• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Prototype -- what to expect?

pixel monkey said:
If that's all you want to do, then yes. As long as you don't care for an even remotely engaging story, fleshed out characters, or mind graphics that look like they're straight out of 2003...then yes, yes it will let you "fuck shit up." Have at it. :D
So it's fun for people who aren't dumb enough to expect/desire storytelling and characters in a superhero video game? Awesome. Fucking shit up IS all that matters. Well, that and freedom.

So fuck comparing it to GTA. HOW DOES IT COMPARE TO CRACKDOWN. Someone send BobJustBob an early copy. I need to know what he thinks.
 
Musashi Wins! said:
InFamous is great fun, but it's not oozing polish. There are graphical problems, collision bugs, some boring mission design, etc. I don't fault it, because the sum is better than the parts, but it's not some bright and polished gem in comparison to many other games.

From what I've seen so far, I'd say it's a bright and polished gem in comparison to Prototype. But, to be fair, final judgment should be stayed until it releases. I would say however, that the collision bugs and boring missions were no worse then the equivalent in GTA4.

Musashi Wins! said:
I don't know what to think of Prototype based on the videos. It clearly doesn't look like a PS2 game as per the description above, and there seems to be a lot going on at once. To a fault almost. I've seen video where he flys around, scales walls and then impersonates enemies to achieve a goal that seem amazing, and then I see simple chaotic fighting montages that seem boring as hell.

I think their ambition might have been their biggest enemy...
 
Rummy Bunnz said:
So it's fun for people who aren't dumb enough to expect/desire storytelling and characters in a superhero video game? Awesome. Fucking shit up IS all that matters. Well, that and freedom.

So fuck comparing it to GTA. HOW DOES IT COMPARE TO CRACKDOWN. Someone send BobJustBob an early copy. I need to know what he thinks.


Pretty much. Hes making a big deal about the graphics, the lack of a super hero, and the story which he saw all of an hour of. All things that don't really bother me.

From what I've seen so far, I'd say it's a bright and polished gem in comparison to Prototype.

What? How?
 
pixel monkey said:
If Rockstar can create such beauty, if they can paint with light and texture, if they can do so much with such a massive living city that has so much more going on, all that in just the past year since GTA IV, why not Radical or anyone else for that matter?

Open world does not have to mean "Oh, this going to look like shit".

Well,

A) Rockstar has 10 times the budget. At least.

B) Lost and Damned is obviously leaning heavily on the work they already did with GTA IV.

C) Prototype has way, way more hectic action than GTA IV

D) Prototype does not look like shit.
 
Rummy Bunnz said:
So it's fun for people who aren't dumb enough to expect/desire storytelling and characters in a superhero video game? Awesome. Fucking shit up IS all that matters. Well, that and freedom.

So fuck comparing it to GTA. HOW DOES IT COMPARE TO CRACKDOWN. Someone send BobJustBob an early copy. I need to know what he thinks.


What a stupid post. SUPERHERO and characterization/storytelling go hand in mighty hand.
 
Its critical issue, graphically, is that it's never attractive. To some degree this is a matter of taste, as I'll admit that I'm sort of fed up with orange hue and dusty destruction, but there seems to be nothing about it that looks particularly good. Everything just feels flat, muddy and overall compromised. On the other hand, it doesn't seem to suffer too greatly from aliasing, so that's a plus.
 
ArjanN said:
Well,

A) Rockstar has 10 times the budget. At least.

B) Lost and Damned is obviously leaning heavily on the work they already did with GTA IV.

C) Prototype has way, way more hectic action than GTA IV

D) Prototype does not look like shit.

One by one here:

A) Rockstar has more money than Activision (the publishers and money behind this title)? Ever hear of the Guitar Hero games? Activision has no scruples, but they have plenty of fucking money.

B) The point still stands, if Rockstar could do it with GTA IV and then improve the hell out of it in so many ways for The Lost and Damned, why can't anyone else?

C) If you want hectic action with no cohesion, no sense of weight, or substance, nothing tied together in this world AT ALL...than yes it has more of that than GTA. Much more.

D) Beauty is in the eye of the beholder, mate.

One more thing I forgot to mention earlier, did you like that call in a strike team nonsense in last summer's Hulk movie tie-in game? I hope you did, because you'll be seeing a lot more of those disposable idiots in this game. They're called in and 3 seconds later you huck a car or an industrial air conditioner (or some other large object in the environment) at them and destroy them.

Yeah, I know...it sounds kinda fun, right? Not after you're done it 20 times in an hour it's not.

And as far as comparing this to Crackdown? No, no, no...Crackdown is leaps and bounds (pun intended) beyond this steaming pile. Prototype is like the worst Activision Spider-Man game (think Spidey 3) put into a fucking blender with that horrible 2008 Hulk game with a nice healthy dash of brooding asshole character that no one asked for.

EDITED for grammar.
 
Pixel Monkey is just spreading FUD. First off, this is not even the same engine that Activision has been using for years on Spider-Man. In fact, Activision has never even had this engine used in any games. Hulk: Ultimate Destruction was published by Sierra (who's parent company eventually did merge with Activision in 2007). The screenshots are up close on the action, which is extremely rare during gameplay. You are generally zoomed out on the action and there's a ton of things on the screen at any given point.

Don't think I've seen someone so obsessed with pursuing an agenda on these forums.
 
TheFallen said:
Pixel Monkey is just spreading FUD. First off, this is not even the same engine that Activision has been using for years on Spider-Man. In fact, Activision has never even had this engine used in any games. Hulk: Ultimate Destruction was published by Sierra (who's parent company eventually did merge with Activision in 2007). The screenshots are up close on the action, which is extremely rare during gameplay. You are generally zoomed out on the action and there's a ton of things on the screen at any given point.

Don't think I've seen someone so obsessed with pursuing an agenda on these forums.

It's not an agenda, pal. It's impressions from someone who'd already pre-ordered the game and was anxiously awaiting it's release.

Don't believe me? No problem. Wait for the reviews next week or just ignore everyone's opinion and go pick it up. It's your fucking money, what do I care?
 
ArjanN said:
Well,

A) Rockstar has 10 times the budget. At least.

Wrongo. Rockstar has ten times the size budget-wise as Activision? Yeah...

ArjanN said:
B) Lost and Damned is obviously leaning heavily on the work they already did with GTA IV.

Okay, they're using assets from GTA IV but how is that an argument FOR your defense of Prototype? It's level of graphics seems very "early-level of quality" of the current gen.

ArjanN said:
C) Prototype has way, way more hectic action than GTA IV

Seems to, yep. From everything I've gathered from watching live demos and hearing people talk/write about it so far, maybe it's a bit too hectic.

ArjanN said:
D) Prototype does not look like shit.

"Looking like shit" is a relative term, but I don't think anyone could decribe the game as beautiful or even pretty.

They seem to be relying heavily on the violence.

Activision encouraging the creation of a shallow game? Big shocker. I bet Prototype is a title that can get "exploted" and "iterated" until our eyes bleed.
 
bigdaddygamebot said:
They seem to be relying heavily on the violence.

Activision encouraging the creation of a shallow game? Big shocker. I bet Prototype is a title that can get "exploted" and "iterated" until our eyes bleed.

The game did not start at Activision, Sierra/Vivendi turned it over in the merger. Not liking the game's violence is one thing, blaming it on a publisher that does not own the IP is crazy.
 
What does the size of activision have to do with the the budget of Prototype? You are out of your mind if you don't think that GTA 4 had a much larger budget than Prototype.
 
karasu said:
What a stupid post. SUPERHERO and characterization/storytelling go hand in mighty hand.
What, are you one of those femmes who read all these modern superhero comics where Batman and Superman sit around a table for 20 pages sipping coffee and calling each other by their first names? Fuck characterization. Superheroes are about SMASHING SHIT.

pixel monkey said:
A) Rockstar has more money than Activision (the publishers and money behind this title)? Ever hear of the Guitar Hero games?
What the hell. Ever hear of the GRAND THEFT AUTO games? The ones that have sold tens of millions of copies? And how the last one had a budget of $100mil?

Do you people really think Activision dumped $100mil into Prototype? Hell, that they've spent that much on any non-Blizzard game? Jeez louise.
 
_tetsuo_ said:
What does the size of activision have to do with the the budget of Prototype? You are out of your mind if you don't think that GTA 4 had a much larger budget than Prototype.

All we're saying on this point is this:

Whether GTA IV (or The Lost and Damned) had a bigger budget than Prototype, or it didn't doesn't matter. The point is that Activision has more than enough money to fund the development of a quality open world action title.

The fact that they chose not to, that's the point. When you recycle Webhead, Venom and Hulk games (and graphics) mashed up with some shitty new character and story and burn it to a disc with some new cover artwork...I'm gonna have to take a pass on that, thanks.

If GTA IV sells for $60 and Prototype sells for the same...while The Lost and Damned sells for a fucking third of that....as a consumer, it is ALL of our responsibilities to spend our money supporting companies that actually care about the product they put on shelves and not just their god damned royalties.
 
pixel monkey said:
If GTA IV sells for $60 and Prototype sells for the same...while The Lost and Damned sells for a fucking third of that....as a consumer, it is ALL of our responsibilities to spend our money supporting companies that actually care about the product they put on shelves and not just their god damned royalties.

Well, I'm sure Radical cares a whole lot about this game. I mean, I understand the mindset of not wanting to support it at full retail price based on low production values, but let's not pretend that there is no heart behind this game.

That said, this game seemed a lot more ambitious those years ago when it was first shown (and before Radical got stuck in the buy-out mess). Maybe it was never more than this, but it seemed like it.
 
AltogetherAndrews said:
Well, I'm sure Radical cares a whole lot about this game. I mean, I understand the mindset of not wanting to support it at full retail price based on low production values, but let's not pretend that there is no heart behind this game.

Nothing against Radical Entertainment. Hell, Simpsons: Road Rage and Hit & Run, and Hulk: Ultimate Destruction will always earn those guys a free pass in my book.

I wasn't involved in the development of Prototype, so I can't tell you exactly where this all went wrong. But based on Activision's track record...I would look there first when it comes time to assign blame.
 
pixel monkey said:
Nothing against Radical Entertainment. Hell, Simpsons: Road Rage and Hulk: Ultimate Destruction will always earn those guys a free pass in my book.

I wasn't involved in the development of Prototype, so I can't tell you exactly where this all went wrong. But based on Activision's track record...I would look there first when it comes time to assign blame.
Is this a joke? Activision gave them an extra year to polish the game after they acquired it from Sierra.

Edit: Actually the delay was done while it was still being published by Sierra. Activision hasn't had nearly as much input as you think.
 
Getting this and Crackdown next week. I'm hoping crackdown does not suffer the same fate as EDF2017, of being overhyped in this forum and ending up as trash.

Prototype on the other hand looks amazing from the trailers and the justinTV stream I watched yesterday.
 
Zabka said:
Is this a joke? Activision gave them an extra year to polish the game after they acquired it from Sierra.

Edit: Actually the delay was done while it was still being published by Sierra. Activision hasn't had nearly as much input as you think.

Not a joke, but merely my hoping that Radical is not to blame. Play it next week when it comes out and form your own judgment.

If this is true, and Radical did have an extra year with this...wow. What did they originally develop it on and how did it play, and what did it look like before that extra year? Damn.
 
CerberusE said:
I'm hoping crackdown does not suffer the same fate as EDF2017, of being overhyped in this forum and ending up as trash.

I don't know who told you that EDF2017 was anything but complete and utter shite, but you won't regret that Crackdown purchase. You should be able to pick it up for a song now, too.

You'll be more than pleased with that little sandbox of mayhem and chaos.
 
CerberusE said:
Getting this and Crackdown next week. I'm hoping crackdown does not suffer the same fate as EDF2017, of being overhyped in this forum and ending up as trash.

Prototype on the other hand looks amazing from the trailers and the justinTV stream I watched yesterday.

I'll tell you what, if you don't like Crackdown I will buy it off you for $5. I've been meaning to play it again.
 
pixel monkey said:
I don't know who told you that EDF2017 was anything but complete and utter shite
OK everyone! Let's just ignore everything this guy says from now on. Obviously him and his friend with the dual-layer DVD burner are not to be trusted.

CerberusE said:
Getting this and Crackdown next week. I'm hoping crackdown does not suffer the same fate as EDF2017, of being overhyped in this forum and ending up as trash
Don't bother buying it. You don't deserve Crackdown.
 
pixel monkey said:
I don't know who told you that EDF2017 was anything but complete and utter shite, but you won't regret that Crackdown purchase. You should be able to pick it up for a song now, too.

You'll be more than pleased with that little sandbox of mayhem and chaos.


Complete and udder shit eh? Where do you get off ripping on such a fun adrenaline shooter that pays homage to cheesy scifi flicks of the past? I own the game,I think youre totally wrong. This sends a warning light to me that youre probably ripping on Prototype for the wrong reasons also. You don't seem to enjoy fun games.
 
The game is due this month, when is the demo going to hit? EB has some posters up already, Activision marketing muscle is already at work.
 
Angelus said:
Complete and udder shit eh? Where do you get off ripping on such a fun adrenaline shooter that pays homage to cheesy scifi flicks of the past? I own the game,I think youre totally wrong. This sends a warning light to me that youre probably ripping on Prototype for the wrong reasons also. You don't seem to enjoy fun games.

You're on to me, my favorite titles are plodding and ponderous chores to play. Gaming is supposed to be fun? :lol
 
Interfectum said:
wow pixel monkey has an agenda... good lord :lol :lol

My "agenda" was saving you sixty bucks. By all means, ignore my impressions. I (sincerely) hope you enjoy the game if you decide to pick it up.
 
Kittonwy said:
The game is due this month, when is the demo going to hit? EB has some posters up already, Activision marketing muscle is already at work.

I thought they weren't putting one out, which is why i'm waiting for friend's impressions and a good 2nd-hand price when i come back from holiday.
 
Kittonwy said:
Holy shit tuesday? Where's the demo?

Tell me about it. I was looking forward to it but word of mouth seems to be that the chaos hampers things. After 100 percenting infamous this game better rock hard to keep my interest.
 
Kittonwy said:
Holy shit tuesday? Where's the demo?

Strange, huh? Can't imagine why Activision wouldn't want everyone to get a free sample of their groundbreaking new Spid...er, Hul...um...Alex Mercer game.
 
Angelus said:
Complete and udder shit eh? Where do you get off ripping on such a fun adrenaline shooter that pays homage to cheesy scifi flicks of the past? I own the game,I think youre totally wrong. This sends a warning light to me that youre probably ripping on Prototype for the wrong reasons also. You don't seem to enjoy fun games.

No, you see, the game was supposed to be bad. It's a homage to all those crappy sci-fi films of the past, with the giant ants eating a building.

I also love how it adds weaopn grinding to an action game; I know that's what I always wish every game had. And it was a good idea to not make use of all the buttons on a controller, could get really complicated otherwise. Let's just make dodging a combination of moving sideways and jumping. Much simpler.

Edit: The demo will probably come later I guess.
 
Wow.. Watching an hour of a game suddenly makes you an expert on it? I dont think it will be better than Infamous and I'll wait on reviews to decide if i will buy it but the almost propandic shit you are spewing is getting irritating.
 
pixel monkey said:
You're on to me, my favorite titles are plodding and ponderous chores to play. Gaming is supposed to be fun? :lol

While I do agree that the forum can overplay its hand and elevate a fun game into "legendary status" this is not this time. EDF2017 is like playing Doom or Quake,the same formula anyways. Its twitch shooting fun mixed with some very nice variety in weapons and provides a nice set of stage designs. Out of all the games out there this one was always refreshing to come back and play. Anyways I'm not going to fault you on disliking the game but geez calling it utter shit is just wrong dude,damn.:/
 
DevelopmentArrested said:
Wow.. Watching an hour of a game suddenly makes you an expert on it? I'll wait on reviews to decide but the almost propandic shit you are spewing is getting irritating.

Lack of hands-on experience doesn't seem to stop others from being equally certain of the quality of the game.
 
pixel monkey said:
Strange, huh? Can't imagine why Activision wouldn't want everyone to get a free sample of their groundbreaking new Spid...er, Hul...um...Alex Mercer game.

Is there anyone who HASN'T gotten your message yet?
 
DevelopmentArrested said:
Wow.. Watching an hour of a game suddenly makes you an expert on it? I'll wait on reviews to decide but the almost propandic shit you are spewing is getting irritating.

The last thing I would claim to be is an expert on Prototype. I didn't look at my watch, but it was at least an hour, maybe closer to two. There was a solid amount of story progression and quite a bit of the typical "run around killing people and just causing mass hysteria" that comes with any sandbox title.

That was more than enough time to form my opinion on the game, as it all felt very much like something I had done many times before in earlier hero open world titles.

And as I said earlier in this thread...wait on the reviews, play the game and form your opinion. I truly do hope that those of you who are champions of the title will enjoy it.

And if opinions irritate you, may I suggest that perhaps you should not frequent internet message boards that are built around the very exchange of said opinions?
 
Chrange said:
Is there anyone who HASN'T gotten your message yet?

Merely an attempted humorous observation as to Activision's motives for not releasing a demo.

It is interesting that some folks are getting really defensive over this title that you've yet to play or even really see.

Activision stockholders? :lol
 
bigdaddygamebot said:
Wrongo. Rockstar has ten times the size budget-wise as Activision? Yeah...

No, but you can't tell me you believe Activision gave them the same budget as GTA IV got.
GTA is such a huge franchise they can safely pump a lot of money into it.

bigdaddygamebot said:
Okay, they're using assets from GTA IV but how is that an argument FOR your defense of Prototype? It's level of graphics seems very "early-level of quality" of the current gen.

bigdaddygamebot said:
"Looking like shit" is a relative term, but I don't think anyone could decribe the game as beautiful or even pretty.

He said "it's amazing what Rockstar did in a year" as if 95% of the goundwork for Lost & Damned wasn't laid with GTA IV which took years to develop.

I think Prototype looks at least decent, saying that it looks like a PS2 game is definately bullshit.

bigdaddygamebot said:
They seem to be relying heavily on the violence.
Activision encouraging the creation of a shallow game? Big shocker. I bet Prototype is a title that can get "exploted" and "iterated" until our eyes bleed.

Look, I hate Activision as much as the next guy, but this game doesn't seem any more shallow than GTA IV to me.
GTA IV: Drive somewhere, shoot some guys, watch immature cutscene that takes itself too serious, repeat. The only thing that impressed me about GTA IV was the tech.

-----------

pixel monkey said:
D) Beauty is in the eye of the beholder, mate.

I know, that's what I was trying to point out.
It looks like shit to you. To me it doesn't.
 
pixel monkey said:
Merely an attempted humorous observation as to Activision's motives for not releasing a demo.

It is interesting that some folks are getting really defensive over this title that you've yet to play or even really see.

Activision stockholders? :lol

It's interesting that some person is attacking a game so viciously and frequently.

EA stockholder?
 
pixel monkey said:
It is interesting that some folks are getting really defensive over this title that you've yet to play or even really see.

Activision stockholders? :lol

You haven't played the game either, yet you're totally dismissing it.

pixel monkey said:
And if opinions irritate you, may I suggest that perhaps you should not frequent internet message boards that are built around the very exchange of said opinions?

It's not so much that your opinion bothers me, it more that you're presenting it rather obnoxiously.
 
Why not just rent it and see how you like it? It looks cool to me but it doesn't grab my gut and say buy me. <shrugs>
 
Chrange said:
It's interesting that some person is attacking a game so viciously and frequently.

This is the Prototype thread. I merely wrote about my experience with Prototype and have since been defending my impressions. Is this not the place to do that?

My bad, this should all go in the Halo thread, right? Seriously, what the fuck?
 
Saying Rockstar has a bigger budget for GTA IV than Activision has for Prototype isn't wrong.

Rockstar definitely puts way more money in to GTA than Activision puts in to Prototype. This isn't even negotiable. Just because Activision has more money does not mean they spend it all on Prototype.

But you know this, you're just being dumb.
 
pixel monkey has really turned me around on this game. I had almost written it off but now I think I will get it for sure. Thanks Pixel.
 
Karma said:
pixel monkey has really turned me around on this game. I had almost written it off but now I think I will get it for sure. Thanks Pixel.

:lol That's awesome. I'm glad I could be of service, and I really do hope you like it.
 
I appreciate that he came in here and gave his impression's of him watching the game, but the stuff he mentions as negatives I just don't really care about. The game looks fine to me, I won't ever have time to sit and look at the game as closely as the screenshots he posted. If I do, I'm sure i'll say "wow this is ugly" and keep fucking monkey flipping helicopters and flying around the city at full throttle.

I could care less about the design of the protagonist as long as it isnt just really stupid, which it isn't and the story is whatever. I'll sit there, i'll watch the cutscenes and if its good its good if it's not it's not. Whats funny to me is that he likes Crackdown, where that game has no story to be seen except for the very end and the main character is a lifeless clone, literally.
 
Yeah, I'll chime in and say Pixel Monkey is being annoying about this. It's one thing to say "I don't like this game", it's another to camp in a thread dedicated to it and snipe it whenever possible.

I mean, about the time you started talking about plot of all things, I was already wary of your opinion. I didn't play Hulk: UD or Spider-Man 2 or the plot. I played those games to do crazy shit.

The game could be about a bald space marine fighting aliens for all I care. If I get to do what I could do in Hulk UD, it could be any character in any location about any plot and I wouldn't care because the ridiculous go-anywhere do-anything combat is priority number one. If I can punch a guy so hard he flies a full city block, done. If I can grab a cow and throw it at a mech, done. If I can run up the side of a building, leap off and do an elbow drop to an unsuspecting tank below, done.
 
Top Bottom