I really enjoyed Resistance 3. I'll
link my thoughts about it as soon as I had finished it.
Today, I fondly remember Resistance 3 as being a very fun game. There were several sequences in the game were I was grinning the entire time – such as the boat ride and train ride – and the game's encounters were pretty well crafted. I remember fighting that...god, what was it called...that huge Chimeran. That was a lot of fun. I enjoyed the mechanic of my weapons becoming more powerful the more I used them, and the guns felt good, so that helped my enjoyment in that area.. There were some pretty fun weapons introduced, like that electric-zapper gun thing, that were both effective and fun to fire. There's a strong number of enemy variety that keeps you guessing about what you're going to face next, and also makes encounters fascinating. The variety in enemies combined with your weapons made for a good sandbox.
I think my favorite part about the game was that it oozed atmosphere. I remember being in the boat when that huge Chimeran machine showed up, causing my heart beat to increase in the hopes that the thing wouldn't spot us in this teensy little boat. There was plenty of fog around, which added a lot of tension: You never knew where the boat was going to take you next and what enemies you might face when you got there. Even if the that huge Chimeran machine disappeared behind the fog, you still worried that you might come face to face with more. There was also the audio logs and other collectibles that helped cement the mood of the game, especially in whatever location you were fighting.
The lighting in the game was superb, and when combined with the sound design and music, could create some chilling moments. I remember early on in the game there was a point where you were sneaking around below ground (or a bunker), and the windows at the top were flooded with light, only partially blocked by the footsteps of Chimeran soldiers.
The variety in locations kept things fresh. You fought a huge monster thing underground, fought Chimeran zombies in a train yard, fought on a boat and a train, a prison, a wintery landscape, and a Chimeran tower. I don't think I could pick a favorite, but if I had to it'd be the winter setting.
If I had to list some criticisms, they'd be these. I didn't like the prevalence of ADS, though thankfully it wasn't needed to fire effectively. The story was serviceable, and while I'm not one to care too much about IQ/graphics, they were pretty poor in this game. I constantly felt like I had a hard time seeing objects. I also wasn't a huge fan of the health system. I don't normally mind non-regenerative health, but here I felt that I was a bit hindered by it. Maybe I wasn't that good, but I would've liked a bit more freedom in my ability to tackle each encounter. I didn't like having to worry about how my consequences in one battle would carry over tot he next. (Hey, I'm a Halo fan).
Overall it was a good entry, and a fine game for Insomniac to end their time with the franchise.