kaching said:
Good thing I wasn't talking about tracking the pattern in full 3d space then, eh? Looks like you gave my post a very perfunctory read and didn't even bother reading follow-up conversation with Pkunk. FTL, sir.
But we're not talking about doing industrial strength motion capture of an entire body, grabbing motion data from multiple points simultaneously as a series of complex motions are performed and applying it to a full skeletal simulation in realtime. We're talking about tracking ONE point of reference through a series of much simpler motions. It's basically the equivalent of adding a 3rd analog stick without requiring the user to grow a third thumb in order to use it. Why don't you overreact a little more?
If you're using 1 camera then you can only track up and down left and right style motion you can not track tilt, or depth it doesn't matter how simple the motion is
Motion capture systems dont usually apply it directly to the skeleton usually the motion capture data which is just x,y,z coordinates in 3d space for each point being captured is fed into another program which handles the skeletal animation
You're talking about tracking 1 point moving up down, left and right, which is really kind of pointless in conjunction with a regular controller. What does adding a "3rd analog stick" really acomplish, it's just not the same as tracking motion in full 3d world space
and I don't know why you think some one expressing their opinion on why your idea really wouldnt be effective is over reacting I dont see any OMG!!!! or exclimation points in my post, it was quite calm, just my opinion on why using a single camera eye toy to track motion while using a regular controller along side it just isn't very effective
Plus it sounds very unintuative. I think one of the reasons why the Wii remote is getting attention is because it is intuative. I think moving your controller with both hands up while pressing one analog stick to the left the other one down and pressing a button seems much less intuative.
I just think if they are going to try to make something to compete with the Wii controller than you need to track data in 3d world space, which is something a single camera Eyetoy just is not going to be able to do.