BrownWalrus
Member
Damn I thought this was releasing on Switch April 11 too..
Anyone know any estimate for when that's coming out?
Anyone know any estimate for when that's coming out?
Damn I thought this was releasing on Switch April 11 too..
Anyone know any estimate for when that's coming out?
I sincerely hope so. Like I have no problem with 30 fps games, but something about the Toybox demo didn't feel right to me.
What's crazy is that I have a laptop with a GPU roughly on par with the XB1 and a bit below PS4, so games run in the same ballpark or somewhat worse usually... but then something like Torment runs like crap on PS4 but is seemingly a solid 60 FPS on the laptop.It's a Unity game, so sadly that's why the framerate is terrible, we're talking about the same engine BroForce uses, a 2D Sprite Game, that causes dips into the 20's. It's pretty much the sole reason this game isn't 60fps on consoles.
So JonTron talk aside...
Recently got to try the Toybox+ demo on PS4.
This has been my most anticipated game after Zelda... But the framerate was bugging me... I have never been bothered by framerates or frame pacing (Bloodborne, FFXV High mode never bothered me) , but something about Yooka-Laylee is making me uncomfortable, and I was wondering if anyone else experienced similar issue.
That's really stupid.
It's just going to draw attention to this game in a bad way.
Something minor is beginning to bother me about this game. When you or npcs speak, the entire line of dialogue is voiced in that retro nonsense sound. At first it was charming, but the sounds repeat for every line of dialogue. It's not just a short exclamation like in Zelda games, it's long and quickly starts to lose the retro charm and becomes annoying. Will there be an option to turn off voices? I hope so.
Don't think they have a date yet they didn't receive switch kits until awhile ago.
It's a Unity game, so sadly that's why the framerate is terrible, we're talking about the same engine BroForce uses, a 2D Sprite Game, that causes dips into the 20's. It's pretty much the sole reason this game isn't 60fps on consoles.
If anyone else is reviewing this, please PM me. I'm stuck and can't figure out how to get to the third world!
Part of the issue is being an open-ish 3D platformer. Those aren't guaranteed to run badly (see Mario Galaxy onwards) but they'd be a lot more demanding than the lower end stuff that Unity actually seems to be for. It seems like Unity when used right is an amazing engine for smaller indie games... and a nightmare for those of a larger scale. Nevermind when it's just not used well (Broforce PS4?)It's also the same engine that makes INSIDE run at a perfect 60 fps on PS4 with great AA and awesome lighting.
That said, I chose the PC version of Yooka Laylee because I don't really have faith in their optimization abilities.
If anyone else is reviewing this, please PM me. I'm stuck and can't figure out how to get to the third world!
Guys, is there any way to switch from the PC version to the Switch version if I already backed the game on Kickstarter and selected the Steam key?
welp, thanksThere was but the deadline to switch was February 16th, unfortunately.
welp, thanks
Yeah, it'd be nice if we had the option for a last minute bump, but ah well.You wouldn't have been able to change from Steam to a console version either way - you'd have needed to back at a higher tier, so they didn't offer the ability to change in that case.
Yeah, it'd be nice if we had the option for a last minute bump, but ah well.
I switched from Steam to PS4 by sending them a message through Backerkit, they increased my tier and I then had to pay an extra £5. I don't think it's possible now though unfortunately.You wouldn't have been able to change from Steam to a console version either way - you'd have needed to back at a higher tier, so they didn't offer the ability to change in that case.
I actually prefer it this way. It gives the game a certain character. I prefer having silly sounds VS silly voice acting that may or not be any good tbh.That's been a staple of Banjo games since the beginning. I can understand if it's a bit jarring at first, but really you get used to it as you play and it's part of the charm. I'd imagine you can turn them off if you really want to though.
Send me your steam credentials and I'll help youIf anyone else is reviewing this, please PM me. I'm stuck and can't figure out how to get to the third world!
Its fast for a major Kickstarter game too. Just contrast with Bloodstained, now set for next year, and Shenmue 3, which... is going to be Shenmue, I guess! And those were launched at the same time with Bloodstained on paper being probably a similar scope to this, though the stretch goals probably messed with that.Can't believe this was announced nearly two years ago, and now it's nearly finally here.
It's bloody scary how fast time goes.
Its fast for a major Kickstarter game too. Just contrast with Bloodstained, now set for next year, and Shenmue 3, which... is going to be Shenmue, I guess! And those were launched at the same time with Bloodstained on paper being probably a similar scope to this, though the stretch goals probably messed with that.
Then from the opposite angle (games releasing NOW) there's Torment, that had its Kickstarter two years earlier but only launched a month earlier.
I watched an online hands-on earlier.
There is NO PS4 PRO SUPPORT.
I thought it was mandatory now?
Super disappointing, was hoping for frame rate increase to 60, if not a slightly higher res..
EDIT: hoping for a pro patch day 1 maybe?
I watched an online hands-on earlier.
There is NO PS4 PRO SUPPORT.
I thought it was mandatory now?
Super disappointing, was hoping for frame rate increase to 60, if not a slightly higher res..
EDIT: hoping for a pro patch day 1 maybe?
I'm going to wait to see the comparisons, if its more like Kazooie or Tooie.
Me preferring Kazooie more.
I watched an online hands-on earlier.
There is NO PS4 PRO SUPPORT.
I thought it was mandatory now?
Super disappointing, was hoping for frame rate increase to 60, if not a slightly higher res..
EDIT: hoping for a pro patch day 1 maybe?
Everything we've seen so far has a definite Kazooie vibe. The worlds are larger than ever but the things you do in them are much more self-contained than Tooie's cross-world challenges and multi-part Jiggies.
Guess I'll be going with the PC version, then.
I watched an online hands-on earlier.
There is NO PS4 PRO SUPPORT.
I thought it was mandatory now?
Super disappointing, was hoping for frame rate increase to 60, if not a slightly higher res..
EDIT: hoping for a pro patch day 1 maybe?