//DEVIL//
Member
well.. here is hope for 2016
I know, at first I tried to talk sense into some but now I just ignore those "4K totally real" posts all together.some people think this will be able to play 4K lol. will be lucky if 1080p 60fps is achieved. the ps4 struggles to manage 30fps in some games. giving it an overclock isn't going to magically give you another 30-40fps. the gpu might be more powerful but we'll still be stuck with a jagur cpu.
some people think this will be able to play 4K lol. will be lucky if 1080p 60fps is achieved. the ps4 struggles to manage 30fps in some games. giving it an overclock isn't going to magically give you another 30-40fps. the gpu might be more powerful but we'll still be stuck with a jagur cpu.
well.. here is hope for 2016
They're not going to go in just before the holidays and announce to the world that something better is coming along just after the holidays. I'm surprised people still doubt a 2016 release. lol
I am not bothered by 4k. 4.2 TFlops is just not enough to do it justice and neither is 6 really. It will be the next gen consoles that will do 4k properly sometime in 2019/2020.
The main reason for me to get a Neo is for better frame rates and slightly better eye candy. Hopefully it will also offer decent a benefits for PSVR as well. 4k is really not on the table at this time IMO.
So when there are games in 4K that look better than what you used to consider AAA on PS4/Xbox One will people just change their definition of what AAA is?
If you read the quote, he never actually says they'll do an "available now"-type announcement. What's he's really saying is, "I'm surprised they'd make a big announcement 15 months before they were ready to launch when people were just criticizing us for unpreparedness simply because we announced PS4 without showing the finalized case. But such criticisms were prolly just cuz Apple rather than being actual Talking Points, amirite…"
Yea this is true, it'd kill holiday sales for the vanilla PS4.They're not going to go in just before the holidays and announce to the world that something better is coming along just after the holidays. I'm surprised people still doubt a 2016 release. lol
Upscaling doesn't add any new information.AmyS said:All I understand is either native 4K (2160p) and any other resolution upscaled to 4K output.
They're not going to go in just before the holidays and announce to the world that something better is coming along just after the holidays. I'm surprised people still doubt a 2016 release. lol
Why would Neo not being available do a better job of killing PS4 sales than having it available? =/Yea this is true, it'd kill holiday sales for the vanilla PS4.
The poster you quoted is actually agreeing with a post saying that doing an announce event right now for something releasing after holidays would kill vanilla ps4 sales. Seems you misread it.Why would Neo not being available do a better job of killing PS4 sales than having it available? =/
Why would Neo not being available do a better job of killing PS4 sales than having it available? =/
But making Neo available for the holidays would somehow avoid killing PS4 sales? Is that the argument? That makes no sense to me.The poster you quoted is actually agreeing with a post saying that doing an announce event right now for something releasing after holidays would kill vanilla ps4 sales. Seems you misread it.
Well, I still think they'll have a slim PS4; it makes little sense to not. They may launch Neo this holiday if the tech they want is ready, but I still think it's better to let PS4+PSVR stand on its own for a bit, because messaging.I fully expect an October ship date now That the unveiling is imminent. It may even have been moved up from November to reduce the amount of time the Xbox One S has as the sole console that plays UHD media, which would probably mean fewer units stockpiled and possible shortages at launch
But making Neo available for the holidays would somehow avoid killing PS4 sales? Is that the argument? That makes no sense to me.
Are people assuming the market will just switch en masse to Neo once it does become known? Sony seem to want tiering
Well, I still think they'll have a slim PS4; it makes little sense to not.
Regardless, my real point is that it seems like a lot of people are just hearing what they want, rather than what Sony are actually saying. /shrug
Sorry if this has already been answered,but do you need a 4ktv for this? Or will I still see benefits with a regular 1080p screen?
So what's stopping Sony from releasing a vanilla slim with a UHD drive this holiday? At the end of the day, media is still secondary to games on a Sony console. I don't think PS4 will sell less consoles over the Xbox One S because it doesn't have UHD. There was a time when the XBOX1 was the only console that offered cable service straight to your box (that may very well still be the case), it was also the only console with kinnect features and snap, yet that had no impact on where gamers preferred to play.Sony doesn't care which member of the PS4 family you buy, but they'd rather you bought some member of the family this holiday season instead of waiting. Most consumers are still unaware of Neo, so once announced it would be best if it were available sooner rather than later.
I fully expect an October ship date now That the unveiling is imminent. It may even have been moved up from November to reduce the amount of time the Xbox One S has as the sole console that plays UHD media, which would probably mean fewer units stockpiled and possible shortages at launch
If neo comes out people have no reason to hold off on a purchase of a PS4 in hopes of a new one coming after the holidays.Why would Neo not being available do a better job of killing PS4 sales than having it available? =/
Why would Neo not being available do a better job of killing PS4 sales than having it available? =/
They are not hearing what you want them to hear because you keep using Osiris as the source of what Sony is saying...... all we know for sure is that devkits went out and games need to be neo ready starting October. It doesn't make any sense for them to force devs to spend extra resources or delay games if neo mode is not needed for the holidays.But making Neo available for the holidays would somehow avoid killing PS4 sales? Is that the argument? That makes no sense to me.
Are people assuming the market will just switch en masse to Neo once it does become known? Sony seem to want tiering
Well, I still think they'll have a slim PS4; it makes little sense to not. They may launch Neo this holiday if the tech they want is ready, but I still think it's better to let PS4+PSVR stand on its own for a bit, because messaging.
Regardless, my real point is that it seems like a lot of people are just hearing what they want, rather than what Sony are actually saying. /shrug
So what's stopping Sony from releasing a vanilla slim with a UHD drive this holiday?
This is relevant to the power discussion. GCN 4 is up to 40% more efficient per core per clock than GCN 1, so with the PS4 being GCN 1.1-ish we'll see more than the direct clock and core count scaling for performance. Also much better memory compression.
http://www.neogaf.com/forum/showthread.php?t=1263498&highlight=
This is relevant to the power discussion. GCN 4 is up to 40% more efficient per core per clock than GCN 1, so with the PS4 being GCN 1.1-ish we'll see more than the direct clock and core count scaling for performance. Also much better memory compression.
http://www.neogaf.com/forum/showthread.php?t=1263498&highlight=
This is relevant to the power discussion. GCN 4 is up to 40% more efficient per core per clock than GCN 1, so with the PS4 being GCN 1.1-ish we'll see more than the direct clock and core count scaling for performance. Also much better memory compression.
http://www.neogaf.com/forum/showthread.php?t=1263498&highlight=
DF has mentioned the memory compression before. I still think 218 is a bit on the low side for their goals though, especially since the memory pool is still shared.That means that their 218GB/s bandwidth specs will be enough to feed more of the GPU than we thought.
What are the chances we'll get a teaser trailer tomorrow/next 24 hours? IIRC we got one three weeks before the PS4 reveal.
People are so caught up on the flop number that they are going to be lost & confused when PS4 Neo is able to do 4K games.
That means that their 218GB/s bandwidth specs will be enough to feed more of the GPU than we thought.
DF has mentioned the memory compression before. I still think 218 is a bit on the low side for their goals though, especially since the memory pool is still shared.
If they can get it up around 250gb/s I will be very pleased. Bandwidth is the only substantial improvement I think we'll see from the leaked specs.
There was that issue a while back with the available bandwidth dropping dramatically when the CPU was using over a certain amount. Don't know if that's been sorted yet.218 is fine because what the CPU will be using is still capped to 20GB, the same as PS4. The OG PS4 CPU could not utilize all that bandwidth either just based on its specs, so upclocking the CPU may finally give the 20/GBs some purpose. The rest will be left to the GPU.
I'm the one who made that thread and I'll still be surprised if it's native 4K, lol. The internal docks suggested something between 1080P and 4K (I think around 2560x1440?) and then using checkerboard rendering to create a 4K frame buffer to pass to the TV. 4K output yes, but not native 4K rendering.
Polaris already has the new memory compression and more efficient cores, but the 480 would be hard pressed to stretch to 4K native on AAA games.
This though, yeah. I thought the 20% higher memory bandwidth was rather odd for over twice the GPU execution power, but given that Polaris seems to compress memory 40-50% better, stacking that with the bandwidth increase, you get much much closer to scaling with the GPU.
The cool thing is that they're actually offering assistance to devs that are having trouble hitting at least 1800p using the method. They must be pretty confident in it's potential.The doc talk about 1440P not looking much different from 1080P & that they would rather devs use more efficient rendering techniques like checkerboard rendering to get closer to 4K.
Checkerboard rendering is still rendering , if checkerboard rendering is use to render at 4K it is the resolution.
This is relevant to the power discussion. GCN 4 is up to 40% more efficient per core per clock than GCN 1, so with the PS4 being GCN 1.1-ish we'll see more than the direct clock and core count scaling for performance. Also much better memory compression.
http://www.neogaf.com/forum/showthread.php?t=1263498&highlight=
Misleading since the GCN1.1 and GCN1.0 tests are bandwidth bottlenecked since they don't have memory compression. Either the tests need to half the CU and Rops or boost the bandwidth available to GCN1.1 tests to 300GB/s. Only the former is technically possible.
The doc talk about 1440P not looking much different from 1080P & that they would rather devs use more efficient rendering techniques like checkerboard rendering to get closer to 4K.
Checkerboard rendering is still rendering , if checkerboard rendering is use to render at 4K it is the resolution.
You'll take your September 7th and you will enjoy it!!!
with 240hz...
DF has mentioned the memory compression before. I still think 218 is a bit on the low side for their goals though, especially since the memory pool is still shared.
If they can get it up around 250gb/s I will be very pleased. Bandwidth is the only substantial improvement I think we'll see from the leaked specs.
Nope, that's marketing.
Yeah, 2.4GHz CPU is the highest I could see that going if it changes at all.I agree.
~250 GB/sec and higher clocked Jaguar CPU: 2.4 GHz (instead of 2.1 GHz).
The GPU spec: 36 CUs / 911 MHz / 4.2 TFLOPs should stay as-is, no reason to increase it. Don't bother trying to close the gap with Scorpio coming out a year later.
It's critical for Neo to not be more than $400. The 500 GB OG PS4 needs to be $250, in light of increasing OG XB1 sales and now Xbox One S.
It's critical for Neo to not be more than $400. The 500 GB OG PS4 needs to be $250, in light of increasing OG XB1 sales and now Xbox One S.
A bottleneck existed in the old chips, it was removed in the new ones and they do 40% better for the same core count and clock speed.
How is this misleading?
This is really sounding like a PS5 with those massive hardware upgrades.
PS4 owners are gonna be pissed. Glad I waited to buy mine!
Maybe not the test.
But the following inference.
"GCN 4 is up to 40% more efficient per core per clock than GCN 1"
is wrong. It's only 40% more efficient in cases where GCN1 card has only 60% of the bandwidth it needs.
Neo's gpu won't perform like a 5.9 teraflop GCN 1 card if the latter was not bandwidth bottlenecked.
We are not going to see $250 for PS4 in a while and it doesn't need that price.
I didn't say the bottom part, I did say it would perform better than a direct scale of the core count and clock speed. Given that a 280x for instance had a bandwidth of 288GB/se, I don't think this is a terribly assumptive thing to say about the Neo vs the PS4.