via TechRadar
Last week, AMD announced its newest series of high end graphics cards, RX Vega, which introduce a number of new technologies on the PC platform. However, its since emerged that these technologies could lead to massive performance boosts on the PS4 Pro.
The PS4 Pro includes a chip manufactured by AMD based on its Polaris architecture, which is how the technology is able to come to the platform.
However despite the fact that the PS4 Pros upcoming competitor, the Xbox One X, is also built using AMD technology, Microsoft has opted not to include the new functionality.
In other words when 32-bits of precision are not required, the GPU could instead run two 16-bit operations in parallel, thus effectively doubling processing throughput.
For example, a shader may be calculating colors where 32-bits of accuracy is unnecessary and in this instance could drop to 16-bits to save on performance.
Developers will also need to code for the new technology in order to take advantage of it. AMD has revealed that upcoming shooters Wolfenstein II: The New Colossus and Far Cry 5 will do so on PC, but its currently unclear how large the support base will be when it comes to the console.
When the Xbox One X saw its big reveal at E3 this year, Microsoft proudly claimed that it was the most powerful console ever made. However thanks to Rapid Packed Math the gap between the two 4K consoles might be much smaller than it initially appeared.
xbot me if old
Last week, AMD announced its newest series of high end graphics cards, RX Vega, which introduce a number of new technologies on the PC platform. However, its since emerged that these technologies could lead to massive performance boosts on the PS4 Pro.
The PS4 Pro includes a chip manufactured by AMD based on its Polaris architecture, which is how the technology is able to come to the platform.
However despite the fact that the PS4 Pros upcoming competitor, the Xbox One X, is also built using AMD technology, Microsoft has opted not to include the new functionality.
In other words when 32-bits of precision are not required, the GPU could instead run two 16-bit operations in parallel, thus effectively doubling processing throughput.
For example, a shader may be calculating colors where 32-bits of accuracy is unnecessary and in this instance could drop to 16-bits to save on performance.
Developers will also need to code for the new technology in order to take advantage of it. AMD has revealed that upcoming shooters Wolfenstein II: The New Colossus and Far Cry 5 will do so on PC, but its currently unclear how large the support base will be when it comes to the console.
When the Xbox One X saw its big reveal at E3 this year, Microsoft proudly claimed that it was the most powerful console ever made. However thanks to Rapid Packed Math the gap between the two 4K consoles might be much smaller than it initially appeared.
xbot me if old