I will agree that Resistance 3 had a good single player campaign, but it was t great. It lacked the epic scale and battles of the previous games. The story sucked in my opinion. It was too much of a one man vs. the universe crap we've seen in too many cheesy games. At least in previous titles Nathan Hale had allies and the story with him being infected with the Chimera virus helped explain why he was so powerful.
The MP is where the game really faltered. It was straight up awful. A pathetic CoD rip off right down to the interface. Gone was the large scale epic battles that made the game stand out. In its place? Lame ass kill streaks and buffs straight out of CoD.
The game sold poorly and deserved to. Next time stick to what makes a series great instead of trying to rip off what makes another series popular.
I will agree that Resistance 3 had a good single player campaign, but it was t great. It lacked the epic scale and battles of the previous games. The story sucked in my opinion. It was too much of a one man vs. the universe crap we've seen in too many cheesy games. At least in previous titles Nathan Hale had allies and the story with him being infected with the Chimera virus helped explain why he was so powerful.
I enjoyed R2 but people didn't because of no health system,no weapon wheel and the weapons were not as awesome as R1.What was wrong with Resistance 2? That one was my second-favorite, behind the first one, of course.
Resistance 3's scenario was a let-down to me. Rather than have an all-out war against the Chimera, we skipped ahead and missed all the action. And once the game is over, we see humanity beating back the Chimera and winning. Why couldn't we play that?
The only three games from a trilogy I can think of that truly upped the scale from the last game are Halo 3, Modern Warfare 3, and Mass Effect 3. The latter two didn't do a good job, though, so I can't blame Insomniac for being conservative.
Easily the best of the Resistance games, R3 really conveyed a feel of desperation among the human race, as if they really were going extinct. I also thought the art style was great!
Only desperation I felt was for the game to end. Not trying to troll here, but the game didn't feel as polished to me as some people seem to think. It was a very run-of-the-mill FPS with some nice set-pieces, and a lot less interactivity with the environment than one would expect.
I'm interested in this. Can you give me an example of an FPS with suitable levels of environmental activity?
The image quality is pretty bad as well (I wish the game looked as good as the cutscenes). Fall of Man was so crisp.
Didn't you think the end dragged on a tad? And the ending itself was little bit of a run-ofthe-mill ending?
That's not to suggest the first 80% wasn't awesome, because I feel that it was. but that the last few sections were just meh.