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Playstation Move Thread: It Only Does Everything

TTP said:
BTW, working on a video about that right now. :)

Nice improvement over the DS3 version of course, but they took many shortcuts to add Move support. For once, there is no real 1:1 tracking. Throwing dynamics work exactly like with the DS3. As well as spin ones, oddly enough. You'll see in the vid.

Waiting patiently for this. I'm still probably going to buy HVB(on disc) but a competent review would be nice since I'm hearing mixed things about Brunswick as well.
 
Amir0x said:
Now, it's obviously not as bad as my little bit of hyperbole there, but it still is waaay OD.

Every new game is like trying to find some new ideal setting, some new bullshit with what works for every individual player. That's exactly why I hate motion gaming in the first place.

Never, ever do I have to think about a regular controller for more than two seconds.

every games works for me.

its not a regular controller. that said, I don't have to think about it when I use it. It works~
 
Jax I don't care about your masturbatory fanboy hyper defensive commentary so please address your comments to someone who cares.
 
Amir0x said:
Jax I don't care about your masturbatory fanboy hyper defensive commentary so please address your comments to someone who cares.

LOL

I told about how it works for me and this is the 2nd time you've raved about my "fanboy mastabatory fantasy"

its not like I didn't have issues with

a) kungfu riders
b) flightcontrol HD music issues



just because I talk about how the MOVE works for ME. Well, Its my opinion. If it didn't you'd hear about it. You're one with the fucking raving negative knockbacks which is fine. But I think its just you.... because in this thread... it works for a lot of people.
 
I had the same problems you did Amir0x towards the end of a four hour session with chums. I couldn't get any of the controllers to calibrate...restarted PS3, nothing. Turn off and on controllers, nothing. It was extremely frustrating. Finally I unplugged the Eye and plugged it back in, and it was good as new.

There are some snags that I hope can be resolved via firmware, but when it works (which is 95% of the time), it works flawlessly. It's just that 5% that can really deflate a great time. :p
 
I've been thinking, remember that old patent for a break away controller? The one where a DS3 splits in half or something, and it turns into a two handed motion controller.

I could totally see them doing something similar to that for the PS4. Not necessarily incorporate more motion stuff into the DS3, but I could see them including a splittable DS3, a Move controller, and a PS Eye with every PS4 at launch, with the left side of the breakway controller taking the place of the standalone nav controller.
 
Amir0x said:
Except the technology needs to be improved without requiring such ridiculous floor space. If they advertised that you needed two football lengths before it was recognized, it would "work as advertised" and still be completely fucking bullshit.

Now, it's obviously not as bad as my little bit of hyperbole there, but it still is waaay OD.

it worked much better for me once i set the wide angle on eye camera and pointed it properly to me... i am around 6-7 feet from tv, initially i thought it wont work at all, since i was pointing side wise... but with wide angle setting, it fixed it self... I was able to play the Shoot in the bed, lying down sidewise, i think most of the time eye couldnt even see my colored ball. Shoot definetly shows how fps should control like...

takes a lot to get used to navigating xmb though, it goes way too fast for me.

what is the game that you played that you had big issues with?
 
Jax said:
LOL

I told about how it works for me and this is the 2nd time you've raved about my "fanboy mastabatory fantasy"

its not like I didn't have issues with

a) kungfu riders
b) flightcontrol HD music issues

wow you have problems with some music issues and a patch to an old game!? why Jax, you're positively the epitome of objectivity!

Like I said, Jax, your opinion on the MOVE debate holds no sway with me, because you're a fanboy and all your opinions are colored by that associated fanboy bullshit. You've been a fanboy before MOVE, and you're a fanboy after MOVE. Your entire collective post history says you're a fanboy.

I do not hold fanboys opinions to be of any value. Sorry. Like I said, you're better spending your time posting to someone who gives a shit.
 
Killthee said:
Don't think so. AFAIK, game patches are tied to the region of the game.

You're probably just downloading the Title Update which I believe came out earlier this week. You'll still need the Move unlock key for your region. If you're in N.A., you have to be a PS+ member to download it right now. Everyone else in N.A. has to wait till next month. If you're in Europe, you can download the key right now from the store.

I was able to downloaded the unlock key from the UK PSN Store and it appeared to work at first. I got the typical Move warning screens when I ran HV bowling. After that though, the Move controller wouldn't work.

So you definitely can download the key. It just doesn't work completely.
 
it's not hostility, I simply don't have time to waste on trying to validate the wet dreams of fanboys. anyone who plays companies instead of games has an opinion worth less than dirt.
 
I'm at 10 feet back and have since gone to the top of my TV (pointed down) instead of below (waist level) and all of my oddities are gone.

No more random need for recalibration, just fairly perfect experience. Good thing as I was getting pissed quite regularly.
 
*shrugs*

ok I guess... it's not as if he's lying to make it seem better.. that's just he's experience, perhaps with a bit of rose tinted glasses, but not with the purpose to trick someone into anything..
 
Boney said:
*shrugs*

ok I guess... it's not as if he's lying to make it seem better.. that's just he's experience, perhaps with a bit of rose tinted glasses, but not with the purpose to trick someone into anything..

a fanboy doesn't consciously try to trick people (well, most of the time), they're simply burdened with the inherent flaw of having the wrong mindset from the get go. They can't be objective about anything they might be talking about, it's not in their nature. They have to make excuses for the majority of anything associated with their chosen sacred cow.

A fanboy can never have a valued opinion about games.
 
Quick question about pricing. I preordered the Biohazard Move pack (game, motion controller, camera), a 2nd Move controller and 2 Navigation controllers off Amazon JP for about $170.

I'll be in the US in a couple weeks, can I do better than that for bundles and pricing? If so I'll cancel my order and just grab one while there.
 
kpop100 said:
Quick question about pricing. I preordered the Biohazard Move pack (game, motion controller, camera), a 2nd Move controller and 2 Navigation controllers off Amazon JP for about $170.

I'll be in the US in a couple weeks, can I do better than that for bundles and pricing? If so I'll cancel my order and just grab one while there.
Probably not. With the only bundle being sports champion (or eyepet lol) in the US, those run for $100, 2nd move controller is $50 and nav controllers are $30 a piece.

Best deal I've seen, which expired, was the Sears/Kmart 25% off and even then that'd be $157 before tax. That Amazon JP deal sounds good.
 
so any dev can just look at table tennis, tumble and the shoot, and they should have great tech demos that cover all various aspects of motion gaming, and work really well.

i only cant get used to weird menu and xmb browsing, why not just implement pointed like the shoot?

and tiger woods demo, i couldnt even get to calibrate after 10 tries...
 
I really need my golf fix but I don't want to buy planet minigolf as I'm sure it'll appear on plus sooner or later (and I already have every single game featured :/, worst buy ever).

HSG 5 with move would be glorious
 
Amir0x said:
a fanboy doesn't consciously try to trick people (well, most of the time), they're simply burdened with the inherent flaw of having the wrong mindset from the get go. They can't be objective about anything they might be talking about, it's not in their nature. They have to make excuses for the majority of anything associated with their chosen sacred cow.

A fanboy can never have a valued opinion about games.

Jax said:
Didn't love LBP1. Thought it was a 6/10 game. Jumping didn't do it fo rme.

sony owns MM no? Fact is I am objective and you're just being overly aggressive and negative per your usual self and you love to throw that "fanboy" bullshit all around.
 
Amir0x said:
a fanboy doesn't consciously try to trick people (well, most of the time), they're simply burdened with the inherent flaw of having the wrong mindset from the get go. They can't be objective about anything they might be talking about, it's not in their nature. They have to make excuses for the majority of anything associated with their chosen sacred cow.

A fanboy can never have a valued opinion about games.
I just hope you don't think I'm a fanboy because I usually prefer Nintendo stuff and have to roll on a limited budget thanks to living in the all mighty south america.
 
kpop100 said:
Quick question about pricing. I preordered the Biohazard Move pack (game, motion controller, camera), a 2nd Move controller and 2 Navigation controllers off Amazon JP for about $170.

I'll be in the US in a couple weeks, can I do better than that for bundles and pricing? If so I'll cancel my order and just grab one while there.

Damn, I wish they had that bundle here. I just went out and bought the Sports Champions bundle+ extra move controller for $161 and got a free $25 gift card. Gonna go back tomorrow and pick up the navigation controller and maybe RE5 Gold at Best Buy.

There were at least 3 more move controllers and bundles still at toysrus. I saw ZERO move controllers at frys and didn't see a bundle. Would be nice to know if Move is selling well or not.
 
Jax said:
:lol :lol :lol
I don't see what's funny, I enjoy having discussions here, and it would be a damn shame if posters believed that, not just him.

wait.. are you laughing because I'm poor?
 
Boney said:
I don't see what's funny, I enjoy having discussions here, and it would be a damn shame if posters believed that, not just him.

wait.. are you laughing because I'm poor?

You're trying too hard.


kassatsu said:
High Velocity Bowling is fucking trash with a move. Wii Sports does it better to be honest.

I found it serviceable but poorly implemented. The menus are atrocious and it should automatically detect your position, not make you choose it. (ala Sport Champions with disc golf)
 
Loudninja said:

its almost like getting 2 extra move games for $50 total..

i think any person who was serious about getting a Move for parties and their self...should get that bundle and the 2 extra games should be

The Fight & Start the Party


then with the $25 gift card, they can use that to pay half of their next move controller...so

$200 gets you...

PSEye Cam - $40
2 Moves - $100
Sports Champions - $40
The Fight: Lights Out - $40
Start the Party - $40

total if bought separately, $260

savings of $60..

is my math correct..lol.

edit- or if you are able to find the regular $100 bundle and just bought those 2 extra games separately and a extra move controller...then it would be $30 savings.
 
Hey guys so what are the games you would realy love to see getting released for Move !?


I would love to see:

No more Heroes 2 - Nr. 1 is coming and i really hope for part 2 too
Madworld HD - i hope sega wants to push the sales for this title a bit more by releasing it for move
Okami HD Remake - Hey capcom come make some more money with ports please <3
House of the Dead - in a bundle with the gun atachment
Fatal Frame - any version would do it
Siren - a new siren game
Sports Champions 2 - yes please.

So in general - i would love a really nice and well done horror game with move support
 
agree about the issue with smaller kids. My son is 9, yet we had trouble getting calibrated for Sports Champions, as he's much too small in the calibration box, and the move was off the bottom of the screen for the second calibration point so it'd kick up an error. We ended up having to adjust the camera so it chopped off part of my head, plus I had to stand further back, and him closer. Bit of a faff really and it would have been nice if it were simpler. Still simpler than working out button combinations I guess.


Thanks for the tip about archery, I'll have a play with where I do my nocking :)


Bocce is emerging as my favourite so far. I like how it lets you practice swing as much as you like, and also I like how you can put spin on the ball. My son was having trouble with it but I think he was doing wii motions - flicks and stuff - expecting that to work. I told him to just imagine he's throwing a real ball, and his accuracy improved massively.
 
Flek said:
Hey guys so what are the games you would realy love to see getting released for Move !?


I would love to see:

No more Heroes 2 - Nr. 1 is coming and i really hope for part 2 too
Madworld HD - i hope sega wants to push the sales for this title a bit more by releasing it for move
Okami HD Remake - Hey capcom come make some more money with ports please <3
House of the Dead - in a bundle with the gun atachment
Fatal Frame - any version would do it
Siren - a new siren game
Sports Champions 2 - yes please.

So in general - i would love a really nice and well done horror game with move support


bloomblox HD with 3D mode. *be insane!
HOTD overkill 2
Darksiders 2 with move
Namco fighter. Soul Calibur Move would be insane. It'd be like Gladiator Duel on crack.
New FightNight with move support. Might better the franchise because the others left me cold.
MGS rising with move support. :P
Children of eden.

a proper ape escape sequel instead of the minigame collection we are getting.

well, all that plus more. I'll lol if we get FruitNinja move edition seeing how we got flight control HD.
 
Okay enough with the bickering. Let's get back on topic. Yes move is the holy Grail of motion gaming when combined with sports champions, specially table tennis. Still can't believe how accurately it represents the real thing and my movements. Spectacular. Had my brother who hasn't played video games in almost 20 years, play it. The first words out of his mouth were, how you feel like you're playing the real thing. Home run.
 
Amir0x said:
Jax I don't care about your masturbatory fanboy hyper defensive commentary so please address your comments to someone who cares.

Thats a touch extreme of a rant. First of all, you dont mention which games you tried. Then when people are trying to figure it out to try and provide some help you go off on wild accusatory tangents.

With the floor space, it sounds like you tried Eyepet and had issues with the floor space detection. Its the only game I can think of that requires open floor space. If that is the case, my best guess is that you had trouble with the "put the move on the floor and press the button" part.

In any case, Eyepet is somewhat fickle to the room conditions. The best I can suggest is make sure you have front lighting (behind the Eye, not behind the player) or strong overhead lighting and that the camera is pointed at the floor at about a 45 degree angle.

I had issues with that game with the exact same thing, floor space, and I did not need to clear floor space, what I needed was a stronger light in the room. I only had a weak side lamp on the couch side table on and the weak over head light. Eyepet just would not recognize the floor no matter what.

So I turned on two side lamps that flank the TV and angled the camera further down rather than point it at the couch and bam! a miracle happened. No more issues, none whatsoever. So for that game I now know I need to change the lighting and setup of the camera, simply by the nature of the game.

For other games, make sure to follow instructions. The camera should be between waist and eye level and set to the wide setting. And no back light of doom like in TTP's videos. I normally play with 4-5 feet of floor space and I have 0 issues as long as I am slightly conscious of my surroundings.

I hope you figure it out and give it another try because it would be a waste and sad to write it off after one failed attempt. And ask any more questions you may have maybe we can help with your particular setup.
 
AndyD said:
Then when people are trying to figure it out to try and provide some help you go off on wild accusatory tangents.

it's not a wild accusation. I don't throw the fanboy label around unless it indisputably applies. Jax is an unashamed Sony fanboy, and always has been. Before MOVE, and after MOVE. I am a mod and as such I am required to read threads even if I don't particularly like them, and this makes me pretty familiar with poster's history. When I call someone a fanboy, it has the entire accumulated weight of that poster's history behind it. I would not dismiss someone's entire catalogue of opinions over one little idea, but many. A fanboy has no valued opinions, so it is important to know who is sucking company dick, and who is not. It allows me to correctly skip the posters opinions who mean nothing, and those who are coming from a perspective that means something.

I am responding to you in detail because I know that you are not a fanboy.

AndyD said:
First of all, you dont mention which games you tried.

Yes I did, although not in this topic. Jax specifically - who my sniping comment was aimed at - knows this because he was trying to debate with me about one of the titles in another thread, for all the good it did him. I have tried Sports Champion, Tumble and the EyePet demo (for my 4 year old niece).

AndyD said:
In any case, Eyepet is somewhat fickle to the room conditions. The best I can suggest is make sure you have front lighting (behind the Eye, not behind the player) or strong overhead lighting and that the camera is pointed at the floor at about a 45 degree angle.

I had issues with that game with the exact same thing, floor space, and I did not need to clear floor space, what I needed was a stronger light in the room. I only had a weak side lamp on the couch side table on and the weak over head light. Eyepet just would not recognize the floor no matter what.

So I turned on two side lamps that flank the TV and angled the camera further down rather than point it at the couch and bam! a miracle happened. No more issues, none whatsoever. So for that game I now know I need to change the lighting and setup of the camera, simply by the nature of the game.

I've had issues with every single game so far utilizing MOVE. Your "suggestions" just continue to highlight the very thing I've kept pointing out. Nobody seems to disagree with it at all, they just refuse to come to my conclusion about it.

So I'll quote it again...

Amir0x said:
This is all back to my rant back a year about the wiimote... about how even though these controllers are supposed to be about immersion, the 'merging' of controller and player, more frequently than not, these controllers DEMAND the players attention, constantly taking one out of the fun. It's an immersion-killer, really. There's so many hindrances to the proper precision and accuracy of these things that it's hard ever to get the ideal settings for everybody, and that's simply not cool. Until we get to that point, motion controllers will always play second fiddle to superior methods of control.

...I do not want to fucking have to adjust every fucking setting when people of all sizes decide to play the game. I don't want to have to flick this light on or off to get the thing to properly recognize what I'm doing. I don't want to fucking have to worry if I'm too far or too fucking close. I don't want to have to worry that the game's hilariously inadequate motion sensing is going to not detect my movements appropriately. I don't want to play simon says touch my balls every time I have to go into a game to calibrate, and god help me if there's someone who is too small or something. Like I said in another thread, we stood about 7 feet back from the PlayStation Eye for my niece Kahleigh during Sports Champion, to try to get it to recognize her, and it took fucking FORTY TRIES - that's a literal number, not hyperbole - before it even let her start playing. And even then it only recognized about half her moves or less.

THIS is the type of thing I never have to think about with a real controller. Motion controls are an IMMERSION KILLER, and Move only serves to further highlight why they're not ready for primetime IN MY OPINION. Yes, when the device works, it's more sensitive than the Wii and its motion plus, but it still has all the same problems that kept me from liking that one in the first place.

AndyD said:
I hope you figure it out and give it another try because it would be a waste and sad to write it off after one failed attempt. And ask any more questions you may have maybe we can help with your particular setup.
Today 05:19 AM

Nothing that I ever do will change the problems these devices have.
 
The only issue one can have with Move is reject to change. Precision is perfect. PERFECT. Like perfection.

Also Move enhances immersion tenfold in Table Tennis or Tumble, that's not even debatable :)
 
except when I just listed a litany of factual issues I've had and I've heard many others list a varying degrees of functional problems the device has.

Let's say that you, marc o, experience no problems. Let's say AndyD doesn't either (even though he just mentioned he did have problems and he had to fitz around with his room settings to get it to work).

The fact that the device is so finnicky for ANYONE is a problem. It's a roll of the dice whether you'll be able to get the device to work properly on a consistent basis, or whether or not some fucking lighting problem will cause the game to shit itself. It's a roll of the dice whether my four year old niece will be recognized by the very game advertised as a family-fun title.

YOU may want to sit around to fuss with this technology, thinking there's a leprechaun at the end of the rainbow, but I don't. The software as it stands is abysmal anyway, so I'm certainly not going to fight the thing on top of it.
 
Amir0x said:
I've had issues with every single game so far utilizing MOVE. Your "suggestions" just continue to highlight the very thing I've kept pointing out. Nobody seems to disagree with it at all, they just refuse to come to my conclusion about it.
I haven't had any issues. If calibrating the controller every game is a issue....I don't know what to say.
 
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