AusRoachman
Member
Well seems like a massive departure from the order 1886
https://youtu.be/CoRFdBQRq7c
Sad to see where they have landed .
// Mod Edit:
Here's a Polygon preview: http://www.polygon.com/2016/6/2/11835866/deformers-ready-at-dawn-ps4-xbox-one-pc-gametrust
https://youtu.be/CoRFdBQRq7c
Sad to see where they have landed .
// Mod Edit:
Here's a Polygon preview: http://www.polygon.com/2016/6/2/11835866/deformers-ready-at-dawn-ps4-xbox-one-pc-gametrust
Polygon said:Deformers is a smash-em-up arena brawler from Ready At Dawn — and it's a blast
The next game from developer Ready At Dawn — the independent studio best known for cinematic action games like The Order: 1886 and the God of War series — is a colorful, physics-based multiplayer brawler named Deformers.
In Deformers, up to eight players can beat each other up as blobby, ugly-but-adorable creatures known as Forms. Players body slam and shoot each other in arena combat that smacks of a squishy, family-friendly Twisted Metal. It's a blast, with hints of Smash Bros., Rocket League and Splatoon, but with a unique sense of style.
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During our hands-on time with Deformers, which lasted a few hours, we played free-for-all and team deathmatch modes on a variety of maps. One was a square, symmetrical arena that was built like a skate park, with curved ramps along its walls. Another map was asymmetrical and multi-tiered, not unlike a floating island one might see in a 3D platformer.
Things got more hectic when Ready At Dawn staff switched on "tilting" and dropped us onto a circular arena that rocked back and forth at 25 degree angles. Trying not to fall off while shooting, jumping and dodging was an intense experience.
Although the core gameplay of Deformers is relatively simple, its depth — and its addictive, just-one-more-game nature — is quickly apparent.
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The game is all about competitive spirit, producer Alex Salcedo said. In addition to online multiplayer, Ready At Dawn promises four-player splitscreen for local and online competitive and cooperative multiplayer.
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In addition to exploring soft body physics simulation development, Deformers was also an opportunity for Ready At Dawn to pursue something new for the studio: multiplayer. Pessino said the developer has plans well beyond what we saw for the game, including more power-ups, characters, arenas and gameplay modes — though the studio wants to make sure the core gameplay is simple and balanced.
"There's going to be a lot more of everything," he said.