weird.GSD is an organization that compiles the sales data of the European gaming national trade associations and big and small publishers with presence in Europe, where each publisher shares their own sales digital data for the PAL territories (basically Europe, Middle East, South Africa and Oceania) plus the physical sales for Europe regularly in order to be able of becoming part of it and see the other publisher's data for the covered regions.
This include giving GSD access to their own account on the digital stores databases to get the info directly from there. Most big and small publishers (including most known indies) are on board.
https://www.isfe.eu/our-membership/
https://www.isfe.eu/games-sales-data/
It's the only reliable source to get pc & console games data from Europe in both physical and retail since they are real sales numbers unlike the Niko Partners (the company where Zhuge works) sales estimations. But since it's only available for publishers maybe Zhuge doesn't have access to it and doesn't know what he's talking about. Or maybe he's worried that if the publishers continue expanding this to other countries and regions it will higly hurt the business of his company.
GSD covers Europe, Middle East and Oceania, the article talks about European sales and well, gameindustry.biz is European. It doesn't cover America or Japan, whose behavior may be different but in the case of America typically is pretty similar to Europe.France, Italy, Benelux, Iberia, Nordics and Oceania is not exactly a representative sample of PS5 gamers. Unless I missed the Micronesia boxed charts thread or something. GSD may be cool but the article that started this thread is weird.
Sony doesn’t allow games redeem cards anymore for PS5.You can also buy PSN games from non Sony sources like cd key stores, or in cards they have in retail stores. You can also buy cheaper PSN credit (I frequently do it) on cd key stores:
https://www.cdkeys.com/playstation-network-psn/psn-games
I think you're talking about other topic, the lawsuit is more related to people like Epic or Microsoft wanting to publish on PSN using their own store without paying the platform holder their 30% cut, same as in the Epic vs Apple trial.
I am talking about retail PS5 games not PS4. Sony took action to ensure they were the sole source for digital PS5 titles. Your link didn't have games like Returnal, Ratchet and Clank, or the new Horizon game. You can purchase digital Xbox games from retailers like Target and Amazon. Big difference.You can also buy PSN games from non Sony sources like cd key stores, or in cards they have in retail stores. You can also buy cheaper PSN credit (I frequently do it) on cd key stores:
https://www.cdkeys.com/playstation-network-psn/psn-games
I think you're talking about other topic, the lawsuit is more related to people like Epic or Microsoft wanting to publish on PSN using their own store without paying the platform holder their 30% cut, same as in the Epic vs Apple trial.
Play a game without patch once. You will realise it’s the same fully playable game. And having the version gold is also an interesting fact in itselfI don't understand the idea of physical media anymore. All games today need a day one patch, so what "advantage" would I have in having it physical if all of them are "stuck" to their 1.0 version without updates etc.
If today's games came like they used to; physical media is the final game, ok, I would understand the appeal of that, but we are in a very different era than that, where games are released in beta and are patched over time.
(Edit) Some games don't even have game data in the media, but a key to download the game, so...
What are you smoking? If they could they'd love to get rid of it for good in a heartbeat. Makes them less money.Makes perfect sense if you know the difference between how Xbox physical games are and ps. Sony definitely cares more about physical.
For me as a physical collector, the biggest worry for me is the day one patch thing. Imaging in the future when all of our games became retro and all the current gen servers are down, we would have to count on our hard drive that stores the patch file to be functional. Or else we are left with a incomplete version of the game.
Yes but they more often update disc prints, use better quality control when printing the discs and there are some games on ps that ship with 2 discs while on xbox they’ll put one disc in there and make you download the rest.What are you smoking? If they could they'd love to get rid of it for good in a heartbeat. Makes them less money.
having the version gold is also an interesting fact in itself
Because, some games are so memorable, after awhile you miss them, you play them again and find them even more memorable. Then the habit of replaying that game once a while became a stable, you then subconsciously do this for 20 years without even realize it.So, play new games and support new developers!
I get that it's not exactly that simple, I understand that the gaming community want to not just replay stuff but preserve gaming as a whole the way people preserve films and books and what not... but every time this comes up, in terms of any individual consumer, I can't help but honestly wonder how often are people replaying these games years and years after they've been not only released but support for them has been discontinued? How much free time does one person have?
Price promotions and resell value, it's hardly something which needs to be understood...I don't understand the idea of physical media anymore. All games today need a day one patch, so what "advantage" would I have in having it physical if all of them are "stuck" to their 1.0 version without updates etc.
If today's games came like they used to; physical media is the final game, ok, I would understand the appeal of that, but we are in a very different era than that, where games are released in beta and are patched over time.
(Edit) Some games don't even have game data in the media, but a key to download the game, so...
Because, some games are so memorable, after awhile you miss them, you play them again and find them even more memorable. Then the habit of replaying that game once a while became a stable, you then subconsciously do this for 20 years without even realize it.
That pretty much sums up of how I felt about all the great NES, SNES/Genesis, N64/PS1, NGC/PS2 games
Now imaging in the future you can't do that anymore.
I don't understand the idea of physical media anymore. All games today need a day one patch, so what "advantage" would I have in having it physical if all of them are "stuck" to their 1.0 version without updates etc.
If today's games came like they used to; physical media is the final game, ok, I would understand the appeal of that, but we are in a very different era than that, where games are released in beta and are patched over time.
(Edit) Some games don't even have game data in the media, but a key to download the game, so...
That's exactly what I'm talking about, day one patch is an excuse of releasing a unfinished game and still get away with it which in the past they can'tFor me as a physical collector, the biggest worry for me is the day one patch thing. Imaging in the future when all of our games became retro and all the current gen servers are down, we would have to count on our hard drive that stores the patch file to be functional. Or else we are left with a incomplete version of the game.
Again this maximally supporting devs bullshit.The good thing about digital is you're maximally supporting devs, ie the people making a living and being most directly responsible for the games you're playing.
Do they also prefer boxed DVD movies to streaming?
Again this maximally supporting devs bullshit.
Tell you something the devs get more money If you buy the Special or Collectors edition of their Games rather than buying a shitty digital copy.
I'm already supporting them... the secondary market is not.
It's not bullshit, this is how most of the people I know make their living and support their families. Literally. So save your performative outrage, especially since I was merely responding to a very specific point, which is completely inarguable.
Compare to modern game I would say 50/50How often do you actually play any of those games though, would be my question.
I'm not saying your feelings are invalid, in fact I agree your feelings are shared by a whole lot of people! I have some of those feelings.
But let's focus on a specific example of an N64 game, or a SNES game, that you want to play that can no longer play that you want to play?
well yeah, MS got their foothold by selling a primarily digital OS with a focus on digital games and digital applications, while Sony got their foothold by selling Physical media to blu ray players and dvd players. not only that, but the Xbox Series X and Xbone use blu ray drives, which are owned by Sony. They gotta pay royalties every time they sell an xbox with a disc drive... which is fucking hilarious when you think about itMakes perfect sense if you know the difference between how Xbox physical games are and ps. Sony definitely cares more about physical.
dumb as this guy's example is, it's true in my case....If your house burns down you will still have your digital games.
When you go to heaven just log in and you still have your games.
Physical buyers are just grasping for straws at this point.
Maybe you're too stupid or you just don't want to get it. I was talking about developers making more money if the buyer buys a special or collectors version instead of just buying a game digitally. I wasn't talking about the used game market.