Ok so i would say my only beef with the current build of the game is how loooooong it takes to build super above lvl1.
Ive found that after you hit the lvl 1 mark, the super bar starts to build considerably slower, then even slower once you hit the lvl 2 mark.
I decided i was going to go for a lvl 3 with Kratos and it took all game to get it with 10 seconds left when i used it. I was comboing, i was beat boppin' and scattin' all over the place and it still took me that long.
To be fair i did end up getting four kills with it, but that was my total kill count.
Conversely i may get as many as 5 lvl ones in a single game if im just as efficient because the first bar builds so much faster than the next two, with potential for 1-3 kills per.
So assuming i get a least an average of 1 kill per super (and that could be two with 0 kills and two 2 kills and one with 1 kill, or however you want to divide it)
thats 5 kills, thats 9 points assuming i die at least once, which is one more than my lvl 3 was able to pull out.
And its not uncommon for me (or anybody really) to get upwards of 21 points in a game (with one death thrown in for maths sake) using the lvl 1 super only tactic.
So thats eleven kills. Assuming i pulled off 5 lvl 1's in that match thats 2.2 kills per super.
So in order for a lvl3 to be economic in the timed matches we are playing, it would have to get me twice as many kills as it does.
But quite frankly the way it is fine for Kratos, Sly, and maybe even FP.
But for Parappa, Radec, and Sweet Tooth, lvl 1s are NOT what they are looking for.
So my solution is this:
First off, make gauge building faster in general, its more fun if your able to pull more stuff off,
and that would start pushing the highest amount of points from the low 20's to the mid 30's!!
But more importantly make gauge building character specific.
Its no secret that Sweet Tooth's lvl3 is worse than Kratos lvl3. And yet it takes just as much time to get there for both characters.
For example what if Sweet Tooth was able to get his lvl3 maybe even twice as fast as Kratos. Then all the sudden Sweet Tooth becomes a hell of a lot more of a contender.
It doesnt matter that his lvl3 is worse because he'll be able to get it so much more often.
Same thing goes for lvl 2's, if Parappa and Radec and maybe FP were able to get their lvl2's faster, then bam skate boards and laser beams and chickens be all over the place.
Obviously there is a lot of balancing that would have to go into it.
Like how fast is too fast, who needs it faster more than others etc.
And stock play would work differently, but even then i think the same principals apply.
But when the name of the game is "get as many kills as fast as possible" there needs to be some speed changes.
And maybe something like this has already been implemented in the full product, and we all know that the beta is an early build for sure.
If so i suppose the one thing that i would want for sure is faster over all gauge building.
Two lvl 3's in one match shouldn't be completely impossible.
Thus completes my essay :3