Son of Sam
Banned
I'm confused on why everyone here is so confused.
Chances are the game is gutted so bad because DLC
Chances are the game is gutted so bad because DLC
Not really sure how they can recover the story. Its all a disjointed mess now, even with dlc its a little hard to inject lore where it should have been in the first place.
Makes me wonder why they didnt just cut the story at a certain point and end on a cliffhanger rather then starting 10 different stories and resolving none.
Why cut the story anyway if the content was done ? What we have now is unpolished anyway.
Even the very starting mission seems wasted. Initially you were dropped off via a ship and could explore that initial area. Now once you have done story mission 1 you can never go back. Just seems like a wasted oppurtunity.
I'm confused on why everyone here is so confused.
Chances are the game is gutted so bad because DLC
I'm confused on why everyone here is so confused.
Chances are the game is gutted so bad because DLC
Pretty much the only way to really salvage to story at this point is a massive retcon or reboot. They could go back and redo everything from the base game (it's happened before in some MMOs), or they could release Destiny 2, Electric Boogaloo, and have time travel or whatever result in a whole new story. Neither solution is particularly elegant, but I'm inclined to favor the former as it's less cliché-ridden.
Yup , not a great way to start your 10 year franchise. I would have preferred a single complete story and then multiple dlc that showed other sides of the conflict if that's how they wanted to do it.
-Stick with the rasputin story for base game.
-Introduce the exo chick and her storyline in an upcoming dlc
-Introduce the black garden and the reef in another dlc.
Would have been better then the crap we have now. Essentially the reef was just a singular cutscene anyway.
I'm confused on why everyone here is so confused.
Chances are the game is gutted so bad because DLC
Something else had to have happened.
The original plan wasn't DLC after a couple months.
It was a game packed with content, and then a huge expansion the following year.
It was the best cutscene though.
Yup , not a great way to start your 10 year franchise. I would have preferred a single complete story and then multiple dlc that showed other sides of the conflict if that's how they wanted to do it.
-Stick with the rasputin story for base game.
-Introduce the exo chick and her storyline in an upcoming dlc
-Introduce the black garden and the reef in another dlc.
Would have been better then the crap we have now. Essentially the reef was just a singular cutscene anyway.
I just can't see a final fantasy mmo style game fix happening. I just don't think they have the time. They need to be working on the sequel and the dlc at the same time. I think it would be best to just put out the dlc and focus on making destiny 2 far superior.
At this point, Bungie I think would be smart to treat Destiny 2 as a soft reboot for the series. Ignore everything that's in the first game, and just create a new story.
Yep, best thing is to not comment in regards to this kind of thing.I don't even know why Bungie is trying to debunk this. It's like arguing that they totally made the story shitty on purpose.
At this point, Bungie I think would be smart to treat Destiny 2 as a soft reboot for the series. Ignore everything that's in the first game, and just create a new story.
In all honesty this game is really destroying all the credibility and good will Bungie came into this with. I
Call me cynical, but I believe there are far too many coincidences in this story to entirely discredit it. While the way the facts are presented are plausibly false, the facts themselves stand by themselves far too easily.
Little things like, as has been mentioned many times over now, big budget voice actors for what amounts to cameos, references to characters/locations/events that are non-existent in retail release, the disjointed story bordering on almost not there, and what I think is most of all important, an entirely different experience than one that was experienced at E3 2013.
The loss of the lead story writer round around this time ties everything in nicely. He leaves after being unhappy with the way the story is headed after pressure to cut to meet deadlines, higher ups have their way and begun cutting left right and centre to reduce work needed, before packaging everything left behind into a nice little package for the DLC. The amount of content we are getting over the two announced so far is, at least in my opinion, quite a substantial amount for what really is only a few months behind retail release.
This may sadly become another case of pressure form higher up to hit deadlines. It seems Bungie's overall goal was perhaps a little bit too lofty, and in aiming for the stars they have in fact hit Earth rather quickly. It was always going to be a long term investment, and perhaps Activision needed to fully believe in this to help Bungie release the game they wanted to release. The best move they can do now is reboot the story, ala FFXIV, and offer a free 2.0 version to all buyers as an apology and thank you. They need to look long term, and try not to patch the holes so much we eventually end up with a game that is nothing remotely like what they wanted to release.
Anyway, /rant over. Apologies, didn't have very many friends who felt the same about this![]()
At this point, Bungie I think would be smart to treat Destiny 2 as a soft reboot for the series. Ignore everything that's in the first game, and just create a new story.
Edit. Keep the enemies though.
I just can't see a final fantasy mmo style game fix happening. I just don't think they have the time. They need to be working on the sequel and the dlc at the same time. I think it would be best to just put out the dlc and focus on making destiny 2 far superior.
At this point, Bungie I think would be smart to treat Destiny 2 as a soft reboot for the series. Ignore everything that's in the first game, and just create a new story.
Edit. Keep the enemies though.
At this point though how many people from Destiny 1 are gonna buy the sequel? Especially if they leave the first one the way it is.
At this point though how many people from Destiny 1 are gonna buy the sequel? Especially if they leave the first one the way it is.
At this point though how many people from Destiny 1 are gonna buy the sequel? Especially if they leave the first one the way it is.
Has anything like that ever happened before? Putting out a crappy first game and then have the sequel be a reboot. It would be interesting to say the least.
What credibility? Bungie hasn't made a decent PVP experience since Halo 2. And only two of the campaigns out of 5 were any good.
Frankly, i think they overachieved with the gameplay of this PVP. The story blows more than anything i could have imagined so i'll give you that and that's probably because they were more focused on delivering on constant raid/mission updates and DLC expansions.
They ran out of time for the story. It hit the chopping block in the end.
The next game might as well be a reboot cause the only thing we really did in this game was reawaken the Traveler. That's it.
I will be waiting to see for the next game for sure.
Nope.
But there's never been a mess like Destiny before.
Didn't we just stop the thing keeping it from awakening? Like its still trying to heal to the point where it can wake up?
Literally nothing happened then haha.
At this point though how many people from Destiny 1 are gonna buy the sequel? Especially if they leave the first one the way it is.
Probably hard to do if they plan on letting you keep your characters/gear e.t.c (which i assume they wouldnt reboot).
Maybe the vex teleport you back to before the ghost awoke you and we start all over again with a decent script and an amazing solar system and then the ghost says you were dreaming all along.
Exactly this.
...This dramatic reinvention easily establishes itself as one of the most sincere and effective apologies in gaming history.
Realm Reborn was pretty much this situation.
People buy call of duty yearly.
Thats for multiplayer though. I don't really hear or see many people enjoying Destiny's PvP
Has anything like that ever happened before? Putting out a crappy first game and then have the sequel be a reboot. It would be interesting to say the least.
I'm withholding judgment until I see how the DLC and updates pan out. If they demonstrate notable improvement and show that yes, they do still remember how to write, and yes, they do know how to properly integrate the MMO elements they saddled themselves with, then I'll pick it up after reviews. Otherwise...
Thats for multiplayer though. I don't really hear or see many people enjoying Destiny's PvP
Sure the story is...whatever? Look, man. I only need to know one thing: where they are.
I've been thinking about this whole thing: what was Borderlands about? How about any COD? Spec Ops the Line had an awesome story that I do remember but the others I have no clue. I know we all want this story to be better but its just not. I played a few months of Final Fantasy 14 and barely remember the story but I dam well remember partying up and adventuring. Lets put it this way. If I had to choose between lack of story or six months of broken game, ahem BF, I choose crappy story.
Played the multiplayer for over an hour today since the game released. Out of all multiplayer team deathmatch games, Destiny's is the worst to me. The only satisfaction I had was hoping I got some good loot. Saw a guy get 22 kills and 8 deaths and he didnt recieve any loot lol.
Sure the story is...whatever? Look, man. I only need to know one thing: where they are.
I've been thinking about this whole thing: what was Borderlands about? How about any COD? Spec Ops the Line had an awesome story that I do remember but the others I have no clue. I know we all want this story to be better but its just not. I played a few months of Final Fantasy 14 and barely remember the story but I dam well remember partying up and adventuring. Lets put it this way. If I had to choose between lack of story or six months of broken game, ahem BF, I choose crappy story.
Sure the story is...whatever? Look, man. I only need to know one thing: where they are.
I've been thinking about this whole thing: what was Borderlands about? How about any COD? Spec Ops the Line had an awesome story that I do remember but the others I have no clue. I know we all want this story to be better but its just not. I played a few months of Final Fantasy 14 and barely remember the story but I dam well remember partying up and adventuring. Lets put it this way. If I had to choose between lack of story or six months of broken game, ahem BF, I choose crappy story.
If Deej is correct in this being troll, the unfortunate alternative would be that the story was intended to be the shit story we got.
Not sure I'd want to take ownership of this shit story.
Final fantasy 14 was a completely different situation though. They had no 10 year plan other than trying to get people to subscribe for as long as possible. Bungie and activision have a set plan to keep making sequels and dlc. FF14 had to make the best out of what they had so it wasn't a complete financial diaster. Plus Destiny has already sold better than many games so after being out for a year. So it's not like they are hurting from no profits.