It looks a lot like Control. I know these two games were developed by the same company, but I didn't know they were so similar. If it was on gamepass I would consider giving it a try.
I believe they're in the same Universe, and it uses the same engine. I think all Remedy's games, from Mac Payne 2 onward uses the Northlight Engine and Remedy has a distinct style.
While I enjoyed the general gameplay in QB, and the story was amazing, telling bits of the story through emails (though some were highly enjoyable/humorous) became a bland and monotonous pain in the ass...very quickly. Remedy tries to tell so much story, that they have trouble trying to condense it through cutscenes or as the game unfolds... They litter the environment with huge chunks of information, and it gets tedious quickly. They started doing it with Alan Wake, went to the extreme with Quantum Break, then dialed it back a bit for Control (but it's still a chore in Control). They really have to work on a more enjoyable delivery system for story profession.
As much as I enjoyed Quantum Break, Control and Alan Wake, Max Payne is still my favourite Remedy game, both 1 and 2.