oh god, people really think this is realtime just because there is a fake hud?
how delusional.
oh god, people really think this is realtime just because there is a fake hud?
how delusional.
oh god, people really think this is realtime just because there is a fake hud?
how delusional.
Not only are you sceptical, but you also seem to be clueless/misinformed.
I'm saying it looks like the standard bullshit, pre-canned reveal trailers that we have seen for many PS3 games, that never matched the final game.
It's just not that big a leap to me. When we get a playable demo with those animations and an environment that isn't dark, underground and with three characters, I might be impressed.
Yeah no way in hell was this gameplay. Animation was clearly canned.Anyone that thinks deep down is actual gameplay needs a reality check.
Not officially clarified to the best of my knowledge. I'd guess real time rendered (on "equivalent" HW), but not actual gameplay. Similar to Epic's elemental, or SE's agni thingy.Has it been clarified whether or not that Deep Down footage was a cut scene or gameplay?
There were lots of bullshots yesterday. Just holding a controller in their hands doesn't mean they're "playing" it on the actual hardware.
Has it been clarified whether or not that Deep Down footage was a cut scene or gameplay?
Well they've just about completely ignored you.Considering true high-end movie level CG, the stuff many people can't distinguish from reality, cannot be done in real-time on super high-end workstations exceeding even high-end gaming PCs...sorry!
Good to see GAF hyperbole is running full steam though.
Watch_Dogs was probably the only real game shown along with The Witness.
So you get one thread people saying that the leap isnt big enough and another thread people saying the demos didnt look real time.
Neogaf
That's the first thing that came to my mind... I kept telling myself "This can't be real... why would Capcom do a "E3 2005" all over again?"oh god, people really think this is realtime just because there is a fake hud?
how delusional.
Yes this is in-engine.
As I noted in the other thread, I'm not confident that the Deep Down trailer represents playable, animated gameplay, but I have no doubt it's real time in-engine footage either running directly from the PS4 hardware or at the very least PC.
Frame analysing the footage, you can spot the following (I can't believe I'm doing this):
0:26 - Weird DOF at seam as the camera comes into focus of the flame.
0:31 - Fabric tears and stitching on bald guy's cloak are textured on.
0:35 - Pretty typical bloom/glow emanating from the dude's face, simulating illumination from fire. Can also see a seam where the hair* poly is modelled onto the head.
0:42 - Show resolution flickers on the rocks to the left as the torch passes around.
0:43 - Pixellated DOF edge.
0:48 - Standard SSAO/HDAO.
0:52 - What looks like shadow flickering or even z-fighting on the pillars.
1:12 - Sharp pixels when shiny edges are introduced to per object motion blur (you sometimes see this in Crysis 2).
1:18 - Relatively muddy ground texture.
1:22 - Small, physics generated debris 'floating', not colliding with the ground properly.
*and to note that, there's no detailed hair strands/simulation (eyelashes, facial hair, head heair) anywhere in the demo.
Again, not sure about those animations being actual gameplay. And some aspects could be fake with pre-canned, heavily scripted animations (eg: fire). But it looks both fucking incredible and a real time engine demonstration. Flaws are not really negatives, so much as evidence of the reality of real times graphics processing. It's why Ubisoft's bullshot screenshots always have a weird, uncanny look, even though most are using in-game assets. The rendering is always oversampled and touched up, so it's not technically real time anything.
This, on the other hand, looks bona fide real time.
oh god, people really think this is cgi just because there is a fake hud?
how delusional.
Yes this is in-engine.
https://twitter.com/SuckerPunchProd/status/304430278070370304@SuckerPunch said:@AdamGameReview what do you think that was? pretty much all in game footage
I'm amazed people still get excited over bullshit target renders.
Never forget that Madden demo from 2005.
oh god, people really think this is realtime just because there is a fake hud?
how delusional.
Watch the 1080p video of Deep Down. Actually looks more like in-game than pre-rendered.
oh god, people really think this is realtime just because there is a fake hud?
how delusional.
Oh man, so much denial doing the rounds. Thats how you know what Sony put out last night was fucking good looking. Next gen finally begins!
So you get one thread people saying that the leap isnt big enough and another thread people saying the demos didnt look real time.
Neogaf
It's most likely a multiplatform game son.
It's almost like people have different opinions.
Neogaf
Movie CGI from 5 years ago =/ Movie CGI today.
Anyone seriously arguing that these realtime rendered visuals while impressive are anywhere close to even CG of a decade ago is full of it, and has almost no understanding of what either entails.Not even 5 years ago...stuff like Wall-E, Iron Man, and Transformers 2 were 5 years ago, and Avatar was only 4 years ago. Hell, Davy Jones and POTC2 was almost 7 years ago.
Not even 5 years ago...stuff like Wall-E, Iron Man, and Transformers 2 were 5 years ago, and Avatar was only 4 years ago. Hell, Davy Jones and POTC2 was almost 7 years ago.