One of the few things I here most is that both the launch line-ups of the PlayStation 4 and Xbox One are quitte disappointing. Why? Mainly because of the lack of exciting new exclusive titles and IPs.
I disagree.
In fact, I think both the PS4 and XBO have an amazing launch line-up. Let's just quickly look at the launch line-ups of both consoles (IGN.com used as source):
I mean, just look at these three lists. It's huge.
Multiplatform: 'but it's also coming to PS3/X360'
One of the arguments I hear the most is that most multiplatform titles are also coming to PlayStation 3 and Xbox 360. Another argument I here is "but it's also coming to Xbox One", or "but it's also coming to PlayStation 4".
My response? "So?"
A lot of these titles are going to run much better on the next-gen consoles, they will look better and they will respond better. Also, you'll be playing them with some brand new controllers which appear to be even more ergonomic. Last but not least, there is some improvement. Take Battlefield 4: for the first time, console gamers can enjoy 64-multiplayer battles on a console. Sure, BF3 on PC already had this feature... but this is huge for console gamers. It's amazing.
Or FIFA 14, which appears to be much, much better than FIFA 14 on current-gen consoles.
And let's not forget "public's favourites", such as Call of Duty and Assassin's Creed.
These multiplatform games are all amazing... and they will run much, much better on XBO/PS4 than on X360/PS3.
PlayStation 4: 'there are only 3 exclusives at launch'
One of the arguments I hear most is that there are only three exclusives at launch, namely Killzone: Shadow Fall, Knack and DriveClub. To that I say: sure, these are the three 'big titles' from the first-party studios. It's not much, but at least there is a little bit of everything... a shooter, a platformer and a racer.
Also, we somehow seem to forget the indie games. Some of these indie games are exclusive to PlayStation 4, some are already available on PC (or will be releasing simultaneously with PS4) and some are only timed exclusives.
That doesn't mean indie games can't be great. I mean, how much fun did a lot of us have with something like "Pacman"? If such a game were to be released nowadays, it would most likely be done by a small developer... it would be considered an indie game. Nevertheless, a lot of people have put lots and lots of hours in something as simple as Pacman.
What I am really trying to say: indie games can be really, really good and often they are also quite cheap compared to triple A titles.
Last but not least, PlayStation 4 offers a few free 2 play games, which means that - even if you don't have that much money to spend - you'll still be able to enjoy some great PS4 games... for free!
Xbox One: 'oh, great, another Kinect game'
Xbox One has some bigger third-party exclusives, and while Xbox One, at launch, lacks indie games, one could argue that the amount of 'big' games offer more variety than ever before.
An argument I hear a lot is that Xbox One focuses too much on Kinect. Let's be honest here: will most gamers here don't really like Kinect, a lot of 'casuals' actually do enjoy Kinect.
Conclusion
Let's keep it short and simple:
- Multiplatform games will offer a better experience on next-gen consoles
- New controllers can make a huge difference
- Indie games can be truely awesome
- Sure, you might miss some games like a new 'Uncharted', but there are enough other games to enjoy
- The launch line-up of both the PS4 and Xbox One may be the best we have ever had.
Thanks for reading!
I disagree.
In fact, I think both the PS4 and XBO have an amazing launch line-up. Let's just quickly look at the launch line-ups of both consoles (IGN.com used as source):
Multiplatform (both Xbox One and PlayStation 4 launch titles)
- Assassin's Creed IV: Black Flag
- Battlefield 4
- Call of Duty: Ghosts
- FIFA 14
- Just Dance 2014
- LEGO Marvel Super Heroes
- Madden NFL 25
- NBA 2K14
- NBA Live 14
- Need for Speed: Rivals
- Skylanders: Swap Force
PlayStation 4 (titles not available [at launch] for Xbox One)
- Blacklight Retribution
- Contrast
- DC Universe Online
- DiveKick
- DriveClub
- Escape Plan
- flOw
- Flower
- Injustice: Gods Among Us Ultimate Edition
- Killzone: Shadow Fall
- Knack
- Minecraft note: already out on X360, but won't be available at launch on XBO, it will be available at launch on PS4
- Pinball Arcade
- PlayRoom
- Putty Squad
- Resogun
- Sound Shapes
- Super Motherload
- Switch Galaxy Ultra
- Tiny Brans
- Warframe
- War Thunder
Xbox One (titles not available [at launch] for PlayStation 4)
- Crimson Dragon
- Dead Rising 3
- Fighter Within
- Forza Motorsport 5
- Killer Instinct
- LocoCcle
- Powerstar Golf
- Ryse: Son of Rome
- Zoo Tycoon
- Zumba Fitness: World Party
I mean, just look at these three lists. It's huge.
Multiplatform: 'but it's also coming to PS3/X360'
One of the arguments I hear the most is that most multiplatform titles are also coming to PlayStation 3 and Xbox 360. Another argument I here is "but it's also coming to Xbox One", or "but it's also coming to PlayStation 4".
My response? "So?"
A lot of these titles are going to run much better on the next-gen consoles, they will look better and they will respond better. Also, you'll be playing them with some brand new controllers which appear to be even more ergonomic. Last but not least, there is some improvement. Take Battlefield 4: for the first time, console gamers can enjoy 64-multiplayer battles on a console. Sure, BF3 on PC already had this feature... but this is huge for console gamers. It's amazing.
Or FIFA 14, which appears to be much, much better than FIFA 14 on current-gen consoles.
And let's not forget "public's favourites", such as Call of Duty and Assassin's Creed.
These multiplatform games are all amazing... and they will run much, much better on XBO/PS4 than on X360/PS3.
PlayStation 4: 'there are only 3 exclusives at launch'
One of the arguments I hear most is that there are only three exclusives at launch, namely Killzone: Shadow Fall, Knack and DriveClub. To that I say: sure, these are the three 'big titles' from the first-party studios. It's not much, but at least there is a little bit of everything... a shooter, a platformer and a racer.
Also, we somehow seem to forget the indie games. Some of these indie games are exclusive to PlayStation 4, some are already available on PC (or will be releasing simultaneously with PS4) and some are only timed exclusives.
That doesn't mean indie games can't be great. I mean, how much fun did a lot of us have with something like "Pacman"? If such a game were to be released nowadays, it would most likely be done by a small developer... it would be considered an indie game. Nevertheless, a lot of people have put lots and lots of hours in something as simple as Pacman.
What I am really trying to say: indie games can be really, really good and often they are also quite cheap compared to triple A titles.
Last but not least, PlayStation 4 offers a few free 2 play games, which means that - even if you don't have that much money to spend - you'll still be able to enjoy some great PS4 games... for free!
Xbox One: 'oh, great, another Kinect game'
Xbox One has some bigger third-party exclusives, and while Xbox One, at launch, lacks indie games, one could argue that the amount of 'big' games offer more variety than ever before.
An argument I hear a lot is that Xbox One focuses too much on Kinect. Let's be honest here: will most gamers here don't really like Kinect, a lot of 'casuals' actually do enjoy Kinect.
Conclusion
Let's keep it short and simple:
- Multiplatform games will offer a better experience on next-gen consoles
- New controllers can make a huge difference
- Indie games can be truely awesome
- Sure, you might miss some games like a new 'Uncharted', but there are enough other games to enjoy
- The launch line-up of both the PS4 and Xbox One may be the best we have ever had.
Thanks for reading!