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Resident Evil 3 images leaked on PSN

SuperGooey

Member
Thank Christ for the inevitable classic ost dlc.

This isn't a music score, it's just a hum, looping over and over!
It's also not confirmed to be real because no one has provided a source. If the music originated from this youtube, I'm gonna say fake since there are a lot of fan made remixes on the channel.
 

Arachnid

Member
Thank Christ for the inevitable classic ost dlc.

This isn't a music score, it's just a hum, looping over and over!
I... like it. It feels foreboding and alien.

IMO the older score is a little too cartoonish for a modern horror game (I'd love it for a second playthrough, but not the first). I'm up for a few musical scores but IMO more abstract and/or simplistic soundtracks are always more effective in horror games (ingrained in me from SH; Akira had some fantastic musical scores to set a scene, but when things got scary or alien, the sound was always less of a tune and more ambient or unrecognizable).
 

Nickolaidas

Member
I... like it. It feels foreboding and alien.

IMO the older score is a little too cartoonish for a modern horror game (I'd love it for a second playthrough, but not the first). I'm up for a few musical scores but IMO more abstract and/or simplistic soundtracks are always more effective in horror games (ingrained in me from SH; Akira had some fantastic musical scores to set a scene, but when things got scary or alien, the sound was always less of a tune and more ambient or unrecognizable).

I respectfully disagree. The 1st floor RE2 theme of the police station and its library theme are amongst the best horror suspense themes I've ever heard.





The Remake's ost doesn't even come close.
 

SuperGooey

Member
I... like it. It feels foreboding and alien.

IMO the older score is a little too cartoonish for a modern horror game (I'd love it for a second playthrough, but not the first). I'm up for a few musical scores but IMO more abstract and/or simplistic soundtracks are always more effective in horror games (ingrained in me from SH; Akira had some fantastic musical scores to set a scene, but when things got scary or alien, the sound was always less of a tune and more ambient or unrecognizable).
I love the vibe it creates! Sometimes less is more, but I also hope the soundtrack knows when to kick, like during boss fights. (And, please, keep the save room music.)

In addition, I would love to hear "hints" and "echoes" of the original tracks, like in the streets; for example: the City in Ruin theme has that droning, echoing sound that could be incorporated in a way that feels almost diegetic. Like you can almost hear the melody being carried in the wind and rainfall.

Nickolaidas Nickolaidas
I believe Arachnid is referring to the RE3 score specifically. I agree with you on the RE2make score. I'm very disappointed how the soundtrack was handled in that game, though I did really like the new lab escape themes for Claire and Leon and Hunk's new theme. EDIT: Oh, and Mr. X's new theme is, in my opinion, way better than the original--that is the one case where I think the original RE2 score is cheesy.
 
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goldenpp72

Member
If Jill is hot, I’m all in. If she’s not, I’m out. RE2 on ps4 was awesome - RE3 has quickly become one of my top 3 most anticipated games. The other two being Zelda 2 on switch and ff7 remake. Haven’t seen or heard much about the new Metroid, but that would be my 4th most wanted.

Hot or not, Capcom, because I’m ready to open my wallet for you, again.

I wonder what it feels like to buy a game based on how attractive a character is.
 

Nickolaidas

Member
I love the vibe it creates! Sometimes less is more, but I also hope the soundtrack knows when to kick, like during boss fights. (And, please, keep the save room music.)

In addition, I would love to hear "hints" and "echoes" of the original tracks, like in the streets; for example: the City in Ruin theme has that droning, echoing sound that could be incorporated in a way that feels almost diegetic. Like you can almost hear the melody being carried in the wind and rainfall.

Nickolaidas Nickolaidas
I believe Arachnid is referring to the RE3 score specifically. I agree with you on the RE2make score. I'm very disappointed how the soundtrack was handled in that game, though I did really like the new lab escape themes for Claire and Leon and Hunk's new theme. EDIT: Oh, and Mr. X's new theme is, in my opinion, way better than the original--that is the one case where I think the original RE2 score is cheesy.
I know he was referring to RE3, but he also mentioned 90s horror game music in general. Hence my reply.

Get what you're saying, though.
 

SuperGooey

Member
I know he was referring to RE3, but he also mentioned 90s horror game music in general. Hence my reply.

Get what you're saying, though.
Gotchya!

I do wish being "cheesy" wasn't such a taboo. I don't think RE games should strive for cheesiness, but the awkward translations and silliness in the series is part of its charm. For example, the original Claire may have had a slightly unrealistic design, but it's a great character design. Her redesign felt really generic and forgettable. Same with the Ivy redesigns.

I guess it's better than the alternative of how stupid things got in like Umbrella and Darkside Chronicles, but I feel like Capcom is overcorrecting on this. Regardless, I think the series as a whole is looking better than it has in a decade, and I'm really excited to see what we are getting with RE3make and RE8.

Wow. I totally went off on a tangent there... I NEED THAT TRAILER ALREADY!
 

SuperGooey

Member
This is either good news for us, or bad news.

RE3 will not be at the VGAs.

Didn't the rumors say that RE3 might be revealed BEFORE the VGAs, though?
 
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NeonGhost

uses 'M$' - What year is it? Not 2002.
This is either good news for us, or bad news.

RE3 will not be at the VGAs.

Didn't the rumors say that RE3 might be revealed BEFORE the VGAs, though?
It's not like he's gonna say yeah it's showing up
 

Arachnid

Member
I love the vibe it creates! Sometimes less is more, but I also hope the soundtrack knows when to kick, like during boss fights. (And, please, keep the save room music.)

In addition, I would love to hear "hints" and "echoes" of the original tracks, like in the streets; for example: the City in Ruin theme has that droning, echoing sound that could be incorporated in a way that feels almost diegetic. Like you can almost hear the melody being carried in the wind and rainfall.

Nickolaidas Nickolaidas
I believe Arachnid is referring to the RE3 score specifically. I agree with you on the RE2make score. I'm very disappointed how the soundtrack was handled in that game, though I did really like the new lab escape themes for Claire and Leon and Hunk's new theme. EDIT: Oh, and Mr. X's new theme is, in my opinion, way better than the original--that is the one case where I think the original RE2 score is cheesy.
Yep. RE2's tracks will always get a pass from me (possibly due to bias and nostalgia factor; RE2 was my first RE and one of the earliest games I can remember playing). I feel like some of those tracks shouldn't get a pass but something about them just clicks more with me than RE3's. RE3 is where the series went full action and the sound track track reflected that. Even worse, it's that corney, old school 90s action type track. It hasn't aged well.



I'm in the same boat as you. I want to hear redone versions of some of the older tracks (with some new, more horror oriented tracks). The Nemes final form track, for example, is RIPE for a remake with a pipe organ (which you can tell is the instrument they were trying to replicate).



On the other hand, I also agree with Nickolaidas Nickolaidas in that the RE2make soundtrack was lazy (outside of the Collapse theme which was one of the best themes the series has had yet IMO). I'm all for ambience like that new RE3make track, but I do want things to kick up here and there. Just make sure the track reflects the times, and tune down the military action themes.

Gotchya!

I do wish being "cheesy" wasn't such a taboo. I don't think RE games should strive for cheesiness, but the awkward translations and silliness in the series is part of its charm. For example, the original Claire may have had a slightly unrealistic design, but it's a great character design. Her redesign felt really generic and forgettable. Same with the Ivy redesigns.

I guess it's better than the alternative of how stupid things got in like Umbrella and Darkside Chronicles, but I feel like Capcom is overcorrecting on this. Regardless, I think the series as a whole is looking better than it has in a decade, and I'm really excited to see what we are getting with RE3make and RE8.

Wow. I totally went off on a tangent there... I NEED THAT TRAILER ALREADY!
Speaking of cheese, the start menu narrator announcing the game needs to be in from the beginning this time, no paywall.
 
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Sub_Level

wants to fuck an Asian grill.
The Remake's ost doesn't even come close.

I agree but to be fair RE2 Remake included the original OST (preorder bonus or cheap DLC, I dont remember). It still fits perfectly with the new graphics.

We prolly gonna get the same treat for RE3R.

tenor.gif
 

dDoc

Member
Remake2 prolly deserves to win GOTY, and I loved Sekiro. The work on that remake was nothing short of fantastic!

Comparing old polygonal Claire/Leon to the new remade characters and shouting they are better, I'll never get that.
 

SuperGooey

Member
My dude, you read my mind. Everyone is out here clamoring for the classic RE3 outfit and all I want is her STARS outfit. I would honestly rock it the entire game, first playthrough if I had the option.
Same! STARS Jill is not only one of my favorite Capcom characters designs, it's one of my all time favorites.
 

SuperGooey

Member
Remake2 prolly deserves to win GOTY, and I loved Sekiro. The work on that remake was nothing short of fantastic!

Comparing old polygonal Claire/Leon to the new remade characters and shouting they are better, I'll never get that.
Because it's not about polygons, it's about art design. I think think the classic RE2 has a much better art design, capturing that gothic feel mixed with James Cameron's Terminator 2. That didn't come through in the remake, and while I LOVE the RE2 remake, it's atmosphere feels a little empty and generic compared to the original.

It's what you lose when going more "realistic," and I understand more people value being realistic over anything else, but I prefer the moreclassy yet comic-booky/James Cameron-y feel of the original. I believe that tone is what made Resident Evil stand out amongst other horror games.
 

dDoc

Member
I was referring to the protests re "the new characters dont hold a handle to the original ones." imo the character models of remake are leagues better than the original ones, in all regards onc art style.
As for the game itself, the remake has better environments, pacing, less silly puzzles, heck everything is better, as it should be all these years later.
The following is ofc my own humble opinion but here goes. Rose tinted glasses can play with our visions. Recently I re-watched the original terminator. Before I did so in my mind T1 held its own vs T2, the sequel. Hell no, whilst the original started it all, compared to its sequel it falls flat in so many areas like effects and acting. So in a nutshell, old memories cannot and should not be trusted lol.
 

Arachnid

Member
I was referring to the protests re "the new characters dont hold a handle to the original ones." imo the character models of remake are leagues better than the original ones, in all regards onc art style.
As for the game itself, the remake has better environments, pacing, less silly puzzles, heck everything is better, as it should be all these years later.
The following is ofc my own humble opinion but here goes. Rose tinted glasses can play with our visions. Recently I re-watched the original terminator. Before I did so in my mind T1 held its own vs T2, the sequel. Hell no, whilst the original started it all, compared to its sequel it falls flat in so many areas like effects and acting. So in a nutshell, old memories cannot and should not be trusted lol.
Too one sided of an opinion IMO. There was a lot missing from RE2make when compared to the original. It was a fantastic game, but I could definitely understand someone preferring the OG RE2.

Characters have been hit or miss with me personally. NuJill and NuLeon are fantastic. NuChris and NuClaire, on the other hand, look really off.
 
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SuperGooey

Member
I was referring to the protests re "the new characters dont hold a handle to the original ones." imo the character models of remake are leagues better than the original ones, in all regards onc art style.
As for the game itself, the remake has better environments, pacing, less silly puzzles, heck everything is better, as it should be all these years later.
The following is ofc my own humble opinion but here goes. Rose tinted glasses can play with our visions. Recently I re-watched the original terminator. Before I did so in my mind T1 held its own vs T2, the sequel. Hell no, whilst the original started it all, compared to its sequel it falls flat in so many areas like effects and acting. So in a nutshell, old memories cannot and should not be trusted lol.
Well, you're "humble opinion" isn't very humble when you squeeze in the "rose-tinted goggles" argument as an attempt to invalidate someone else's opinion,

I think even the most hardcore RE2make fans will admit that the scenarios were handled far better in the original than in the remake. In general, the story in the original RE2 was more complete and paced better with a stronger, more satisfying ending. The game took the time to build up your first meeting with Birkin. Not only do we meet Sherry who is running from a monster (who we later find out is Birkin), not only do we hear his roars throughout the RPD, not only do we see Irons (or Ben) get torn apart by a g-spawn first, but Birkin's theme is heard subtly throughout the soundtrack in the various bg tracks played throughout the RPD. The remake has no build up or subtlety. Birkin just drops down on you with no build up, Chief Irons is immediately a crazed, cartoon villain, and the soundtrack no longer has any meaning.

Then of course, we see Leon and Claire actually team up to save Sherry rather than Leon meeting her for the first time on the train. Heck, even Ada had a key connection to Sherry, finding her pendant, leading Annette to think she killed Sherry for it. It makes the climax feel way more satisfying. In general, seeing the other side of the story by played the B scenarios is pretty great.

As far as the environments go, I really love how the remake handled the RPD, but there is never a moment as powerful as coming out of the sewers to see this the marshaling yard. It's one of the most atmosphere moments in the series. The remake was missing something like that, especially after extending the sewer section.

I think the city was handled much better in the original as well because it gives you time to see the chaos, but also wander the empty streets to see how hopeless things are before entering the RPD. Much more effective than what the remake had to offer, imo.

And the lab. So much better in the original. No contest.

Still love the remake. Amazing game--one of my favorites this gen, but it fails as a remake in my opinion. REmake is a much better example of how to reimagine a game while still keeping the spirit of the original, as well as adding content over removing content (but that's a whole different discussion).
 
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dDoc

Member
To each his own of course. And I do agree the team didnt handle the scenarios as best they could in the remake. I was there day 1 all those years back and loved RE2. When compared against each other today, the remake stands head and shoulders above the original as an overall package. Again imo.
 

SuperGooey

Member
To each his own of course. And I do agree the team didnt handle the scenarios as best they could in the remake. I was there day 1 all those years back and loved RE2. When compared against each other today, the remake stands head and shoulders above the original as an overall package. Again imo.
Fair enough.

Ugh... the wait for an inevitable trailer drop is making it very clear how little I have going on in my life right now. What is this State of Play thing I keep hearing about? Apparently, that's a potential event that RE3 could be revealed at.
 

Nickolaidas

Member
Here's a more cleaned up picture of Jill from reddit

2oh63w8ont241.jpg
A vast improvement over Claire. Capcom seems to have nailed a perfect middle ground between a female character not looking like a porn actress and not looking uglified because of SJW bullshit.

Just perfect.
 

SuperGooey

Member
I liked Claire's face in RE2make, same with her overall performance. I just didn't like her clothing redesign. I didn't get the impression that she was a biker chick at all from it. It certainly wasn't the seamless transition that Leon got.

I'm wondering how they'll handle Jill's personality in this game. Will she be dropping f-bombs every sentence now, or is Capcom gonna make her more calm and collected to distinguish her from remake Claire? I hope it's the ladder, tbh. This is also her second time going up against BOWs, so I'd like to see that experience show in the way she is portrayed.
 

Aggelos

Member
NEW RUMOR ALERT


Resident Evil 3 will be revealed at State of Play this Tuesday or Wednesday, not at the VGAs. This makes sense since Capcom is updating their Resident Evil website this Wednesday.

SOURCE
It's possible that its' gonna be at Sony's State of Play.


This insider also somewhat hinted that it could be revealed earlier.






In addition, Geoff says RE3 won't be present at the Game Awards




qh7snk2btu241.jpg
 
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GrayChild

Member
It's possible that its' gonna be at Sony's State of Play.


This insider also somewhat hinted that it could be revealed earlier.






In addition, Geoff says RE3 won't be present at the Game Awards




qh7snk2btu241.jpg


The amount of different rumors and "insider" leaks is off the charts for this game.

I've seen people claiming that the announcement will also come with a playable demo, up until recently many believed that the game will be outsourced, some were saying that CAPCOM will shadowdrop the whole thing etc. etc.

Here's the truth - my uncle works at Nintendo and he said RE3 will be Switch exclusive. Sorry you had to learn it like this.
 

SuperGooey

Member
The "leaked" PS Store music for RE3 is putting my mind in a place where I can almost imagine what R3make will be like. It sounds like it could be the remake's version of Feel the Tension.

This has already been posted twice, nerd. Another rumor states that it'll be revealed at a Tuesday or Wednesday State of Play thing, and that's also when Capcom is updating their RE website.
 
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I wouldn’t complain about Jill yet until you see her entire outfit. Since they are probably trying to appeal to the West, she will probably be wearing ugly combat fatigues or something.
 

Fret Runner

Member
I hope they scrap the invisible walls that make enemies instantly stop giving a shit about chasing you. That is one of goofiest decisions ever. I get why they did it in the old games, but in remake2 it’s some silly looking shit. Mr.X seeing you go into a safe room an just peacein out and stomping around never stops being funny.

if Nemesis sees you go into a save room, I want him to bust that door down an fuck up the save room an make it unusable for future saves. An then, if you have to use that room again, the saving takes longer an there isn’t a pause screen to protect you from being attacked. Kinda like Alien: Isolation but no pause screen after three beeps lol

random opinion bought to you by insomnia.
 

Grinchy

Banned
I wouldn’t complain about Jill yet until you see her entire outfit. Since they are probably trying to appeal to the West, she will probably be wearing ugly combat fatigues or something.
They should do one of those black censor bars, but instead of just covering up the naughty bits, cover up everything south of the chin.
 

Arachnid

Member
I hope they scrap the invisible walls that make enemies instantly stop giving a shit about chasing you. That is one of goofiest decisions ever. I get why they did it in the old games, but in remake2 it’s some silly looking shit. Mr.X seeing you go into a safe room an just peacein out and stomping around never stops being funny.

if Nemesis sees you go into a save room, I want him to bust that door down an fuck up the save room an make it unusable for future saves. An then, if you have to use that room again, the saving takes longer an there isn’t a pause screen to protect you from being attacked. Kinda like Alien: Isolation but no pause screen after three beeps lol

random opinion bought to you by insomnia.
I literally made this same point 10 minutes ago in a different argument on a different forum, and goofy (and immersion breaking) is the exact word I used in reference to Mr. X hitting a wall trying to get into a safe room. That shouldn't be a thing again.

They just need to find a way to make the chase a little less relentless. Make taking him down actually keep him out for an extended period of time (maybe give the player the option to do enough damage to just stun for a minute or enough damage to actually KO him for like 20 minutes). That, and maybe add some kind of sneaking mechanic. I really hate the idea of him not being able to enter the save rooms again, but there has to be a more sensible way of losing him than looping him around a level again.
 

GenericUser

Member
I honestly think she looks perfect, and I can't wait to see her in the inevitable unlockable RE1 costume.
I love you! I also think they nailed her remade design. It's not unusual that when people see a reimagining of an old and beloved character, they don't think very highly of it. It's a normal human reaction I think. I on the other hand, immediatly loved her new look.

Besides, Capcom has already proven itself with RE2make. There is no way that RE3make will not be amazing. Hell, at this point, I even want them to remake Resident Evil 1 in the way of the RE2make. That would be awesome. Or even better, just make RE8 - with zombies and umbrella and new iconic characters and monsters.
 
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