Right, but my point is that even other first party Nintendo quality platformers (Wario Land) don't sell that well.kame-sennin said:"Aside from the only AAA 2D platformer, which is on it's way to selling 20 million, how well have any of the others sold?"
I have a red mark on my forehead from slapping it so hard.
I don't want them to compromise the game for the Wii so I'm happy to hear that they value the project more than the dollar signs (though both are necessary in the end, of course).Pennywise83 said:If this don't come also for the Wii (which is the best platform for 2D-3D platformers) the guys at Ubisoft are absolutely insane.
If Bionic Commando isn't released for Wii (the pointer controls would be a perfect fit!), Capcom is insane!Pennywise83 said:If this don't come also for the Wii (which is the best platform for 2D-3D platformers) the guys at Ubisoft are absolutely insane.
The_Technomancer said:Right, but my point is that even other first party Nintendo quality platformers (Wario Land) don't sell that well.
Fair enough. And I will agree that almost all the other major efforts this gen have definitely been niche or mediocre.kame-sennin said:Wario is more of a scavenger hunt game though, isn't it? As far as I know, Nintendo only put out two 2D platformers and Wario Land wasn't as mainstream in terms of game design. It's also important to note that it came out before NSMB. Sometimes the market needs a big game to make a splash before smaller games in the same genre can be successful.
Pennywise83 said:If this don't come also for the Wii (which is the best platform for 2D-3D platformers) the guys at Ubisoft are absolutely insane.
Anticitizen One said:
http://www.gametrailers.com/video/e3-2010-raving-rabbids/101427Nicktals said:anyone have a link to the rabbids video?
*cough*ckohler said:Someone did it. They FINALLY did it! I've been saying for years that someone should make a modern 2D platformer that used insane, hand drawn animation rather than 3D sprites and now FINALLY someone has done it. They seem to have even made a special game engine for the job (the Ubi Art Framework)!
Yes, I know Braid did something similar, but this is waaay more what I had in mind.
deadmuffin said:2 player co-op? Thats what it looks like to me anyway...
this is a great policy. much better than the old Epic Mickey styled "say the words? BANNED".Stumpokapow said:Just a reminder that it is a-ok to speculate or discuss why developers make platform choices or how they effect game sales or target demographics or anything like that.
But if your post boils done to "fuck them it's bullshit that it's not on my favourite platform", that's not okay. It doesn't contribute to discussion, it doesn't change anything, and it comes off as bratty and entitled.
Rez said:this is a great policy. much better than the old Epic Mickey styled "say the words? BANNED".
distantmantra said:Why is that?
Well it'll be nice for you PS360 owners, since all you have is gritty dudebro shooters, amirite?Alex said:Well, it probably is when it's all you have.
But for the rest of us, we'll just have to suffer with our HD 2D and online co-op!
Father_Brain said:Looks great, but still like one of the prettiest Flash games ever made. :lol at people claiming that the team behind this isn't cutting any corners on animation.
They just don't have the manpower to port it down right now.Hero of Legend said:Speculation
Lijik said:Im not sure why they would be when even the team themselves admits they are very small and cutting corners is a necessity
They just don't have the manpower to port it down right now.